how do you animate? ive always wanted to but idk where to start, any advice? love your art btw
thank you!! i Love encouraging people to learn to animate it seems daunting at first but once you get the hang of the basics you can basically do anything
i Started learning animation by not even animating, i just would rewatch all the original animaniacs skits animated by tokyo movie shinsha over and over again and go through them frame by frame to study the timing and movement on any shots i liked, timing is probably the Most important part of animation and a lot of it genuinely just comes down to intuition, so it's good to get into the habit of studying any animation you like frame by frame, i Still do this all the time [usually just for fun but also to use as actual tangible motion reference in whatever i'm working on, for example i learned to animate lightning effects from hunter X hunter and i learned to animate floaty bouncy movements from perfect blue]
BUT i'm getting ahead of myself, basically it's good to study animation you like before jumping right into actually animating, but that won't do you any good if you don't understand the fundamentals!! this also gives me an excuse to do a warmup for once which i usually skimp out on [<-hack fraud]
the first thing ANY animation class will teach you is The Dreaded Bouncing Ball [<-i actually like animating balls][<-intentional euphemism], because it's both simple And teaches you really essential basic animation skills such as A) motion, in general B) timing C) how timing sheets basically work, and occasionally D) squash&stretch!
you'll sometimes see animators draw charts with a bunch of lines off in the corner of a page, that's basically an old-timey timing sheet! each dash on the line indicates how many frames for a particular movement; for example, the top ball bounce has more frames bunched up at the top where it moves slowly, less frames when it's moving fast
if every motion you animate uses the same number of frames to do any movement, it'll look weird, because nothing in real life typically moves like that. you can demonstrate this in real life by just moving your hand in front of your face from one side to the other really fast; you won't see it in the middle, because that's where it's moving the fastest. this is basically where the principles for smear frames comes from!
the second thing they teach you in animation school is flour sacks so really animation is just all about nothin but balls and sacks
but the flour sack exercise is slightly more complicated so my advice for Getting STarted really ends here. once you have the hang of bouncing balls, you can apply those principles to things like character animation; some of the first "character animation" type things i ever animated when i was first learning were just really quick expression changes and flinching. this also teaches you about anticipation and what richard williams [author of the animator's survival kit highly recommend seeking out a PDF of that, he also was animation director on who framed roger rabbit and he made thief&the cobbler, he also animated some sequences on the raggedy ann&andy movie] calls Takes&Accents
this is a Really Really simple way to get started on character animation, this is only four frames! a lot of really bouncy-looking anime tend to animate their expressions pretty much exactly like this. you can always add more frames to make it smoother or more expressive, sometimes you'll also see an "anticipate up" frame before the "anticipate down", but remember the Timing is key so if you're adding more frames, try not to shift the timing too much or it might look awkward
OK i have spend like two hours typing this up instead of actually working on what i was supposed to today LOL i hope this helped at all if you have any more questions ever feel free to ask i Love talking about animation
OH ONE MORE THING!!!! i started learning animation in adobe animate [the software that was formerly Flash] but it SUCKS!!!! DON'T USE ADOBE ANIMATE!!!! i currently use a pirated copy of toonboom harmony which is THE industry standard 2D animation software and also just the best art program i have ever used in general, but it is CRAZY expensive that's why i pirated you can also invest in a perpetual license for clip studio paint pro or EX, but pro only lets you use 24 frames Total on a timeline and EX is like two hundred somethin dollars, OR i've heard decent things about procreate dreams? which is a mobile app IDK if it has a desktop version but i think it's only like twenty bucks
OK good luck have fun everyone please enjoy animating
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why cant i ever get shit out on time rahhh‼️‼️‼️ very late shugabush birthday drawing. I firgot it was a few days ago so i just shat this out in like an hour 30 minutes. i kinda like it
viveines there bc they are so besties fr....
also a smelly little doodle. sorry for not posting ive been kinda losing interest in msm as of late but IM REGAINING IT SORTA I SWEAR...
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I love idia/cater theyre so fun.,.... i remebmer when they were a rarepair where did all the shppers come from what ground were u grown from.. lilke little flowers...................
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just calculated and I've written 31 essays so far but till the end of this term, I'll have 47 more to write (I write 2 essays per week) which means that in the last week of June, before the beginning of national exams, I'll have 78 essays written, all for georgian class.
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