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#but you know what i love most about the stories tolkien produced? the legends left only in sketches and few lines of words
elvesofnoldor · 2 years
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#mae overshares#i went to bed at around 3am and woke up at 7am. and i thought abt t//soa and i got really sad and i couldn't fall back to sleep again#im not supposed to feel this restless and awake with only three hours of sleep to show for#it was like going to bed with a sniffle and running nose. hoping it'd go away and wake up with a throbbing sore throat instead#next time i read a sad story again im not doing it alone. i gotta get it out of the system before it festers like this#but since ive done it alone. now im on tumblr dot com again. acting like a depressed clown of very little talents with words#i just...i had hope it wasn't going to be this bad. like. i knew the story of achilles and patroclus. it was common knowledge#and while i was still early on the story. when they were still at chiron's rose quartz cave. i kept telling myself 'remember they had this'#not everyone gets to grow up and live the most content and simple life with the love of your life. and they had that. and thats enough#what happened after this. is just life. with the mistakes. regrets and losses it will inevitably bring to them. as it did to everyone else#and it STILL hurt like a motherfucker when i read to the end of the novel. i feel very silly. it's a YA novel. doesnt seem to be worth it#there is so much i want to talk about in regards to the story. in regards to achilles' pride and selfishness#and how he's the real culprit behind his love's death. and how it is that knowledge and the pain it produces that drove him to madness#no sane person can handle so much pain and so much anger. it had to go somewhere. so it went to hector. it was pitiful#sure. grief is love preserving. but it will never explode the way achilles' did had it not been mixed with guilt#but anyways. it's been said a thousands times over. by other people. probably. i wouldn't elaborate further. nobody is reading anyways#i actually started reading t//soa because i couldn't keep reading lotr trilogy. that's what ive come to say. actually#now that everybody's stopped reading i can say it. im more embarrassed by the fact that i was not enjoying lotr#than i am by the fact that im emotionally devastated over a YA novel. im supposed to be tolkien fan#but you know what i love most about the stories tolkien produced? the legends left only in sketches and few lines of words#the ones left only in few broken manuscripts. in verses of lays of beleriand. in few lines of scribbled words. the elder days#as a child i always loved high tales. when i got annoyed at greek gods' cruelty and selfishness that's around the time i turned tolkien#the hobbits and their quaint way of life are fine. but they live in a time where all the tales i cared about are in the distant past#i just picked up t//soa at a time when i wanted a story like it. taking the matter of ancient songs and legends and make it flesh and blood#there are several tolkien fics i had in the planning stage. but the reasons i wanted to write them is because i want stories like t//soa#sure reading t//soa also inspired me to make improvements to my own story idea. it always happened when i read a story i really like#i started daydreaming my own manuscript. i instinctually started to imitate the style and the voice of the author#idk. maybe this time something substantial will come out of it. eventually.
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ellaofoakhill · 3 years
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My Thoughts on Boxes
Something has kinda been bugging me the last little while, that I like to think a lot of people can relate to. We live in a society that, generally speaking, likes putting things into boxes; we like analyzing and sorting and organizing. And there’s nothing really wrong with that in and of itself--frankly, I could stand to do a lot more of it in the more practical aspects of my life--but such a system only really works with things that easily fit into discreet categories, and the things that aren’t or can’t be easily sorted are either forced into a box where they don’t fit, or left adrift without any real place to be.
In particular, I’m talking about fiction. You have numerous genres that multiply by the day, and the age categories that stories within those genres are deemed suitable for. And don’t get me wrong, there are lots of practical reasons for those categories; they make advertising and the organization of bookstores and libraries dramatically easier, and for most stories, this system works great, with each finding the audience most likely to derive benefit from reading it.
But--again, solely my opinion here--this may have produced stories that are a lot flatter than stories written in previous eras (which had their own problems, I will NOT get into that today). By flat, I don’t mean boring, or a failure of the story. I mean that the story feels like it was changed to fit into the category it most closely matched. In the most egregious examples, I feel like things were either added to a story that did nothing for it besides make it fit its box better, or taken out that were either integral to the story or added a depth and breadth to it that improved the work overall, even if that made it harder to sort.
This makes me think of the Sir Arthur Quiller-Couch quote, “Murder your darlings”, but completely opposite to what he was getting at. The general interpretation is “Even if you like a given piece of writing/painting/sculpture/etc., if it does more bad than good for your work, you need to remove it for the sake of the art.” What I feel is happening is “You need to change your story so it fits the target demographic, no matter what it looks like at the end.” The former serves the story and its spirit; the latter sacrifices the story for... I don’t know, ease of advertising, perhaps? Certainly financial gain is involved there.
So my first argument against this jaded, greedy way of thinking runs thus. Look at the stories that are now considered classics of Western literature: look at Wuthering Heights and Pride and Prejudice; look at White Fang and Call of the Wild; look at Dracula and Frankenstein; look at The Lord of the Rings and The Chronicles of Narnia (no, I couldn’t resist throwing in two classic fantasy titles, and no, I won’t apologize for it). If you haven’t read these stories, you probably should. Yes, they have problems that mark them as products of their time, but every last one of them has one thing in common: none of them were written with a box in mind. We’ve thought of lotr as a fantasy staple for so long that we’ve forgotten that, prior to its popularity, fantasy as a genre wasn’t really a thing. There were fairy-tales, yes, and stories with fantastical elements, but a genre of story with precise conventions? Not really.
Let’s zoom in on Tolkien’s work, for a moment. Look at his world and its origins, and it draws heavy inspiration from Old English and Scandinavian myths and legends. Look at his characters, in particular his four hobbits, and he drew from his love of the English countryside, his respect for the common working man (Sam, the gardener, literally carries Frodo, the wellbred young gentleman, on his shoulders in the final leg of their gruelling journey to the Cracks of Doom), and his horrific experiences in the First World War. Hilariously enough, a big part of the reason he wrote the stories was as a self-justification for his indulgence in and lifelong love affair with language invention (look at the huge appendices at the back of The Return of the King and tell me I’m lying!). Read his work and any and all interviews with him, and a “genre box” seems clearly to have never crossed his mind.
Putting aside the genre box for a moment, let’s talk age categories. The Hobbit was a story he invented for his children, and it does show. Look at the Lord of the Rings, and it is clearly at a higher level of reading comprehension, and written for a more mature audience; there’s less silliness, though he keeps the wonder at this wild, magical world. But where to put it? The hobbits run a spectrum from basically teenagers (Pippin) to almost middle age (Frodo is in his fifties when he embarks on his journey to Rivendell), yet they’re clearly his protagonists, though we also see some narration revolving around Aragorn, Legolas, and Gimli, all of whom are adults, though the latter two are somewhat younger for their respective races, whereas Aragorn is in his eighties (this being offset somewhat by the fact that he lives to over two hundred, but I digress...). We’re told today (falsely; VERY falsely) that the main character(s) should match the age of their target audience. Where does lotr fit, then, in terms of age category?
The answer you’re looking for is: not really very well anywhere; at least, not according to modern convention. As for my personal experience, I could and did read both The Lord of the Rings and The Silmarillion at age thirteen. I consider myself a fairly intelligent young man, but I was varying degrees of lost when I read those. When I re-read them as an adult I was fine, but that isn’t to imply that teens shouldn’t be reading lotr, far from it. There’s nothing in them content-wise one wouldn’t reasonably expect a teenager to handle, and there’s a lot of good, powerful story and commentary in there that’s relevant to this day.
My point is, the age category doesn’t really matter. If I may shamelessly plug my own work for a moment, when I was first writing tftem, and even as I’m editing and publishing it now, I wondered and still wonder about this age category business. There is nothing in these stories I’d consider inappropriate for kids, and anyone above the age of about 8, with perhaps a slight stretch to their vocabulary, could comfortably read every story beginning to end. Further complicating matters, my beta readers ranged from 8 to almost 80, and most of the spectrum in between. They all liked it; whether they liked it for the same reasons is moot.
Which leads me into my second argument against boxing and categorizing stories. The boxes aren’t very reliable. If I may change media for a moment, cultural convention says, as an adult, there is only a narrow sleazy strip of cartoon entertainment I should be watching and enjoying. That tiny slice of the cartoon pie is the only slice I avoid like the plague. Yes, there are stories that don’t appeal to me because they’re too simplistic, or are problematic in ways that I find repellent, or just aren’t executed very well, but aside from things aimed at toddlers and the aforementioned “adult” cartoons, any cartoon is fair game. Give me an interesting concept, or a fascinating character, or hell just give me a good laugh or line of dialogue or beautiful fight scene, and I’ll give it a try.
My point is (yes I had one, and no, believe it or not I didn’t forget it), don’t write or draw or create with a box in mind. You will murder the spirit of your darlings. The box does not exist to define what you, the writer, are allowed to do, or what you should do. At best, the box exists in hindsight, once the work is done, to tell your prospective audience whether your story was written for them. And even then, lots of fantastic stories don’t sit well in boxes. Some of them actively rip the boxes to pieces. Lotr is a story that transcends boxes, and as a result has many layers and rabbit-holes and nuances that you can pick up when you’re ready to appreciate them, however old you are. In many ways, it’s ageless.
I didn’t write tftem to emulate Tolkien, nor even as an homage to him, or C.S. Lewis, or anyone else. But I did want to write a similarly ageless story, a story that could be read and appreciated a hundred years from now, by an audience of eight-year-olds or octogenarians. Why did we ever start moving away from stories like this? They were the foundation of stories for as long as stories have existed on Earth. People are still reading and marvelling at The Epic of Bloody Gilgamesh!
Tl;dr: don’t try to force your stories into boxes; they suffocate. Write what you enjoy writing; chances are it’ll live longer.
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exotic-panda · 5 years
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So about the Tolkien movie (spoilers?)
I mean....
Overall score? 6/10
Like, I don't dislike the movie, and I thought the acting and music was fantastic... But the overall direction was kinda... Irrelevant?
I was under the impression that it would be about How Tolkien created the Hobbit and Silmarillion and languages... But it only focuses on his actual life... Sorta. I'll be categorizing the points.
Biography
I'll be honest, it felt like the writer read the wiki and went from there with a little added tidbits. It was VERY straightforward. Like they took the main points of his life and revolved the entire movie around it. Worse part? A LOT was left out. There were no fun scenes of Tolkien screwing around... No stealing busses either. But there's one thing that really irks me and I'll address it later. Overall, it just felt like a rough summary off of something we already know.
Legacy
I'm a little disappointed because the trailer really created that sense of "Here's the story of a legend" and all of the music and flashes of war and... It was epic. But the movie? Meh. Like don't get me wrong, they did explain how he got into college but like... No ten minutes of him just going off on languages? I would've loved to see that! Like I said, a lot was focused on him and Edith, which I also loved cause that was cute. Like that one scene where the two were in a restaurant talking about a language and building the story of the Two Trees... I need MORE of THAT. That was awesome. To give the movie credit, a lot of Silm and Lotr and Hobbit references were in there, so that was fun to catch.
War
I'm torn on this. Like, Tolkien stated that war was not the influence for his writing, and the movie kind of honored that... The editing overall was weird. Parts were of Tolkien in the war, soon cutting to his past then not mentioning the war till much later. I did like the flashes of the horsemen and balrog smoke, I thought that was awesome. But those happened once, while the rest was Tolkien just laying down. It didn't show him working on the Hobbit or anything like that. A lot of LOTR ref, so that was neat. But one scene I LOVEEEEEEEE was when Tolkien crawled out to find his friend and a cloud of ash formed into a humoid figure aka Morgoth. Followed by that, tanks and soldiers swarmed behind the smoke. That was like, the best part of the move tbh.
The flaw
So uh.... Yeah they didn't include how religion influenced his work. I think that was the most annoying because Tolkien poured his soul into his work, and most of it was about his belief. To have that left out was a little insulting, but at the same time, the movie was about him, not how he created his universe.
Overall this movie played it safe. The producers wanted money so they wanted a biopic where even the most basic of fans would understand. However, the audience consists of true fans. People who LOVE his work, so the movie was basically a recap of a wiki page. Another thing in didn't get was that despite playing it safe, the references were hard to spot if you didn't read his work. Like if the target audience was basic fans, then shouldn't the references be easy to spot?
Another big thing is that the movie was good, but it wasn't what we wanted. I wanted a story of how he created his books and the mindset behind his work... But instead, we get a glimpse of him just... Doing stuff. Idk some parts were good but that's it, the rest was boring... I'm kinda disappointed because I was really excited for this movie. I can see why Christopher is foaming about it, it's too generalized and left out key moments that made Tolkien Tolkien.
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drakorn · 6 years
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My Current Top 10 Musicals
So, I thought I’d just make a little list of the musicals that I personally consider to be my absolute favourite ones at this point in time. This list will obviously change again when I find a musical that I like more than one on this list. Anyway, here’s my list, if anyone’s interested XD (Btw, I’m only talking stage musicals here, so if you see any musical that was also a movie, I am talking about the stage version).
But first...some honourable mentions that I still adore but didn’t make it into my Top 10: The Phantom of the Opera, Anastasia, Ludwig II, Mozart!, The Lion King and Jesus Christ Superstar.
PS: All of this is opinion-based. Of course, you will disagree with me at some point, that is just natural. And it’s great that everyone has different tastes!
10 - The Lord of the Rings: A LOT of people have not heard about this musical, but it actually exists. It’s nothing fan-made or anything, it’s an actual official musical adaptation of The Lord of the Rings, not the Peter Jackson movies but the actual Tolkien epic. It ran in Canada and the UK and was even supposed to make its way to Germany. Of course, it has changes in it because adapting the entire story into a three-hour stage musical is an impossible task. It’s also the only musical I know of that consists of three acts rather than two. There is actually a cast recording available with the main songs in it. Like, honestly, I personally just love this musical. For instance, take a listen to Galadriel’s big solo:
youtube
I know, I’m most likely in the minority here, but for me personally, The Lord of the Rings is one of the best musicals out there and it’s an absolute shame that it’s not performed more often.
9 - Wicked: I am an absolute fan of seeing the story from the antagonist’s point of view and understand all of their motives. Wicked is one of the best examples out there as it takes the classic tale The Wonderful Wizard of Oz and gives it a darker and more serious spin, mainly because the Wicked Witch of the West is now the protagonist. I know, this musical is loved by everyone and makes it into pretty much everyone’s top list, but...honestly, it really deserves it. The songs are amazing and the story is very touching, especially the relationship between Elphaba and Glinda. I love villain origin stories, and to this day, the part where Elphaba decides to embrace her role as the antagonist of the story still sends shivers down my spine. No Good Deed still counts as one of my favourite villain songs. I have seen this musical twice and would gladly go again whenever I get the chance to do so!
8 - Rudolf - Affaire Mayerling: Ok, so this is a little bit of a controversial situation for me. I LOVE historical musicals. I just love them. However, this musical is REALLY not what you would call historically accurate. However, to me, it doesn’t really matter. When I look at it from a musical theatre point of view, it’s actually really entertaining! I have never seen this musical live, only watched the DVD and listened to the cast recordings but I would LOVE to see it live once. The songs are so good! While the story is not the best, the music is phenomenal in my opinion. And it also has one of the most catchy villain songs to be ever put on stage: Die Fäden in der Hand. Yes, this musical has MANY flaws, I don’t deny that. The cheesy and historically non-existent romance between Rudolf and Mary is not really the best thing to watch (seriously, why didn’t they include Mizzi Caspar instead of Mary, that would have made MUCH more sense for the love aspect). But it also has a lot going for it, like the actual songs. It is still one of my favourite musicals.
7 - Dracula: Many people consider Frank Wildhorn’s best piece to be Jekyll and Hyde. I personally think that Dracula is that best piece. Sure, it had a very wonky start and the majority of the good and memorable songs came along when the musical came to Austria, but it’s also the Austrian version that I got to hear and see first (not live unfortunately but hooray to cast recordings). It’s an adaptation of Bram Stoker’s Dracula...but more the Francis Ford Coppola film rather than the actual book. The romance aspect between Dracula and Mina is not the strongest part of the piece by far, however, when the story isn’t about the romance, the music is actually really fantastic! Oh, and it also has my favourite ever confrontation song: Zu Ende. I REALLY want to see this musical live. Why does it never come to Austria again? It had a fantastic run in Graz! And why can’t there be one German-speaking version of this musical that actually sticks to the gothic aesthetic? Oh well, a man can dream.
6 - Artus - Excalibur: Frank Wildhorn seems to be getting on this list very often, eh? Oh well, what can I say? I just love a lot of his source material. Artus - Excalibur is by no means an accurate representation of the Arthurian legend. However, what it does good is: it gives the tale its own spin. It doesn’t even try to be a step-by-step recreation, it’s completely its own thing. And I liked it. A lot actually. I saw it two times, one time in St. Gallen and one time in Staatz. Both times I absolutely loved it. It has great music and a solid story. However, the songs are by far the best part of it. It also has one of my favourite ensemble pieces: Morgen triffst du den Tod. This is one of those musicals I could watch over and over again without getting bored at all. Whenever it gets put on again, I will try to be there!
5 - Les Misérables: Ok, of course this was going to be on here. Les Mis is just the definition of an epic and emotional megamusical that is guaranteed to touch everyone’s heart at some point. Now, the fun thing is, the first time I saw Les Mis was in the cinema...when the movie came out in 2012. I know, shame on me, but I actually really liked the movie. When I was in London, I went to see the stage musical and I was blown away! It was so amazing and powerful! Javert is my personal favourite character. But I also saw Tam Mutu as Javert in London and this guy is just having a total blast in this role. Needless to say that Stars is probably my favourite song in the musical. Also, this musical is very relevant, even in today’s world, just like Victor Hugo said himself. The melodies are great, the story is great and the characters are great. What’s not to love?
4 - Rebecca: Not everyone’s favourite musical but definitely one of mine. I think, one of the reasons why I love it so much is the whole mystery and thriller aspect it has going for it. It truly captured the spirit of Daphne du Maurier’s novel and brought it on stage. The set design is beautiful, the music is great, you can’t go wrong with Sylvester Levay, and Michael Kunze once again delivered with a great script. Plus, the title song has got to be one of the most menacing songs in german-speaking musical theatre, especially when sung by the right actress. It’s a musical I would really like to see live...and one that I would wish, the VBW would finally bring back! Come on, what’s stopping you guys? Tecklenburg had a fantastic run last summer!
3 - The Hunchback of Notre Dame: I love it when Disney decides to just go dark for once. The movie is seen as Disney’s darkest animated movie. Well, it’s nice to see that the stage musical is also the darkest stage musical Disney has put on. While the movie still had a lot of the classic Disney tropes going for it, the musical gets rid of those and adds tragedy on par with Les Mis, meaning, keeping the actual book ending in the show. Also, a surprisingly large amount of Brecht and Greek Chorus was added to the show and it works really well! However, the Disney songs stay and it works as a great combination! Making Frollo the Archdeacon again adds so much more weight to the Hellfire song, and overall all the characters are extremely well-rounded. I have listened to the cast recordings and would really like to see this show live once!
2 - Elisabeth: As I said before, I absolutely love historical musicals. And Elisabeth is my favourite of those. It isn’t exactly told as a history piece but more of a dark retelling in a Danse Macabre style. Seeing the story being told from Elisabeth’s murderer’s point of view was a very clever idea. It also gave us the characters of Death and Elisabeth, some of the best musical theatre characters ever in my opinion. Every single character in this show has great opportunities to shine. The music is phenomenal and this piece single-handedly catapulted Austria and the VBW into the top charts of musical theatre producers. Also...it REALLY makes you want to be a history student! Honestly, it did that with me! As soon as I watched Elisabeth, I wanted to find out everything about the Habsburgs XD Also, this is probably the musical I have seen the most out of any. I believe to have seen it at least 15 times when it was last running in Vienna...and the fun thing is, I didn’t even like it that much when I saw it the first time! That WOW factor hit me later when I was listening to the cast recording...it happens.
1 - Tanz der Vampire: Was that really a surprise for people who follow my blog? Tanz der Vampire is my favourite musical of all time and will always retain this position. It is the piece that got me not only into musical theatre but in theatre in general. It got me into wanting to study Drama and Creative Writing, it sparked a lot of my current interests and influenced a lot of my life decisions. Tanz der Vampire has everything going for it: a great story, fantastic music, very good moral lessons, beautiful and lush sets and probably one of the best characters to ever grace the musical theatre stage: Graf von Krolock, undoubtedly the arch-nemesis of Erik Destler in the race for the rank of best cape-swishing gothic lover. It also has a very untraditional story, breaking clichés and tropes left and right, just as Roman Polanski intended. It has the perfect mixture of being dark and serious but also utterly hilarious. And it has probably one of the longest and most powerful solos of any musical in my opinion: Die unstillbare Gier. I want to see the musical more than I already have, which is 11. It’s just THAT good. For me personally, there is no better musical than Tanz der Vampire.
Ok, I know, a lot of people will disagree with me now, but as I said: this entire list is opinion-based. I would really be interested to know your Top 10 musicals :D 
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Multi Fandom Extravaganza Ch. 1
This multi fandom fic is going to be a little different than my other fics in the past in that it’s not really a plot. It’s more of a collection of one shots. Each chapter will contain a collection of small drabbles which with move the story along. These are all of my favorite characters in all of my favorite fandoms. Here are the timelines from each series.
Supernatural: Season 15, they are battling Chuck. Pairing is Castiel/Hannah/Meg.
The Legends of Drizzt: takes place after the events of the novel Exile by R. A Salvatore. Pairing is going to be Drizzt Do’Urdon/Ellifain Tuuserail
Rurounni Kenshin: Takes place sometime in season one of the anime. No romantic pairings, just a platonic bromance between Kenshin and Sanosuke.
Star Trek: The Next Generation: Takes place in season seven. Pairing is Picard/Crusher
Star Trek Deep Space Nine: Takes place in season six. Pairing is Kira/Odo
Star Trek Voyager: Takes place in season seven. Pairing is Janeway/Chakotay
X-files: takes place some time in season seven. Pairing is Mulder/Scully
Buffy the Vampire Slayer: Takes place sometime in season four. Pairing will be Willow Rosenburg/Charlie Bradbury from Supernatural
Hobbit: Takes place during the battle of the five armies pairings will be Fili/Original Gnome character from the Forgotten Realms series, and Kili/Original Hobbit character
Lord of the Rings: Takes place during the battle of Helm’s Deep. No pairings, just Faramir, Legolas, and Aragorn bromancing together. There may be a Faramir/Aragorn thing but we’ll see.
Note: This story is not canon in anyway. It falls somewhere between canon divergence and AU. 
Note Two: I don’t own any of these characters (except Asphodel and Brenna, they come from my novel so they are mine, but I adapted them to fit into the Tolkien and Forgotten Realms verse and changed their backgrounds to fit. Everyone else belongs to their associated creators.
Note 3: No haters. This is a collection of rare-pairs for the most part. If you don’t like them, or their fandoms, then don’t read it.
Note 4: there is no real plot, I’m kinda writing as I go, letting my muse do the writing. I would love to have an idea beta, or two, or three for this so let me know if you are interested.
Warnings: There will be plenty of violence, survival themes, struggles, etc. Some of the characters have trauma, some of them start out as enemies. Some of them have violent backgrounds. 
The first chapter is kinda boring, there are a lot of characters and I wanted to quickly introduce them all.
AO3: https://archiveofourown.org/works/27217501/chapters/66485341
FFN: https://www.fanfiction.net/s/13729681/1/Around-the-World
Chapter One: Introductions
Part One: On the shores of unknown
When Castiel woke up, his head throbbed with pain. But the sun beat down on him. As he opened his eyes, he found himself on the shores of a strange ocean; its sea-green waves crashed onto the sand as two suns hung in the air. 
“When did Earth get a second sun?” the angel wondered as he got slowly to his feet, glancing around him. As he did, he noticed three other figures lying prone on the beach. Quickly, he hurried to the first one. An agile looking creature with the darkest skin Castiel had ever seen, and his long hair was a stark white color as it spread out on the sand around him. 
Castiel knelt, touching the man, trying to see if he was alive. His touch provoked an immediate response, and the man, or creature, whatever he might be, was suddenly sitting up, brandishing a curved scimitar sword so quickly that Castiel nearly stumbled backward in an attempt to back away and avoid having his arm chopped off.
“Who are you!” the man demanded as he got to his feet. “Where am I?” He blinked as he gazed around at his surroundings, and Castiel was perplexed by his strange purple eyes and his pointed ears. 
“I could ask those same questions,” Castiel told him as he stood in front of the man. “My name is Castiel, but I just woke up here, like you.”
“I’m Drizzt Do’Urdon,” the man stammered, as he put a hand to his head and looked around, trying to get his bearings. 
“I believe we are all in the same predicament,” came another voice. Castiel glanced at the other two men. One appeared to be an Asian man with slightly feminine features. He was short and slim. He wore a burgundy men’s kimono with white hakama pants. His red hair was pulled into a ponytail. 
The other man almost looked artificial. He looked as though his face had been sculpted out of clay. He wore a strange tan and yellow uniform jumpsuit. 
“I gather that we aren’t on Earth,” Castiel surmised as he glanced around at the strange faces. Of course, he was wearing his usual beige trench coat and blue tie, but he doubted any of them suspected he wasn’t human. 
The clueless looks on all of their faces most likely mirrored his own. Castiel wondered if maybe this might be one of Chuck’s other worlds. It concerned him, considering that Chuck was busy destroying all of his worlds one by one. This one didn’t seem to be in any danger at the moment. 
“I believe we should introduce ourselves,” Castiel told his companions. “And then we can try to find out where we came from and how to get back.”
“Where I am makes no difference, I suppose,” The samurai responded. “I’m only a wanderer, after all. I do have friends I would like to get back to, however. You can call me Kenshin.”
“I’m Constable Odo,” said their last companion. Castiel turned his attention to Odo. He glanced at him curiously, and he explained. “I am a shapeshifter. I’m afraid I don’t do faces very well.”
“Shapeshifter,” Castiel pondered that. He had no reason to doubt that these people were who they said they were even if he had no idea what sort of beings they were. They all seemed to be from different worlds, perhaps even other realms altogether. “Well, you should all be aware that I am an angel, although I’m afraid I don’t have my wings.”
“I’m only a samurai,” Kenshin replied. “Just a wandering swordsman.”
“I am a drow,” Drizzt explained as he put his blade away. Castiel noted that Drizzt and Kenshin were both armed with swords. Kenshin wore a long katana on his waist while Drizzt wore two scimitars, one on each side of his belt. 
Drizzt wore his thick white hair long and flowing. As the wind picked up, his hair danced around him. He wore a thick green cloak, high boots, and a unicorn bone carving around his neck.
With the introductions concluded, Castiel looked towards the treeline of what looked like a forest. A small stream appeared to be flowing across the sand towards the waves.
“I think if we follow this stream, we may find some clues,” he suggested.
“I could just fly out and see if I can see anything,” Odo suggested. Castiel nodded, feeling envious. He missed his wings. 
Odo quickly morphed into a bird and took off soaring high above the trees. Castiel glanced at the others as they all waited for Odo to return. He could tell that these two both had stories to tell, and he thought maybe their being here was no coincidence. Perhaps he was connected to them somehow. He hoped he would find out soon.
Part Two: A desolate town
Hannah found herself lying in the middle of what appeared to be some sort of convenience store. It seemed to be abandoned, the rows of paper products and candy had been scattered about the floor, and the glass refrigerating walls containing various beverages were all smashed in. Hannah thought maybe there had been a struggle here, and the eerie quiet kept her on her guard.
She’d spend so long in the endless darkness that was the empty. She had endured the moans and cries of dead angels and demons as they called out into the darkness. Their sorrows, their regrets, she wished they could all be silent. 
But in an instant, she was dropped from the empty and left here on Earth. She had no idea why or how, only that she was an angel again. Glancing around her, she heard what sounded like voices outside. Carefully, she walked through the glass and debris towards the door.
The sun was bright and hot as she stepped out onto what appeared to be the concrete surface, which seemed to be a gas station. It looked so much like the many way-stations she and Castiel had visited that she almost expected to see him standing there, or perhaps leaning on his vehicle.
But he wasn’t there. Instead, Hannah found three women standing in front of the gas pumps, chattering to one another. They all glanced over, and one of them quickly produced what Hannah assumed was a weapon.
“Who are you?” the woman wearing a red jumpsuit and pointing a strange weapon at Hannah demanded. She wore short red hair, and as Hannah came closer, she noticed the strange markings on her nose.
“I’m an angel,” Hannah replied softly, holding her hands up as the three of them walked up to her. One of them appeared to be a child, being of much shorter stature, but as she got closer, Hannah could see she wasn’t a child at all, though she appeared young. She had thick curly red hair, large pointed ears, and she was barefoot. 
“An angel?” the third woman was a petite red-haired woman wearing a business suit and a long dark trench coat. Hannah seemed to fit in the most with her, as she wore her grey blazer, dark blue shirt, and jeans. “Even Mulder wouldn’t believe that.”
Hannah felt confused. “I don’t know who Mulder is, but I assure you, I am telling the truth,” she insisted. “My name is Hannah; I am an angel of the lord.”
“Prove it,” the woman insisted, crossing her arms across her chest and raising a brow. Hannah frowned as she realized her powers were weakened. The return from the empty must have drained her. But she gathered what strength she had and focused on a newspaper stand, and suddenly, it burst into flames.
Hannah was quick to put the fire out, and when she turned to the women, they all looked impressed and bewildered. “Is that enough for your approval?” she asked. The red-haired woman nodded.
“I’m special agent Dana Scully,” the woman introduced herself, coming forward, her eyes wide as she looked Hannah over. “I can’t believe I am meeting an angel.”
“My powers are weakened,” Hannah explained, and she glanced at the others. “I assume you all have names as well?”
The taller of the two nodded. “Kira Nerys,” Kira introduced. “I’m a Bajoran. I don’t exactly have any powers.”
“And I’m Asphodel Breeswillow. I’m a Hobbit of the shire,” said the short young woman. “This world is so strange. I knew I shouldn’t have wandered too far from home.”
“We will find our way back to where we belong,” Hannah assured her. “If we work together.” Hannah wasn’t sure of her own words. She didn’t know where they were or where they had all come from. And she wasn’t all that familiar with Earth anyway. But she sensed all these women were reasonable, and maybe with their help, they would all be able to find familiarity. 
Part three: Cave of Wonders
Beverly Crusher had thought she had gone to bed in her own quarters on the Enterprise last night, but when she woke up, she was anywhere but.
It didn’t take her long to learn that she was in a cave and that her companions were as lost as she was. Faramir, captain of Gondor, Meg, a demon, and Ellifain, a pretty black-haired elf, had all been close by when she opened her eyes. 
The mouth of the cave they were in was wide, and it provided adequate shelter for the insufferable heat. But as the four of them ventured outside into the vast grassy plains, which seemed to stretch on forever, they had little protection. The suns above them were relentless. 
“This seems to be a binary system,” Beverly commented as she walked through the tall grass. “Whoever transported us must be nearby.”
“I will be returned to the Moonwoods so I can complete my quest,” Ellifain demanded as she gripped her longbow. 
“What kind of quest are you on, Milady?” Faramir asked as they all walked close to one another. They were all strangers, but every Starfleet survival training course she’d ever taken had always emphasized the importance of working with others.
And in her travels, Beverly had encountered so many different species; these beings and their diverse cultures didn’t feel too strange to her. Though given Faramir and Ellifain’s clothing and attire, Beverly worried that she had stumbled upon a pre-warp society. 
“I’m on a quest for vengeance,” Ellifain explained angrily. “I was hunting him before I was brought him; I must find his trail again.”
“Ooh vengeance, eh?” Meg, the demon lifted a brow. “Sounds sexy. Do tell more.”
“It is not anyone’s concern but my own,” Ellifain retorted as she stormed ahead of them. “And I do not need anyone’s help.”
“I don’t think we should go too far from the cave,” Beverly spoke up as she came to a stop in the grass and turned back towards the direction they had come. A line of towering mountains loomed before them in that direction; the cave had been carved into the rock. “We might need the shelter. The heat can be dangerous.”
“I think she is correct, Milady,” Faramir said politely as he reached out and brushed a hand on Ellifain’s shoulder. The intense glare told Beverly that the elf didn’t approve of the touch. “We don’t know where we are. You may have to put your vengeance on hold for now.”
Ellifain seemed to think about that for a moment and then reluctantly agreed. Beverly was relieved. The cave was much cooler.
Part Four: Forest brook
Kathryn Janeway found the babbling of the brook comforting as she and her three companions sat on its banks, trying to decide on their course of actions.
It didn’t take long for them to understand that they weren’t where they ended up. They all seemed to have similar stories. They were minding their own business, going about their lives, when they’d all woken up here on this strange planet. Their only belongings had been what had been on them at the time.
Janeway was in her uniform, but as she had been off duty at the time and in her quarters, she was unarmed, and she wished she had a tricorder. She did have her communicator, but it seemed to have been damaged.
As she sat on a rock, trying to fix her communicator, the women around her tried to figure out their next course of action. 
“My phone isn’t getting any reception,” Charlie Bradbury said as she turned the device over in her hand, flipping her red hair over her shoulder. Willow Rosenberg, who had claimed she was a college student from California, sat beside her, trying to operate her own phone. The two of them seemed to be from the same world- or same time perhaps, as their sense of fashion seemed similar. They both wore jeans and t-shirts. They had also revealed something significant. That they were from Earth… but not the Earth Janeway had been hoping for. 300 years ago.
The fourth woman had been a very short-statured young woman with a brazen attitude. Brenna was a gnome from the north, at least that is what she had told them all. But she was quick to bark orders at everyone; her sharp tongue seemed to make up for her short stature tenfold.
“If we follow the river, it might lead us to a village,” she explained as she perched on a rock and put her hands in her lap. “They could at least tell us where we are.”
“If there are other people on this planet, we don’t want to startle them,” Janeway explained calmly. “And some of my crew may have ended up here; I want to get my communicator fixed. They’d at least be able to pick up my signal. 
“I don’t care for strange human devices,” Brenna sneered. “I was about to lead my people on a caribou hunt; I must return.”
“Oh, poor Rudolph,” Willow commented quickly as she glanced up from her phone. “Caribou are so cute.”
Brenna shrugged. “My people have lived off of them for as long as we have lived in the north,” she replied. And Janeway noted that she was wearing thick animal hides and furs, no doubt to keep her warm in the cold climate which she had described. 
It was then that as Janeway used a long hair clip to manipulate the controls in her communicator, everyone heard the familiar chirp. Eagerly, Janeway opened the comm, knowing it was a long shot.
“This is Captain Kathryn Janeway to anyone who is in range,” she spoke into the communicator as Willow and Charlie watcher her curiously. “Does anyone read my signal?”
“Kathryn?” came a familiar voice through the communicator. Janeway smiled with relief at the sound of Chakotay’s voice.
“Chakotay, where are you?” she asked, “I don’t know how I ended up on this planet, but I’m not alone.”
“Neither am I, Captain,” came Chakotay’s static-filled answer. “We’re in some sort of farmhouse in the middle of a pasture. We all just woke up here.”
Janeway frowned. Did Chakotay end up stranded on this planet too? They had to find each other. “I’m in a forest, near a stream,” she reported. “Stay where you are; we’ll try to make it out of here and try to find you. You must not be far.”
“We’ll do what we can, Chakotay out.” The comm disconnected, but Janeway felt a whole lot better knowing there was at least someone she was familiar with on this planet, and the comm signal told her that they weren’t too far away.
“How are you even getting service?” Charlie asked as she held her phone in her hand. “I’m not getting anything.”
Janeway didn’t know how to explain. The archaic-looking device looked primitive compared to her comm. “Futuristic technology,” she explained as she got to her feet. “Come on, we have to find Chakotay, and with any luck, we will be able to find Voyager.”
With that, the four of them headed along the river. None of them knew where they were going, and Janeway hoped that they were heading in the right direction and not further away from Chakotay.
Part Five: Desolate plains
Fili was glad that when he had woken up, his brother had been there—seeing Kili there beside him looking as confused and lost as he had made him feel better about their situation, precarious though it was.
But now, they were in real trouble. The two of them and their two companions- a human named Fox Mulder and a human named Sagara Sanosuke- had found themselves in the middle of a prairie, and it seemed to go on forever.
The suns were becoming dangerous. Fili was so thirsty, and beads of sweat trickled down his face as he pressed on. They had to keep going, he told himself. There had to be relief for them somewhere. 
“Brother,” Kili groaned as he stumbled along. “I… I can’t.” Fili turned and grabbed him before he fell. Kili gasped as he gazed up at his brother.
“Come on, brother, we have to keep going,” Fili insisted as Mulder and Sanosuke turned toward them. “We’ll find something soon.”
“Hey, I think I see something,” Sanosuke spoke up as he turned to gaze out towards the horizon. “It might be a town.”
Fili groaned. “It’s probably a mirage,” he suggested as he pulled Kili to his feet, and the four of them started walking again. “I am sure this prairie must go on forever.”
“We should head in that direction anyway,” Mulder said as he draped his trenchcoat over his head, shielding his head from the relentless suns.
Fili let out a breath as he complied. His legs felt like lead as he concentrated on stumbling along as Kili followed him. He worried about the battle that the two of them had left behind. 
“Do you think Uncle held the mountain against Azog?” Kili stammered, voicing Fili’s thoughts. Fili couldn’t be sure. And he wasn’t even sure this wasn’t the afterlife. He remembered Azog grabbing him; he remembered the fiery pain as he felt the orc’s blade enter his body. He was prepared to die; he thought he was going to die.
And then… he woke up here in the middle of this field with Kili and two strangers who were dressed very strangely. 
“I don’t know, Kili,” Fili said after a pause. “I hope so.”
All Fili knew is that no matter what happened, he had to look after his brother. He didn’t know if he could trust Sanosuke with his strange spikey hair or Mulder with his strange black coat, but they seemed as lost as the dwarves were and Fili felt compelled to follow them towards the horizon.
Part Six: desolate farm
Chakotay finished inspecting the farmhouse he had woken up in. It felt as though it had been there for ages. There were no signs of life except for the three he had woken up close to—two men from Middle Earth, and Captain Jean-Luc Picard whom Chakotay only knew by reputation.
“We found human remains,” Chakotay glanced up from his communicator after he ended his conversation with Janeway. He felt so relieved to hear Kathryn’s voice, and to know that she was here somewhere on this planet made him feel a lot better. 
But when he turned to see Picard, he focused on the tasks at hand. “Remains?” he repeated as he followed the captain along. He found Legolas and Aragorn out behind the house in the rocky pasture field; they seemed to be examining the bodies. 
“They have been dead for far too long,” the blonde-haired elf explained as Chakotay looked at the skeletons lying in the dirt. “Perhaps years.”
“They must have been the previous inhabitants of this place,” Chakotay surmised as he turned to look at the farmhouse. They had examined the interior already. It was a large house in an advanced state of decay. The wood was rotting, the furniture inside and the rugs had all turned to mold and dust. The glass windows were broken in. The wood had been in such bad shape that none of them would risk venturing upstairs to inspect the rooms. At the ground level, they had found an old antique kitchen with a wood-burning stove and furnishing that looked as though they belonged in the 19th century.
Chakotay was curious to explore this place, being that he enjoyed archaeology. He had learned quickly that Picard shared that particular interest with him, and the two had set about trying to determine what kind of people these long-gone inhabitants were and how they lived.
“They may have died of old age,” Chakotay suggested. Legolas and Aragorn knew one another from whatever world they had come from; they claimed they had been in a battle before they arrived here. And their simple hide leather outfits seemed to fit the part.
“I got ahold of Captain Janeway,” Chakotay reported to Picard. “She’s on this planet, in a forest somewhere. I suggest we wait here for her.”
“There seemed to be little else to do in any case,” Picard agreed. “Except look for more clues about the people who lived here.” As Chakotay watched, Picard pulled out his tricorder, scanning for any clue to where they are. Chakotay felt relieved that at least one of them had been equipped with a tricorder before being brought here.
“I am reading other life forms,” Picard explained. “More than a dozen humanoid life signs within a 10-mile radius. It’s hard to get a clear reading here, and I am picking up a faint federation signature coming from north of here; it's heading in our direction.”
“That has to be Captain Janeway,” Chakotay said. He didn’t know who these other life forms could be; they were all too far away for anyone to see. But many of them were heading in their direction, so Chakotay could only hope that they will be friendly.
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no1geekfun · 5 years
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Anthem Game Review
During the years when the role-playing games began to lose their sparkles, Baldur’s Gate signed its name in history and engraved its name with the golden letters. The legendary heroes look like the Legion of the Dawn.
Just like Legion of Dawn began to interfere with legends like history in recent years at BioWare. In particular, with Mass Effect Andromeda, they will be stuck in the bottom after being stuck to the bottom, or they will come back to the surface with the momentum they are getting from the bottom, and we are looking at the new brands Anthem, who will decide on it a lot. And unfortunately, the result seems to determine how much Bioware can hold his breath under water.
The Divine BioWare!
In Anthem, we are witnessing mankind, who are barely fighting for survival in a dangerous and mysterious world. It is hundreds of years since the legendary heroes called Legion of Dawn save the human race from slavery under the Urgoth race. After the death of the leader of the Legion, Helena Tarsis, the organization could not stay together and these heroes were divided into three groups: Freelancers, Sentinels and Dominion. We represent the Freelancer part of these three factions. Dominion is a kind of mercenary group of mercenaries, who once stood together in the Legion of Dawn. In addition to non-human external threats, Dominion is a kind of police force that protects our main enemies and the Sentinels, mainly Antium. The common denominator of the three groups is that they use exo-armor called ion Javelin baş which is being produced in the time of Legion of Dawn against the threats of the outside world. When it comes to Dominion, some da weird in tools come into play, but it’s a fact that it tells the story.
These three groups and each of their struggles is trying to tell you a lot of big and small stories. But to understand the world of the game, there is one more important thing you should know, the “Anthem” that gave the name to the game, or “Anthem of Creation”, that is to say “The Deity of Creation”. You know that those who are familiar with Middle Earth, or rather Silmarillion, come from Ainur’s Music, the myth of the creation of Tolkien. Anthem’s creation mythology rests his back on a similar music. The divine beings, known as Shapers, which are believed to have shaped the world, have created lives using this Creation of Creation, forming the earth as if they were playing with the play dough. But the legends in the game say that the Shaper disappeared for an unclear reason before completing this formatting process.
These various remnants and mechanisms, which were used to shape the world, but were left behind, caused the world of Anthem to be unstable and chaotic. Often freelancer groups bir silenced lenmiş the remains of the disasters by preventing ”silencing”, but sometimes there is no way to prevent these disasters. This brings us to The Heart of Rage, the opening scene of Anthem. In the first moments of the game, the story that left us in the lap of disaster, reveals how we stumbled as a freshman Freelancer and we were doing a great job. A two-year leapfold after that, he throws us at a time when Freelancers’ reputation is razed to the forefront of even the simplest contracts. Throughout the game there are many movements and choices that will bring Freelancers to the golden days.
Fortnite Waterfalls (Fortnite Overtime challenge)
If you look on paper, all the ingredients are actually in place to create a marvelous recipe, right? A mysterious and engaging world pattern is okay, the Javelin concept is exquisite. Even the organization that we have the chance to become one of the last and last members of the organization is like the signature of Bioware. But even though the main components are beautifully set up, when you start to experience the rest, you see that the situation is similar to that of Anthem’s fiction: half-and-missing by the stylers. Well, in this case, it is very ironic that the metaphor of The Heart of Rage coincides with the players who are finished and waiting to buy in full.
I can’t say that I didn’t enjoy the game during the time I played. Maybe Mass Effect: Andromeda Bioware after the standards about my very low falls in the bottom of the company brings to the mind of the game, the game world, dialogue and character is very nice. Especially in Destiny, which is one of the nearest competitors of Anthem, I kept Freelancer being an overly talkative and entertaining character, considering that one of the most loved characters of the series should be spent in order to break a single sentence from the main character’s mouth for the last two years; it has added both depth and personality to the character. Although they are one of Andromeda’s most humiliated deficiencies, it is very enjoyable to watch the cinematic moments when it comes to the successful character animations made from a lot of buckets to compensate.
Anthem’s gameplay is mostly divided into two parts: the first one in which we enter into dialogue with the nation in Fort Tarsis, where we collect the Codex entries and paint our Javelin armor and set our weapons. Fortunately, the speed of walking at the speed of the animal in the demo, which is a bit faster in the full version of the speed of the full version of the speed of the chore. We meet and mingle with most of the characters in this section, and as I said, there are really interesting ones among them and they are able to connect you to them after some place. They have managed to make Fort Tarsis feel alive for some time. But when you see that you have no contact with anyone except for a handful of predetermined characters, and of course Zoe is trying to get into your Javelin for the fiftieth time. If he really brings korox to the city, he goes to history books! Olursa You’ll understand the characters, although the stories are beautifully written, not too deep and layered. It’s really a pity that we have even reduced the speech options to two, this time when we call Bioware’s dialogue wheel even shallow. Now that you’re talking, you choose one of the two options, and I don’t recall any choice that would affect the story and progress. I think there was only one choice ”you could go to X or Y to do that piece of armor” in the story z although I had done both of them to gain maximum experience points, something changed.
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I said the game is split in two, but there’s actually one more secret between the two: Javelin’s personalization. When I was creating my character, it was oddly enough to choose only one of the ready-made smileys, but when I saw the personalization part of Javelin, I saw that they showed the real care here and I was satisfied. At least first. Because I’m telling you, the whole of Anthem is full of areas that affect you at first glance but when you start digging you find it much more shallow than you expect. That’s one of them. You set up all the equipment of your Javelin, its weapons, its modes or something called J Forge J. The most standard parts are up to two weapons that you can carry with you. Apart from that, there are modes that improve your various features – if you want to get full efficiency, I recommend you to choose the special modes for your Javelin type. Each Javelin has a support ability, and also has heavy balls that you want to use at every turn, corresponding to Q and E on the keypad. Take extra care when selecting these capabilities, as it is very important to set up Primer and Detonator support. Even if you’ve played the game, you can say, yen What is a primer, is it a Detonator? Oyun As a matter of fact, the game makes little effort to explain these features. Again, there are players in what; Redditimten FireDragon04 has created a very useful table, share it here, let’s assume the task Bioware has done spontaneously. (We can even say that in general, Bioware has a serious problem in giving information to the players)
Primer in summary combo preparation movements; First you use them and prepare the enemy in combo, then use your Detonator skills to inflict damage like crazy. Especially in GM1 and above difficulties, it is imperative to use these skills very effectively, so I would like to learn through the general course of the game and learn to practice your hand.
Considering the fact that your Javelin represents you, it is also important to see what the equipment looks like. The cosmetic look you can fine-tune from Forge has a wide range to start. You will come across many different colors and types of Javelins. There is also an analogy of Javelin to Ironman, EVA-01 and Gundam. If you’re wondering who did what, I suggest you take a look at Reddit’s related area. My only disappointment was that the new armor types were not opened as the game progressed. Prospero sells some armor shapes with a stock that changes every week, but it was definitely much more than my expectation. One time is added to the fields where the game needs to improve itself m
Javelins On Us, Weapons In Our Belts J
Eve, we’re here to spend most of our time! No, I’m not talking about installation screens. Although he did not spend a little time during the Early Access period of the game, there is no lie. But the game was able to significantly reduce the patch load times that came before the official exit. So I would like to take a look at the part where we jump into our Javelins and open to the outside world.
First of all, let me take a look: It’s really fun to use Javelins. A total of four Javelin types each have its own, different gameplay. I’m not talking about minor differences in one ability and not in the other. each Javelin really requires a different style of play.
Javelin is a Ranger. She is a bit talented in every respect, and Javelin herself is a young Freelancer. Clearly, it is an ideal model that works in most situations because it can do almost everything that others do (not as good as they are). After the opening, the game gives you the choice of Javelin. The Interceptor is a sleek armor, based on a completely fast movement. If you want to attack the weak points behind the enemy or want to beat the enemy in close combat, this is ideal. Let me remind you that the armor is too weak, not too many enemy fire. Colossus, who is an expert in breastfeeding. It is heavy, slow, but appeals to those who love to put the big shield in the middle of the opponent’s face while sitting and running. representative of the tank class. The last remaining Javelin is Storm, originally Dominion technology. Let’s face it, it’s also one of the most enjoyable armor. Although it is very lightly armored, it stretches its opponents long in the air and strangles its opponents. Just like the magician, you’ll float on top of the battlefield, lightning, fires, and cut down your enemies. Whichever you choose, the more your pilot level is (2, 8, 16, and 26), the more you open them all, and without leaving Fort Tarsis, you can choose whichever you want.
Anthem Javelin Guide – Which One Should We Choose At First?
You have a few different options when you go out into the open world. Freeplay throws you at the heart of the open world and you can explore and explore as you like in this mode. Apart from that, you can perform the tasks and contracts that the story of the game offers you, or if you feel lucky, you can dive into Quickplay and join other players’ random missions and parties. However, because you may not coincide with the tasks that you have not done yet, beware of spoilers. For some reason they thought that it was a good idea to teleport even in important moments of tasks such as Destiny, or even when you stood in your boss for two minutes instead of teleporting your team; instead, it has been a feature that undermines the gaming pleasure. Let me go myself to my teammates I’ve already seen two steps away, right? Anyway, once you get to a certain point in the story, you’ll have a choice called Strongholds. This is Anthem’s dungeon concept. Four people get together and try to find out where the Scar’s got their acidic weapons. The answer is particularly sad for those who have arachnophobia, and I’ll also be stimulated for that. After finishing the main scenario, two more Strongholds are opened, one of which is actually the last one. Even though they are delightful, there are only two strongholds, again giving the impression that Bioware’s work is a bit rushed. At least they said they would add an extra stronghold in the Act 01 add-ons, which will come at least later in March. I hope that the number of Stronghold in the game continues to increase rapidly.
Water Cooled Jetpack
Anthemğs open world, even though its formation is unfinished, has an eye-catching beauty. The regions, which are designed as horizontally as vertical, attract and attract you to your sense of discovery at first. But as in the whole game, you realize that you are doing just three things in this big world after a while: You are killing something or trying to defend a circle until a radio signal bar is filled or you pick up an object in the direction that your radar tells you and bring it to a certain area. It is a pity that the entire mission structure of the Koskoca Anthem is based solely on these three.
There are many areas in the open world that you can explore outside these missions, but these are mostly Codex notes, Arcanist runes or treasure chests; they do not feel sufficiently. full m, they do not reward your discoveries. Fortunately, the map is not as small as I thought it was at first glance. But when you open the map screen to see it, you’ll regret it because you’re going to regret it because you’ve designed a disgraceful interface that is overwhelmed by the uselessness of the menus. The fact that the map screen has nothing to do with the vertical playground, as well as any marking, or the fact that Freeplay is the most inexpensive of some of the standard features of the market, even the cheapest and most foolish games such as showing where you die when you are playing alone, is a complete disaster. Fortunately, players have been voicing their opinions quite a bit about this since the demon, which, despite all the negativity, still leads me to the slightest crumb of Anthem.
Yeah, yeah, you didn’t read it wrong. Despite all these considerations, despite the cons, I still don’t close the door to the possibility that Anthem could be a good game, sitting one day in the future. Because the main components of the game have nice ideas, fun mechanics. When you enter the forums or Reddit, you can see that Bioware really wants Anthem to succeed when you look at the producers’ posts on Twitter. Then why don’t you know if you say the game is fully ready, ready before the end, I don’t know. Maybe the EA game pushed for early decals, perhaps they believed they could roll the caravan on the road, maybe they would give the players the game and then think about making changes according to the next comments.
What is certain is that Bioware has released Anthem on the market without taking lessons from their mistakes, although there are examples like The Division and Destiny before them. But at least they’re making a quick and enthusiastic return from these two rivals that I’ve counted about listening to their players and responding to their requests. So it is very unlikely that we will find a much more neat, well-established game in the coming months as it is in the competition. Oh, can I suggest you buy the game by then? That depends on how much you trust Bioware and how hungry you are in a new loot-shootera. Instead of spending a lot of money on a game that is still lacking in tone, it is better to take a Origin Access membership and test it in a 10-hour trial. But the fact that Bioware can keep her breath at that bottom where she collapsed while keeping a close line on the edge from The Division 2 k
Since this is a continuum game, we plan to update our review when BioWare makes the game better.
PROS:
It’s very enjoyable to check the javelins. Each has its own playing style. Fly! His world, his characters and his stories give hope for the future. He manages to think and use the game map as vertically as horizontally. Bioware is quick and effective in getting in touch with players and getting a return. No meaningless long micro-pay walls, the game is rewarding you generously to get what you want.
CONS:
Interface design disaster. The map is incredibly unusable, suffocating with the menus. Masterwork is very ordinary until you reach the level of Legendary There are only three types of tasks, and it quickly turns into a vicious circle. When Freeplay is entered with random players, they leave everyone unreliable and do not direct enough. There are no choices to influence the story. It is generally rushed and feels like it needs further development. He’s still so pathetic.
Anthem Game Info:
Anthem (video game) initial release date:
The game was released worldwide for Microsoft Windows, PlayStation 4 and Xbox One on February 22, 2019.
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