I don't talk about Viggo as much as I should, but I definitely think about him pretty frequently, and I just feel like we don't talk about what he does in Buffalord Soldier as much as we should.
Aside from the obvious insane moral implications of what he did (probably the darkest thing in RTTE imo), it's a really good demonstration of how committed he is to his goals.
He is willing to take some pretty insane risks and handle some pretty serious hits. If there hadn't been a living Buffalord dragon he could have had a serious problem on his hands. (Honestly he really could've either way, but yk)
For money he was willing to set a deadly plague on the archipelago, and he was also willing to do that before he had confirmation that there were any buffalords left,,, like,,, it's just insane to me lol
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Been seein some rather cold takes about Daisy lately…
I’ve seen some people say that she has no personality outside of fanon, but that’s just not true. There is a very very common misconception among the fandom (at least that I’ve noticed) that if a character doesn’t appear in a “mainline” game, then they have no personality. But I’d argue that the spinoffs actually offer waaaaay more in terms of looking into character personalities. And no, I’m not talking about the RPGs ala M&L and Paper Mario as those are obviously full of personality (and Daisy isn’t in those). I’m talking about the Party, Kart, Tennis, and other sports games.
Yes, Daisy hasn’t appeared in any mainline game since her debut, but she’s been in nearly every sports game and her traits, stats, abilities, victory/loss animations, and various other tiny details add up to her personality. The fact that she’s nearly always yelling or just speaking really loud in general (noticeably more than any other character), the fact that she constantly feels a need to say her name and make herself known, how she loves flowers and considers even a small patch of flowers worth protecting, how she’s easily bored by tasks that don’t excite her and isn’t so reliable for them. She tends to jump around a lot, and spin and dance around when she’s excited! She’s apparently a rather fast runner and that is considered her specialty! These are all traits that are displayed in the spinoffs, and there’s probably soooo many more that I just can’t remember right now.
Now, I do think her tomboyish nature is probably fanon, as I don’t really remember seeing anything to show that she acts that way in the games. I think people probably think she’s tomboyish due to how loud and energetic she is. But hey, there’s plenty of fanon for just about any character from any fandom out there. And what’s so wrong with that? Isn’t the whole point of making fanworks to expand on the framework already provided by canon? If we want to stick to what’s actually “canon” then nearly everything the fandom has created would have to be tossed, because there really isn’t much to work with. Fanworks and fandoms thrive on what fans can create based on the canon work, not just sticking to it perfectly.
It’s fine if you think the “fanon” Daisy outshines the “canon” Daisy and you dislike that. But to say that she has no personality aside from fanon interpretations just tells me that you have a very narrow idea of what counts as “canon” in an already rather simplistic world. The Mario games are very simple and straightforward without much consistent lore that actually makes sense cohesively, but the characters are what keep everything tied together despite that. The characters are nearly always consistent, and that includes Daisy. Even when the setting is completely different and some random new villain shows up with some random new power source to steal or species to torment, our same well-known lovable characters will be the center of the story and that’s what makes it fun!
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NOOOO I THOUGHT THATWAS A WOMAN AS WELL
When can we get a girl protagonist again....😔
idc what atlus says that’s literally a woman. i’ve seen her in my illustration classes
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Reminded again of how much I love the conversation with Shadowheart you can have at the tiefling party if you've already made plans with someone else. The offer for wine is still there but if you say "Just wine?" she concedes, "Just wine. I wouldn't want to keep you...well, maybe I would" and pours you some for "liquid courage." Like, that's literally my bestie right there
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{I'm thinking, until we get official face claims for the other Sin Lords, I might just use otem / gaming characters for them. They'll be temporary, of course. I'll post some ideas for who should look like what in a bit.
I know I have a few replies I owe both here and on Rosie. I do, however, want to make a new mood board for a ship I have with my bestie I write with on both Twitter and Discord.
I think I'm cleaver and funny cause I am making a board for Lilith and Grimsley from Pokemon. Since my friend has Grimsley as a vampire, I'm calling it the Castlevania Ship. It's too perfect! I couldn't let the perfect opportunity pass by! But yee..I'll be responding to things shortly. I need to make this beautiful mood board first.~
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my fav jence moment 😍 they're gonna be canon in s2 bc i'm on the scene and i'm inside rosy's bed... 😔👉👈
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kill yourself Zionist and stay the fuck off my blog.
i’m gonna assume you already know the basic principles of combustion engines: intake, compression, combustion, and exhaust. in standard piston engines, all of the space in the cylinder handles all of those jobs. rotary engines are similar, but each of those jobs occur in different parts of the housing.
the most important parts to know are the rotor, which is the triangle part everyone jokes about, which has three, convex faces, the housing, which is a weird oval shape (also called a epitrochoid!) and is specifically designed so that the three tips of the rotor will always be in contact with it, and the output shaft, which has these lobes on it which the rotor is mounted onto. the housing also contains the exhaust port, and the center piece of the housing contains the intake port.
so, rotary engines use the same four-stroke cycle that piston engines use, they just go about it in a really funny way! as the rotor rotates throughout the housing, it creates three chambers that change size throughout the revolutions, not unlike how the up-down motions of pistons change the size of their chambers as they move.
air/fuel enters the engine through the intake port when the rotor passes by it, and that chamber gets progressively bigger until the peak of the rotor passes, at which point it is sealed off. after that, the volume/chamber begins to shrink and the air/fuel mixture gets compressed as the face of the rotor gets closer to the spark plugs. yes, plural! rotary engines have 2 spark plugs instead of 1! the rotor’s face reaches the spark plugs and then we have combustion! combustion creates gases that need to expand, and the chamber for that grows as the rotor continues along its way. this is where power is created btw! eventually the rotor passes by the exhaust port, all of those gases leave the chamber as exhaust.
here’s a gif from wikipedia if you’re a visual learner:
rotary engines are super neat! their most well-known usage has been in mazda sports cars, mainly the rx-7 and rx-8 (fun fact: the rx stands for “rotary experiment”!) but also from the legendary mazda 787b herself. they’re not the most efficient or reliable engines, but they’re beautiful in and of themselves and i’m so excited that mazda has continued to carry on the legacy of the rotary. i can’t wait to see what we do with this technology in the future :DD
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