Tumgik
#primal aspid boss
peachdoxie · 7 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
tfw no silksong
(links below the read more)
I Beat Path of Pain with a Guitar Hero Guitar by Mathulu
The Greatest Meme Speedrun by Skurry
Path of Pain but with 50 unkillable Primal Aspids chasing behind by fireb0rn
Hollow Knight - Kronk% (All Levers) in 1:15:18 by Quatopine
Path of Pain Blindfolded & Hitless [Day 211] by Connie Sparks
Hollow Knight, but I get teleported every 3 minutes by BlueSR
The Pacifist Challenge - Beating Hollow Knight Without Collecting Soul by Sample
Hollow Knight All Achievements NMG speedrun in 6:18:40 by Gusten
How I Beat Phase 1 of Hollow Knights Stupidest Boss (Orbsolute Radiance) by The 33rd Guy
Radiant Oblobbles - The Floor is Lava! Part 27 (Spelling the End for these Lovers) by CrankyTemplar
2K notes · View notes
toranstarfall · 1 month
Text
Looking through Hollow Knight's negative reviews is interesting because there are three main types:
1. The ones that just say that it's a good game, put into negative as a troll. Don't do this. This hurts the rating of the game.
2. The ones complaining entirely about either primal aspids or Markoth. Primal aspids are an annoying flying enemy that shoots a spread of three projectiles. They are primarily found in one late-game area and aren't too much of an issue except in the Colosseum, and you can still one-shot them with great slash with strength. Markoth is boss in the same late-game area, is entirely optional unless you are going for the difficult Pantheon endings, and even then, is only an issue within the Pantheon boss rushes, and not when you fight him the first time.
3. The ones who have a problem with the game's genre. You can see that this is a metroidvania. You could understand that you just aren't a fan of the genre. But no, you complain about having to backtrack. Also in this vein are people complaining that it isn't like Dark Souls. Just because it's called the Dark Souls of metroidvanias doesn't mean it's a soulslike. It means it is tough, and has a somewhat similar money recovery mechanic.
You also get people who complain about weird stuff. 'Bosses are far away from checkpoints' most of them aren't. Soul Master is annoying to get back to, but most major bosses have benches near them. 'The combat is too simple' the basics are simple, but it is incredibly dynamic and has an enormously high skill ceiling, and great boss design keeps things interesting. 'There isn't any fast-travel' ‽‽ There literally is, the stag system and the tramways.
9 notes · View notes
sidras-tak · 7 months
Text
25 notes · View notes
singularscissor · 9 months
Text
i've been playing the pale court mod for hollow knight. its EXTREMELY impressive but also very hard. it feels almost exactly like a full real dlc.
so far i've defeated dryya, isma, and ze'mer. i think my favorite was dryya, probably because many of the attacks are familiar.
isma would be my favorite if it weren't for two things:
the invincible ceiling gulkas in part two of the fight. screw them. they are annoying and i think i should be able to kill them if i want
that one attack where she throws acid. she doesn't use it often enough to allow practice dodging it, and the tell looks SO MUCH like the other attack where she shoots vines at you i almost always got hit. also, it is extremely primal aspid-like behavior and nobody needs more of that in their life
with ze'mer, i don't feel like i actually got good at it. it feels more like i only got lucky :/ (skill issue, not design issue)
for all three i used something along the lines of weaversong + grubsong + sprintmaster + shaman stone
i tried hegemol and the abyss parkour but i am having a lot of trouble with them (i don't really like parkour in this game much anyway)
the creators really went above and beyond with the music! lots of appropriate thematic callbacks. each arena also has an entire separate full track that only plays during the ~10 secs it takes to walk up to the boss before you fight them.
the art also matches base game really well. i particularly appreciated ze'mer's sprites, what with all the fully animated flips and jumps she does
TLDR: go download pale court if you like hollow knight and want a challenge
16 notes · View notes
thegreatgeodo · 24 days
Note
Tier list for which character is better at a certain role in among us, one for each role
Or
Tier list for every boss but as which class they would fit, and how good they would fit in that role
Impostor: Radiance, is a very very good liar and good convincer
Shapeshifter: Nosk, obviously. They're not all that Smart but i reckon they know a few stuffs
Angel: Ogrim/Dung Defender
Engineer: Quirrel, Hornet or Perogi (Primal Aspid room grub). They're all very agile and could reasonably fit in a vent.
Medic: i genuinely have no idea here
And those are all the among us roles i could remember
2 notes · View notes
apotelesmaa · 9 months
Text
Ppl are like “hollow knight players are going insane” and it’s always followed by the cutting all the grass video or path of pain with 50 unkillable primal aspids but I think any radiance is a much funnier example. Someone makes a boss meant to be impossible to beat and hk players took it as a challenge and actually beat it. Any radiance 2.0 is released and the same thing happens. They’re on any radiance 3.0 now.
1 note · View note
nyctophobia-au · 2 years
Note
How about 2,6,9,19?
For 2, my least favourite character is Zote, enough said. <3
My favourite boss battle,,, is a hard one because I love several. Uhm, I adore NKG (I have played his fight so much, I can brag about doing it hitless), I also get great enjoyment out of Pure Vessel. Those two are probably my favourites, but I also really like Watcher Knights and Sisters of Battle.
My favourite regular enemy,,, I'm going to go with everything but Primal Aspids. Jokes aside, I really like the Stalking Devouts. They're just cool and I like them. :]
Oof, my favourite part of the game... Well, the parts I get most enjoyment out of are probably the White Palace (again, love that place) and also the Hall of Gods/Pantheons. As for favourite moments, the Birthplace cutscene made me cry the first time I saw it and it still sticks out as one of my favourite moments in the game.
4 notes · View notes
infiniteoreos · 2 years
Text
new hollow knight modded boss (a single primal aspid) (it doesn't even change its attack pattern at all) like at the end of p5 you kill absrad and then it takes you to a really big dramatic boss room w like obstacles everywhere nd the boss that spawns is One Aspid
2 notes · View notes
passer-ine · 2 years
Text
LOZ HK CROSS OVER STUFF
In no particular order, just as I think them:
The Dreamers are all Sages
Monomon is a Zora and that region is basically Zora's Domain (lotsa water there and things that go zappy zap)
The bees = Gorons (big and go bonk)
Spiders = Sheikah (holed up in their own little village and kinda creepy/off putting)
Mantis' = Gerudo (territorial + pride in fighting skills/strength)
Green path = Deku forest (leamf)
Hero's Spirit = Shade (cursed to kill god)
Gonna go ahead and say Radiance = Ganon because final boss and
Infection = Malice
Butterflies = Fairies
Life blood thingies = fairy fountains
The the the uh soul statue thingies? Yeah those = goddess statues
Mothwing cloak = Roc's cape I think it's called, from Minish Cap
Mantis Claw = hookshot
Hot springs = hot springs (lmao)
Hornet is basically Sheik, but part Sheikah still
Some husks will probably just be redeads
Soul master guys (gn) = Wizzrobes
Aspids = keese
Primal aspids = fuckin guays
0 notes
leeffi · 3 years
Photo
Tumblr media Tumblr media
Full body, full-colour illustration commission for sahlor_ (on Twitter) featuring Tiso & God Tamer facing off against a dangerous beast in the Colosseum of Fools!
Worry not, they do manage to defeat the beast, & then take good care of each other! God Tamer does most of the aftercare, though, since Tiso sustained far more injuries than she did lol. I even have a (badly) written thing involving said aftercare, & who knows, maybe I'll draw it sometime~ 😏
Thank you again so much for commissioning me, it was fun and challenging!
Commission info: lrstudio.tumblr.com/post/183548269032 Ko-fi: ko-fi.com/leaphy
I want to talk at length about this commission and what went into finishing it so if you’re curious about that, it’ll be under the cut!
So, this commission was originally going to pretty simple, just Tiso and God Tamer, being pelted by a barrage of infection, against the usual white bg with a circle frame, like so:
Tumblr media
but the more I worked on it, the more I wanted to add to it, and this desire was only fueled by a snippet of context my client provided to me after I showed him the 1st rough draft. I was inspired to take it much further than I planned but I didn’t know if it was something he’d be down for, since it would make the commission that much more expensive and time-consuming
Later, in a tweet, I lamented about wanting to to more with a commission than what I was initially paid to do, and he saw it and somehow caught on and approached me about it. after some discussion, the commission was upgraded to include a background, and audience members. I added the fools later on because the arena looked empty otherwise.
It would have also included the beast but the composition didn’t allow it so it stayed out of frame. and for anyone curious about what looks like, my client wanted it to be this nightmarish hell-beast, also known as
The Primal Aspid Boss
Tumblr media
(Source)
With a background now, a lot of redrawing/redrafting took place. I even ended up redrawing Tiso as well because by the time I had finished with all the inking, my style of drawing him had changed a bit and his outdated look was driving me nuts lol
So, what would have taken me a month to complete, ended up taking me about 7-9 months of work on/off. Mostly due to the p*ndemic making life much more hectic & stressful to really focus on art, plus experiencing frequent burnout, coupled with even more stress. On top of that, the commission involved a very large, very detailed background, with multiple characters, and I wasn’t (and am still not) very confident when it comes to drawing both of those things (much less at the same time) but I wanted to take on the challenge of drawing my two faves in an actual setting, and not just an empty void
But lets be real, it was mostly the p*andemic
That said, I made good progress on it but the burnout got really bad just before I started inking, so in an attempt to fight it off, I decided to start streaming the rest of the commission. Turns out, having an audience to keep me company ended up giving me the much needed push to get through the tedious parts of the inking stage i.e. inking every bit of cobblestone floor and anyone who tuned in to watch my streaming that part can tell you just how tedious it was lol
I managed to get to the point of laying down flats before I took a break from streaming, and ended up finishing the rest of it offline because as helpful as it was to stream my work, it was also very distracting and I really needed to focus on the colouring part.
There was also the added hassle of Paint Tool Sai’s memory limitations making it so that I had to separate the file into 2 (foreground and background) and constantly switch between them.
So yea, that was essentially the process of this commission, on and off, over the course of almost a year!
There was many a time when I felt that I bit off more than I could chew, and even contemplated giving up and refunding my client but I just couldn’t bring myself to do that, I had to keep trying. And despite the many hiccups, delays, and uncertainty I faced, I’m really damn proud of how this commission turned out!
This was one hell of a project to work on, and I honestly can’t thank my client enough for being so patient and so understanding throughout it all, it’s really more than I ever expected him to put up with but he did. The man’s a saint, I tell you, and I’m so glad to have worked with him.
I don’t know that I’ll ever take on such a big commission again in the future, but if I do, I feel a bit more prepared.
602 notes · View notes
inksymerengues · 4 years
Text
Guys primal aspids are not that hard- they are actually pretty easy for me-
@daily-primal-aspid
16 notes · View notes
Conversation
Me: grinds the entire pantheon of hallownest for two weeks straight before beating it
Also me: refuses to do the trial of the fool bc it sounds "inconvenient"
1 note · View note
potassiumcyanides · 4 years
Note
when you love someone, you tell them, and when you hate them, you make them fight greg prince zote, or you make them go through the path of pain, or you make them fight grimm, the list goes on and on there’s so many ways to make a bitch feel hopeless
When you love someone DON'T make a random child bring a flower that gets destroyed easily all the way across the map to their grave.
Just don't.
2 notes · View notes
rotten-legacy · 5 years
Text
Imagine: A Primal Aspid but it shoots five shots instead of three
16 notes · View notes
Photo
Tumblr media
23 - Colosseum of Fools
I know there’s a lot more there - notches, that last pale ore, something something Zote and God Tamer. But I haven’t even seen the end of Trial of the Warrior yet. Thanks to these guys.
27 notes · View notes
claaaaaare · 2 years
Text
Just Began Using Vectornator
Sometimes I need to make my own icons for design project, and I often feel difficult using Adobe Illustrator on computer. But recently I've discovered Vectornator which allows me to do the work on iPad, so much more efficient. I've drawn several items from Hollow Knight to practice using the pen tool, and posted some of my favorite things in the game.
Tumblr media Tumblr media Tumblr media
(from left to right: Gathering Swarm, Steady Body, Mark of Pride)
When I need Geo, Gathering Swarm is usually used with Unbreakable/Fragile Greed (I didn't draw yet cuz it's too complicated). The sound of Geos coming into pocket is always so satisfying.
Steady Body is the charm I want to get ASAP each time I start a new game. Unfortunately, I have to bear the unsteadiness until I defeat Gruz Mother and finally get to Salubra. It's painful for a clumsy gamer such as myself.
Mark of Pride is my favorite charm! It greatly expands the range of attack, and extremely useful when doing nail jumps and fighting with bosses I don't want to get too close, such as Nosk and Mawlurk.
Tumblr media Tumblr media Tumblr media
(from left to right: Unbreakable Strength, Dash Master, Quick Slash)
Unbreakable strength is my second favorite charm, which has helped me completing some time-consuming task such as the Colosseum.
Dash master increases the frequency of dashing, and allows dashing downward. I love it when fighting with Hornet, and I hate it when the game mistakes a regular dash for a downward dash (yep I play with the Switch Lite... Understandable).
Quick Slash would be my favorite if I could get it in the early stage of the game instead of getting it in the Kingdom's Edge, after encountering those nasty bugs such as Primal Aspid and Great Hopper.
Tumblr media Tumblr media Tumblr media
(from left to right: Love Key, Monarch Wings, Pale Ore)
Emmmm don't know what to write with my limited vocabulary, but I really like the appearance of these three items. And, even though I've played this game for several times, I could never remember the location of every Pale Ore.
That's it for my very first post (kind of) about Hollow Knight. I will draw other thing from the game when I'm free from study and work.
53 notes · View notes