I noticed a parallel with Nanashi and Asahi. Spoilers for the party at Kasumigaseki.
The last thing Nanashi saw right before he died was Asahi desperately lunging towards him. Much later, Asahi saves Nanashi from Shesha by lunging towards him and putting herself between them (presumably; it's not animated).
The whole 'he's immortal you idiot' and 'never mind he couldn't have gotten back from that' thing aside, I can see that her last thoughts could have been, "good, this time I wasn't too late."
I can see Asahi blaming herself for Nanashi's death; if she had just been a little faster, she thinks she might have been able to drag him back for medical treatment. She couldn't have, but knowing that doesn't stop her from feeling guilt.
Come to think of it, Nanashi coming back to life must have been horrifying for a different reason. When Nanashi is revived, Asahi is some distance away, implying that she ran after confirming his death. For all she knows, she misread his vital signs and left him to die.
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touched up and old work
context for this:
theres a rumor going around that former cdf nikkari has taken in akira’s son as his cadet. of course, logically, everyone knows that the kid has nothing to do with what his father did, but festering grudge is hardly logical.
fujiwara and skins extend their offer to help shelter the kid, but that doesn’t solve the problem of who is capable of escorting nanashi safely. the strong ones tend to be former cdf too, and they’re also the ones with a score to settle.
thus, they contacted those who called themselves samurai, weirdos claiming to be from above the ceiling, but undeniably strong. not to mention, they’re not aligned to any of the three big factions in tokyo, making them the safest option to take.
nikkari gives nanashi his cape as a parting gift, so he can hide his face with the hood, and hope that one day nanashi will be able to move on from his father's shadows...
except PSYCH!!! nanashi is akira's reincarnation all along
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The Trolley Problem in SMTIVA and why I keep choosing Dagda
There are several ways one could analyze Danu and Dagda's philosophies (and in far more detail) but for this post I'll be talking in a simple and straightforward way through Pros & Cons with in-game evidence.
Personally, I see Bonds and Massacre's essential difference standing on 'I care for the now' and 'I care for a future with no suffering'.
-----Bonds-----
The price:
- Dagda is replaced by a Dagda shaped by Danu
- Humanity will continue to depend on religions thus the cycle of suffering continues for both humans and those who rely on human understanding (gods, angels, demons etc)
But you get!
- The souls that were going to build the Cosmic Egg are set free
- All of your teammates are alive with their sense of selves intact
It's an ending that favors the human side as it doesn't put the focus on blaming the humans but 'bad and tyrant' gods. Even though they become bad specifically from the observation done by humans.
Gods and demons will continue to exist by being observed and exploited and blamed on for their misery. But for Nanashi what matters is that his friends and allies are well and working together. For now.
-----Massacre-----
The price:
- Human souls will be sacrificed to build the new Universe
- Your teammates are alongside the sacrificed and if revived, have a different sense of self
But you get!
- Dagda stays as the original Dagda
- Humanity will become independent and self-sufficient from religions, sets free those who rely on human understanding (gods, angels, demons etc)
Here, Nanashi accepts solitude and taking on Dagda's god position for a future where religions and myths become pointless. No biases or influences that could twist the original nature of the world anymore so new humans will be born with unlimited potential of using the truth of the world for themselves instead of leaving it at the hands of deities. Unless an exterior force comes.
It's important to keep in mind that as cruel for his methods Dagda is considered, he doesn't favor a specific religion or way of thinking like how Law does and just wants Nanashi to avoid the root of his problems: the observation done by humans. To consider Nanashi as if he could be a second YHVH is to go against what Dagda is preaching for (and Dagda will still watch you as he disappears).
The best argument for this is shown in this summary from page 110 from the SMTIVA artbook (translated by dijeh):
As sidenote, while Brigid isn't shown in the main story, she has a cameo in Tír na nÓg (aka the DLC area where Dagda makes it available for you to train), in which Nanashi can meet various Celtic figures from pre-Christian Ireland:
So if you are going to point out Dagda taking advantage of the mental state of Flynn and your Goddess, just scroll up and look again at what Danu does. They use the exact same method, with the real difference between them is that Danu's solution is an endless cycle of punishing and policing ideas that will keep being reborn from humans while Dagda wants to give future generations of humans the power to not depend on religions and on the same line, towards gods and demons the freedom of expectations to conform to what humans demand of them.
The irony is that Danu's kind and wholesome outcome favors way less groups in the long way than Dagda's despite the game constantly throwing at you that he is the most self-centered of the two.
Krishna, the most fitting force to compete against Law and Chaos since hinduism is one of most popular religions (approx. 1.2 billion of adepts), advocates for the pagan religions to side with him so each gets its own slice of followers for a world order of polytheism instead of monotheism. It's an ending that favors deities associated to polytheism.
Dagda does the opposite to Krishna: 1) uses the fact he is not a very well-known deity and hides in the Axiom from interference from other people and YHVH himself until he could meet someone with a powerful will as Nanashi so he can 2) force all deities and demons altogether to return to the nature.
Dagda's ending strips the powers and authority of all religions and gives them to humans.
Now, obviously we also count that how a player considers the 'price' and the 'reward' will commonly vary from the theory (f. e. players picking a side for liking or disliking a character regardless of the meaning behind their alignment or viceversa).
In fact, SMTIVA validates this option as you can still see Nanashi being able to choose dialogue where he looks down on his teammates while also disagreeing with Dagda.
Meanwhile, Nanashi in Massacre is able to show compassion when parting ways with them as well.
In other words, there's no such a thing as a route where Nanashi is 'locked' into a single type of personality. Nanashi can canonically choose a route for ulterior reasons beyond what Dagda or Danu originally wanted them to be.
The duality of being friendly out of selfishness or being aloof out of not wanting to be heartbroken are all possibilities.
One could even say that the latter is present in Dagda himself, particularly from the ways you might be able to view his relationship and treatment of Nanashi.
To put it simply, the perspective of Dagda seeing a son in Nanashi after getting distanced from his daughter and Nanashi seeing a father in Dagda due to his orphan background and rather... unbalanced dynamic with Asahi and Boss.
As how a certain quote goes, the opposite of love isn't hate, it's indifference. Taking into face value Dagda's grievances with influence caused by bonds with other people is similar to villifying the Chaos side without understanding the nuances of Law being what demonized it in the first place.
Dagda is intentionally made to be the bad apple of the game as a smokescreen for the player.
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