not to. Return There. but. I am compelled to burn my wings against the bright light until the end of times, so.
I think that if Totk Ganondorf was ever meant to be a criticism of imperialism, it's a pretty incomplete one without Rauru taken into account.
While Ganon is very representative of the "conquest" aspect as a Strongman Fascist who reveres strength and the violent part of the initial domination, he has no concrete plans of enforcement and structure down the line, no way to preserve his flimsy grip on power (the game makes a point to tell us he doesn't care for survivors and he doesn't ever seem eager to preserve any kind of infrastructure). Rauru --who somehow couldn't "come to the aid" of Hyrule without crowning himself king about it-- isn't about the conquest or the violence, but Hyrule is nothing if not an extremely well oiled system with a centralized religion, coin, language, history, legends and social class self-replicating since the literal beginning of times.
The *very long sigh* imperialism thing isn't about making one of these two egotistical weirdos more righteous than the other: it's about acknowledging the parallels, even if the game itself throws hissy fits at the mere suggestion Ganondorf and Rauru are two characters who are begging to be compared (and even make vague strides that they should be during cutscenes, though they are not super specific and immediatey dissolve into a little puddle of nothing, I'll give you that willingly), because if Ganondorf represents stage 1: the conquest... then Rauru should represent stage 2: the consolidation.
And the fact that the game is desperate to refute that these two kingly idiots adhere to the same fundamental system of governance (and the one who's deeply into the concept of centralization and automation and leveling of culture and repression of literal identity through the liberal use of masks not being the chaotic dramaqueen on his edgy unicorn giggling to himself about awkward murder scenes) feels like pretty offputting denial --because, truly, what is so scary about noticing the similarities? Wouldn't it be enriching and worth the conversation?
What are we so afraid of?
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seriously have been thinking about this all night long. call me autistic but the fact that 90% of workplaces the point is not to get your work done and then be done doing it but to instead perform an elaborate social dance in which you find something to do even when you're done doing everything you need to do in order to show your fellow workers that you, too, are Working . because you are at Work . disgusting why cant we all agree that if there is no work immediately to be done. we just dont do anything
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Just a little longer, just a little further...
Then, you can rest, I promise.
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I mean. You want me to be a villain? Really? Me? Alright, if you insist.
The GIW go over the top, and commit atrocious crimes against Ghostkind.
And when Danny tries to strike back?
They get the JLD involved.
Now to be entirely fair, they lied to the JLD and withheld valuable information that would have let the JLD know that they were siding with the bad guys.
To be even more fair, Danny doesn't know that.
So fine.
They want him to be the bad guy?
He'll be the bad guy.
He never wanted in on this hero crap anyways.
Phantom and his two associates, Overdrive and Hemlock, take to the streets and show the JLD exactly how bad of an idea it was to make an enemy out of them.
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I mentioned this on Patreon so I'll put it here as well
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