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VITRINES : Art Spaces/interiors/interventions. 3 by Russell Moreton
Via Flickr:
Anselm Kiefer : In the Annenberg Courtyard Velimir Khlebnikov: Fates of Nations: The New Theory of War Anselm Kiefer often dedicates his works to intriguing figures of the past, be they poets or philosophers. This piece is one of a number of works emerging from Kiefer’s ongoing exploration of the Russian Futurist avant-garde writer, theorist and absurdist Velimir Khlebnikov (1885-1922). After years of study, Khlebnikov concluded that a major sea battle took place every 317 years, or multiples thereof. Kiefer celebrates this heroic and ludicrous activity with a work that is both monument and anti-monument. Measuring almost 17 metres in total and consisting of two large glass vitrines, Kiefer creates a transparent, reflective sea-scape in three dimensions that calls to mind the Romantic sublime of painters from JMW Turner to Caspar David Friedrich. Kiefer uses the frames of the vitrines to stage a mysterious drama, in which viewers, seeing each other and their own reflections, become participants. www.royalacademy.org.uk/article/kiefer-and-chipperfield-t...
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Space Outs-- Not Really Space Outs
I've had these for years. In my head I thought everyone had these space outs. Everyone had these minutes that were just lost where they couldn't talk and just had to look out at the world for a bit waiting for all the dots to start reconnecting.
Now I knew that I had had seizures. But those two had been when I was had been in middle school. Those were coping mechanisms. Those were because I hadn't told about trauma. Right?
Apparently not. Fast Forward some 16 years and those damned blinking lights would come back into my vision in the middle of a space out. It was a normal shower. Interrupted by a space out. Sometimes if I ignore my space out by washing my hair it'll go away. So that's what I tried this evening in September. As i reached back to wash my hair I knew I was in for some trouble ahead. Speckled lights began to flicker in the corner of my left eye and I remembered it from my second seizure that shit was about to get real. I was able to turn the shower off. Step out of the shower, walk out, and I stood naked in the doorway looking at my husband Trent At this point my seizure had taken my ability to speak. I believe according to him I crumbled to the floor. Trent had never seen a tonic clonic seizure before. Although to be fair. Trent had thought he had never had seen any seizure before which we both now was not true.
Fast forward from the moment I crumbled on the floor to where we are now 2 tonic colonics under our belt, 3 medications tried, 1 diagnose, and a genetic condition later. Periventruilar Nodular Hetrotopia. What does it mean? To my daily life....I take meds twice a day. Don't drink alcohol. I don't drive. When I have seizures I try and take them in stride. So that's what I want to share. The days that I have them. Maybe the days that go well. Maybe the days that don't. A lot of the information that I've found on people with PVNH is about young kids have died from the condition. And I didn't even know I had the condition until about 7 months ago so I'm still processing a lot with it. All in all though I just want to share life with an average of 8 seizures a month.
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Don't you hate it when you go a little bit without talking, and then suddenly when you need to talk, it's as if words can't come at all? Or is this a hetrotopia thing.
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Games in their Context
Settling Catan, The weight of context.
This paticular issue in board games is complex, because the initial intent of the creator of Settlers of Catan, Klaus Teuber do not seem to be malicious at all. He simply was playing and enjoying playing, play testing with his family and creating a elegant beautiful peice of gaming. However through a slightly more modern lense it is slightly unsettling that the indigenous people of Catan exist in a ghost space in the original game. Loring-Albright’s edition, First Nations of Catan does provide a elegant solution to the problem by implementing them as a player through the tribe token.
It does look like she wanted to keep with the games initial peaceful intentions too by making the peice mostly passive, but I feel like the militant mechanic has a lot of potential. Contextually both parties enjoyed the game immensely and I think it’s important to enjoy the games within the context you create for them and the context you exist in. Which brings me to the next reading’s points “The Euro Game as Heterotopia”
Hetrotopia - To see one’s self
There’s something special about euro board games in their naive choice to discard violence and heavy themes, they discard most other personal themes with them. Some people take this on a surface level and are disgusted by the impersonal nature of the abstract games, feeling alienated by the lack of simulation, like Tom Vasel and his opinion on Vasco da Gama. Vasel isn’t necessarily playing the game incorrectly by not making his own theme and story with the parts he’s been given, but there is a way he could enjoy it more. Devin Wilson talks about Michel Foucault’s theory on mirrored identity. How if we can see past the unreality of our “mirrored” selves we have a opportunity to shape the world beyond that.
Wilson talks about taking issue with the initial implied theme that The Castle of Burgundy seems to have, that animals are property to be eaten or used for their wool, their milk. He’s a vegan (wait don’t run away he’s making a good point) and doesn’t think we should use animals for ANYTHING that involves taking their lives or parts of them from them. So the idea of animals just being commodities doesn’t sit well with him. Instead of throwing up his hands and deciding he just didn’t like the game like Vasel would, he decided to adapt its meaning. Wilson chose to view the animals as companions, and the game suddenly became a whole lot more palatable.
Context matters and maybe the initial themes and meaning of games initially might be unpalatable, but we can choose how we play them.
For me personally, this is a thing I recognise a lot in my own gaming. I’m not usually very conscious of it, but the way I act in minecraft is a example. In minecraft my playstyle is to put down my roots, settle, and spend an extensive amount of time building. I can focus for a long long time on tedious tasks in minecraft, whether that be building roofs or digging out the foundations. There are rare occasions where I stop building, usually it’s to go on a big material gathering mission. The other task I’ll do is explore caves. I can spend hours upon hours wandering and collecting every bit of ore. Minecraft is reflective of the fact that I can do mindless tasks, if I like my environment and motivation enough.
Please touch the art - Interactive art and its humanistic beauty
Something that I find really stunning and beautiful about Connected worlds is kinda generic in relation to interactive art. Its interactive. That might be a cop out answer but the thing is is I adore the fact that the audience gets to live and exist with the art, touch it, feel like they’re affecting it. I think it’s wonderful to make art so accessible, so human so present. The cold distance that portraits behind glass has can be demoralizing, so to have this bright colourful island of interactive joy is beautiful. I especially like the aspect of it really encouraging children in paticular, making it playful and engaging them. This can foster a love of art throughout their lives, and that’s invaluable.
E-sports and gaming addiction - Modern horror
This video was a little scary I’ll admit. Something seems dystopian to me about the idea that Korean young people will spend endless hours playing in PC bangs, to the point where they never actually leave. I can understand the group who likes to play in them because it’s a quieter activity than clubbing though. The e-sport players, are different again. On one hand you can have positive opportunities for poorer Koreans to make a name for themselves.
Video gaming is a relatively accessible thing because of the PC bangs, so it’s easy for rags to riches stories to happen. On the other hand there is the darker side that can affect any person playing in E-sports, of any nation. The match fixing, a dangerous thing in Korea. It is a thing that exists in other physical sports, like soccer or cricket.
However I don’t know if we should only compare physical sports and E-sports. I feel like it would be valuable to compare E-sports to competitive chess. In a lot of situations the games are specifically strategic, not unlike chess. It’s also always held over a sit down game. E-sports does however reflect physical sports through its teamwork, and the massive dramatic stadiums for spectators. There’s a lot of mixture between the two actually, perhaps it could be held as a stepping stone between chess and soccer as entertainment play.
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Chosen Hetrotopia - IKEA
Ikea is a place like no other, a giant warehouse filled with smaller, carefully planned spaces. Our group chose IKEA to be the Heterotopia we focused on because of how interesting space was in there.
Firstly, IKEA is extremely regulated. The purpose of IKEA is to sell items for your home. There is staff surrounding the area, making it safe and the opposite of chaotic. Even though IKEA can make you feel lost, going in there I found that there was a designated path to follow, despite it being discrete. There were arrows projected onto the floor and a restaurant in the middle of the first and second floor in order to make customers feel like they need to spend money on food because they’re only halfway through.
The interior space itself is in a world of its own. There aren’t many other places that are this large and are created for the same purpose as this. The amount of time typically spent in IKEA is 45mins - an hour but some people get lost or plan a day trip here, allowing time in the building to break and become less aware of it.
IKEA is enormous, and the giant, two-story building is filled with smaller, carefully designed spaces that aren’t created to function, but to entice people into buying. The small spaces are juxtaposed against the large space, I also find this contradictory because anywhere other than IKEA, you’d see these similar looking spaces used and lived in. IKEA, however, shows the perfect room that looks slightly lived in with accessories and pictures, but not lived in when thinking about the negative ways this might be seen, by rubbish, clutter, mismatched things.
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what is a hetrotopia?
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of other spaces: utopias and heterotopias - foucault
Medieval space: the space of emplacement. In cosmological theory, there were the supercelestial places as opposed to the celestial, and the celestial place was in its turn opposed to the terrestrial place
Our epoch is one in which space takes for us the form of relations among sites.
Contemporary space is perhaps still not entirely desanctified. And perhaps our life is still governed by a certain number of oppositions that remain inviolable. For example between private space and public space, still nurtured by the hidden presence of the sacred. We do not live in a homogeneous and empty space, but on the contrary in a space thoroughly imbued with quantities and perhaps thoroughly fantasmatic as well. The space of our primary perception, the space of our dreams and that of our passions hold within themselves qualities that seem intrinsic.
Utopias are sites with no real place. They are sites that have a general relation of direct or inverted analogy with the real space of Society. Heterotopias are spaces, as it were, which are linked with all the others, which however contradict all the other site. Between utopias, heterotopias, there might be a sort of mixed, joint experience, which would be the mirror.
Crisis hetrotopias: privileged or sacred or forbidden places, reserved for individuals who live in a state of crisis. But these are disappearing today and are being replaced, by what we might call heterotopias of deviation: those in which individuals whose behavior is deviant in relation to the required mean or norm are placed (rest homes, psychiatric hospitals, prisons…).
Cementery. **From the moment when people are no longer sure that they have a soul or that the body will regain life, it is perhaps necessary to give much more attention to the dead body, which is ultimately the only trace of our existence in the world and in language.** Start of the 19th cemeteries began to be located at the outside border of cities. In correlation with the individualization of death and the bourgeois appropriation of the cemetery, there arises an obsession with death as an ‘illness.’ They then came to constitute, no longer the sacred and immortal heart of the city, but the other city, where each family possesses its dark resting place.
Opposite these heterotopias that are linked to the accumulation of time, there are those linked, on the contrary, to time in its most flowing, transitory, precarious aspect, to time in the mode of the festival. Not oriented toward the eternal, they are rather absolutely temporal. Yet the experience is just as much the rediscovery of time.
The ship is the heterotopia par excellence.
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Excerpt from Karine Lavels Hetrotopia (remix) 2016, a site-specific installation and performance that blends large scale video projection with a live musical accompaniment utilising field recordings of the Costa Rican rainforest. This video premiered on the occasion of her exhibition “artificial by nature” at the Benrubi Gallery, May 19 - July 1, 2016.
For me the video installation is definitely where i would like to head down towards for my strand and large scale. Using similar video footage of plants and nature. Incorpating sounds of native birds, for the performance part i took inspiration from this installation as something I am considering in mine but will be myself in front of the projection slightly moving the images and filming myself.
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SEMINAR SERIES : NOSTALGIA & HAUNTOLOGY :14/01/20
AIMS OF THE SESSION:
spread time sharing your research with one another
Examine key aspects of critical writing skills to help you with your research blogs/journals and your essay
Take time to put these aspects into practice in independent study time
DIALOGUE:SHARING RESEARCH
Art is an invitation to have a conversation Art is an instrument for meaning-making, sense-making, image-making and creating deeper levels of conversation about what matters.
HAUNTOLOGY
Group discussion on last weeks task:
Jeff Coons - Ordinary, ready mades, put it on display, ‘Jeff Coons has made his fortune rendering childhood relics in impossibly gaudy, jumbo sized proportions.’
Trevor Mitchel
Darren Nisbett
Tracy Emin - bed (senses link to memories)
Utopia through Nostalgia - group exhibition
Molly Brocklehurst
LYDIA BLAKELEY
Themes that came through from discussions:
Restorative nostalgia - mod culture in fashion
Weight to nostalgia (heaviness), multi layered, sense of longing
Caught up in the past- the way we look forward is by looking backwards
Hauntology - fear?
Hetrotopia - mirror, real and the false
CRITICAL THINKING AND WRITING
Free writing
Fact writing
Ideas including and further depth
DEEP AND SURFACE LEARNING
Going deeper into our learning experiences it will enhance the work you make.
Surface Learning Characteristics
Recalling the BASIC FACTS
Information by ROTE
The key concern is to MEET REQUIREMENTS
Heavy dependance on BASIC BOOKS, LECTURES, HANDOUTS
UNCRITICAL reproduction
Broad GENERALISATION
LACK OF INTEREST in the topic
Getting the job done quickly
Deeper Learning Characteristics
Students aim to UNDERSTAND IDEAS
Their key concern is DO IT GET IT?
A readiness to explore a RANGE OF SOURCES and FOLLOW NEW LEADS
Critical review of ALTERNATIVES
Consider APPLICATIONS/IMPLICATIONS
Greater PERSONAL INTEREST in topic
Taking more time to EXPLORE
Key objects is HOW CAN I USE THIS?
WHAT IS CRITICAL WRITING?
Learning how to present an EFFECTIVE ARGUMENT
Therefore presenting your evidence in a CLEAR AND WELL STRUCTURED MANNER
NOTE: Critical writing is a PROCESS that involves using a RANGE OF WRITING SKILLS that can be CHALLENGING, TIME-CONSUMING, MESSY, CREATIVE.
WHAT IS CRITICISM?
In popular usage this tends to be seen as NEGATIVE
But the word is derived from the ancient Greek verb KRIO ‘ TO JUDGE’
Thus to judge:
INVESTIGATED THE EVIDENCE
TESTED THE EVIDENCE
CONSIDERED ALTERNATIVE ARGUMENTS AND EXPLANATIONS
REACHED A CONCLUSION (Verdict)
Academically, a critic:
INVESTIGATES the evidence for and against different ideas and theories, presentation of the facts and so on.
TESTS the evidence through cross-examination
Consider ALTERNATIVES PERSPECTIVES
Reach an INFORMED OPINION
Give REASONED ARGUMENTS for the conclusion reached
CRITICAL THINKING
PERSISTENT (constantly reviewing the evidence)
SCEPTICAL
ALWAYS ASKS ‘Why am I being told this?’
WHO is telling me this? What am I NOT being told? Where is the EVIDENCE to support this? How else might you read the same evidence?
STEPPING BACK from immediate personal feelings
Examining from VARIOUS ANGELS
Checking ACCURACY of information
Checking LOGIC of the argument
Understanding why people see it differently
Checking UNDECLARED ASSUMPTIONS
Reaching INFORMED CONCLUSIONS
KEY QUESTIONS:
What is the MAIN POINT I want to make
Can I BACK UP my argument
Is my evidence RELEVANT, ACCURATE, UP-TO-DATE
Is my view based on FALSE premises/false logic
DESCRIPTIVE
states what happens
reports facts
Summaries books
Outlines theories
Explains ideas
Lists details
Gives information
ANALYTICAL
identifies key issues
Evaluates strengths
Considers alternatives
Gives reasons for choices
Looks for links/causes
Challenges
DESCRIPTIVE & CRITICAL APPROACHES
You need SOME description:
outline key ideas, books, theories, concepts
research: account of method, process, etc.
You need SOME personal reflection:
formal: third person (”it was found that”)
tentative (”it has been suggested”, “it could..”
BUT always give a logical and reasoned argument
tis follows from that; this is true because etc...
Template for Critical Thinking
‘Being Critical’: Practical Ways in..
1. Feel you way into the material
- Get an overview of the topic (general reading)
- Check comprehension : do I understand basic ideas?
2. Go back and read more:
- Compare the views of 2 or more different academics
- Use sections in books which give critique of ideas
3. Constantly check: does this stack up?
4. Gradually move from description to analysis
- pick away at arguments and evidence; let them ‘brew’
- therefore give yourself time to think about the issue
Critical Writing
Develop you own academic voice
when you emerge in critical writing have a ‘healthy scepticism...but not cynicism
be confident - but not arrogant
be critical...but not judgemental or dismissive
express your opinion...but with being opinionated
carefully examine everything the author says...not just selective ‘random targets’
be ‘fair’: summarise and assess fairly the strengths and weaknesses of other people’s ideas and writing
reach conclusions on the basis of considerable and careful thought about all the available evidence
Critical Writing : Style
choose a suitable format - and stick to it!
make the paragraph the basic unit
use the active voice
put statements in positive form
use clear, concrete, economic language
keep related ideas/people/things together
watch the tenses
don't overload the emphasis
use the right word (denotation & conation)
References:
https://www.tate.org.uk/art/images/work/AR/AR00077_10.jpg
https://i.pinimg.com/originals/89/14/0e/89140ea3d254b554f05712ff3eac61be.jpg
http://www.darrennisbett.photography/koken/storage/cache/images/000/080/Bens-House,medium_large.2x.1448803188.jpg
https://i.ytimg.com/vi/OD8yjJZdEOw/maxresdefault.jpg
https://static.wixstatic.com/media/6900e4_cb3ee423fceb4989b82a5eec7f8eee4c~mv2_d_3651_2531_s_4_2.jpg/v1/fill/w_1954,h_1356,al_c,q_90,usm_0.66_1.00_0.01/MollyBrocklehurst_Crowning_JPG.jpg
https://lydiablakeley.files.wordpress.com/2019/03/img_1738-3.jpg?w=1840
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VITRINES : Art Spaces/interiors/interventions. 2 by Russell Moreton
Via Flickr:
Anselm Kiefer : In the Annenberg Courtyard Velimir Khlebnikov: Fates of Nations: The New Theory of War Anselm Kiefer often dedicates his works to intriguing figures of the past, be they poets or philosophers. This piece is one of a number of works emerging from Kiefer’s ongoing exploration of the Russian Futurist avant-garde writer, theorist and absurdist Velimir Khlebnikov (1885-1922). After years of study, Khlebnikov concluded that a major sea battle took place every 317 years, or multiples thereof. Kiefer celebrates this heroic and ludicrous activity with a work that is both monument and anti-monument. Measuring almost 17 metres in total and consisting of two large glass vitrines, Kiefer creates a transparent, reflective sea-scape in three dimensions that calls to mind the Romantic sublime of painters from JMW Turner to Caspar David Friedrich. Kiefer uses the frames of the vitrines to stage a mysterious drama, in which viewers, seeing each other and their own reflections, become participants. www.royalacademy.org.uk/article/kiefer-and-chipperfield-t...
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Michael Ozone - Hetrotopia (Original mix)
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8-7-2020 Hey, guess what happened today, guys. A while ago, back in June, I believe, I had a major breakdown and my parents got me into a neurologist that was one of the best we could find near us. It was scheduled for today.
Okay, two things before I get into the details. First, is that this neurologist is NOT the best. She is into Autistic Speaks, (If that’s not the one, then the bad group for autism) so that means that she does not understand it the best. She is the best that we have access to, due to the fact that she actually diagnoses not out of pity or spite.
The second thing is that both the neurologist and the nurse kept commenting that I was beautiful. I mean, I guess? My pfp is prettier then me right now. So I don’t know my own opinion
Okay, fine, three things. Two years ago I participated in a study on the effect on teenagers and videogames on the mind by using a mri. Both me and my brother participated on this, and we both was released before the study was complete. My brother due to his anxiety, and me for having some grey matter where it wasn’t supposed to.
We were not told anything about that except that it was there. Until today.
My doctor told me that I had heterotopia, where some of the brain cells were developed in the wrong part of the brain. The cells are perfect! Just in the front of my brain instead of the back.
Unless the child dies before, at, or after death, the symptoms with show up in teenage years as seizures. And seizures could be 10 seconds blank out, and due to how much I sit around by myself, I could be having these without realizing.
It is also genetic, and after my mom looked it up a tiny bit, she realized that my secret uncle who died as an infant had hetrotopia, and that it is rarer in males. If you wanna hear were the brain cells were put, message me, cause it is gross and perfectly reasonable why he died.
Now, I don’t blame you if you have never ever heard of this. It is either super duper rare, or many people who have it have lived without it messing them up enough to mess with their lives.
Not only does this explain the grey matter in the wrong spot in my brain, but it also explains my problem with connecting thought to motion and speech when I’m thinking too much too fast.
The doctor said, however, that I am not autistic, just have autistic traits.
This is not true
I am a chameleon autistic, where I have conformed myself into the world to appear normal without realizing it, until I grew old enough to not be able to hide any of my problems anymore
This is normal for autistic girls
Autism is a spectrum, and my doctor will not look at the spectrum and see me on it.
I can be autistic and have hetrotopia.
That does not make me wrong or bad.
That makes me
Me.
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ARTIST TALK: Victoria Lucas
Analogy of an artificial island
Cinematic, geographic and literary
Feminine stereotypes
Digitally altered manuscript of womanhood
Cinematic representation of gender in the Sahara desert, 2015
Female characters were secondary and dominated by male protagonists
Manipulated women are seen as sexual objects
Repeating, 2015
Hitchcock Staircase, 2015
Playful suspense
Psychedelic Westerns
Layers of different angles of an area on top of each other to create a new place.
Dream-like reality
Draw upon stage sets turn 2D images into sculptural forms
Lay of the Land (and other such myths), 2017
Invite the viewer to enter an imaginary reality
Challenges female identity
Hetrotopia
Spacial Strangers
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Michael Ozone - Hetrotopia (Young Marco remix)
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what is a hetrotopia?
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