oh boy, I just saw the post about dragons in FE are inherintly bad and I'm gonna weigh in about Jugdral cause that's where my braincells are.
as already pointed out, the evil dragon Loptous became a problem after Galle/Gair/whatever his localised name is went out of his way to travel to Archanea in search of power and found it in the form of a bloodpact with Loptous. Also nobody said Loptous is innocent whatsoever, so no idea where that came from?? (And yes, Loptous resided in the tome and descends into anyone with the fitting Holy Blood. Only at the end he's released after Julius is defeated.) Anyways, Galle returns, establish his funky new empire and everything starts going awry for several years. "When it came to that, the other group of dragons who were then living in secret came to discuss what they ought to do. So, in the middle of that discussion, their leader proposed tentatively trusting the humans and intervening, and they distributed their power to the soldiers who remained until the end--that's a summary of the event that we call The Miracle at Darna Fortress. [...] Afterward, humanity preserved the teachings of the gods AKA dragons, and for several decades, continued the era of peace. However…… as time passed, the teachings of the gods were slowly forgotten, and humanity became arrogant." - Kaga [Source]
And that's quite literally the theme of FE4! Humanity's hubris once someone gains an inch of power. In the span of barely 100 years the people went from waging war against Loptous to waging war against one another because everyone believes themselves to be in the right. (Importance of the word "seisen" and the implications it has in Japan) "Seeing this, the dragons from whom the Twelve Crusaders drew their power regretted aiding the humans, and agreed never to intervene in the human world again."
That is until Forseti/Lewyn, who helped out a little. He only sheltered Julia for several years, taught Arthur wind magic, helped out in Leonster, watched over Lene (if he's her father) and basically provided guidance for the new generation. So yeah, I guees he helped out "a little". He also delivered this banger of a quote: "Yeah... Consider this a lesson, Seliph. Good and evil can't be easily reduced to such simple, black-and-white ideals. If you must hate, hate the evil which lurks in us all, not the individual. Never forget this."
In short, FE4 is not a game about "dragons bad". Yes, there is a dragon, who is bad but overall the shittiness in Jugdral stems from people being greedy and arrogant. Galle also would have established his empire if the power came from a freaking salmon, it's all about power and what it does to people! And Julius in the end is just a vicitm of circumstances.
Oh damn, this is long but I couldn't just let this be, sorry for that.
Also I wouldn't think too hard about Ced/Sety being named after the crusader. I think this is more of a case of Kaga not being subtle/being biased towards Lewyn x Erin, why else would she name her son after an crusader even if Lewyn isn't her husband. Of course, there can be an analysis in that direction but Kaga had his clear biases and I think this is one of them.
Nah, don't worry!
I'm not posting as much about Jugdral as I used to be, but I welcome any kind of discussion about the verse!
I don't know what was wrong with that person, but they apparently didn't want to talk, because if you rebuked them or disagreed, you were apparently a terf and whatnot, and then they brought their degree and I nope'd out of it because it just isn't worth it - like, seriously, I do not understand how you can brag about academics when we're talking about video games, but the more you know...
Imagine if everytime someone criticised Thatcher and some people would immediately jump on you affirming you said she was "stupid because she has ovaries" - no mate, I've never talked about ovaries, and quite frankly I don't really want to.
Anyways, I agree with everything you said!
Jugdral is the verse where we don't see manaketes and physical dragons ruining things - Jugdral is the verse where humans abuse power, let it come from a dragon or a jack'o'latern, to do cruel, petty or stupid things because Jugdralians are shitty people.
But for every Raydrick out there, we also have an Amalda, an Eyvel or a Siggy.
Dragons left, Forseti tries to help and guide... it doesn't always work - and the world would have been doomed if Manfroy wasn't a petty bastard - but his MO is to let humans deal with their own mess, he is just here to give directions.
IDK about Ced/Sety, but I thought it was maybe just a callback to the OG Crusader and founder of Silesse - since Erinys becomes Queen, maybe she would have found it nice for her child to be named after the previous Hero and founder of Silesse?
And this is mainly why I really do not want a remake for Jugdral to be announced, I know some people like that person did would, not misunderstand, but refuse even to listen or to consider what the game wanted to tell, if it can be used to prop, usually, Supreme Leader and her nauseabond take that people with scales are the reason why humans suffer.
There can be no discussion with someone who refuses to engage, and I've seen it in real life, it becomes quickly tiresome.
In real life, I cannot block those people but in the fandom?
I can cure my own experience, and yet, as we saw with FE16, it will spread around like an unattended chamber pot. At first I thought Serenes might be the last bastion of common sense, since people who played and talked about past games, who (used?) are open to discussion could kindly rebuke them, and if it ever escalated mods are here to remove their access to debating spaces if it becomes clear they do not want to engage in any discussion and are just here to troll...
But Serenes let Beta ruin the FE16 subforum for several months, with the famous "one day one bad take" and everyone who disagreed would either be harshly rebuked or straight out ignored, so...
So I don't know if it counts as gatekeeping, I hope not, but even being worried about the question raises an issue about the current state of the fandom, are you really gatekeeping when you just ask of someone who wants to debate/talk/engage to play the game or read the script? When you ask them to answer and reply with canon material, and not their latest recipe on how to make egg-less mayo?
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Lewyn/Ced C-A Support (Parent/Child)
Written by @ragingfe
Notes: This is Lewyn after the end of Genealogy. Big spoilers for Genealogy and Thracia.
C SUPPORT
Lewyn: After almost twenty years, he lets me go and I end up here. Wish I could smack that almighty numbskull through the wall…
Ced: Oh, hello, “Father”.
Lewyn: Yes?... Wait, Ced?!
Ced: Or do you want me to call you by what you are, Forseti?
Lewyn: I-
Ced: Nevermind, this is pointless. I have already grieved for long enough.
Lewyn: Wait! Ced!
[Lewyn runs for Ced and hugs him.]
Ced: W-what?
Lewyn: Finally, finally, finally! I can speak to my own son!
Ced: I-I don’t… Father?
Lewyn: Yes! I’m actually here! I’m free!
[Lewyn and Ced have reached support rank C.]
B SUPPORT
Ced: I still can’t believe it. I am speaking to my own father for the first time in years...
Lewyn: I cannot believe I’m speaking to my wonderful son for the first time. I wanted so badly to scream at that windbag of a god to be an actually good father figure, or to at least have some grace when speaking to you and Fee.
Ced: With how excited you are, I can believe it. It makes me feel the time I spent in Manster may not have been just delaying the inevitable.
Lewyn: Suppose leaving Silesse for emotional and rash reasons runs in the family, huh? I will say that you did much more with your time away than I did.
Ced: Please, I only did what anyone in my position would have.
Lewyn: Hardly. I doubt even your mother would have the courage to deal with the horrors Raydrik imposed on Northern Thracia.
Ced: But Mother… Mother…
Lewyn: Ugh, the longer I spend with you, the more I find myself disgusted with Forseti. I cannot believe he just left Erinrys to die at such a time. He should’ve at least had the courtesy to wait.
Ced: It’s fine, father. Whenever anyone brought it up to her, she dismissed it as something she expected and was okay with. Did she know what happened to you?
Lewyn: Enough that she knew I was dead about a year after Belhalla. Still, I can’t forgive him for leaving you and Fee alone.
Ced: …I think I can.
Lewyn: Really?
Ced: If Forseti never left, me and Fee probably would have stayed in Silesse, even as Seliph’s army was advancing into Granvale. I would have never founded the Magi and helped Manster when it was suffering. I never would have taught Asbel all he needed to help Leif, or helped Leif myself. I think… I think Forseti helped me achieve great things.
Lewyn: Hmm… Ced, I think I know that feeling better than you would believe. Lord Sigurd did much the same when I joined him and as he assisted me in the Silesian Civil War. Just that Sigurd actively encouraged my growth while Forseti was just an ass.
Ced: It’s fine, father. I’m just glad I can talk to you now.
Lewyn: I’m really happy to be talking with you. I just can’t wait to tell you some of the tall tales from all across Jugdral!
Ced: Right, mother always was going on about how good of a storyteller you were. …Say, do you have any good ones right now?
Lewyn: A story, huh? Well, how about the Goddess of the Lake? It’s really popular in Verdane and Agustria.
Ced: That sounds great!
[Lewyn and Ced have reached support rank B.]
A SUPPORT
Ced: Father, how long do you want to stay in Askr?
Lewyn: That’s an odd question. Hmm… I don’t know. I might want to leave and just pass on at some point.
Ced: Father…
Lewyn: I know, I know. But those twenty years took a toll on my will, Ced. Many of my great friends have passed on. And those that come here just aren’t the same. I’ve run into multiple versions of those in Sigurd’s army that had children with different people! I want to join my friends again at some point. Reuniting with your mother would be lovely.
Ced: I understand. *Sigh*
Lewyn: How about you? How long will you be staying here, Ced?
Ced: Well, I’ll probably be staying here for a long time. These people need my help, and time doesn’t seem to pass as long as I’m here. So, I think I’ll be staying until Askr is nice and safe. I think it’s my duty as a descendant of a Crusader.
Lewyn: Ha!
Ced: Huh?
Lewyn: Acting on your duty? That’s wonderful!
Ced: I don’t follow, father.
Lewyn: I could never act on my duty. I ran at the first sight of adversity when my father died. Myos and Daccar wanted me to be disposed of before I could take the throne, so I just ran. I’m sure your mother told you about it.
Ced: She often told that story out of exasperation when people complained about you leaving. I think it was to make people not too mad at you.
Lewyn: I’m certain it was out of spite. That caused her a lot of grief at the time.
Ced: Heh, I can sort of see that.
Lewyn: So, I never acted on my duty. It wasn’t until Annand died that I even tried to do anything even resembling my duty. Then, as my first act as King, I accompanied Sigurd into the Aed Desert and Belhalla.
Ced: That’s…
Lewyn: Ironic, that’s what it is. The only time I did something out of my obligations and a major blood, I die. Guess I was never supposed to be a dutiful person.
Ced: Father, that’s unfair. You never could have expected what happened at Belhalla.
Lewyn: Perhaps. But it makes me so proud to see you acting in your station, helping people wherever you go. I couldn’t be more proud.
Ced: I… Father that’s too high of praise.
Lewyn: Nonsense. For the sewage that spewed out of my mouth towards you and Fee, I think it’s an understatement.
Ced: Thank you, Father.
Lewyn: You make sure to also tell Fee that the next time you see her. I treated her even more poorly than you. Ah, but we’ve been much too serious for far too long. Can I play for you a favorite tune of mine?
Ced: That would be great! I would love to hear you play. Mother always said you were the best bard around!
Lewyn: Please, I’m just quite good. Now then, what should I play…?
[Lewyn and Ced have reached support rank A.]
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Let’s Play Fire Emblem IV: Genealogy of the Holy War, Part 30: Man, oh Man, oh Manfroy
Part 29
Welcome back to Fire Emblem IV: Genealogy of the Holy War. Last week, we fought off like six armies all at once, and it was miserable, but on the plus side Hilda died. I think every game would be better if Hilda died. This week, we finish taking her castle and… *sigh* And we regret it, probably. This week, we start off mid-turn, so after moving most of my southern front up north toward the action, I end my turn and let the remainder of Hilda’s dorks take their shot.
… Why couldn’t they have gone down that easy last week, huh?!
Now, on our turn, the enemy is down to four dark mages with staves, and one dark bishop with a siege tome in the castle. I have Fee cut down one of the former…
And have Larcei and Seliph talk about love, because honestly I’m actually in no big hurry to finish this castle.
Larcei: I’m coming with you on this one!
Seliph: Of course you’re welcome to… but why?
Larcei: It’s odd… I’m actually a little scared…
Seliph: Odd indeed! If there’s one thing you’ve never been known for, it’s fear.
Larcei: It’s… I just…
Seliph: Shhh. I understand. Now come! After all, what could ever inspire courage quite like having you at my side.
(… Damn, Seliph, smooth like silk. You win a little more of my respect, bro.)
Larcei: Seliph…
This conversation gives Seliph +1 to his Strength; it was apparently supposed to be +3, but he was actually only one point away from his (oddly low) cap. Apparently Seliph only has a natural 25 strength cap! That seems weird considering his descent from Sigurd the Humungous.
And… sigh. Guess I should kill the stupid boss.
All right. Nothing left but sleep staves, and they can’t really hurt us. I have Fee and Altena purge them.
And now we have the problem dealt with. A little jumping around before I set off the next story segment; I have Finn zapped home, where he repairs and sells his Brave Lance. I’m going to have Fee buy it after we take Freege. Sorry, Finn, but you’re kind of just not holding up; you lasted longer than I expected you too, but despite being decent on offense you’re just kind of fragile. Oifey will also be benched here, I think, he can stay to defend Freege castle after we take it. Thankfully…
… The game is polite enough to tell us where the next part of the chapter will be coming from. So I do spend a turn or two moving the kids up to this gate and ready to rock. Seliph?
Seliph: But I can’t help but wonder… are the children at Belhalla still unharmed? I pray they are…
Lewyn: Funny you should say that!
(That’s not really the appropriate response to dying children.)
Lewyn: We’ve got a visitor who’s got a bit of news on that front, Seliph.
(“I’ve seen… terrible things. Thank the gods I have no sister, for I fear I would never be able to look her in the eyes again.”)
Felipe: On secret orders from His Majesty, the abducted children were moved here to Freege for safe-keeping.
(Orders so secret that we never actually got to see Arvis give them in that whole scene where he was desperately trying to save all the children at Chalphy and failing, being immediately caught, and then getting cowed into submission by a man infinitely less powerful than himself. STOP TRYING TO MAKE ME FEEL BAD FOR ARVIS, GAME.)
Felipe: Rest easy, sire. They’re all hiding in the city’s abbey, and they’re all in good health.
Seliph: And all under Hilda’s nose, at that! That you’ve kept every last child safe in Hilda’s own city… color me impressed!
Felipe: Actually, sire… Princess Ishtar deserves your thanks. Without her generous aid given in secret, we could never have done this. No Imperial soldiers dared come even close to the abbey, on pain of the princess’s wrath.
Seliph: Princess Ishtar?! But why… why would she-
Felipe: Few people in this land are as kind and caring as Princess Ishtar.
FEW PEOPLE IN THIS LAND ARE AS KIND AND CARING AS PRINCESS ISHTAR.
YEAH SHE’S A FUCKIN’ TREASURE.
Felipe: All along, the princess has toiled behind the scenes to aid our cause. It was Princess Ishtar herself who ensured that every last child escaped from the bowels of Belhalla.
(“Then… how comes she’s… you know… literally banging the Devil?” “Technically he’s a ghost dragon.”)
Seliph: I see… at any rate, thank the gods for their safety. I’m certain everyone will be glad to know the children are in good hands. You have my deepest thanks, Lord Felipe.
Lewyn: Well, Seliph, that’s one job done. Good to see we’re finally getting results out of this mess.
(Hey, screw you man, I’ve conquered three quarters of the country.)
Seliph: And yet, Julia still eluds us… where could she possibly be?
Lewyn: The only options left now are Belhalla and Velthomer. It’s got to be one of those two.
Seliph: And Belhalla is where Julius awaits…
Lewyn: Yeah. We’ll need to find Julia first if we want to go anywhere near Belhalla. Without Julia’s power on our side, we won’t have a hope in hell against Julius.
(Again, not technically true, but you really should listen to him on this one.)
Seliph: But no matter what’s happened, Julius is still her brother. Will she even want to fight him…
Lewyn: … You’ll have to convince her.
(I mean, you’ve met Julius. It won’t be super hard.)
Ishtar: This will require that I leave your side, even for a while. I beg your forgiveness.
Julius: Feh.
Julius: Why the rush to get out there so suddenly, Ishtar? All the soldiers they could ever throw at us could never so much as scratch me. Why even bother with those maggots?
Ishtar: Yes, I know… but for me, there is no greater pride than being one of Freege’s great mages.
(“Saving all those children? Doesn’t even compare.”)
Ishtar: My parents and brother lie dead, and I cannot stand to leave their murderers to run amok… please. All I ask is a chance for vengeance.
Julius: It sounds as if what you really want is to following your family to death on a rebel’s blade! Are you so desperate to escape me, Ishtar?
Ishtar: No… nothing like that, Lord Julius. I love you. Nothing will ever change that.
Julius: Hmhmhmhmhm… I know.
Julius: Very well! Fight if you must. I won’t stop you.
Ishtar: Thank you… now, I beg your pardon. Meng! Bleg! Mabel! We sortie at once.
(Oh god, we are really scraping the bottom of the name barrel this time. ‘Meng’? ‘Bleg’?)
Julius: Now, then. I think it’s time we put an end to this sorry show. Deadlords, move out! And order Arion’s unit to attack!
(… wait, what?)
So. You may recall I told you to remember this moment.
It was important for two reasons.
First: This is the moment the war becomes winnable. You see, Manfroy is not… really all that into Loptyr. Oh, he worships him, but it’s not really about loyalty so much as sadism. Manfroy hates the world, and every single human being in it. His overall goal in life is nothing more or less than to make humanity suffer as much as possible. But he’s generally pragmatic about it. He knew the best way to hurt humanity was to revive Loptyr, who possesses incredible powers and views humans as little better than food to eat and pets to abuse. This moment, right here, is the moment that Manfroy, flush with overconfidence in the presence of his god on earth and having enjoyed a long decade and a half tormenting the entire continent, finally makes a mistake. He lets his sadism overpower his common sense for the first time. And in so doing, he gives us a real shot.
Second: Because he’s still Manfroy, he’s a total fuckwad about it.
Remember Ayra? Waaaaaaaaay back in Verdane, remember how we recruited Ayra. How we had to get to a castle to turn her non-hostile to us, only she was between the army and the castle and she was trying to kill us the whole time?
Yeah, that’s happening again. Only it’s Julia, our lil’ atomic vampire gatling gun trying to kill us. Of course she’s just as strong as she was when she was on our side, why would you even ask. Oh, and just for fun…
Here’s the map of what we need to achieve. The blue X is where we are. The red X is where we need to get to save Julia. The ravenous piranha is Ishtar’s army, waiting to pounce upon us and tear us limb from bloody limb. And to her right, marked by the douche, is Julius. You don’t have to fight him, and you in fact definitely should not because getting anywhere near him will also draw the Deadlords out to fight you, but of course has a siege tome now and will cheerfully wreck the shit of anyone who gets anywhere near him, therefore heavily limiting the space we have to move.
And of course, Julia will be trying to kill us the whole time, and we can’t fight back and risk killing her.
And hahaha, yeah, Arion will be showing up soon.
This is not going to be any fun, is what I’m getting at here.
First thing’s first, let’s take a look at our piranha.
Ishtar has taken yet another level in badass; her magic has gone up two points, skill by three, luck by 2, defense by eight, and resistance by one. And this time, she’s got an actual army with her instead of fighting us alone; three Snipers, three Heroes, three Sages, three High Priests with Fortify (of course) staves, and of course…. *snerk*…. Bleg, Meng, and Mabel.
They’re three identical Falcon Knights, both in picture and stats, so I’ll only be showing one of them. Despite the intensely crappy names, they honestly three ridiculously dangerous units. They all have Earth Swords, meaning any hit they land is going to heal them, and they’ll be hitting often what with that maxed-out Speed and solid 23 skill. And to make things worse, they all have the Nihil ability to prevent us from just shooting them down with arrows or relying on Astra to solve our problems.
So! This is going to suck. A lot. But thanks to Ced being awesome, there’s an option I can take to make this a lot more manageable. Lana sells her Silence staff, and he buys it…
And with his 35 fucking magic he can overpower Ishtar’s 32 Resistance to Silence her up to three times, basically removing Mjolnir from the equation for this battle. And Mjolnir is like… half of this battle’s equation.
I literally cannot believe I’ve never tried this before. From here, the army moves forward, Seliph leading the way; he’ll be attacked by quite a lot of people here, but he’s a living iron wall of destruction, and the more of these people I can lure away from the main melee, the better. So. End turn!
(*sigh* Must you, now?)
Arion: Chalphy’s fall to our blades shall be the first step to winning back our fatherland. Now, move in! Show these liberators one final defiance from the drackoknights of Thracia!
A solid enough start! We hurt one Falcon Knight, and didn’t take much damage in return. And now that Ishtar is in range…
Oh, that is delicious. Now, my first goal here is to kill at least one of these three annoyingly fast pega-bitches, but I also have to get Altena (and yes it has to be her, of course it has to be her) down to the castle to intercept Arion. I hate everything forever.
One down! Let’s keep this train rolling and clear out some more jerks.
Two out of three ain’t bad!
Okay, I think that’s about all the damage I’m going to get done this turn. And not bad at all, frankly, so I’m happy. I have Lene dance Altena, and warp her home with Lana.
Ignore the pentagram. It’s a good pentagram. Down at the bottom, Altena equips Gae Bolg and flies to just outside Arion’s range. The rest of his buddies don’t matter at all, but I don’t want her to fight him. There’s a reason for this, of course. It’s unsatisfying, but it makes her happy.
The things I do for my kids, I swear.
End turn.
… Huh. They don’t attack her? Or maybe they can’t damage her. I honestly am not sure.
*sniff*
I remember the last time I played this map.
I died five times on this battle alone.
And now it’s going better than the fight against the fucking Beige Knights.
I don’t understand what’s going on.
Altena: How could you be so craven?! How dare you place your vanity and pride over what truly matters!
(You tell him, honey!)
Arion: What do you want from me, then?
(God, don’t ask her that. This LP is not rated Adults Only.)
Altena: Take a good, hard look at Prince Seliph! Ask yourself, this: why is he still fighting? For whom is he out here day after day, setting his own suffering to the side?
Arion: So Seliph fights for justice, and I somehow do not? Is that what you’re trying to say?
(…. YES!)
Altena: Very well, Arion… if you won’t see reason, so be it. Come on. Kill me. End this. My… my life is in your hands. I die with no regrets.
Arion: A-Altena… very well. You can rest easy now. I get it. I was wrong… my mercenary days are at an end, and my final task is with Seliph. Wait… no. With you. I now fight for you, Altena.
Altena: Arion…
Yeah, it would have been neat if you’d done this a few maps ago, jackass, but Arion is on our side now. Or, well, sorta. He doesn’t join the army, but his unit becomes neutral and are programmed to stay close to Altena and be hostile to any Belhalla units that get near them. I know we all sort of wanted to kill him, but he still has Gungnir and I really just didn’t want to risk a screwup when things are going so well. I mean, I’m not even gonna use him. At this point, letting him get near the enemy would likely result in him rushing Julius and dying, which sorta defeats the point. Let’s just end this; time to wipe out the remains of Ishtar’s unit.
And now, a special treat. Since Ishtar can’t fight, we get to see a conversation that even I have never actually seen.
(…. ‘Nothing but kind’.)
(Just sayin’.)
Ishtar: … I may be in the wrong. But I can’t turn back now. Forgive me, Tinni… please….
And thus passes Princess Ishtar of Freege. She died as she lived: getting nuked by her cousins. And without her leadership stars…
All right. Now, the rest of the army is going to stay right where they fucking are. Julia cannot be trusted to not kill herself, or more troublesome to not kill me. The only people going forward are Seliph and Ares, who are going to go north across the forest, out of Julius’s range, and try to lure Julia into following them. Their resistance is tremendous, and they’re both on horses. Ideally she’ll try to kill them, fail, and be following them and unable to catch up until I can free her. This will take a few turns of nothing but movement because I will not be going anywhere near Julius.
Trust me.
She seeeeeeeeeees uuuuuuuuuuussssss…
Okay. There’s two things that could happen here. She’s either going to go east and cut us off, in which case we’ll be dodging vampire lasers the rest of the map, or she’s going to go north through the forest and we basically win the game. Let’s see!
…. Bitch. Okay, straight west you guys! Hide on the healing church, you beautiful bastards. God, haven’t used one of those in awhile, with those fifty healers in the army lining up to zap everyone with staves.
Dammit, Loptyrians, I am trying to flee in terror from a small woman.
Okay. We can do this. Ares heals up, and all we have to do is clear out those priests and kill Manfroy. Go get ‘em, boys!
………………………………………………………………………………………………………………………………………………..
Are you fucking kidding me.
Of all the.
That.
I.
I.
You.
HOW.
What the!
NO.
………………
Well. You know all those times when I was questioning my good fortune? The moments where I was like ‘oh, man, I don’t trust how generous the game is being, bet it’s gonna screw me later!’ Well, that just happened.
*sigh*
End turn. If I survive this, I will be genuinely stunned.
Oh hey it’s as though the Hel tome is really easy to dodge and you should have dodged it all along. But here we go…
(How do you know that’s Manfroy? You’ve never met him…)
Manfroy: So I did. And so long as I live, my puppet she shall remain! Hehehehehe! She’s every bit as helpless before my magic as her mother was…
Seliph: I should have known. If not for you, Mother… Gah! All of this misery… all these agonizing years… It was all your doing from the outset!
Manfroy: Heh… of course. Everything I’ve done has led to this moment: the revival of my lord Loptyr. And at last, it is so! Loptyr’s advent in the form of Prince Julius is complete, and darkness shall soon engulf the world. You cannot prevent it. Nobody can…
Seliph: Manfroy, you… Father’s grief… Mother’s despair… if not for you and your foul ambitions, none of this would have ever happened… Damn you, Manfroy! I cannot allow you to win! I will not! You’ll NEVER know mercy for your crimes!
Yeah, not the dramatic win I was hoping for after that great speech. But I guess I saw that coming. Reset! I start off a little differently; Seliph and Ares park themselves on trees. With the 20% dodge bonus, they should have no chance of being hit by Hel, and very little of being hit by Julia. We need to clear out these Dark Mages before we go for Manfroy.
Better! This repeats for all of them; one actually dies because they’re forced to attack at close-range thanks to being blocked off by their own buddies, which is great.
Yeah, yeah.
He only does one damage. Seliph could have survived him with no problem in any other situation. I hate this game sometimes. On our turn, I have Ares and Seliph each clear out a mage…
Then immediately go hide in the woods again. I am playing this as cautious as humanly possible, honestly. Better to spend three turns killing mages than let the reset counter jump up above the number of updates.
The enemy misses again on their turn, because they literally can’t not miss. Two more deaths…
All right! That’s that for dark mages. On the next turn, Ares is going to park his butt on the healing church forever, and Seliph goes to fight Manfroy.
You stay out of this.
Now then. It’s time. It’s time to face Manfroy himself. In direct combat. The enemy behind it all! The dark schemer who has given over our kingdom to the dark god. And he…
Is a loser. I mean, he’s not the worst enemy in the game. He’s okay. But he’s definitely no match for Arvis, or Ishtar, or… anyone with a holy weapon, really. Which fits, really; his danger is his skill and intellect, not his power. But considering he’s basically the final boss, it’s a little sad, still.
Seliph. Teach him some manners, bro.
And with two shots, he’s down to six HP. End turn.
I miss the days when I was the one with the Julia Beams.
*sniff*
God. That is just cathartic to do. Now. With Manfroy off to Hell, where I’m assuming he will meet Hilda and strike up a whirlwind love affair, Seliph can take the castle.
Lewyn: That’s right, isn’t it Felipe?
Felipe: My liege concealed the key within his most treasured memento…. The circlet once worn by Empress Deirdre.
(HURRRRRRRRRRRRRRRRRRRRRRRRRRK!)
Felipe: If we can find that circlet, sir, the Book of Naga is yours.
Lewyn: Deirdre’s circlet…
And that’s that! Ares runs toward the castle, with intent to lure Julia toward us. Of course she’s still hostile, why are you even asking? She has to talk to Seliph to get back to our side. Tee-hee, Fire Emblem hates you.
God, you are just like your mother. Seliph, go fix this please.
Seliph: It was Manfroy’s dark arts. He brainwashed you into his service.
Julia: Manfroy… that’s right, he caught me…
Seliph: Thank goodness you’re safe.
Julia: Lord Seliph, I…
Seliph: It’s fine, Julia. I know. Lewyn told me everything. I’m sorry… I failed to protect you.
Julia: No… it’s fine. Don’t worry, Seliph. I finally know why I’ve survived for all these years. I know my fate… I’m fated to fight. I’ll never run away again!
Seliph: You’re right… This is the will of fate, tragic as it is. None can afford to cower or flee now. Until the bitter end, we must march on.
And with that, Julia rejoins the team. She’s just as strong as ever, barring one fact; she’s picked up Deirdre’s circlet, adding Renewal and Miracle to her list of abilities, which is a heck of an upgrade.
But not as good as the one she gets from reaching Velthomer.
Lewyn: It worked… it really worked! And there it is, the Book of Naga! It’s yours for the taking, Julia!
Julia: … Oh! How strange… it feels so warm. It’s almost as if I’ve known this book all my life…
And now, the game is over. See, here’s the thing… Julius is just as dangerous as before, if not slightly moreso. His stats are slightly lower than his first appearance where you are very clearly not meant to fight him, but he still has Loptyr’s game-breaking effect, and his ability list is now Wrath, Pursuit, Nihil, and Accost. So he can double most of our army, null critical hits and combat abilities, and gets a huge critical boost when his health drops below half. And of course, he’s on a castle and gets the defense bonus and health regeneration that gives. Basically, he’s borderline invincible. The only real option if you lose Julia is to have Seliph fight him, and poor Seliph can only do about 15 damage per turn (if he hits) some of which will then be healed. While getting blasted in the face repeatedly, so you’ll need to get someone in to heal him between rounds, and they’ll very probably die to having Meteors dropped on their head unless you’re very lucky. And then there’s the Deadlords, who are just a pain.
But if you do have Julia…
Yeah.
YEEEEEEEEEAH.
Naga is the best weapon in the game. +20 each to Skill, Speed, Defense, and Resistance, instantly turns Julia into a hyper-fast, hyper-accurate, hyper-durable killing machine. And as a light magic tome, it has no disadvantage to any kind of weapon. And, of course, it negates Loptyr’s half-damage effect. Your reward for the most annoying recruitment in the game is the weapon that ends the game. Big time.
So.
It’s time to lay back and let Big J play us out, I think. I have her do the Arena, just for old times sake. Nothing even touches her.
Julia: Seven wins, gained two levels. +2 HP, +1 Speed.
About as good as can be expected at this point, honestly. And it…. Doesn’t really matter, you know? She heads to Belhalla, and Julius has no chance to hit her with Meteor, so he doesn’t even try. The Twelve Deadlords rush up to meet her, of course…
They’re going to regret this. The Deadlords are named for the animals of the Chinese Zodiac, and each one has a different class and some very good weapons and abilities. They’re a dangerous group! Usually.
One down, eleven to go. End turn.
And then there were nine.
Sorry, seven.
Six of one, half-dozen of the other.
Fun fact, ‘Lepus’ means ‘Rabbit’. And ‘Dead’.
Well I’ll be! Someone landed a hit! Too bad Julia did too. Four to go.
I’m so bad at counting! It’s actually three. Congrats to Equus the Bishop on surviving a round with The Julinator. But with that, none of the remaining Deadlords will actually take a shot at Julia anymore, so I’m just going to ignore them. It’s time for a family reunion.
(He isn’t wrong.)
Yes, that was a single round of combat. Julius procced his Accost skill and made the fight last an extra round. This… was not helpful to him.
Julius vanishes, the spirit of the dragon arising from the castle as the entire map shakes…
But it’s just bluster. Naga’s power has destroyed Loptyr’s vessel, and with its bloodline finally ended the dragon’s grip on this world is gone. Loptyr returns to whatever void it came from, and with the power that animated them gone, the few surviving Deadlords vanish.
I’m going to cut out here, but no sense waiting a week, huh? So see you tomorrow for the epilogue, kids. I think we earned it.
Final Reset Total: 30. Y... yay.
Epilogue
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