Katherine, 28. Final Fantasy XIV blog now, whoops? You’ll see some DC/Batfamily, Destiny, various other video games, Into the Spider-Verse, and The Adventure Zone here. icon
"Two of the deadliest people the Barrel had to offer and they could barely touch each other without both of them keeling over. But they tried. He tried. Maybe they could try again."
Snap something, and crackle something, and pop something. Your first snap, crackle, and pop counts. Most satisfying snap, crackle, and pop wins. You have 20 minutes. Your time starts now.
i dont think i will ever be over dragon age 2. like. bioware made an epic fantasy story about a chosen one having to save a country and stop the apocalypse and then they made the second installment of the series be about the sociopolitical climate in ONE city through the lens of a family of refugees fleeing from the war of the first game and just. made it about political tensions and class dynamics and the influences of living in a church-mandated state and the growing tension over an occupied piece of the city and political killings and interpersonal conflict and power and its story is ENTIRELY character-driven. it has easily the most iconic set of companion characters. the premise of living through a story told over the course of ten years and knowing from the start that something really bad will happen in the end was so fresh and exciting. the fact that the acts really built on top of each other andhow much the city changed over time. and the game was so mature in terms of the topic of fighting against oppression in so many ways (im usually generous and say that the short development time left some things a bit wanting), and as much as some people say that the game treats mages and templars as being equally bad, i don't think that that is actually true about the game and it very earnestly tries to grapple with some pretty complex political dynamics.
and then the game completely flopped financially and was almost universally hated for its queer themes and its "sympathy for terrorism" and a lot of the things that stemmed from basically having no production time at all and then the studio just made another epic fantasy story about a chosen one that has to save the world from the apocalypse
Live Task. Convince the Taskmaster that you deserve 5 points. You must use a method from one of the paddles. When you are finished convincing, place your paddle in the paddling pool. The least convincing contestant in each round is eliminated. You will have 10 seconds each per round. The last player standing wins.
"Maybe I needed it once. But I trained here with The Flying Graysons before I trained with you, Bruce. You know what the key is to a good trapeze act? Letting go...trusting that there's someone on the other side to catch you. You taught me a lot. But I learned from them to leap into the light. We're not the same, don't you see, Bruce? I had you." -Detective Comics #1074
hang on a minute y'all, I need to go scream into the abyss