Tumgik
#Need for Speed: Hot Pursuit
wiiroms · 10 months
Photo
Tumblr media
(via Need for Speed: Hot Pursuit)
0 notes
mysteamgrids · 11 months
Photo
Tumblr media
Need for Speed: Hot Pursuit
0 notes
playstationpark · 7 days
Photo
Tumblr media
Didn't See That Turn Hometown 'Need For Speed III: Hot Pursuit' PlayStation
285 notes · View notes
psxui · 9 months
Text
Tumblr media
Need for Speed III: Hot Pursuit (1998) - Select Car
28 notes · View notes
pokemonlezbian · 8 months
Text
Tumblr media Tumblr media
(x)
21 notes · View notes
videogamepolls · 3 months
Text
Tumblr media
Requested by @joelemmons
Reblog for a larger sample size!
11 notes · View notes
toyota-supra · 8 months
Text
why is it so hard to find car games that feel good and how come is it never a Need for Speed game to do the job
I'm not enjoying Hot Pursuit nearly as much as I expected and Most Wanted 2011 had such a horrible first 30 minutes that I doubt I'll touch it again
17 notes · View notes
oldgamemags · 10 months
Photo
Tumblr media
EGM #157, August 2002 - Preview of 'Need For Speed: Hot Pursuit 2'.
20 notes · View notes
kerri-the-skunk · 10 months
Text
I have this sort of urge to use photo mode in racing games that have it, so here's some images of me bein gay and doin crimes. <3
Tumblr media Tumblr media Tumblr media
I call this the "Officer Down!!! 🥳" collection.
16 notes · View notes
nintendumpster · 2 years
Photo
Tumblr media
134 notes · View notes
thunder--muffin · 2 months
Text
Unbound Breaks My Heart
Tumblr media
I bought Need for Speed Unbound recently. It was on sale for under $10. So, I figured, "Why not. Let's see why the reviews are the way they are."
When I say that the game frustrated me to tears, I'm not exaggerating. I came so close to crying, I was so irked.
This rant is based on the first 30 minutes I've spent in the game. I haven't managed to make it further.
Prelude
I've done 3 races, I'm still in the prelude. There are a lot of redundancies - in my eyes - that annoy me.
Tumblr media
When you go to the map to select a race, there are extra steps. They show the same shit on the map that you see at the event, not a problem. It's the steps that's the issue. Then, when you get to the event, it's there, too. In heat, at least, you drove to the race, and you pressed one button, that's it. This extra nonsense to make up with the fact that they have to show that this game isn't a mistake makes it more glaringly obvious that it is.
Racing
My car is slow as shit, and you have me in races with super cars. They're gone in no seconds flat! What point does this serve? The rubber banding is so bad in this game, it's giving NFS: Heat a run for its money. I have to slog further through the story to unlock the feature to upgrade my car's specs. In NFS: Unbound, you start off with a beater. Where, in other NFS games, you start off in a really nice car, and you downgrade to a beater. So, why do I have to be antagonized before I can upgrade my car?
Driving
Driving in a straight line causes me to spin out, I'm fishtailing like a MF, and it's always random. The fact that I have a slow car means I have a slow start. While everyone else around me is gone, I'm still getting my tires to spin and actually gain [traction]. There has to be something I'm missing here because um...
Moving on...
Characters
This is the first NFS game where I absolutely do not care about the characters. Where I absolutely skipped the cutscenes. Where I wanted to desperately go back to when the main protagonist never talked, you didn't even see their faces. You just knew you disliked Cross, Darius, etc., and you must get away from them or beat them to get their pink slips. Things were simpler back then.
Music
I had cut off all in-game music. I did the same for NFS: Heat, but at least when I played Heat, I got to the point where I made my own racing playlist in Spotify and played that. Furthermore, I love hip-hop, but it's like they chose every developer's song that they disliked and put it in the game. What happened to variety?
Dialogue
Now, being a Need for Speed veteran, the dialogue is always cheesy, borderline embarrassing to witness even. Unbound though? I'm convinced they had an AI write and voice the dialogue. It's so bad. I'm cringing harder than I've ever cringed, and we have NFS: Heat. I didn't think it could get any worse than NFS: Heat. It makes me glad they left it on a cliffhanger; or put it off that way.
Why is it the only thing the developers listened to the gamers about was to add people. I think that's the dumbest shit to date. I remember people asking for this for almost a decade, and it was ignored. Why add people now? It was always a stupid idea. Now, it's a stupid idea manifested. NFS: ProStreet, it made sense to have people. There were closed tracks. It's a distraction, and it doesn't add anything to the game. It actually causes more problems. Not only that, but it's such an unintelligent, simple-minded addition, and I hope this isn't going to be commonplace in future NFS titles. But, I'll take that over this game entirely as long as the game is good.
Explosions
Everything explodes. Traffic cones, guardrails, gates, etc. Nothing is that pliable. Everything is...finicky; like a delicate little flower. I shouldn't send sparks flying from hitting a traffic cone. Trees disappear and then, confetti. It seems lazy. This is a minor issue, but it gets a spotlight because it seems like everything in this game is made of papier-mâché.
Restricted
For a game called unbound, you're bound. Like NFS No Limits, you're extremely limited. Unbound is restrictive. From the few races I've done, I can tell you're not able to do a goddamned thing. The map feels empty, you're only assigned races. You can't venture off and do anything on the map. It's a paywall, minus the pay.
Gameplay
I didn't like having to pick between night and day in Heat, I for damn sure don't like it in Unbound. The stupid weekly system that's been implemented. Why? What the absolute FUCK? The cops are annoying AF. And that's saying A LOT because this franchise is BUILT on a cat and mouse system. The handling, like I mentioned earlier, it's worse in races. I'm clunking along and everyone else seems to be strapped to rockets on ice. While we're on handling, I'll never understand why they had to change how you drift in these games. Underground 2, Most Wanted, Carbon, drifting was fun and it made sense. They complicated something that didn't have to be complicated at all. The buy-in system isn't needed. This is, again, another attempt at doing something unnecessarily different.
Mods
I've had to add mods to make this game playable. Not even enjoyable because I still can't bring myself to play this for no longer than one race.
I miss when developers actually TRIED and wasn't obligated by red tape and someone telling them, "time is money, and you're wasting time, hurry TF up!" I miss the era of Most Wanted (2005), Underground 1 and 2. Man, I miss wanting to play a NFS game, now when I see a new release, I assume it's a disappointment, and I've been right every single time. I don't want a remastered/remake of the old games because they'd just ruin that, too. Just listen to us past adding people walking on the sidewalks into the game.
All in all this game, in my humble opinion is...
Tumblr media
3 notes · View notes
Photo
Tumblr media Tumblr media Tumblr media Tumblr media
114 notes · View notes
todayimgonnaplay · 3 months
Text
Openings that I think age very well
Kingdom Hearts II (2005)
youtube
Persona 4 (2008)
youtube
Final Fantasy XIII (2009)
youtube
Sonic Unleashed (2008)
youtube
Need for Speed - Hot Pursuit 2 (2002)
youtube
Black Rock Shooter: The Game (2011)
youtube
Borderlands (2009)
youtube
Fable II (2008)
youtube
World of Warcraft: Wrath of the Lich King (2008)
youtube
Darkstalkers 3/Vampire Savior: The Lord of Vampire (1997)
youtube
6 notes · View notes
playstationpark · 8 months
Photo
Tumblr media
Under The Bridge Hometown 'Need For Speed III: Hot Pursuit' PlayStation
968 notes · View notes
psxui · 9 months
Text
Tumblr media
Need for Speed III: Hot Pursuit (1998) - Loading
17 notes · View notes
askseriousrainbow · 1 year
Text
Tumblr media
Numbers 40-31 in this part. We're getting close to the end. Really like how this one came out.
Link to part 1. Link to part 2. Link to part 3. Link to part 4. Link to part 5. Link to part 6. Link to part 8. Link to part 9. Link to part 10.
40. Populous II
Tumblr media
The first Populous was the start of the god game genre, but Populous II refined it into a perfect blend of god powers and stuff. It also had a “story” of you pitting your might against other Greek gods, so that was fun.
39. Deep Rock Galactic
Tumblr media
ROCK AND STONE! A great cooperative shooter that's easy to pick up, and really fun to master. Four distinct classes make for a great team where every class is important. Hell, you can even tame the bugs and pet them, that's awesome.
38. The Stanley Parable
Tumblr media
Honestly, I can't say anything about this game if you've never played it, because that would be spoilers, and I don't want to spoil anything about this game. It's great, though.
37. Space Quest IV: Roger Wilco and the Time Rippers
Tumblr media
Space Quest IV was the first Space Quest game to have Gary Owens as the Narrator, and it's easily my favorite Sierra adventure game. The time travel plot makes sense, even if the future Space Quests you go to don't exist outside this game, it's just a humorously thrilling adventure featuring everyone's favorite space janitor.
36. Half-Life
Tumblr media
Yes, it's higher than its sequel. Without Half-Life, there would be no Valve, no Steam, no Source Engine... it's that important. Some people complain it's linear, but that's the point; it's that too many took that the wrong way in making their FPS games. Gordon is being pushed that way. Also, don't play the Source port. Stick with the OG. Preferably with the HD Models turned OFF.
35. Jazz Jackrabbit 2
Tumblr media
Take everything about the original Jazz Jackrabbit, remove the timer, make it easier to see around your character, add a second playable character with a different move set, and you get this fantastic sequel. It's honestly one of the best PC platformers out there, and you should play it.
34. Knights of the Old Republic
Tumblr media
One of BioWare's finest RPGs. They take the Star Wars license and tell a story of the universe's past with great twists. Saying anything else might spoil it for you and I don't want to do that to you.
33. Need For Speed Hot Pursuit (2010)
Tumblr media
Criterion's first take on the Need for Speed series is quite good. You can choose whether to be a racer or a cop, and you get a bunch of really neat cars to race or chase in. I usually have a soft spot for the Camaro, even if it's not that great in game.
32. The Incredible Machine 3
Tumblr media
The Incredible Machine 3 is personally my favorite Incredible Machine game because it has some of the more clever puzzles, with new items such as lasers and solar panels. Now, you can't get 3 without getting the others in the series, but they're all great games.
31. Dungeon Keeper
Tumblr media
Dungeon Keeper is a base-building game where you are the dungeon master, trying to keep all those pesky adventurers out of your lair. You must pay your minions, and you can slap them to make them work faster. Evil is good in Dungeon Keeper. Get the KeeperFX port to play it though, DOSBox has problems.
Part 8 tomorrow!
Link to part 1. Link to part 2. Link to part 3. Link to part 4. Link to part 5. Link to part 6. Link to part 8. Link to part 9. Link to part 10.
4 notes · View notes