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#context: I’ve said this before but explorers was the very first pokemon game I ever played
driftingballoons · 1 month
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Some creatures are more difficult to perceive than others
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yourdeepestfathoms · 4 years
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In Our Bedroom After The War
[Broadway Kids]
Prompt: “Fuck what they think. I respect you and if they don’t, I’ll break their knees.”
Word count: 2944
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Tommy can’t quite remember when Carrie stopped speaking. Some people said it was in the third grade after she brought that Bible to school and started praying in the middle of lunch, others said after the Christian Youth Camp incident and she swallowed so much water that she “permanently clogged her vocal cords” or something stupid. Whatever happened, something had made Carrie White go silent, and she’s been a target of mockery since.
Deaf and dumb. That’s what the other kids liked to call her. But she isn’t deaf, Tommy knows, because she always reacts to what is said about her with great offense and pain, and she certainly isn’t dumb because Tommy has seen her grades when her report cards are stolen and passed around by bullies. She’s a smart girl, very smart. If anything, he was the dumb one, because the amount of times he’s almost given away their little get-togethers was unbelievable.
It started a month into the school year, he believed. He went into senior year, while Carrie just started high school. He can’t quite remember what caused them to start meeting up in the hidden bathroom under the staircase in the C hall stair well, and he’ll admit that he had never imagined himself hanging out with the city’s resident freak and actually enjoy it, but he would seriously miss their reclusive meetings every Friday after school if they were to ever stop.
Today in particular was very special. 1) because he was finally going to try and teach Carrie about video games (she was fourteen! she should at least know the basics like Pokemon and Mario!) and 2) he had noticed that Carrie seemed a little off the past week and he wanted to ask her about it.
When you saw someone like Carrie White, you would assume that she was constantly in a state of anxiety and depression, but Tommy has learned to pick up on little ticks she does over time. Like how lately, she’s been tugging on her hair and biting her knuckles more often, something she only does if something is really bothering her. Because of their social status in the high school hierarchy, he was never able to ask her if she was alright, so non verbal forms of communication would have to do until their weekly meetup.
There’s the way he tried to avoid letting her out of sight, and if it isn’t that, then it's the way they move around each other in natural synchronicity in the hallway, like celestial bodies that have been caught in orbit for millennia. It's the way he makes excuses to walk alone to class just to make sure she doesn’t get any trouble on the way to her own. It's the silent conversations, an inquisitive look (“You okay?”) answered by a minute nod (“All good.”). It’s everything he wishes he had done for her before his final year of high school.
He tried not to think about it. Tried not to think about how Carrie would soon be all alone again after he graduates. Tried not to think about what would happen to her when he isn’t there as her silent guardian. Tried not to think about how sad he would be without seeing her every day anymore.
Tommy slipped inside the bathroom, shutting the door as quietly as possible to avoid alerting anyone who may have been lurking around, and turned to face the rest of the space. Carrie is sitting at the sink counter on one of two stools Tommy had smuggled in there for them. She turned her head to look at him sideways, but she’s still got her nose buried in a sketchbook, which she still hasn't let him look at. He wondered what she's drawing. Maybe it's a treasure map. Or a secret code. Or that deer they saw earlier. Or him.
  “The party has arrived!” Tommy has announced, his voice rebounding loudly off of the silent bathroom walls. He dropped his backpack on the floor, unlike Carrie had done, as hers was hung up on one of the hooks on the wall.
Carrie finally put her pencil down and swiveled around completely in her stool to smile at him. She doesn’t show any teeth with her grin, and it’s slightly wry, but it’s a smile nonetheless and Tommy is honored to get such a thing from her. He examined her quickly, luckily finding no new wounds from bullying, then crossed over. She hastily closed her sketchbook.
  “One day,” He said. “One day I will see your masterpiece.”
Carrie gave him an apologetic look, her smile becoming a little more tight. She grabbed a nearby whiteboard to write on, but stopped when Tommy waved a hand.
  “No, no,” He said. “No need for that! I’ve been doing really well in my ASL class- you can sign to me!”
Carrie looked skeptical, but Tommy doesn’t miss the flash of excitement in her warm honey eyes. It’s not often that someone understands her when she uses sign language.
  “Come on, I’m smarter than I look! Don’t doubt my abilities to learn a new language!”
Carrie nodded. She held up her hands, shaking down the frayed sleeves of her shirt, and began to sign.
  “What (something) we (something) today?”
Okay, maybe he wasn’t AS fluent as he thought, but Carrie looked so much more comfortable being able to sign! He could just use his context clues!
  “Something very fun!” Tommy assured her. He took out his phone and turned on a playlist that they’ve been progressively adding more and more songs to (with Carrie having to write hers down and give the list to him, seeing as she didn’t own any electronics). You can tell who added what like this: if it’s Christian related or something grungy-chill, Carrie probably added it; if it has folk music vibes and/or a lot of acoustic guitars, it was probably Tommy, surprisingly enough; if it just generally sounds like it’s ripped from an indie movie, it’s kind of a toss up.
He took out the Nintendo Switch he got last Christmas next and set it up on the sink counter. Carrie tilted her head at it as if it were a peculiar flower that had just sprouted out of the porcelain countertop. 
  “Ever played before?” Tommy asked, although he already knew the answer.
  “No. (something) I’ve seen (something) (something).”
  “You’ve seen it before?” Tommy repeated, guessing just by the way Carrie had pointed to her eyes.
Carrie nodded.
  “Well, now you get to play it!” Tommy beamed at her and she smiled back, but it seems a little forced. Something is definitely on her mind- he’ll have to ask once she’s a little more relaxed. “Hmm… How about Minecraft?”
  “M-I-N-E-C-R-A-F-T. I’ve heard (something) (something).”
  “It’s fun!” Tommy assured her, selecting the game. “Trust me, you’ll like it.” He put the controllers in her hands and she rubs her thumbs over the rubber protectors. “So the main goal is surviving,” He went on. “There's a lot of objectives actually, but surviving is always the first one. Once you get used to it, you can play in Survival mode and start making a good base and start getting tools and armor and stuff, then you can move on to other objectives. But for now you can just play in Creative. What should we name the world?”
Carrie thought for a few moments, and Tommy could practically see all the random names cycling through her brain. After a moment, she signed, “(something)”
Tommy blinked.
  “One more time.”
  “(something)”
  “Can you fingerspell it, please?”
  “V-E-N-U-S.”
  “Oh! Venus! We haven’t learned planets yet.” Tommy said. “Wait- Venus?”
  “V-E-N-U-S (something) (something) (something) cool place (something) live.”
Tommy laughed. “Can’t argue with that logic!” He helped Carrie type in the name and clicked through a couple of other settings before hitting “create world”. Within a few moments the world was up and running. Carrie’s character was off in no time, exploring the blocky landscape and sifting through her colorful inventory, although her movements were sporadic and jerky since it was her first time playing.
Decorating the base was by far Carrie’s favorite part. There were so many different flowers for the outside and wood types for flooring and even COLORED glass. The only thing that would make it better was if you could have animals and OH MY GOODNESS YOU COULD HAVE ANIMALS!!!!!!!!
For a moment, Tommy debated just leaving Carrie there and allowing her to design the base and play around however she wanted, but he couldn't. He was so worried that someone may waltz in and see her in the boy’s bathroom and then do something to her. Carrie being nearly drowned in one of the toilets, Carrie getting her head smashed against the sink counter, Carrie being raped, Carrie getting beaten into a bloody pulp- so many horrible scenarios forced their way into his head. Carrie getting her throat slit, Carrie getting her body stuffed in the air vent, Carrie getting sodomized with a mop stick.
Why? Why were kids so cruel to her? Why couldn’t Tommy protect her from everything? Why does he know he can’t?
There was a soft touch on his hand and he jolted out of his thoughts. Carrie flinched away, too, then signed something he couldn’t understand, but knew she was asking if he was okay by the pinched expression on her face.
  “I’m okay,” He assured her. “Just thinking.”
She made the gesture of “what” and tilted her head. Then she pointed to herself.
About me?
  “Yeah,” Tommy admitted.
That made Carrie’s nose scrunch up in a giggle.
  “Don’t (something) S-U-E know.”
  “If you think that I would cheat on my girlfriend with a fish, then you are very much wrong.” Tommy said. “What about you? What’s been on your mind?”
Carrie put the Switch controllers down and shrugged her shoulders. She began to play with the cuff of her sleeve, not really making eye contact anymore.
  “Come on,” Tommy urged. “You can tell me!”
  “People,” Carrie signed vaguely.
  “People?” Tommy echoed. “People being rude to you?”
Carrie shrugged again, and it was clear she didn’t really want to talk about this anymore, nor did she seem to be in a mood to continue playing. Tommy packed up the Nintendo Switch and paused their shared playlist. He gave Carrie her backpack and they started to walk out of the school in mutual silence.
  “Sorry,” Tommy said as they neared the parking lot. “I didn’t mean to upset you.”
Carrie shook her head, then signed, “You didn’t. Don’t worry.”
  “Yeah, but-”
  “Well if it isn’t praying Carrie!”
Carrie went rigid, like she had been struck by lightning. She stopped mid-step and didn’t move as a group of seniors trot over, their faces alight with mischief and cruelty.
  “Ross!” One of them called. “What are you doing with this freak?”
  “Is she holding you hostage?” Another guessed, casting a look at Carrie.
  “I bet she’s leading him out to his car to force him to let her ride him.” A third said. The group howled with diseased laughter at that. Tommy is appalled. Carrie looked ill. “Is that it, church girl? The need for sex has finally broken into you and you’re ready to sin?”
  “Back off!” Tommy growled, shoving the boy away. He put himself between him and Carrie, becoming a barricade of sorts. “Leave her alone.”
  “I wonder how loud she’ll moan,” A fourth member of the group mused.
  “Can she even moan?” The second wondered out loud.
  “If you plowed into her hard enough I bet she’ll make some sort of sound.” The first said.
Carrie darted left and sprinted for the nearby line of trees edging the campus. Tommy glared at the group of seniors, then followed, concerned. 
The darkness of the forest quickly closes around them. Carrie is fast on her feet, but Tommy was an athlete and he caught up quickly. He snagged the back of her jacket in a loose grip. They stumbled together over uneven ground and exposed tree roots until Carrie collapsed in a hollow between two moss-covered rocks. Tommy slotted himself in front of her so that she’s shielded from all sides- the rocks and Tommy forming a barrier from the world.
He said nothing. He listened to the girl’s gasping breaths and knew that it’s nothing that words can cure- not anymore. Not after years of having no one, being stabbed in the back and spoon fed lies. He closed his eyes and immersed himself in the rustling of oak leaves, the distant calls of birds, the persistent harmony of crickets.
He wondered what Carrie used to ground herself.
He wondered if she grounded herself at all.
Slowly, softly, Carrie calmed to some degree. It comes faster than Tommy expected, but he assumed that’s just because she’s grown used to the treatment she gets. She shifted, wiggling her shoes beneath Tommy’s thigh. Tommy doesn’t shift. He won’t leave until she does.
  “It’s okay,” He finally whispered. “I’m here. I won’t let them hurt you.”
Carrie whimpered and made a sloppy gesture- Why?
  “Because I care about you.” Tommy said. “Fuck what they think. I respect you and if they don’t, I’ll break their knees.”
He wanted to make her laugh or smile or at least stop crying, but Carrie just whimpered again. She swiveled around to face him, eyes flashing with tears. 
  “Why?” She signed again, sniffling miserably.
  “We’re friends.” Tommy told her. “You know that, don’t you?” The look he got said that she didn’t believe it. “Come on. Tell me some things you know about me. You’d be surprised how well you know me.”
Carrie hesitated, then began to sign, “Your name is Tommy Ross.” She winced at how bland it was, but Tommy only nodded, brushing a bit of his dark brown hair out of his eyes. Carrie’s face scrunched up like she’s memorizing her timestaple in front of him, struggling to bring that gridded mess of numbers to mind. 
  “You’re the tallest (something) (something) everyone (something) your team,” She continued. The sky overhead is eye-wateringly blue, with crisply white cotton clouds scudding along the horizon. A light breeze shakes the leaves of a nearby oak tree that has the initials of some high school sweethearts carved into the base of its trunk. They’re a little crooked from where someone’s hand had slipped, the flat of a switchblade arcing a little too close to the bark, and making a J thicker, almost a U when you looked at it dead on. 
  “That’s right,” Tommy said. He knows his role here is only background noise. That’s his job, whether Carrie knows it or not, and he’s more than happy to fulfill it. He doesn’t mind being subject to the scrutiny of befriending ol’ praying Carrie because of it. Not if it’s what she needs to feel better.
  “Your eyes (something) like a (something) green-brown, (something) (something) like slimy algae. You always have (something) stupid red sports jacket on. Your sneakers (something) (something) white, once upon a time.” She managed to tease him, uttering out a tiny giggle.
  “What can I say, Carrie, I’m a filthy gremlin, like all boys are-” He joked, and she swatted him lightly on the arm. She bit back a laugh, and Tommy wished that she wouldn’t- Carrie tips her head back when she laughs, unabashed and on the edge of hysterical, giggling and snorting, shoulders shaking with mirth until she’s brought her gaze back down again, cheeks flushed from the exertion of being host to that much joy despite everything that she’s been through. No one holds the weight of trauma and mistreatment as heavily on their shoulders as Carrie White does- Carrieta, the library to all of those scattered instances of would-be’s-could-be’s-shouldn’t-be’s. And still, there is a smidge joy. It’s beautiful. He thought that she’s most beautiful when she’s laughing (don’t tell Sue, and if you do, make sure you let her know it’s completely platonic. but just don’t tell her at all).
  “You have, like, (something) favorite red shirt, with a light brown hood on it. And S-U-E thinks it’s hideous.” Carrie continued. She’s tapping her foot against his leg, a gentle soothing gesture, and he lets her. He knew that it’s more for herself than him.
  “You have a golden ring (something) onto a necklace.” Carrie signed. “But you don’t wear it (something) you think it (something) you look silly. But it’s really pretty.” Pause, and when she signed again, it wasn't about the necklace anymore. “It’s (something) (something) like having a sibling.” Pause. Carrie looked up at him with glittering eyes. “You’re Tommy Ross.”
The weight that she placed on his name makes his heart stutter, catching in his chest- the warmth that he felt towards her is almost unbearable, and he found himself grinning, mouth gone crooked in the gesture.
  “I’m Tommy Ross, that’s right,” He repeated to her, as if they’re introducing themselves at some shitty college icebreaker. “And I’m not going anywhere, Carrie.” He went on, a touch of urgency in his voice- and she smiles, eyes closing, though hers are more reserved than his, somehow. There’s a tear bright in the corner of her right eye, and it traced a thin path down her face. More come. They pool at her chin, dripping off of her face, and soaking into the softness of the earth. His chest ached.
  “And you’re not going anywhere,” She whispered, voice hitching a little halfway through. He swiped a thumb over her cheek, flicked the tear off into the green grass behind them. 
  “I’m not,” He promised. “I’m not leaving you, Carrie.” And his voice had gone soft, her name cradled gently in his mouth, like he’s afraid of breaking something precious.
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teaandgames · 4 years
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The Tea Times - November 2019
Ah, November. For you folks in the United States, this signals a day full of turkey, relatives and drunken conversations. For us over in Blighty, it signals the last warning before that other day full of turkey, relatives and drunken conversations. The wallet’s looking bare, the temperatures dropping, it can mean only one thing - Christmas is coming. Before we begin the panic though, let's look back at the previous month.
At a glance:
Star Wars Jedi: Fallen Order, Death Stranding, Pokemon Sword and Shield, Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy and Planet Zoo released.
Everwild, Age of Empires IV, Half-Life: Alyx, Knights of Light, Arise: A Simple Story, Nine Witches: Family Disruption announced.
Google Stadia announces its launch line up.
Someone’s making Silent Hill in first person
New Saints Row to be announced next year
Project C becomes Life Beyond
The Releases
I’ve never followed Star Wars too closely, being more into classic fantasy than sci-fi, but the thrill of lightsaber battling is not lost on me. Star Wars Jedi: Fallen Order seems to have captured that pretty well, with lots of lightsaber waggling and force powers that come together to make a pretty exciting action game. It’s been awhile since a good single player Star Wars game has been on the market and this one seems to fit the bill. It came out on November 15th.
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Death Stranding, the premier package delivery game (if the internet is to be believed) came out on November 8th. It being a Kojima game, it’s pretty confusing from an outsiders perspective (and not necessarily straightforward for an insider) but what is clear is that it’s a polarising game. It seems to be about ninety percent walking simulator, which is a divisive genre full stop. Add Kojima into the mix? Then God only knows.
Pokemon Sword and Shield is the release this month that I’m most excited for. Despite being twenty-six, I was transported back to my youth as I added it to the top of my Christmas list. It’s been getting mixed reviews from the community, largely centered around the lack of the National Pokedex. Makes sense. Less pokemon can hardly be a good thing. Either way, it seems to hold the same, good, clean fun that the series is known for. The pair came out on November 15th.
Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy wins the award for longest game title I’ve ever typed out. The next in the disarmingly charming puzzle series came to the Switch on November 8th. I mark it here solely because I didn’t realise it had come out on 3DS two years ago. Still, I hope the series finds a welcome home on the Switch.
Planet Zoo, labelled the ultimate zoo simulator, came out on the 5th November. Made by the people who made Planet Coaster and Zoo Tycoon, there’s a good chance that it’ll be a good follow up. After all, they seem to know what they’re doing. Going by the screenshots alone, it looks like it’s pretty in depth too. One for the hardcore simulators, perhaps.
The Announcements
Everwild is a new project from Rare, the Banjo-Kazooie lads, and it looks absolutely gorgeous. That’s about as much as we know, to be honest, other than it’s likely going to be Xbox exclusive. The trailer shows a group of humans timidly interacting with a number of animals. Some, like the deer, seem friendly. Others… less so. I don’t have any more details on it, at the moment, but it’s worth keeping your peepers on.
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Age of Empires IV has been long anticipated since Age of Empires III failed the light the spark in the hearts of die hard fans. I rather liked it but the guns and cannonballs didn’t go down too well. You might be relieved to learn that they’ve been thrown out the window for IV. It’s back to swords, arrows and big chunks of masonry. Hopefully, Age of Empires has gone back to its roots now. No concrete release date yet.
In a fairly shocking move, Valve has revealed the next entry in the Half-Life series. There are two things to note with that. Firstly, it’s a prequel featuring Alyx. That’s not so bad as she was a rather good character. The bigger, second thing of note is that it’s a VR game. Therefore cutting off most of the market. Still, Valve is one of the biggest champions of VR, so it perhaps shouldn’t be so surprising. Half-life: Alyx is coming March 2020.
Knights of Light is a game inspired by Mount and Blade and its trailer and screenshots contain much the same sort of feeling. Horseback combat that looks as exciting as it is terrifying and lots of hitting people with swords. The plot centers around Iraq and the battle of Al-Qadisiyyah, which I absolutely didn’t copy and paste in. I know nothing about that battle but that almost makes it better. It’s a chance to learn while hitting people. Looks like it’ll be hitting early access first, but I’m not sure when yet.
Arise: A Simple Story is a game with an awful title that caught my eye simply because of how pretty it is. The trailer opens with an elderly chap’s funeral pyre, only for him to wake in a snow covered world. As he explores, he seems to enter a forest-like area. I probably won’t be able to tell you much more, as it looks to be a PlayStation 4 title, but it’s coming out on December 3rd.
Nine Witches: Family Disruption is a quirky looking adventure game about an alternate history involving Nazis and supernatural forces. It’s done in a retro pixel art style and seems to be trying to emulate the older school of adventure games. The humour in the trailer seems very hit or miss (mostly miss), but if it’s your cup of tea, check it out in Quarter 2 2020.
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Google Lines ‘Em Up
Google has revealed its line up for its launch, which will take place on the 19th November. The list is this:
Assassin's Creed Odyssey
Destiny 2: The Collection
Gult
Just Dance 2020
Kine
Mortal Kombat 11
Red Dead Redemption 2
Rise of the Tomb Raider
Samurai Shodown
Shadow of the Tomb Raider: Definitive Edition
Thumper
Tomb Raider: Definitive Edition
A rather odd choice to include three Tomb Raider games on launch, but it’s a fairly impressive line up. I rather like Thumper being in there. They’ve also promised to add the following before the end of the year:
Attack on Titan 2: Final Battle
Borderlands 3
Darksiders: Genesis
Dragon Ball Xenoverse 2
Farming Simulator 19
Final Fantasy XV
Football Manager 2020
Tom Clancy's Ghost Recon Breakpoint
Grid
Metro: Exodus
NBA 2K20
Rage 2
Trials Rising
Wolfenstein: Youngblood
A mixed bag of games there but, for all of its faults, Stadia is at least coming out swinging in its first year. Whether it’ll be enough, however, remains to be seen.
The Hills Have (New) Eyes
A quick part here to point towards an interesting development. Someone is remaking the original Silent Hill in first person. It’s only a concept at the moment, but check it out. It looks great. I can, however, hear the terrible siren noise that can only mean the arrival of a cease & desist. Still, Konami may have chucked Silent Hill aside in favour of a pachinko machine but it’s nice to see that people are still carrying the torch.
Even outside of that context, this video looks pretty damn creepy. If nothing else, this might prove that there’s more to the original Silent Hill than awkward controls. It proves that it’s scary full stop.
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The Prez is Back!
Didn’t want to stick this one in the announcements because it feels more like a pinky promise than an actual announcement. Still, the current big bosses that own the Saint’s Row franchise, Koch Media, have said that they’ve got a new game in the making. They don’t want to release too many details now and start colouring people’s expectations but more details are going to coming next year.
Saint’s Row IV came out about six years ago and was nothing but crazy, ridiculous fun. It’ll be interesting to see where the series can go from here, to be honest. Once you’ve reached the point of being an actual overpowered superhero, is there anywhere up? I guess we’ll find out next year.
C To (L)B
Project C, a pretty looking social MMO, has gone through a name change, to reflect its core idea. It’s been changed to Life Beyond. To be frank, I had never heard of it, mostly because MMO’s aren’t really my bag. Still, I do like the idea of social MMOs. The idea of trying to bring people together to build communities and make friends is great. It doesn’t always work, mind you, due to the caustic nature of internet communities.
When it does though, it’s great. I’m reminded of that sprawling Minecraft villages where everyone builds their fantasy architecture together. Not sure if I’ll get it myself, but it’s bright colourful graphics make it one to watch. That’s all for November, see you in December!
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aeolian-mode · 6 years
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aeo’s guide to RP
Hey guys!
I’ve been roleplaying for the better half of my life, and I had the thought today, ‘you know what? It could be cool to make a thing about RPing that may help new RPers or young people learn more about it.’ So I made this. Read if you feel like it ^^ (FYI, this is all for text-based online RP things. Tabletop RPs are not part of this article.)
So, what is RP? I’ve always defined roleplay as ‘collaborative storytelling.’ You take control of a character that you invent, and write what your character will do in a situation with another individual.
Writing a book by yourself is sometimes difficult, because you have to rely solely on yourself, your own life experience, and your own resources. When you write a book with others, it’s a lot different. Your RP partners bring in their own interests and experiences. There is also the layer of mystery- you can’t predict what they will write next, which makes waiting for the next post exciting.
So if you have an original character you want to introduce to the world, RP is a great way to stretch your creative muscles and become a better writer before you try to tackle writing novels or making comics.
How do you RP? There are many ways to find a community of like-minded storytellers. First, you have to figure out what kind of RP you want to do. There are RP groups for fandoms, furries, original universes, and more! If you’re really interested in something, chances are, there is an RP community out there somewhere. This is the most important thing to understand: you should try to interact with others first rather than expecting them to find you. Most people are always extremely grateful and excited for the attention, and they will very likely return the favor. If you have anxiety, that’s ok- TONS of RPers struggle with anxiety, and I haven’t met a single person who has ever been upset or displeased to be approached by someone for RP. You will delight them, they will feel good to be included! 1. You can join an instant messaging RP such as a Discord group. (It’s sometimes more difficult to find these unless you already follow a lot of RP groups and have a lot of friends interested in RP. Post about it on your blog, see if anyone in your friend group is in one!) 2. You can create an RP blog on Tumblr. In order to find people to interact with, you will probably have to interact with other RP blogs first. The way I did it on my TF2 RP blog is to send messages to other blogs, draw the characters of every person that followed me or interacted with me, and tag my RP posts #tf2 rp. People LOVE drawings and direct interactions. 3. You can search for an RP forum to join. One of my go-to places is the RPG Directory: http://rpg-directory.com/ Sometimes, simply googling for something like “pokemon forum RP” helps, too!
4. You can join a MMORPG RP community. Most big-name MMOs have dedicated RP groups on their RP servers. For example, if you wanted to join ESO’s RP scene, check out the ESO RP forum to make connections before you jump into the game. People are usually very friendly and helpful for new RPers and will help you settle in to the community. Here’s some things to help you pick the game that’s right for you (from the list of games I have personally experienced RP): FFXIV ($15 Monthly Sub): https://ffxiv-roleplayers.com/ WoW ($15 Monthly Sub): https://us.battle.net/forums/en/wow/1182815/ ESO (Pay Once, Play Forever): https://www.eso-rp.com/ LotrO (Free to Play!): https://www.lotro.com/forums/forumdisplay.php?539-Laurelin-EN-RP  Wildstar (Free to Play!): https://www.wildstar-roleplay.com/
(As a note, Free to Play RP servers tend to be a bit more come-and-go; the subscription-based games tend to have more player retention. If you want to make long term connections, be sure to get friend requests from people you’ve enjoyed writing with, as they might not stick around forever!)
RP flows differently depending on your medium. Instant messaging generally tends to be more fast paced, but results in shorter posts with less descriptions and exposition. Forum RP tends to be much slower paced, but posts are more detailed and lengthy with lots of exposition. MMO RP tends to be incredibly fast paced, but with very little exposition and description, focusing almost entirely on character actions and dialogue (as the video game environment already provides the visual, reducing the need for description). Pick a pacing that is right for you! For me, forums are currently easiest, because my life is busy and I don’t have to be online all the time to have a good story. What are the rules of RP?
A lot of people will say, “the 3 main things you need to avoid are ‘godmoding’, ‘powerplaying’, and ‘metagaming.’ “Godmoding” is taking control of someone else’s character without their consent. In RP, it’s important to write only your own character during interactions. “Powerplaying” is bending the story around your own will. Such as: writing your character as if they are impervious and can easily take over the world with their unlimited power. (For example, your partner’s character is angry with your character and throws a punch at them. Your character avoids the punch effortlessly, grabs the attacker’s hand, breaks it, then tosses them through a window.) “Metagaming” is giving your character knowledge that you have, but your character does not have. (For example, someone told you about the contents of their character’s secret journal out of character, but your character did not read that journal, you should not assume your character knows that information.)
However, I would say these are only symptoms of one simple issue: lack of consent.
Before doing something that could change the story in a significant way, simply ask the people you are RPing with if it is OK with them.
So, I would boil down the ‘most important RP rule’ as simply one rule: the Rule of Consent. It doesn’t just apply to mature topics. It applies to everything.
Communication is key! Chances are, people will be OK with accommodating your vision for the story, or helping you come up with a way to make it work. Before doing something extreme like instigating violence, coming across sensitive information, or introducing a significant conflict, simply communicate your ideas out-of-character to your partners before pursuing it. You will have a much better experience if you simply communicate!
Are there RP taboos I should avoid? How do I stay safe if I want to RP but I’m a minor?
This is a bit of a touchier topic, but the rule of thumb is: If it’s gonna be weird and hard to talk about in person, in real life, and out-of-character, chances are, it’s going to be weird and hard to approach in an RP context. Many people RP as an escape from real-world drama and difficulties; don’t bog down their fantasy with the sorts of things they may be trying to avoid. Go back to the Rule of RP: Consent. Make sure your partner will be comfortable with exploring heavier, taboo topics in their fiction and storytelling. TL;DR- Some people don’t like Game of Thrones. Some people don’t want their RP environment to turn into Game of Thrones. Some people enjoy writing about heavier, ‘adult’ material, but don’t assume everyone does. Try to assume your partner is a minor unless they tell you otherwise. (Obvious exception being, if you explicitly joined an 18+ forum, community, guild, etc. The admins of said community should be doing their best to enforce that everyone joining is 18+.)
Don’t be creepy. RP is a hobby, community storytelling, and should be fun for everyone.
If it stops being fun for you, tell your partner it is not fun. You are not obligated to RP with someone who makes you unhappy or uncomfortable. It is a hobby. If you’re worried that they won’t be your friend anymore if you stop RPing with them, ask yourself if that is because they are manipulating you. A real friend will not make you feel trapped.
And if you are a minor, make sure that you stay safe. Don’t join an 18+ community. Don’t ever give someone your personal information, even if they seem like your friend. It’s very easy to get emotionally invested in the stories you tell through RP, but predators are very good at manipulation. View RP as a creative outlet. Look for an RP community that is right for you, and surround yourself with like-minded people.
Practice emotionally distancing yourself from the content of your stories. It’s good and fun to get invested, but don’t become so invested in the story that it induces anxiety, stress, or makes it hard for you to focus on your real life responsibilities. If something is causing you anxiety, panic episodes, or difficulty sleeping and focusing, listen to your body. It’s telling you something isn’t right. Talk about it with someone you trust, and start distancing yourself from the RP.
RP is for fun! Always remember that. Everyone you RP with should respect that it is for fun, and not something to lose sleep over!
I’m having trouble finding RP partners, getting people to stay interested in my story, or staying interested in it myself. What do I do?
I’ve found that the best way to stay invested and get people interested in your story is to give your character a very strong, attainable goal. Here is an example of a “difficult to RP” character concept. Tim the Traveller is mute. He goes around the world looking for people to help, because he’s a very powerful magic healer. He has no family and no home. People have trouble communicating with him because he can’t talk. But he does his best to help. This character is difficult to RP with because he places the onus of every interaction on the other person. He is involving himself in their stories, but he has no personal goals or challenges to explore, himself. Plus, being mute, it makes it more difficult for him to carry on lengthy conversations with the people he encounters. This character concept can be done in a fun and effective way, but I’d say it is a challenge for someone who is just starting out. Let’s see what we can do to make Tim the Traveller a bit easier to RP with. Tim the Traveller suffered severe burns all over him from an incident when he was a child: a criminal set fire to his parent’s house, killing his father. He is searching the world for where the arsonist fled to. He only has a loose trail of breadcrumbs to follow in his quest for revenge and must constantly search for more information and change trajectories. He attempts to help those he comes across during his travels, but always takes his opportunity to press people for more information, describing the arsonist and praying desperately that he will find a trace of the man that killed his father. This sort of idea of a plot allows you to communicate to your RP partners OOC what your character’s goals are, give them information that they might help your character continue his quest, and in turn, your character also has opportunities to help them with their own goals at the same time. One RP I’ve done in the past that was fun was a case of a grave robber. My character was an incredibly poor street rat-turned-detective, and he was approached with an unusual case: a grave was dug up by a necromancer, the body tampered with, but it was placed back in the grave and the perpetrator was nowhere to be seen. My character was strongly motivated to find the perpetrator because he needed the reward money to take care of his adopted son. With limited information concerning the plot, my character travelled all over the city asking everyone he encountered for whatever information they might have regarding the tampered grave. This allowed me to involve a lot of people in the community and allowed my GM to construct opportunities for those involved to find more evidence, and developed into a very rich and interesting story.
A passive character is harder to RP with. An active character makes things happen.
 A wallflower RP character can be fun to play in some circumstances, but without an attainable goal, involving others in your story will be harder. Give them goals and motivations, communicate with your RP partners, and see what sorts of stories can be told!
My RP never goes anywhere. I write starters/approach people, but every interaction I have with people doesn’t ever result in anything. What am I doing wrong? I have found, in my RP experience, your connections will feel more in-depth and your RP more rewarding if you try and see how your character and your friend’s character can develop and change over time. This requires some thinking, plotting, and openness to new ideas. It also requires challenging yourself to write lengthier posts for your partner.
For interesting interactions that go deeper than simple introductions and “how’s the weather” RP, it is beneficial to try and include a few things in your starter post or scene. For me, I like to come up with 3 things to include for every starter I write.
1. A clearly defined setting. Like, what’s the time of day? Is it indoors or outdoors? In a city? Somewhere private? Etc.
2. A motive. Why is your character doing what he’s doing right now? What does he want in the scene right now? If he’s just standing around doing nothing, your RP partner has nothing to latch on to. In some way, what he’s doing should tie back to a goal.
3. A connection to your RP partner’s character in some way. Why is their character, specifically, involved in the scene? Know your partner, and try to learn about your partner’s character’s goals. See if both of your characters’ goals can converge.
If you have trouble coming up with an idea for your RP partner, it’s always nice to message them OOC see what you can plot together. If you approach, rather than be approached, and ask questions and try to plot, you will find you have a much easier time easing into RP with them, and you might make a new friend too!
And that’s it for now! The TL;DR to all this is: 1. Follow the Rule of Consent! 2. Give your character goals and motivations! 3. Learn about your partner’s character and actively involve them! If you have additional questions or want to know where I RP at, feel free to send me a message :D
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