Video game I saw in a dream. It was in this low poly style like an older video game. You play as this character I think was meant to be a lamb, or maybe a weird mix of a lamb a mouse and a rabbit, (while not really looking like any of those things) and you’re running away from a wolf. Your objective is to last as long as possible before the wolf catches and eats you.
The house you’re running in is endless and bizarrely put together like most building interiors in dreams are (like the infinite toilet dream dimension on Reddit lol) the layout of the house is pretty detailed, you can stop and hide in places like closets or bins while the wolf looks for you, you can go up and down stairs and into rooms etc.
You never actually know where the wolf is or how close it is to you until it appears in your line of sight, it makes no noise and the game gives you no way of knowing where it is, and it’s pretty unpredictable it doesnt move at a consistent pace. When the wolf catches you there’s an animation showing it eating your character
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I don't know what I miss more, having free time to draw or these fellas
The raven cycle!!!!
Oh I love these guys. Everything about these books, I want to draw them soooo much more (I probably will)!!
Guys I'm back-
It has been a nightmare lately this is the only thing I managed to draw in weeks? Finals and uni stuff that's taking all of my time and energy, slowly turning me into a cafeinated slug (worst part is caffeine doesn't even have an effect on me? I only drink coffee for the TASTE can you imagine).
Anyway the rush won't be over until end of January but hopefully I'll be able to ignore the stress and draw anyway :)
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last night I had a dream that there was a tumblr update and the only thing it changed was that for two minutes straight you could sprinkle shredded cheese on other blogs and their posts, and everyone's dashboard was just pandemonium as everyone cheesed each other. two minutes of abominable amounts of shredded cheese raining from the dash. tumblr at its finest. get cheesed
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[ID: A panel from Dungeon Meshi. It shows the corpses of Senshi, Chilchuck, Izutsumi and Laois all propped up against fancy paintings sitting on the ground against the wall. Marcille is alive but has a reddened, tear-streaked face and a dead-eyed expression as she leans her head against Laios' shoulder, reached out a hand, and says, "Did you give even a moment's thought to how I'd feel surrounded by your corpses...?" End ID.]
God this panel took me right the fuck out. On the one hand, what else can they do? Marcille's the only member of the party skilled enough in magic to do resurrection spells. Laois straight up tells her he's giving her the neck armour because she's the healer, the one they can't afford to lose; she can rez the rest but if she dies, they're all doomed. And it's a uniquely cruel position for Marcille to be in because of her deep, aching fear of outliving everyone she loves, a fear that Laios has to be aware of on some level, even if he doesn't clearly remember the nightmare he rescued Marcille from... but even if he was fully aware of it, that doesn't change the fact that she's the only one of them who can rez. It's inescapable that she has to be in this position, just as, in the end, it's inescapable that she will outlive everyone in this panel even if they live to ripe old ages. Marcille being forced to microdose her inevitable looming grief is a great setup for her making the decision she does when they meet the Winged Lion--how can she go through this again, for real?
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Sometimes, I think about the fact that Wymack is Kevin's dad, and I want to weep. He dedicated his entire life to helping others who had grown up like he had, only to find out that his own son had grown up a caged and abused wreck? That's a level of pain that I can't even fathom.
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