Currently playing the new snukin melody of moominvalley game whilst listening to an audiobook on adhd narrated by john chancer who voiced snufkin in the 90s moomin anime if this doesn't cure me nothing me
life would be so much easier if i lived in moomin valley. no polisci exam. no midterms. no gas prices that wont go down. i could be free. moomin trolls save me... save me from college please... save me from full time student part time job work loads... save me...
Been a fan of your fics for YEARS. I was just telling my friend how despite how much I read fics I never actually love them, with some of your fics (especially TMA) as the exception. Felt the need to reread some of them and saw you reblogged some ISAT fanart. So. Any thoughts on ISAT you'd like to share?
Hope you have a wonderful day!! So happy I found your fics again!!
I avoided answering this for a while because I was trying to think of a way to cohesively and coherently vocalize my thoughts on In Stars and Time. I have given up because I don't want to hold everybody here all day and I have accepted that my thoughts are just pterodactyl screeching.
I love it so much. I have so much to say on it. It drove me bonkers for like a week straight. I have AUs. It's absolute Megbait. They're just a little Snufkin and they're having the worst experience of anybody's life. Ludonarratives my fucking beloved.
I am going to talk about the prologue.
The prologue is such a fascinating experience. You crack open the game and immediately begin checking off all of the little genre boxes: mage, warrior, researcher, you're the rogue...some little kid who's there for some reason...alright, you know the score. You're in yet another indie Earthbound RPG, these are your generic characters, let's get the ball rolling.
Except then you realize that these characters are people. You feel instantly how you've entered the game at its last dungeon, at the end of the adventure. They have their own in-jokes, histories, backgrounds, adventures. They get along well and they're obviously close, but not in a twee or unrealistic way. They have so much chemistry and spirit and life. I fell in love with them so quickly.
But Sif doesn't. Sif kind of hates them, because they will not stop saying the same damn thing. They walk the same paths, do the same things, make the same jokes, expect Sif to say the same lines. They keep referencing a Sif we do not see, with jokes we never see him make and heroic personality he never shows - they reference a Sif who is dead - and Sif can't handle that, so he kills them too.
They become only an exercise in tedious frustration. Sif button mashes through their dialogue, Sif mindlessly clicks the same dialogue options, Sif skips through the tutorial, Sif blows through the puzzles. Sif turns their world into a video game. Sif is playing a generic RPG. Sif forgets their names. They are no longer people with in-jokes, histories, backgrounds, adventures. They're the mage, the warrior, the researcher, and...some random kid.
I did not understand the Kid's presence at first. I had no idea what they contributed to the game. They didn't do anything. As a party member in a video game, they're a bit useless. Why is the Kid there?
Because Sif's life isn't a video game. Because the kid isn't 'the kid'. They're Bonnie. Bonnie, who the party loves. Why is Bonnie there? Because they love them. There is no room for Bonnie in the boring RPG that Sif is playing. And then you realize that Sif is wrong, and that they've lost something extremely important, and that they'll never escape without it.
Watching the prologue before watching ISAT gave ISAT the most unique air of dread and horror, because you crack open ISAT and you see the person Sif used to be. You realize that Sif used to be a person. Sif used to be the person who made jokes, who gave real smiles, who interacted with the world as if they are a part of it. And you know you are sitting down to watch Sif lose everything that made them a person, to lose everything that made them a member of this world, and turn them into a character in a video game who doesn't understand the point of Bonnie at all.
At the climax of the game, when the others realize that something is deeply wrong and that Sif physically cannot tell them, they realize that there is nothing they can do. So Bonnie declares snacktime. And for the first time they have snacktime.
What is snacktime? Classic JRPGs don't have snacktime. There's literally no point to a snacktime - not in a video game, and not in Sif's terrible life. It's not fixing this, because nothing can fix this. But Bonnie gives Sif a cookie and Sif eats it.
It's meaningless. It's a cutscene. It didn't save Sif and it didn't change a thing. It will make no difference in the end.
But it did make the difference. It made all of the difference in the world. Bonnie is a character who you really don't understand the point of before you realize that Bonnie was the entire point.
ISAT is about comfort media. Why do we play the same video games over and over again? Why do we avoid watching the finale of our favorite shows? What is truly comforting: a story with no conflict, or a story where you always know what is about to happen? Do you want to live in a scary, uncontrollable world, or do you want to play Stardew Valley? Do you want a person or a character?
When I beat Earthbound for the first time (and if you don't know, the prologue/ISAT battle system is just Mother) and watched the ending cutscene where the characters part ways and say goodbye...I felt a little bit sad. I wanted them to be together forever. But that's something only characters could ever be.
theyre both in college,, moomin is switching between majors trying to figure out what works for him and snufkin has to travel a lot for his studies so they dont get to be together as much as they want to. yaoi ensues
I feel like you’re qualified to know this: Is Moomin actually queer or is it just something the fans started headcanoning
This reminds me of this instagram comment section I have saved on my phone
But answering seriously: Yes, Moomin is queer. The one doing the swedish voice for Misabel in the 2019 series brought this up
”It’s something you didn’t think of as a child, that the gender roles are very fluid in Moominvalley. There’s many queer themes. Misabel is an example of that. Also Misabel’s dog Ynk that’s a dog that only likes cats is a good example of this. It’s one of the big strenghts, which makes you as an adult have things to ponder about in the story. It’s fun that Moominvalley is a place where everyone can be just like they are. Man or woman, dog, cat, or something in between. You can like whoever you like. Moomintroll can like Snufkin more than he likes Snorkmaiden, and sometimes he likes Snorkmaiden more and that’s also wonderful.”
Tove Jansson was a queer woman. Two characters, who for some reason are named Thingummy and Bob in english, are named Tofslan and Vifslan in original text. They are nicknames of Tove and Viveca. Viveca Bandler was a woman Tove had a secret relationship with in 1946. Tofslan and Vifslan are two characters who speak in a secret language only they can understand, and they carry around a bag that they REFUSE to open, as inside is the most beautiful thing in the world (the king’s ruby) and they are terrified of anyone finding it. So, you can see the allegory of queerness, the closed bag as the ”closet” and when they eventually open it, the secret ”comes out”.
The character Too-Ticky is also based on Tuulikki Pietilä, who was Tove’s romantic partner, who were together from 1956 up until Tove’s death. In their letters to each other, Tove used to draw Too-Ticky at end of letters
The most emotional scene I think in all of the Moomin’s stories is when Moomin hides inside the magician’s hat and he gets turned into a hideous creature. No one recognizes him even when he cries that he IS Moomin. And then his mom comes, and he shouts ”Mama, it’s me! It’s me, Moomin!”
And she looked at him, and says ”Yes, you are my son.” And that’s what makes him turn back again.
This scene can be an allegory for when coming out and trying assure them that you’re STILL YOU, and everyone is starting to see you differently.
I think the anime was really good at capturing this scene (I mean the anime is superior in every way anyway)
youtube
(Flash forward to 1:55 for when the mom comes out)
Season 3 of Moominvalley (2019) Once again is banger after banger and has honestly become a show that I’ll definitely rewatch again!! (Especially since I now have someone to watch it with!!) P.S THIS IS PROBABLY GONNA BE A PART ONE BECAUSE IM ✨TIRED✨
To be honest I think Jack Rowan as the new voice of Moomintroll is honestly a pretty great choice, he sounds like he took time and grew into himself. With a nice hint of Moominpapa in his tonality (especially when being dramatic) but still is relatively soft spoken and mixes well with the rest of the cast.
God Episode 3 got me in the guts too, seriously what is it with this show and knowing just where to attack me. Little My’s struggle with feeling like one of the family, especially with her father figure is. Once again very relatable considering so when Moominpapa said he loved her, my heart warmed up so much because goddamn I wAnT tHaT…. And seeing the family growing closer together is always a delight!
Stinky going around saying ‘pinch, grab, take, steal’ over and over is so goofy and that Moominmama has/had a bad girl streak feels so appropriate for her. We love a badass, good mama.
I’m honestly shocked that Moomin didn’t immediately go to Snufkin when it came to taking toffle home p.s my partner literally was like
“ah there’s ya boyfriend” (he hasn’t fully watched the show he’s just watching with me now)
I was so hyped for the lonely mountain episode and honestly it was pretty darn great and fruity with just the right amount of pinning!!
“Your wetter than a fishes flannel”
Lil Ma’am w h a t. We lost our minds to that
Jesus Moomin found him so fast like I know Snufkin said where he was staying but like GODDMAN THERE WERE SO MANY MOUNTIANS. I also love how Snufkin immediately was like ‘alrighty let’s warm you up dear ^-^ ‘ and then immediately got overwhelmed. Once again completely understandable, especially since my partner had just moved in the week before we started watching it so we’re learning to co-exist and I’m so glad the Moomin parents were there to save the boys and the possible confession of Snufkin In which way? Who’s to say.
I’ve very much enjoyed this season and I’m super hype for what they have planned next!! I’ll probably post part two tomorrow sometime!! (Also how is this style of formatting?? Please let me know!!) but thank you very much for reading this!! Have a lovely day/night/time!!
Cosy Review ~ Snufkin: Melody of Moomin Valley 🌱🎶🪈
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⭐⭐⭐⭐⭐ ~ 5 stars (but maybe I'm biased)
I'd been waiting for at least a year for this game to come out when I heard about it; it immediately looked beautiful, cosy and filled with everything you'd want in a Moomin game like this, and it didn't disappoint me :)
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Synopsis:
In this cute puzzle game, you play as kind traveller Snufkin as he makes his way back to Moominvalley for the Spring, only to find that the forest has been taken over by the overruling Park Keeper! With the land dry and animals held in cages, Snufkin must use the power of music to free the land and save his beloved friend Moomintroll.
Based on the books/comics by Tove Jansson, this game is perfect for anyone who has been a fan of the Moomin franchise and wants to immerse themselves into the world of the Moomins. A host of recognisable characters greet you to join you on your journey of the hills or to ask for assistance in some of the most adorable sidequests. And for anyone who might not be familiar with the Moomins, I highly suggest picking up the game anyway - maybe you'll fall in love with these characters for the first time <3
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🎶🪈🎶🥁🎶🪈🎶🥁🎶🪈🎶🥁🎶🪈🎶🥁🎶🪈🎶🥁🎶🪈
The game took me around 6 hours to complete with all achievements (most of which I gained on my first run) and it is available on Nintendo Switch, PlayStation 5, Xbox Series X, Series S and PC. The art style is adorable and stunning to look at and you can even get the official digital art book with the purchase of the DLC (as well as the soundtrack and additional outfits).
Who's that lurking down a frosty path... it's the Groke!
Her vibe is awesome and running from her was one of my favorite parts of the game. In fact, I liked it so much that when she turned out to be a good guy I was disappointed. Like, of course I expected it, I just expected the Groke to be a Thing in the game and stick around longer, so the reveal that she's actually "harmless" would come later...
Frozen Snufkin popsicle looks all kinds of dead and horrific. Me likey
The whole scene had the best vibe. Creepy and exciting. This isn't really a complaint but I just can't help feeling the game didn't save the best for last! After this most of the quests are very light-hearted. Especially after seeing Moomintroll, even though he's imprisoned, you don't feel the same pressure that you do in the first part of the game when everything is unknown, Moomintroll's whereabouts are completely unknown, AND there's the Groke and forest fires... The story was told backwards, at least emotionally, in my opinion.
That being said, this scene where Snufkin approaches the police with the frickin GROKE following him is metal as hell
And I was about to shake my first when everyone congratulated Snufkin for putting out the fires, but fortunately he gave credit where credit was due haha. I do wonder what... exactly... Snufkin was supposed to be doing during the fire? Like... was he really running through the flames? Is that hat of his fireproof bahahaha. I'd have liked some coughing animation or some such I guess.
The characterization of the Groke is very friendly and sympathetic. I prefer a more legitimately frightening Groke - not malicious, but focused on her own desire. She seeks light and warmth, only to put it out. But if someone sees her, and reaches out within the boundaries that exist - Moomintroll on the beach swinging the lantern every night without fail, but never getting close enough to touch - idk it seemed symbolic of depression or other familiar dark emotions to me which are difficult but important to accept. (To me anyway - not sure how others read it.) The game goes for a simpler angle like in Moominvalley 2019 and I do get it. I would have loved for the Groke to have been more central to the storyline but I'm not surprised. I still really loved her appearance and gameplay
eta: oh and yeah "The Groke just wants some friends" thing fits in with the whole "loners should make more friends!" vibe. Sorry, but I am wondering... what, does she not freeze people immediately on touch anymore? lol I'm glad she has friends but how does this work and why didn't it before? Moomintroll made friends with her but... didn't tell anyone all they had to do was decide she's not that bad and it'll be fine...?