I was wondering if in the game are there any special days that Wayfarers celebrate in the game? That would be really interesting! Also if the magiani Aeda doesn't have wings, doesn't their crest expose the MC is magiani in the Palace? (SORRY IF I DON'T TYPE IT CORRECTLY LOL)
Being half-aeda doesn't necessarily mean that you're magiani. There can be half-aeda who have magic; this just isn't the case for the Wayfarer and the Aosian interpreter.
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they have that Beeftongue&Alfonso chemistry, ya know | ko-fi
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Your prince's crown
Cracks and falls down
Your castle hollow and cold
You've wandered so far
From the person you are
Let go, brother, let go
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I will not ask you where you came from
I will not ask you, neither should you
Honey just put your sweet lips on my lips
We should just kiss like real people do
i am still on the floor over this cassmel kiss i got from @sunshinemage ;;; tysm rory, you are once again a WIZARD and i will stare at this forever and cherish it
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Kiien and Aeran for @zimmena 🥺 thank you for commissioning me!!
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when you're trying to haggle for unrealistic prices on a grappling hook
(Thelkar is the elven blacksmith you meet in the Cove-- I haven't found much reference for him so this is my spin on his design, not canon!)
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I don't usually go here but
Here is Naiade! Aka my favourite enby muse that I play as in Wayfarer (by @idrellegames)
They are a bit (very) arrogant and stubborn but I still love them 🤍
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Taking this moment to send an appreciation post! I love your story and mechanics so much! I have read many IFs these past few years, with a lot of choice variations, dice system, skill check, you name it! But not a lot of IFs actively encourage players to fail consistently in order to access different routes. I normally hate failing stat checks, as they do sometimes ruin the gameplay experience. But you managed to bring a whole new experience that comes with failing while making it enjoyable. So thank you! I look forward to future updates ><
Thank you so much!
I know a lot of players do struggle with failing stat checks (it's one of the most common criticisms in my itch.io reviews), but I'm really happy to hear when people take a shot at it and aren't immediately discouraged. Success and failure are two sides of the same coin in this game; it's about consequence and outcome and seeing how the story and characters develop from that, not winning and losing.
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and there's no remedy for memory, your face is like a melody
it won't leave my head
thank you @nightmaskart for this amazing art of Mir and Aeran!
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I've been replaying Journey, and wanted to make some fanart :)
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