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#i'm just gonna repeat myself if i continue rambling in the tags
hugispuso-archive · 2 years
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happy one year anniversary to the sweetest demon i've ever met. 💕
[ reblogs appreciated but not required! s/i (dark haired) uses she/they pronouns. ]
↳ tag list: @lovinggreeniehours, @permafrown, @jils-things, @sweetpop, @hyperfixation-of-the-fictional, @wisp-herr, @lovinglin [ if you want to be added to/removed from the tag list, let me know via asks or dm. ]
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oh god. okay. the day is finally here!! today (or rather, yesterday for me) marks the day when i first made it official with beel; and it's the best decision i've ever made. beel has been there for me through my ups and downs, cheering me up with little to no effort. he makes me feel safe. he makes me feel comfortable. he makes me feel confident. so much things that i thought someone would never do for me. he's always the first thing i run to when things are going wrong. his presence alone is comforting enough and i love him so much for it. 💕
i never thought a demon, a being that is usually seen as scary and frightening, would make such an impact on my life. i never thought i would make it this far with him either. i'd usually lose my attention on an f/o after a few months or so- but beel is different. sure, i've gained some new f/o's throughout the way, but my love for beel has never dissipated. he has done so much for me, i just- qjwgwhdbfjfkka. i'm genuinely so in love with him. even though words are my love language, and no matter how much i say, it wouldn't be enough to express the amount of love i have for him.
i love you so much, beelzy. i'm looking forward to spend more years with you. 💜🧡
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lee-hakhyun · 10 months
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do you think that the side story is trying to tell us: we, fragments of kdj, are also ourselves like despite being a small percentage of kim dokja, we also have our own identity and thats okay, that doesnt make us less important to the story? like we are still part of them and we are also important and we, too, should dream about ourselves too...... like it's trying to tell us eventho you are not special, you are still important idk
ok, i was going to answer this expanding on my thoughts i put in tags on one of your posts, but i overestimated my energy for longer posts. i will (probably) make a clearer post rewording this to not be.. all this, but here's a whole rant i went on in discord relating to your ask
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text: i mentioned this before but i'm like pretty sure the the side story is meant to reach out to us (not for the sake of saving another, but to save you, personally) i'm planning on cleaning this up in a tumblr post but here's just a VERY disorganized early ramble
everything kinda clicked for me yesterday. the ask ru sent me about the open-endedness of orv got me thinking about the purpose of the side story because yeah, orv has the perfect ending. so why would there still be more? from what i'm seeing. orv will get a clear 'good' end. no more open-ends. and for a good reason. 'omnisicent reader's viewpoint' is over, this is reiterated so many times throughout the side story. but it goes on, which means the story still has a reason to continue. as singshong said, this isn't a story for just that one kim dokja anymore, but it's still a story about kim dokja. and the 'kim dokja' in the side story, it's the orv readers. the kim dokja fragments. as in,, us. if orv had to continue, THIS would be the perfect way to truly complete the story. as much as orv is a story about tragedy it's also about love. orv has saved people even, with an uncertain ending, because the story is about surviving, to have someone live on. and it's supposed to be meant for YOU, you are supposed to dream of a happy ending because you deserve a happy end. but that's not enough for some people, even when everything pointed to kdj waking up, there were still two portals in the end. there were still some people who thought kim dokja, and subsequently themselves, couldn't be saved. so the story continues on, because it hasn't truly reached everyone yet. (1/2 i hope you see where i'm going with this)
so what i think is going to happen, the side story is going to absolutely burn in the message that YOU deserve to live, and leave on an ending that cannot be misconstrued for anything else. because if kim dokja lives on, then so will we. because we are kim dokja. so he NEEDS to live in the end. we're not even close to the end of the side story and this message is already being pushed so much through lhh. he refuses to ignore anyone, 'extra' or otherwise. he wants everyone to survive. just. see his talk with ye hyunwoo. telling him to survive no matter what, that this was his response as an author to his readers, that if he needs to use 'i am kim dokja' then do so
(there's so much about lhh i could theorize on but i can't word it right now)
i'm gonna cut this off here because i will start repeating myself but if an open end was enough to change some. it wouldn't be for others. orv needs a clear happy end to reach anyone that didn't get it the first time around.
it's this ask that changed everything for me. orv's end may have been clear to me, but not everyone thinks the same way
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just. urgh. something about this story going so far to reach out and say you deserve to live
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retphienix · 3 years
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It's been 6 years :)
On March 30th, 2015 I decided I wanted a gaming side blog. (so we're early, but shush, it's the month for me)
I didn't know what I'd use it for exactly, but I had ideas- something I always have even if most of them only get as far as daydreamin' or writing out before closing them :P
For proof on the lack of direction the blog initially had- the March 30th date is the anniversary of my first post, an in-depth and lengthy review of Dragon Warrior Monsters for the GBC.
If you know the blog then you know "Extremely long and in-depth reviews" aren't the norm around here. As a matter of fact, that first post is the ONLY one I've done!
The closest I've come to ever repeating that would be the (word of the day) Directionless video I put out on Hades to get a grip on the concept of making videos, but that wasn't nearly as much of a 'review' as that first post is.
Tangent, definitely planning on trying my hand at videos some more for the foreseeable future. Probably not gonna use the tagline Full Impressions that I tossed as a whim for the Hades video but yeah- I'm excited to try my hand at a few videos :) tangent over.
It didn't take me long to come up with what I'd like to do for the blog though :)
A few months later I liveblogged a challenge run of FFT where I used only Ramza- a solo run. - Which maybe only happened because I tried a nuzlocke run a year prior on my main account-
(Nuzlocke | FFT challenge run)
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Thanks to that haphazard liveblog experiment I started to realize a couple things which became the primary motivators behind this blog.
1) I LOVE sharing experiences. No brainer, I'm sure, but being able to share my experiences, and compare them with others' experiences, and just that mutual sharing is uplifting and feels good to do.
2) Liveblogging is an EXCEPTIONAL motivator to buckle down and play all those games I said I'd play (cue everyone laughing because I'm still way behind and have an immeasurable backlog).
But I mean that, on both respects. I have plenty of motivators toward the blog today, but if I were to be concise it's pretty much "It's easier to beat games if I liveblog them- otherwise I get distracted and play other games" and "I love sharing experiences and thoughts with people about my favorite thing- games."
Since 2015 I've tackled around 70 games as full playthroughs, and an untold ton as one offs or just to ramble about for a bit.
I've had a lot of highlights over the years, and I don't talk much about it as an overall experience so I thought for the anniversary I'd try to do just that. Not everything- I can't say I have photographic memory that would bring all of it up without prompting after all :P But whatever comes to mind as I browse some of my old stuff- as well as some thoughts on what I'd like to see in the future.
It's gonna be a bit self-centric I assume as I type this preamble to it, so let me say outright that this blog wouldn't be half of what it is without all the people who've given it the time of day over the years.
From recommending games they love or appreciate, to comparing thoughts, to offering kind words for analysis I've done over the years, to pointing out when I'm dumb and misread a situation :P- to, yes, even the people who decided "Fuck this guy's ramble" and deleted my captions before reblogging my gifs way back during Hamtaro (Of COURSE I remember that! It's amusing lol).
This is better because of others, because of the interactions and the people I've gotten the chance to chat with or befriend. It's just a liveblog more or less, my own little bit of fun I toss out for myself if for anyone- so seeing others enjoy this or that from the work I put into sharing my experiences or thoughts is always a joy in itself :)
Anyway, onto selfishly rambling about some tidbits of the past :)
Also sorry but no, opted to not shove a ton of photos in, it does have a handful of links to old posts though :P
This'll be disorganized as heck as I'll add to it over time before I feel it's worth posting (or the tumblr post editor becomes a hassle and more or less forces me to).
First~
FFT Solo Ramza Challenge: Considering it was roughly the first thing this blog has done, it's also something that's stuck in my head a lot more clearly than most of the other stuff I've done to be honest lol.
In truth, this is partially because FFT is my favorite game, bar none. But it's also because the whole experience was pretty new to me. Prior to it I had really only done one self-imposed-challenge that wasn't requested by the game in some manner and that was a nuzlocke run of Blue version.
So adding a challenge to my favorite game was a fantastic experience!
Notes I just wanted to say today about that run: If anyone enjoys FFT I honestly recommend giving it a shot for the unique story it lends itself to. I do recommend skipping the rules until after the second battle but that's up to YOU to decide.
My first post on the subject is me complaining about spending 4 hours grinding out the second fight and, despite hyperbole being my natural state, that was NOT hyperbole.
It DID take 60~ restarts to beat. It DID take 4 hours. The reason is that that 2nd battle is RNG as HECK, you HAVE to have Delita do some meaningful actions, you HAVE to have the enemies miss and make poor plays, you damn near HAVE to crit a few instances to save yourself from taking too much damage.
It's a numbers game to the extreme, so I wouldn't fault anyone for 'cheating' and skipping the 2nd fight for the ruleset lol.
The memory that stands out the most for that run is actually isolated in a post in which Ramza (Purrick in this run) talks like a total badass as just ONE DUDE running into a room full of enemies. I just think on that as a great encapsulated view of what it was like. The run started off face grindingly difficult, but because FFT is a game that offers so much freedom to the player it was extremely easy to 'break' the game into making Purrick overpowered as hell.
That's something I love about some tactical RPGs, I love having the ability to play smart so that I can play stupid later on, and breaking the game into making him one shot god is certainly a good payoff for playing smart early on :P
RetQuick: I miss RetQuick, it was primarily a short experiment I did in 2015 where I'd play a game for a short span of time (REALLY short, like 10-20 minutes) and record that for the purpose of making gifs and saying a short piece on what I thought.
It's one of those formats where the purpose was pretty shallow- but had a reason. I wanted to try making some gifs with some tools that existed online, so I made an excuse to do just that.
I also wanted to play a TON of games, usually through emulation on my sister's PSP, and this let me do that.
These two minor goals came together and so I spent a while making RetQuicks which were honestly more fun to make than they had any right to be. I mean the gifs were tedious but the playing? The thought sharing? The end product ocassionally having more appeal than just a photoset? It was fun.
I'm thinking whenever I have trouble picking a game for the blog I'll revisit the format... sorta.
I already reused it for a short stint to show clips I had no plan on expanding into a playthrough, but that died as well as it was too similar to Tidbits posts (another tag I no longer really use).
My thought is to rebrand retquick as something of a tryout for what game comes next. Play a handful of my backlog games for an hour or so each and say some thoughts before saying which one I'll continue as the main game for that period of time.
Old Tag Stuff: One of those things that only sticks to me since I made the decisions but it's always funny for me to look back on my old posts because I was apprehensive as hell toward making my posts visible. The reason my early playthroughs on the My-Tags page are variants of Ret instead of just "The name of the game so people can find this post" is because I felt like a liveblog would just spam the tag to hell-
Something I don't remotely feel bad for doing anymore.
So I avoided getting any sort of spotlight for quite a while on the blog for little reason.
Why Retphienix?: This is just a dumb thought I wanted to share and I'm sure I've said before.
It stands for retro!
Yeah!
Ain't that dumb and also not a real shorthand? lol
I think I have some sort of deer in headlights anxiety towards naming things, I mean do you think I think Full Impressions is a good summation for a video? I don't. But perhaps that's overshadowed by the other inexperiences and anxiety driven decisions that had- doesn't matter.
Retphienix is Retphienix because I sat there in 2015 and thought "Well... what do I name an alt account?"
My main is Redphienix, which yes, is ALSO a terrible name AND is misspelled. But it's that because of sentimental reasons. As a kid I misspelled Redphoenix when making my gamertag (I knew how to spell Phoenix back then as well, I was too excited about xbox live and misspelled it) and it's become something of a sentimental misspelling.
So I wanted to make a mix on that for my game blog, but I had no idea what. In the end I thought "RetroPhienix? I don't know. Retphienix is closer to Redphienix. I'll do that" and so it was done.
And just like how Redphienix is both bad and misspelled but exists because of sentimental reasons- Retphienix has acquired the same 'flavor' in my eye lol.
Aspirations for the blog: I have no immediate ramp up plans or road map or whatever, and in truth I'll be happy if the blog stays just as it is forever- up until tumblr ends- I cry over lost posts- and I reopen it on another platform.
But I do have blurry half-considered daydreams that I'd like to see happen for the blog through some hard work or shifts on my part.
One is something I'm already doing kinda, hence my embarrassing means of bringing it up a lot lately. Videos- I want those. I wanna make some looks back on series people don't talk about that I enjoy, I want to make videos sharing my thoughts on games I beat for the blog (like what full impressions kinda was, but I don't think they'll have a unified name from here on out). Maybe retrospectives, but mostly when I think of making a video tied to retphienix or me in general it's me looking at a game that said something to me, and saying it louder with my own interpretations on it.
You know the kind, videos where they talk about a video game but not the whole thing- just a singular message they really heard loud and clear from it intentionally or not. I dig those and I know I end a lot of games having plenty to say that could be directed into such a format.
We'll see.
And I'm along for the ride on that one as well- currently I'm keeping my eyes on whatever is directly next, which happens to be "I plan on playing Omori, if it clicks as something to talk about I would like to take a shot at that in a video too!"
The other is that I'd like to build a small community. Wouldn't know the first thing on doing that in a modern sense, but just a little online friend group to chat with and play games together. Something that could open up multiplayer and coop experiences being better shared on the blog and would just in general expand my gaming to what it used to be back on the 360 when I had a large group to play with.
Since the 360 era ended I've pretty much closed off- stopped playing competitive games due to lack of interest- and slowed down to playing all games either solo, with randoms (and no mic usually), or with my cousin. It's a rare instance when I play with some good people like @gamesception or another friend of mine, John.
When I diverted from playing competitive games nonstop toward other genres I didn't intend to also cut out all my online gaming buds, it just kinda happened, and I never really put any effort into rectifying that.
So more or less I'd like to one day sit down and work on a discord server, and then buck up and put the leg work in to make some gamin' buds again, but that's such a vague concept anymore.
Sounds all sad and what not but it's more ambivalent, I made decisions that
changed how gaming worked for me after the 360 and this is just where it landed for better and worse- I'd just like to see if I can make it a little better :P
General things I think when I think retphienix: Honestly? I think of how much fun I've had over the years and how thankful I am to have had an outlet that encouraged me to explore more of the medium.
I REALLY love games. I went to college for games, I've written LEAGUES about games, I've played countless games, my childhood was games, my adult life is games- games games games yada yada yada.
So when I think of retphienix I think of how without it I probably wouldn't have explored a lot of the corners of gaming that I have.
I genuinely, and I mean this, might not have sat down and beaten FF7 for myself and would have considered the amount I played as a kid to be enough.
I might not have played Chrono Trigger yet, and I KNOW I wouldn't have played Chrono Cross, and I'm happy as hell to have played both of those. CT was a mind blowing moment for me that showed me just how good an RPG can be, and CC gave me miles to think of in terms of innovating an RPG and how beholden to the narrative a sequel should be (I don't feel CC should have been chrono at all lol).
I DEFINITELY wouldn't have given New Vegas another chance. And I know I'm a sourpuss on NV, I've been that way since I maxed my achievements on the 360 for it, but replaying it really did reveal to me how exceedingly negative I was being.
My memories had become "It's brown and a boring location >:(" and "The factions all suck and it doesn't do anything with the idea of bad factions >:(" and became "It's... a little brown guys, not a big fan of the area" and "They didn't do enough with exploring the gray factions" while adding "Wait. This is pretty damn fun. And 90% of the additions are stellar. And I forgot about Dead Money, my favorite dlc in any game ever with a story that tears at my heart every time I think of it, NV good actually?"
Faxanadu would have remained a cool game I saw on SSFF and not a game I played to the end and fell in love with the aesthetic feel it has!
Also that's a game I cheated like crazy on lol, I would do it again! Save state scumming games meant to be rudely difficult is only fair :P
I probably would have never sat down to play through Windwaker which was such a positive and uplifting experience that I now get the most relaxed and warm feeling in my heart when I see those blue waves.
There's so many experiences I would have left on the table in favor of like... putting more hours into a live service title or something.
Maybe, and no offense to my cousin or anyone else playing it, but maybe I'd be no-lifing World of Warcraft nonstop just stagnating my interest toward the skinner box mechanics of an MMO?
Some offense, actually but lightheartedly lol.
But beyond the entire games I've played for the blog, when I think retphienix I picture all the time making gifs, all those games I played on the PSP for short stints, buying a retron 5 to add to what I could explore and being stoked when they shipped a freebie box of old controllers to go with it, getting angry at the retron for being a Piece Of Shit lol, crying at the end of damn near every game with an emotional story because I'm a big emotional mess of a person who finds investing and crying at a story way too easy thanks to empathy pulls, oh!-
Getting excited whenever I found that I had a "*controversial*" opinion that no one would care about lol. Like the one that comes to mind is that I thoroughly believe that Dragon Ball Z II: Gekishin Freeza!! for the NES is WAY better than the fandom recognized and appreciated sequel/remake Dragon Ball Z: Legend of the Super Saiyan!
How many people do you hear talking about either game, let alone saying the NES game that is roughly half of the SNES remake is the better one :P But I stand by that! The SNES one is a remake of DBZ1 and 2 for the NES but it loses all the charm and some of the fun of the NES ones by being a lackluster SNES game!
lol
I admitted wholeheartedly that this post would be a lit-
little directionless (gotta love the new tumblr poster making me break sentences like that), but to sum things up.
It's been 6 years. It's been an untold amount of work to be honest- liveblogging a game, at least for me, hasn't been the easiest thing. It's a lot of thinking out my thoughts (heh), it's a lot of learning tools to make the capturing process possible, it's a lot of experimenting, it's a lot of writing and editing, and, well, sometimes it's just tough.
I mean I went to school for coding, not video editing, not writing, not image processing, not this or that- but this hobby has introduced a lot of things even if only at a VERY base level (I admit fully to using online alternatives to make gifs for instance).
I learned a lot about, well, a lot of things in order to use this blog to learn more about games- and all that work has become part of why I've loved all 6 years of this blog.
6 years of gaming, work, and you all- and it's been worth the investment :) Here's to many more and all of you whether you stumble upon this post or not- literally anyone who's interacted in these 6 years, thank you, and anyone who hasn't I offer you well wishes as well.
<3
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theshinsun · 4 years
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brace urself, this is for the writing meta ask: 2, 6, 7, 14, 17, 19, 20 (if you need a direction for this... I always wanted to hear more about Bring Me Roses), 21, 22, and 24 bc i'm nosy and still very into your craft. thank you buddy!!
2. Tell us about what you’re most looking forward to writing – in your current project, or a future project
I'm so excited/terrified to finally start my knb college AU. I've been sitting on this idea for almost two years I'm so ready but at the same time I'm so not ready.
The gist is it's every single self-indulgent, chaotic, projection-ridden idea I've ever wanted for these boys all rolled in a big ball of shenanigans and character growth. It's a beautiful mess and I can't wait to make it happen as soon as ANR is done.
6. What character do you have the most fun writing?
This is gonna come right the fuck out of left field, but I love writing Himuro. I have so much fun writing just... snark, and that boy is the perfect outlet, there's no bottom to that salt mine. I remember getting a similar kick out of writing Tsukishima in the past, I just live for sassy dialogue. It ain't much but it's honest work.
7. What do you think are the characteristics of your personal writing style? Would others agree?
My style is very present, I think (which is funny bc there was a time I never would have considered writing present tense) focusing on what's happening and how it makes the character feel in the moment. I like to write specific, detailed imagery, but I try to keep it short and relevant to the scene, so I can move along and focus on what's important. I wouldn't call it fast-paced, exactly, but it is pretty to-the-point. And I think, based on the feedback I've received, that people who read my fics might agree with that. I've heard that my writing is very personal and character-driven, and I think that might be a byproduct of the time I spent writing in first person. Now I write almost exclusively third person limited, but I still like to get in the character's head and tell the story from their "point of view", I guess. 
14. At what point in writing do you come up with a title?
It depends almost entirely on how quick I'm able to come up with a pun lol. Sometimes a fic has a title before I've even written the first sentence, sometimes I have to scramble for something, anything in the last few seconds before I publish it. A lot of the time I'll have a working title like "that one really fucked up aokaga oneshot" for pretty much the duration of writing a new fic… and a lot of the time I'll end up using song titles, even though we're past the days of writing songfics. 
17. Do you think readers perceive your work - or you - differently to you? What do you think would surprise your readers about your writing or your motivations?
I think, to a degree, people get different things from my writing than I intended -- which is good! The way a piece of writing can be interpreted completely differently depending on who's reading it is one of the best things about being a writer tbh. I think people might be surprised, though, how different my fics often turn out from how I set out to make them. These days I've usually got a pretty detailed outline for what's going to happen, but even with all the preparation in the world, sometimes a fic will take a sudden detour I didn't expect, or something I wrote before will take on new meaning and change the direction I meant to go in. This definitely happens more with my longer fics, but there are times even with oneshots where I look back at what I set out to write, and what I ended up writing, and they're completely different.
19. Is there something you always find yourself repeating in your writing? (favourite verb, something you describe ‘too often’, trope you can’t get enough of?)
I tend to write a lot of scenes with characters talking while in the car (cars are an intentional motif in ANR, but in something like GWGE there's not actually a lot of narrative purpose to this) I don't know why, maybe because it's a convenient way to have characters talk one-on-one, or maybe it's because I've had a lot of meaningful conversations while riding passenger, couldn't tell you, but it's cropped up more than once in my current fics and will probably feature in some of my upcoming ones (the college AU strikes me as a likely candidate), and I think it's worth taking note of.
20. Tell us the meta about your writing that you really want to ramble to people about (symbolism you’ve included, character or relationship development that you love, hidden references, callbacks or clues for future scenes?)
SINCE you mentioned Bring Me Roses, and I never really get to talk about it, pls allow me to go on a lengthy tangent about my most underrated fic of all time. (Like 90% of the reason it's still incomplete almost two years later is because the response when I posted it was so underwhelming, but I still stand by it. Someday I'll finish it, hopefully, if just for myself.) 
I'm so fucking proud of the language in this one. It's not perfect, by any means, but the imagery in my opinion is very strong, and almost every line of dialogue is saying something without really saying it. There are frequent allusions that something happened to Aomine's mother, relatively recently, and that Momoi is worried about him overworking out of grief or guilt, but none of those things are ever actually stated. There's also some pretty heavy implicit flirting between Aomine and Kuroko, even if it's a bit unusual and they're both playing it coy at this stage, the chemistry is there and the interest is mutual. And of course, because it's a florist AU, the flower symbolism… I spent so long researching bouquets, plant husbandry, how to prep and preserve cut flowers, and of course… flower meanings. The main ones that keep getting brought up are dahlias, which have just as many negative connotations as positive ones, including betrayal and instability, but also dignity, creativity and change, and come in a variety of colors shapes and even sizes (Islander or "dinnerplate" dahlias were definitely going to feature in part 2… as well as the connection between them and Aomine's mother). I know a lot of these things might not hit as hard because there's no actual payoff (yet), but still, in terms of "show don't tell" and setting up things to come, I don't think I have a single better example in my fic repertoire, I really went all out with this.
It's a shame I never got to follow through, but I got the impression that there just wasn't a lot of interest, and even if that alone is kind of a dumb reason not to continue, after I worked so hard to pull off what I did, the lack of response really killed my motivation. (I wonder sometimes if it would've been better received if it was an AoKaga fic… actually, I don't need to wonder, I'm sure it would have been, but that's not the story I set out to tell and I'm not going to change it.)
21. What other medium do you think your story would work well as? (film, webcomic, animated series?)
Oh, I'd love to do some of my fics as comics. I even tried it at one point; GWGE was going to be a comic originally, before I decided a multichapter fic would probably be less exhausting (the first couple pages are still floating around in my art tag somewhere, though this was back in high school so the quality is… heh).
22. Do you reread your old works? How do you feel about them?
Yeah… I reread a lot. Usually while I'm working on a new chapter, I'll go over the ones that lead up to it to make sure I don't repeat the same phrases too much and that the continuity lines up, and I'll also admit to going back and just reading my own fics for fun. Sometimes the only one who's written exactly what I want to see is me. 
How I feel about them depends on the fic… some of my older ones are a mix of nostalgia and cringe tbh, but there are some I still genuinely enjoy revisiting from time to time. 
24. Would you say your writing has changed over time?
Oh hell yeah. For… better and worse, honestly. I feel like I've lost some fluidity and confidence in my writing, and it sometimes turns kind of stilted, so I try to overcompensate which results in pretty jarring changes of tone, but at the same time, I've gotten much better with rhythm and syntax, my grammar skills are always improving, and I'm able to incorporate a lot more intentional meaning and subtext without always stating things outright.
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