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#you can use any of these symbol designs as mask designs if you want btw!
fl0atingbubbles · 6 months
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cld i have a yorkie/teacup yorkie therian symbol ? :3
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(a pic as reference if u need it !)
cute lil bean :>
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kinda picking requests at random at this point! so don't feel bad if yours isn't chosen :>
✨ rebogs greatly apricated ✨
reminder you can find all the symbols I've done so far here!
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inventors-fair · 3 years
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Three Cheese Commentary: An exercise in utility
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I really shouldn’t complain about contests being popular with people.
Still, what a way for the year’s contests to start. A heckuva lot of entries for a very hard prompt makes me feel good, in an odd way. I have a hypothesis that the clarity of directions and the examples provided were enough to make it feel as though there was a low barrier to entry. It’s interesting and kind of my fault that a lot of mythic legendary creatures found their way in. Ah well. Lessons learned.
If you’re reading this, I want to give you a little hint: we love hard decisions. If your cards really are brilliant, if you do your best to improve with each and every entry, if you listen to the commentary and submit the best possible card, then our jobs as judges would be nail-bitingly hard. And I love that. I love having to sigh wistfully and move a card from “winners” to “runners-up.” I love praising cards that contest for coolness in their spaces. In short: you don’t have to listen to us specifically because, well, we’re not professionals, but if you tweak the tweaks and polish on your polish, then—well, the goal is that you grow as designers and in your understanding of the game. And that you’ll have fun along the way. 
For every card, I’m going to converse with the intent, talk about where improvements can be made and what might have gone wrong, and then go through wording nitpicks (another part of what makes cards hard, heh. You gotta do design AND cost AND flavor without committee). Cards with JUDGE PICK are personal favorites that for whatever reason either didn’t meet the criteria for winners or just tickled my fancy despite being some kind of not-there-in-certain-ways. Or maybe they just got pushed out of runners-up because of space. See? Hard decisions.
Let’s talk about some cards:
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@aethernalstars — Anurid Matriarch
Intent: The Matriarch feels like a casual build-around-me keyword card with some connection to the Anurids of Dominaria. There are only two frogs with reach (and none with first strike) to date but this isn’t supposed to be a tribal card, is it. Not like that, anyway. Giving keywords those ups makes sense. Token generation is pretty solidly GW, giving them flying is WU, sure. First strike to double feels distinctly white. I imagine this card as a casual build-around-me or a token generator. Five mana for a 1/1 token ain’t bad.
Improvement: I have no idea what this card really wants to be. First strike doesn’t see anything outside of white, and reach doesn’t see much inside white. Or blue, for that matter. The flying makes sense for blue but this whole card doesn’t feel cohesive in terms of colors or identity. I did my Anurid research and I don’t see any precedent for this. Frog beasts are cool but… Well, this card answers the question of “why” with “just because.” I don’t fully understand the niche it’s trying to fill or the environment in which it wants to exist. If you’re gonna make a Frog build-around-me, lean into that. If you’re gonna make a keyword tribal card, focus on just one. If you want to make it color-balanced, look at what everything could do together for a flavorful feel.
Nitpicks: Flying comes before double strike.
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Amarinthe — Rashmi, Enlivened Artificer
Intent: Temur has a pseudo-foothold in Kaladesh mechanically, so I’m not surprised that Rashmi’s here doing her thing. Giving your cards Jump-start is interesting, as UR has a sort of flashback mechanic, plus the lands from the graveyard work into green quite well. What I really like is the way that the Crucible effect interacts with jump-start. That’s pretty cool design chops. I can see this in a supplemental Commander sphere or even as a Standard mythic for a three-color archetype. It doesn’t seem exceptionally broken on either front. From a purely mechanical perspective, I think you made an awesome card.
Improvement: This card perhaps feels RUG, but it 100% doesn’t feel like Rashmi or a druid. Elves can be artificers on Kaladesh, and that’s not an issue, but you call her an artificer, you type her as a druid (which yes, was her original type when she was more druidic), and you give her a primary ability that’s got basically nothing to do with artifacts or druidic principles. The lands work great with the druid part, but the flavor could be sorted out. I would take out “jump-start” as a keyword and just work in the wording “you may cast from your graveyard” etc., make a new character, and flavor them appropriately. The flavor text should complement the mechanics; as it is, I’m not certain.
Nitpicks: “jump-start” should be lowercase, but it doesn’t really matter if you do end up taking it out. 
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@arashisann — Yurlok’s Conflux
Intent: With Yurlok being a new commander hotness, I can see the intent of this card as a Jundian standard/supplemental addendum. The lava flow makes mountains, then the second ability...represents something predatory? And the last is Jund destruction. The R>B>G makes sense there.
Improvement: I don’t know if this card is necessary salvageable as-is; you might be better off making two or three separate cards if you want to show this character. When making a saga, you have to tell a story in a limited form, and it’s hard, absolutely! You represented the lava flow in the first ability quite well, and I do like that a lot. The creature and artifact sacrifice isn’t indicative of anything that I can follow story-wise. Reading the wiki I understand the way that you might want to represent the Thrash dying or Esper being invaded. I don’t believe this is the way to do it. With the very last sentence not doing anything when you’re sacrificing anyway, I don’t believe the best card for you is a saga at all. How could you tell this in an instant or sorcery card, perhaps? The moment that Yurlok comes over the Esper border?
Nitpicks: “non-Mountain;” the land type should be capitalized in both parts, see Quicksilver Fountain. The ability should also be one word. As I mentioned, removing the counters doesn’t do anything mechanically because it’s sacrificed after resolution. Check the MSE Discord if you want to get your text fixed, BTW. I know how frustrating that can be.
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@askkrenko — Etherium Restoration
Intent: You know, even without Ed being there, I’m getting a Bruna-ish feel. That’s not a bad thing, it’s just that UW expensive returning stuff kinda has those associations. The fact that the creature is being restored with etherium though is pretty awesome, and you know what, that alone (the return plus the re-artifacting) is a great way to convey what Esper does and wants to do. 
Improvement: The aura and equipment stuff doesn’t grab me, honestly. What do auras have to do with Esper? And the only equipment that I could find that fit was Mask of Riddles. So I’m going to stop here because the obvious answer is that you’re exploring new story design space for what Esper might be. I respect that. With the information we have now, it’s middle-of-the-road. My vote would be to make this (3)(B/W)(U) and make an argument for UW reanimation to artifice overall, then completely drop the aura/equipment part. Plus, gotta say, I know the flavor text is a pop culture thing but you’re messin’ with my favorite plane! Show some respect! /j
Nitpicks: If you do keep that second part, “Aura” and “Equipment” should be capitalized.
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@bread-into-toast — Krofor, Corpse Hauler
Intent: It’s a nightmare insect? I’m down. Even without that particular piece of art I can see how people might be afraid of a giant bug. This is pretty evidently a Commander-geared card although I can see how casual brewers might want to throw it down in a combo match and do some graveyard hate. GW graveyard exile and black ability scavaging is pretty cool, so I can see where your intent was with that. Good catch putting “Nightmare” first, too. I almost suggested mixing it around. I like how aggressive this card can be.
Improvement: Firstly, Corpse Hauler is literally another card which already had a self-evident mechanical ability to get creatures back to the hand. Even if it’s an homage, I would distinguish it; besides, it’s not so much “hauling” corpses as it is eating them. Presumably. “All abilities” is a bit of a slippery slope, too. Activated abilities is one thing, but all abilities whatsoever? I’m uncertain if that’s design space you want to tap into, but don’t pull the trigger. My main issue is that you have the activated ability cost “X and W, B or G.” I understand what you were trying to do but that that point you might as well just have it be “1X.” There wouldn’t be anything stopping you from making that mana already. In short, rectify the name to fit flavor, change the ability cost, and be wary of weird interactions with abilities.
Nitpicks: “Lifelink” and “Vigilance” should be lowercase ‘l’ and ‘v’ respectively. The X in the rules text of the activated ability should also be spelled out and not a mana symbol. You can change this in MSE by highlighting, then going to the star next to the bold/italic toggle and turning it off.
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@col-seaker-of-the-memiest-legion — Sevala, Exiled Naturalist
Intent: I read up on what happened with Selvala after the events of the first Conspiracy set, and I see how you set off to mimic that, but then I saw the note about the Timeshifting, and yeah, I guess that works.. The green landfall, the red flashback and the white Path come across well. I suppose this is more of an eternal-themed card, although I could be wrong.
Improvement: Yeah, technically there’s nothing stopping you from having a noncreature card as a partnerable card. I’m trying to be diplomatic about the implications, though. Okay. So Selvala’s white aspect was introduced in the first Conspiracy set as she was heavily connected to the citizens of Paliano and worked as a community diplomat against the establishment. She forged a stronger connection to nature and thus became more green in her overhaul of the city. Path to Exile is not in her wheelhouse. She does not exile; she parlays, communes with creatures, seeks out new futures. What exiling magic does she have? What judgement? It doesn’t exist in her character, nor does the redness. Frankly landfall doesn’t really fit her character as well. The point is that even if a character could have a partner that’s a concept (which is antithetical to the mechanic as a whole), the spell you have chosen contrasts with Selvala instead of complementing her. And what does she have to do with flashback anyway? To improve this card, completely restart the conceptual process.
Nitpicks: The character’s name is misspelled. 
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@deafeningsandwichpeach — Ilharg, the Craze-Boar
Intent: Ha, I get it. I’m going to go out on a huge limb here, because I mean as much as I like all of this I get the feeling that either the name or art came before the full concept. Nothing wrong with that, because ultimately the card is good. SO. Either this is designed for a Timeshifted set where something really awful happens to our poor Boar God, or, well, something really bad DID happen to him somehow. I’m not sure what the land return represents flavorfully but it’s fine mechanically. The creature return as well is BR and I’m down for that, strong as it is. This card evokes the colors in a way that makes it slightly different than Jund; maybe it’s the art but I’m getting Innistrad vibes from him, the madness returning, the pain going on inside his head. It’s neat. Again, massive stretch though, let’s be real.
Improvement: And with that in mind, I wouldn’t have made him Ilharg. Honestly, this should’ve been a new character, and I would have been a lot more generous. I don’t really get what Ilharg as a whole even in an alternate timeline has to do with lands returning considering that he’s a big ol’ nasty city destroyer. Mechanically, this card needs to cost like EIGHT mana. The card you return from your graveyard to the battlefield stays there, and with a big enough graveyard you don’t have to worry about getting things from your hand anymore. Turns 1-4 dump all your creatures, turn five get the best of them if not earlier? Pretty busted in any format. For eight mana I wouldn’t complain.
Nitpicks: “up to two land cards,” not “lands.” Question: why isn’t he a God?
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@deg99 — Radiant Return (JUDGE PICK)
Intent: Black reanimation, white attachment, red hastiness. All the colors are definitely there! There’s something Mardu-not-Mardu about this RWB card, and I think I like it. I could see it as a standard card, definitely, or as a commander staple for a really interesting commander. I’m honestly not sure exactly what kind of deck would really appreciate this card right now! Keskit/Akiri? The Auras part is a little more interesting. Ardenn/Vial...Smasher? The fact that it defies current archetypes but still makes sense is very cool to me. I also wonder what a standard expansion in which RWB auraquipment is an archetype would look like now.
Improvement: A little flavor text could make this work one degree better. It’s really on me that  you went into the future with this card, isn’t it. There’s no major improvement to be made besides that. Consider contextualizing for future contests, perhaps? When necessary, anyway.
Nitpicks: “Return target...to the battlefield, then attach any number of Auras and/or Equipment you control to it...etc.” Don’t need the trigger.
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@demimonde-semigoddess — Seaglide Whaler
Intent: A pirate’s life for me! So we got an aggressive tempo-y pirate person with a decent couple of sharpshooter abilities. Blue sirens are certainly reasonable, as are Grixis pirates. I like the notion that it has to attack to “survey” and then take whatever shots it makes. I don’t think Ixalan could have had this card but honestly the future is a place where anything could happen.
Improvement: The problem with these colors is that in practical terms, the second mode is strictly black and yet can be played in an Izzet deck. Hybrid is a weird mistress. As much as these abilities might neatly tie into the three colors, hybrid makes deck construction nearly impossible. You can have a pinger in UB or a Fatal Blow in UR, both of which are either severe bends or breaks. Making this a straight UBR 3/1 flier could have been okay, perhaps, or having on-color activations, but as it is now, hybrid makes things hard. Consider looking at a Venn diagram between UB and UR to consider more appropriate abilities?
Nitpicks: Kathari Bomber implies the second mode to be “...damage this turn and sacrifice Seaglide Whaler.”
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@dimestoretajic — The Dark Tendril
Intent: Sultai skulk-lord could be a fun card to open and build around in limited, and a BUG defender-y deck could have some fun application. I like how you’ve made the new character and sort of done another take on treefolk.
Improvement: For this contest, I don’t feel a strong color balance in this card. Skulk was a weird black/blue centered mechanic, sure, and green assigns the toughness, but… This feels like it’s trying to make skulk look cool rather than address the issue that skulk was just plain not a good mechanic. I get where the color weight is supposed to be but the whole thing is shadowed by that underlying desire. If this card had just been “Creatures you control can’t be blocked by creatures with greater power” and the other stuff, on a name/type that was more resonant, then I think it could have been a stronger contender. I don’t understand the world in which “The Dark Tendril” lives. I don’t understand why it’s a treefolk. I would get rid of naming skulk, make the type more apparent, and give the character some character.
Nitpicks: Three-colored cards really should have a gold border, not a hybrid one. Also, promo frames tend not to have flavor text (with exceptions for cards with no rules text like Memnite).
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@driftingthruthecosmos — Ulti, Sudden Conjurer
Intent: I like that triggered ability because it’s got some smooth flow over it. GU has its flash aspect, but black also likes destructive instants, and then the Disentomb-effect fits nicely into a payoff that feels black for sure. I also like how you’re using the three colors to push the card into a really neat 3/3 aggressive creature. Flash and deathtouch literally only show up together in these three colors but not together—and here you are changing that on a powerful legend!
Improvement: But the fact that she can only return creatures with flash is kind of a bummer. Sure there are plenty of cards that could work with her, and having some Ambush Viper casual tribal wouldn’t be too bad, but it’s still limiting. I would have implied that she works with flash, or let players work with flash, without being so specific about it, and I feel that the card would be improved with implied flash tribal over explicit in this case. Additionally, what on earth is that last ability doing? Each end step, you have to sacrifice a creature or lose one of your potential targets for her trigger? I have the feeling that you may have been too cautious to push power levels here. If you want to limit her, have it be “Whenever you cast your first spell during each opponent’s turn…” or something, and axe that last part.
Nitpicks: “unless you sacrifice a nontoken creature.” Full stop, you can never sacrifice creatures you don’t control so adding “you control” is redundant.
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@dumbellsndragons — Gorvax, Lich of the Horde
Intent: It’s a Mardu zombie orc wizard. At this point, you’re already doing something right for the Timmies out there. The first ability has Tainted Remedy plus some crazy draw after that, and oh man, it’s begging to be punishing. “I’m gonna Heliod’s Intervention you. Deck yourself. Runeflare Trap. Molten Psyche.” But also, that second ability? You can Bolt during an opponent’s turn and turn it into a one-red-mana Ancient Craving. For mythic, to build around? I honestly think that that’s perfectly fine. And insanely powerful.
Improvement: There’s weird stuff going on, but the hard part is that I don’t know if there’s things to improve. Giving your spells lifelink has Jeskai precedent, but it’s not NOT black. Doing a little digging, I can see that there are indeed zombies and even liches on Tarkir, but only in Sultai… But there’s no reason that the Mardu wouldn’t have them, right? Hm, maybe “Victory or Death” gets muddled here. Wizard, though, that’s a sticking point. And frankly, the whole “Lich” thing. I don’t see the lichiness in the abilities or the wizardry in the Mardu. You know what would be dumb fun? Ditching the Mardu aspect and making this WUBR. Wouldn’t fit the contest but what a friggin’ commander.
Nitpicks: None!
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@emmypupcake — Knight of Summer’s Vigor
Intent: I was surprised to see that there are actually quite a few green Knights. It makes sense, of course, considering both Eldraine and Bant and Selesnya. So yeah, an elf knight who makes more knights? This is a powerful card with some crazy abilities if it gets out of control at all, but the color restrictions and the lack of substantial evasion ensure that it’s not busted out of the gate. The name’s pretty good, too! Oh, Knight of New Alara...
Improvement: For this contest, I don’t feel color blending as much. Tokens with GW and knights with R(W) are fine, yeah, but aside from that, the colors of the tokens and the general feeling of the card isn’t enough to really excite me. I do want to see a set in which this card could exist, perhaps, with multicolored knights and elves and whatnot. I don’t have any real improvements for this card; I just don’t think it stands out against some of the weirdness. Keep it around and add some flavor text. Consider: what would you like for this set to be? In what world would these knights exist? Why is summer important?
Nitpicks: “Whenever,” not “when.” See Pollenbright Wings
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@evscfa1 — Estrid, the Unmasker
Intent: The Commander sets with shard Planeswalkers did give us a lot to work with but not a lot of extra stuff, so it makes sense that people might pick up on them for the contest. White auras, exile, and taxing all make sense mechanically. I feel that this is more standard than supplemental, a little weirdness for the way that the specific tokens and all would want to work. I don’t mind that part, honestly. Bringing Estrid back would be fine by me, even as monocolored. 
Improvement: Because, well, this is a mono-white card. The +1 creates white Auras (that don’t do anything, so that’s an issue), the -2 is close to Generous Gift, and the -8 is an enchantment-oriented Hum of the Radix, like a twist between Sphere of Safety and Aura of Silence. None of these abilities feel anything but white. The emblem is arguably UW, but not by much. With Auras that don’t do anything and a color identity that doesn’t mechanically contribute to the card, I feel that you can either keep her and buff some of the abilities or try to make her feel more in line with the contest, which you don’t really have to do at this point. I’m also worried about the name and the ability tie-ins. Estrid doesn’t “unmask” at all, does she? She’s a mask user, not a revealer of truth or any of the things “unmasking” would imply. Why would she make a False Mask? Is this some alternate storyline? If so, I don’t really understand what changed, or why.
Nitpicks: “*Its controller” in the -2, “*get an emblem” in the -8.
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@fractured-infinity — Rhythm of Death (rare)
Intent: Red (/black) gains first strike, black (/green) has deathtouch, green (/red kind of) has lure. Everything’s coming together in a kind of keyword soup, so that’s all well and good! In limited someone who opens this will be very, very happy to make people cry. In casual Commander, it’s sure to help make negotiations.
Improvement: In terms of this contest, yeah, this isn’t really buttering my radishes. It’s there, it’s pretty standard, and it makes sense. There are two cards that have first strike and deathtouch and four more that can gain it naturally and all but one are in those colors. And that wouldn’t be a problem if this card was presented differently. I’m ignoring the art for now because it’s actually distracting here. What is the “rhythm?” Is something being given the rhythm? What’s repeating, cycled, constant? What about a rhythm gives the creature these abilities? Change the name, flavor it up, get some text in there, and use blank art. 
Nitpicks: “Enchant creature (lowercase) >> Enchanted creature has first strike and deathtouch, and must be blocked if able.” Take that with a grain of salt, though. Protective Bubble might have it say “Enchanted creature must be blocked if able and has first strike and deathtouch.” Or you can cut the middleman and make it two lines: “Enchanted creature has first strike and deathtouch. // Enchanted creature must be blocked if able.”
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@gollumni — Exotic Wings
Intent: It’s interesting that we have two back-to-back “must be blocked” cards (hm, no shorthand?) in a row, both Auras no less, but very different. I like your flavor use with the wings being a status symbol, bright and glittery, and therefore turning the creature into irresistible prey of sorts. Aura colors are good, and the solid green effect is in there as well. The mechanics fit a pretty standard-ly powerful draft uncommon that can be used for beating down when necessary. 
Improvement: I’m 90% sure that right now GW doesn’t get flying by itself anymore, or at least very rarely. Pollenbright Wings and Shield of the Oversoul exist, so I’m on the fence. Maybe I’m biased with recent printings, but for two mana I’m not sure it’s what GW would need. That said, I’m sure there’s dissent and arguments to be made, and yes, I know its full color identity includes blue; this is pragmatic. I think this could have been solidly WUG with another buff, perhaps, but that just would have made it favorable for this contest and honestly it’s up to playtesting to see if those colors need a cheap flying aura. But the wings. The flavor. I… So these wings belong to birds, naturally? Who is summing this enchantment for mating? This is some kind of buff or boon that most any creature could have so in what world is some enchant-o-mancer giving “do me” wings to Mx. Passerby?? But, this may be just a quirk of the game, yeh?
Nitpicks: None!
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@hiygamer — Etherium Replicator (JUDGE PICK)
Intent: Major kudos for making my look up Prototype Portal and seeing that my gut was wrong and that you DID use the right wording! This is a super-Esper card, more than any of the imprinted cards and honestly a great use of the art. Thopter Foundry is a great card but this one isn’t a bad use and would kind of make sense. Now, I’m not going to put this in improvements, because I want to ask a question: could this card be just plain UW? Possibly, but also consider: this card could be just a straight-up artifact as well, and it feels better how it is now. Why? Because the black invokes a different feeling. It invokes consumption, recycling, progress, larceny, calculation. It’s a very blue side of black. And it also feels, well, Esper! Its an established use of theme!... Honestly it’s probably more that. But I like it anyway. I’d say my bias was showing but none of the winners necessarily invoked Alara straight-up so thpt.
Improvement: There are mostly just wording errors. To be honest, if you’re getting something big, could this card be three mana? That’s probably pushing it, but worth testing. Multicolor custom cube time.
Nitpicks: “enterS the battlefield” (tense), “artifact or creature” (instead of the other way around), and most importantly: “Create a token that’s a copy of A CARD exiled with Etherium Replicator” etc. Because you can copy the ETB trigger and/or use shenanigans to exile other cards.
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@hypexion — Ferrari, Sharp Scrapper
Intent: Well if my eyes don’t deceive me, it’s another Esper card! And an artifact-y card? Hm, artifact-enchant-y card. It’s easy to see the designation between colors, with self-mill and the lifegain going into black but leaning towards all three colors, the second ability being straight Disenchant, and the last one being an interesting UB pseudo-reanimation on the cheap, which is super interesting and aggressive. I can see this card intended as either a standard staple or being used as a supplemental planeswalker face card. There’d be a heavy amount of artifacts and enchantments for sure, probably artifact creatures.
Improvement: Did I miss something? When did WUB start caring about enchantments as a multicolor wedge identity? Alela and Zur have their thing, sure, but are those the baseline now? I’m more head-scratching and 0% mad, honestly. As a flavorful card, though, I’m not sure what you’re conveying exactly. So they get rid of stuff and they’re happy when they find garbage, but sometimes they want to scrap things they don’t like, but then they can recreate some of your garbage? Let’s back up and say that this card isn’t a Scrapper and that they’re an artifact/enchantment person. In the most general sense, I don’t really feel a harmony of ideas. The card feels one-note, like there’s very little to do besides abuse the -2 ability and maybe the -1 to get rid of some big thing on the table. The +1 exists to serve the -2, and the -1 feels like it’s trying to be protective for protection’s sake. I don’t know why this character does the things they do through the card. As utility planeswalkers become more abundant, the things they do have to be more resonant; imagine a fully-built world and put your card in the middle. No card is a metaphorical island.
Nitpicks: I think (maybe) that the +1 could be: “Mill up to three cards, then you gain 3 life for each artifact and/or enchantment card milled this way.”
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@i-am-the-one-who-wololoes — Corpse Spell
Intent: I think you made this very apparent. As a counterspell, it does the job well, and then it lets you get an idea for free! The choice of casting a noncreature spell is particularly interesting, as it plays into this weird and not-really-that-common theme of transfiguration. Obviously polymorphing appears in blue and red but it feels black because of the flavor you’ve chosen to convey. That’s a great job.
Improvement: The big mechanical thing is that I would 100% make this let you case an instant, sorcery or creature instead of just a “noncreature spell.” These colors don’t really feel like they could transmute a creature into something that’s not an idea or, well, a corpse, and it really seems as though that’s the idea you’re going for. The big flavor thing, though, is the name. I really and truly don’t know what you’re trying to convey. Now, I’m aware that English isn’t your first language, and that’s a barrier that I’m not sure how to cross for this kind of criticism. “Corpse Spell” seems like a playtest name. As a concept, this card is great. As a submission, I’m still having to extrapolate a lot; most importantly, it doesn’t tell me how the caster is using the magic to turn a creature into something else. Work on telling that story, and when possible, use native speakers to help get ideas across.
Nitpicks: I think the wording would be: “Counter target creature spell. You may cast target noncreature card with converted mana cost less than or equal to that spell’s converted mana cost  from your graveyard without paying its mana cost, and if that card would be put into your graveyard this turn, exile it instead.” Because if you exile it as it resolves and it’s, like, an artifact or planeswalker, what’s the point? Hence my note about instants/sorceries and maybe other creatures.
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@ignorantturtlegaming — Draxys, Scourge Eternal
Intent: This card absolutely fits the elemental shell. It feels to me like a standard or CMR-style bomb mythic that hits the table and kinda goes nuts. I mean, it wouldn’t be your commander probably, but in Conspiracy-style? Man. Multiplayer draft, that’s what I mean. It gets cards, it gets counters, it deals damage, then Blitz Hellion-s away. It does indeed feel like a blend of all the crazy things that come in these colors, and you did that much very well. It’s not broken, but it’s powerful, and it’s repeatedly monstrous (not the mechanic, lol) with the fear that it’ll return (until someone Doom Blades it, but that’s the game for ya). Great feeling of a massive beautiful monster.
Improvement: Really, the one thing I would do to improve it would be to consolidate the second and third triggers into “When Draxys enters the battlefield, draw four cards, put four +1/+1 counters on it, then it deals 4 damage divided as you choose among any number of creatures and/or planeswalkers.” No, wait—why not make it an 8/8 and just have it draw cards and deal damage? Because of its massive cost, you’re not gonna play it and then activate Wheel of Fortune in the same turn unless you’re playing some crazy massive game, and then it just shuffles away anyway! So, my suggestion would be to make this one massive bomb when it hits and really get the Timmy out of it.
Nitpicks: None!
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@jsands84 — Quarrel, Tariff Enforcer
Intent: The colors are obvious enough, right? A sphinx (blue) based on taxing and punishing (white) to make your opponents lose life (black). Couldn’t be simpler. The color weight is reminiscent of standard cards like Ultimatum cycles but heck, we’ve seen weirder commander cards in the past. I like the fact that even though the color weight is really heavy, the keywords support that kind of aggression without being too overbearing like we’ve seen in other chase rares and mythics.
Improvement: That said, I don’t think it needs that weight at all. 3WUB would have done the exact same and it wouldn’t have looked awkward. Why would it need that weight in the first place? Well, perhaps if it entered the battlefield with an amazing immediate effect. And this card, well, it doesn’t. You have a great eye for flavor and the fact that a legendary (read:uniquely adept) sphinx is enforcing the tax laws of the universe? 10/10. But it doesn’t need that kind of punishment, especially considering, like, the effect really doesn’t come up outside of vintage. So yeah, reduce the weight.
Nitpicks: In the flavor text, “their” referring to the universe is kind of an odd pronoun. With most cases IIRC the concept is objectified instead of personalized, see Aether Adept. (Also there aren’t many cards with ‘universe’ in the flavor text, surprisingly.)
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@justincase-1012 — Startling Wisp
Intent: Illusions are almost entirely blue (and one of only two illusions with zero blue in its box is Esper-centric, funnily enough) so that’s all interesting, but this is definitely breaking from the artifact theme and going for color flavor. The fact that it is the one doing the startling is somewhat black, but the discard definitely is. Because of the narrowness of this ability, I feel that it’s intended to be a draft/standard oriented card as opposed to eternal breadth. A 1/1 flying indestructible spirit in these colors is honestly pretty fair and ghostly!
Improvement: This card is too narrow to be common but definitely too specific to be rare, and that narrowness really is...weird. It doesn’t just require noncombat damage, but it requires noncombat damage from creatures. Why? “The next time a source would deal noncombat damage to you or another creature you control this turn” would be perfectly reasonable. Also, why the next phase? Just have it say “Then, if ~ is on the battlefield, return it to its owner’s hand.” The timing doesn’t feel necessary. And honestly, I don’t find this card “startling” much. It’s alluring, certainly, but not startling. Consider renaming and tightening the focus. Too narrow and things just get ugly.
Nitpicks: So you do need “this turn” as I said above, and then looking at other printed oracle text: “that damage is dealt to ~ instead” etc. etc. 
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@kytheon4-4 — Surrak of New Atarka
Intent: Surrak was a three-color monster the last time we saw him, and he’s back in action now and reclaiming his colors. This is definitely meant to be a commander of sorts, hyper-aggressive with some awesome combat to boot. The first ability’s Gleam of Battle is really aggressively costed here but it makes sense in a timeline when he’s reclaimed some kind of new unity. And of course, the callbacks to both Tarkir timelines is there and well and good. Color-wise, your choice to then go ahead and make a future new timeline is really interesting and I can feel that sort of “new ‘Naya’” blood pumping in Surrak’s veins.
Improvement: The first damage trigger is great, if pretty pushed for Naya colors. The second clause is… Well, call it a “winmore” if you want, but it really is a winmore. Big creatures are big and that’s okay, but if they’re that big and dealing damage, then an indestructible counter is kind of adding insult to injury. And frankly, why not combine these all into one trigger, so that the Gleam ability is just a little less pushed? Whenever the creature deals damage, THEN it gets a counter, and IF it’s four or greater THEN you draw a card, and THEN if it’s eight or greater, something weird happens.
Nitpicks: None!
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@mardu-lesbian — Contentious Pair
Intent: A white Soldier, a red Goblin, and a deathtouch counter, and yep, the gang’s all here. Token-making in red and white is pretty standard, a little less for BR and more heavily in the white part of WB, but all the same there’s nothing wrong with that appearing in the three-color combo. It’s interesting you went for a post-Conflux kind of deal with Alara...wedges? Really unique. This is most definitely designed to be a common card for a standard expansion, meant to be drafted and whatnot. It implies a lot about the potential future!
Improvement: I’m unsure how you came up with these colors and creature types. Bant, the shard of soldiers, and Jund, of Goblins, do have one shared color: green. But then this card would have been what, white-green-red? And that’s problematic in another way, and I get that. As it stands, though, this feels heavily weighted towards BR and less towards white, and honestly, this feels definitely uncommon. You get two bodies at instant speed, one of which will most likely destroy an attacking creature. Instant deathtouch isn’t necessarily a bad thing, and it’s been in standard for a bit. The bodies and potential permanent deathtouch when you have an empty board is what raises the complexity. My flavor question: why are they contentious? Makes me feel like we’re seeing the start of the story more than a split-second moment; this card might feel better as an uncommon sorcery.
(Also, I’m just imagining them coming over a mountain at instant-speed during combat, and the soldier and the goblin are just talking about their differences and the goblin is showing off their poison dagger when a beast just WHAMS into them and they both instantly die as the soldier looks on in shock and horror. I do love it when cards tell weird stories.)
Nitpicks: None, I don’t think.
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@misterstingyjack — Galtiber, Segovian Titan
Intent: Ah, the memes. Well, still, 1/1 tribal is an interesting take on the whole build-around-me dealio. I can honestly say I’m unsure where this card would fit, but that’s not a bad thing. It feels build-around me, but could it work in a limited environment? You’d need a higher as-fan of 1/1s or tokens, and that’s not a bad thing. Honestly, this card doesn’t feel too bad. He’s a protector and he makes them all work together. It’s a neat little design that captures the diligence, unity and edification of these citizens.
Improvement: I really can’t think of a place where this card would see play, though, and the issue is? There’s no real way to improve that past putting this in a pretty bonkers set where it can either go nuts or be mediocre. There are a lot of cool things you can do with this card, but where does he fit? Segovia is a weird plane and designing for it is hard. I love this card and would love to build with it but the fact is that it’s just going to be weird. I’ll put this in nitpicks, but there’s wording issues. Additionally, talking about the character by name in the flavor text is a little off-putting to me. I’m sure it’s happened before but the story feels like a moment being described more than a character.
Nitpicks: “Creatures you control with base power and toughness 1/1” is the correct way to word these things, Iiii think.
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@morbidlyqueerious — Ricantha, Ribbon-Dancer (mythic) (JUDGE PICK)
Intent: As much as this technically could be someone’s general, I like this card as a standard-legal mythic, like Kethis or Yarok. It’s surprisingly easy to understand while being quite powerful in its own way. I wouldn’t call it a Voltron card so much as I would call it a control bomb, certainly for limited. The white-blue deals with the tapping, more the blue with the freezing, and the alluring aspect and keywords fill in the green. It brings a lot of the multicolored feel even with a monocolor activated ability. 
Improvement: You know, the flavor almost outshines the color aspect. Looking back I do see the intent, but I’m also mostly seeing an interesting take on the dancing and the enchanting aspect. They’re vigilant, they ‘tie down’ the creatures, and they make other creatures follow them. Honestly, this is a case of “right card wrong contest,” where you made a great card to convey the specific act of ribbon-dancing and a dance leader so much that it overtakes the intent of color. The jokingly biting way of saying this is that you didn’t pander to me as a judge enough (/s). I don’t know about reach; first strike, maybe, to show their agility?
Nitpicks: The combat trigger should be one sentence, see the oracle on Kamigawa snakes.
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@mtg-ds — Majak, Revival Instigator (JUDGE PICK)
Intent: Now I wouldn’t call this a gimmick card but I would say that there’s a lot going on here, again, with the flavor. Sacrificing each other creature actually feels white in a Cataclysmic way but with a black edge of making all the zombies. Hasty zombies fills in the red and plays into the instigative aspect, and man, getting everyone out onto the dance floor? I’ll admit that this card is kind of silly with the art, but there’s something unusually cathartic about it. He enters, turns them all into zombies, makes them dance, then whenever someone else dies they join the dance, and when he leaves the music stops. Like, it’s kind of brilliant, how the zombies can’t dance without him. As a flavorful card for a supplemental set I think that you did a fantastic job.
Improvement: My first small note is that the art is again really distracting, and like, I understand that that might’ve been the purpose but “zombie dance party” out of context feels a little unusual, and the name “Revival Instigator” is a touch on the nose. But those are small concerns next to the fact that this card really could have been black/red and wouldn’t have made that much of a difference. Could’ve even kept the Cleric typing. Again, I need to also say that this card is downright fantastic mechanically, but just not quite white there for the purposes of this contest. Keep this card as-is, maybe make him a Human IMO. I don’t have any significant improvements.
Nitpicks: None!
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@naban-dean-of-irritation — Tamakoma, Spectral Shiver (JUDGE PICK)
Intent: Clever clogs, I looked up that name and it is indeed fitting! Very clever you are, just as clever as giving the UB flash ninja ETB feeling that strikes fear into the heart of those who don’t know she’s coming. White’s got the spirit flash and indestructible, black’s got deathtouch, flash, AND indestructible, and blue’s got the ninja feeling. Something tells me this would totally be a supplemental card unless Kamigawa goes three-colors, but to be honest I get a MH1 vibe more, and that’s okay too. Major kudos for making me double-check cards like Ambuscade Shaman for this weird wording.
Improvement: I can see how this card would be white flavorfully; I think its just precedent working against you. Because of the way that black has been encroaching upon indestructible in the past couple years, this card could just be blue-black and fit into the ninja feeling just as well. I personally like the white spirit aspect. It’s just not as present here as I would have liked for this contest. Great card, no mechanical improvements.
Nitpicks: I don’t know if “the hollows of the night” are, like, a thing? I don’t know, just as a writer it reads weird to me. One day I’ll be accredited and that won’t seem like such a jackass comment too.
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@nine-effing-hells —  Llanlaia Rywh, the Inmost Eye
Intent: I like your take on elves here, using the focus and mood to turn the ordinarily green elves into some warrior monastery funky stuff. I’m getting the sense of a cave world, or some kind of twisted plane where expectations are thwarted and the different races of Magic have to find their own kind of way around. Definitely a face card for the tribe in whatever set it’s based in. 
Improvement: There’s no blue and black here, or at least I’m not feeling it mechanically, and for this contest that’s the most important thing. Giving a Runed Halo effect on a pump is really darn powerful, and to have this dismiss any damage or removal at instant speed is definitely powerful and definitely white. The concept of looking within for meditation is a bit blue, sure, but I don’t see that expressed on this card as much. I do have some major presentation issues. The name is almost completely unpronounceable, so consider shortening it and cleaning it significantly. The flavor text is also in need of shortening and edits. “Look within to look around.” With a hint that the elves are blind, boom, you’re golden. So: name change, flavor paring, and consider that this card feels overall white. That said, for flavor and balance reasons for this card, keeping those colors is fine. Also consider that this is a really damn powerful beater.
Nitpicks: None that I can tell.
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@partlycloudy-partlyfuckoff — Everlasting Forefather
Intent: Here’s the thing: I’ll get to stuff in the ‘improvements’ section but mechanically, this card is really interesting for a number of flavorful reasons. Three-mana 4/3 with mentor is perfectly powerful in these colors, that’s great, flavorfully fine as a forefather. Creating two spirits upon death, awesome, those are the embodiments of his students and ideals, and most importantly, play into the embalm, where his zombie can teach the spirits after death and makes for great flying beaters, AND that Zombie token will make more spirits in remembrance. The use of flavorful mechanics gives it an interesting edge even if all these individual mechanics could be in mono-white.
Improvement: One, I would personally make this a warrior, but that’s super minor. Two… I can’t think of any reason outside a custom set where you’d have three non-evergreen mechanics from three different sets and two different planes on the same card. It feels like a custom card, not in the sense that it’s at all thoughtless or amateurish, because it’s not, but because there’s no way of making these pieces come together in a meaningful way; it feels like you’re removing the restrictions on what can go together for the sake of it. MH1 did have some mechanical mashups and we’ve explored that before. This feels like a bit too much for what we’re looking for. Honestly, for a custom multicolor cube or w/e, keep this card. But you might also want to consider MSE or having someone render for you, because with the VERY necessary rules text, this one takes up a lot of text; no room for flavor, and no need, ‘cause you do it all naturally anyway.
Nitpicks: Mm, none, I don’t think!
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@reaperfromtheabyss — Glorified Minddrinker (JUDGE PICK)
Intent: This is definitely asking to be in a standard/draftable set as a tribal beater. You give it evasion, you use other vampires/warlocks to mess stuff up, you get in, and you drink. BW vampire lifegain meets the milling, and there you have it. What I really like is the fact that it’s “any card,” like Bloodchief Ascension, but that feels blue, because they’re drinking from the mind and not just the body, and I dunno, I REALLY like that kind of neat flavor niche. I also love how this makes a really roundabout already-exploited infinite combo with Sanguine Bond and Mindcrank, both of which are halves of other better combos.
Improvement: Mechanically, there’s nothing to improve here, except you might want to consider some kind of evasion. I think there’s just the nitpick of having “Glorified” in there without any understanding of what makes this creature glorified or why. A snippet of flavor could have helped with that, and with only two abilities. I don’t know, this one just didn’t pop to me for some reason. It’s a perfectly fine submission, and it just needs a little more pop.
Nitpicks: None! Nice and clear.
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@shootingstarhunter — Storm Key
Intent: I find it interesting that the mana made from sacrificing is red but the abilities have a central Riku-like fascination. This feels like a supplemental card for sure, although I’m sure there are standard shenanigans. It would require a set in which RUG/Temur has an artifact theme and in which giving things storm is on the table. I have the feeling that in a genuinely competitive Maelstrom Wanderer deck that this card could turn a possible win into a guaranteed win. It’s there to help big things be bigger, but without a win-more feel, and I like that.
Improvement: In terms of this contest, it lacks elegance in its cohesion. The flavors don’t necessarily blend as well as they could. There’s a lot of rules text that emphasizes the separation rather than blending it together. My suggestions: Make it just cost RUG, no generic, reword the first ability to be: “When ~ is put into a graveyard from the battlefield, add R for each spell you’ve cast this turn,” and the second ability to “5, T, Sacrifice ~: When you cast your next instant, sorcery or creature spell this turn, copy it for each spell you’ve cast before it this turn.” And then add reminder text about targets and permanents. A tiny bit more flexible and less text, and you can add in some flavor. Personally I don’t really get the “Key” aspect. It feels more like a big machine of sorts.
Nitpicks: Remember to capitalize “Sacrifice” in the ability costs. Second reminder text should be “You don’t choose new targets for the copies.” I think, there’s not much precedent. Check the MSE Discord for tech help in getting your name/type text straightened out if you’d like.
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@snugz — Erratic Polymorph (JUDGE PICK)
Intent: This does feel very wild, more of the Temur frontier or even the Ketria triome. Either one of those sets getting a return could have this, or a supplemental draft set on that world, or a commander product aimed at those timelines. This card’s pretty flexible in that sense! The red lack of control over twisty magic is definitely evident, with the green bear and the blue otters as representative of those sides of the wild. I like how you took blue’s natural sense and made it river/forest oriented. Big boys and little boys do different kinds of cool damage. I can dig it! (Although I’m more inclined to bears than otters myself…)
Improvement: I wouldn’t call this “elegant” as a primary adjective for its color balance, even though it’s very neat still overall. The obviousness of green being bears and blue being otters doesn’t take away from the fact that both of them make sense. The long and short is that I don’t have card improvements, and this card’s just for a different contest.
Nitpicks: None-zo
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@starch255 — Dopplicant
Intent: Very clever, I see. You used white’s enchantment base for the card type even though it’s a strictly red and blue ability. Copying any spells is on the table now with Lithoform Engine so that makes sense. This could be in just about any set with these colors, and you know what, that’s perfectly fine. Jeskai, Raugrin (ugh), or otherwise, there’s cool stuff happening.
Improvement: With a vague name and flavor, it’s easy to have this card be a thumbs-up mechanically, but what...exactly is it? It’s name makes me think of the creature Duplicant, which is fine, makes sense, although it’s not a creature here like any of the other “-cant” cards. I just can’t place it, which is obviously a presentation thing over a mechanical issue. For the Fair, presentation is somewhat important, and also contextualizes your cards. It might just be a “me” thing to keep in mind for when I’m judging, so don’t take it personally at all. I think the idea is sound and all we need is polish.
Nitpicks: None~
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@stormtide-leviathan — Jeskai Confluence
Intent: Like the confluences of C15, this is a charm-like modal spell with three pretty standard modes for the colors: blue draw, red damage, white erase. I can see this being part of either a standard return to that other timeline or as part of a “clan clash” supplemental set for sure. 
Improvement: In the main post, there were examples like Shattergang Brothers that were posted as technically fine but not elegant. Totally separating your colors and abilities was part of that, breaking the cohesion. Unfortunately, charm effects were most definitely part of that area. I know that Magic design space isn’t eternally open, and I hate to say this, but because this card uses 2/3 abilities already found on the printed confluences and only minorly changes the damage, this feels somewhat derivative. I would go back to the drawing board and look at overlap rather than individualization, what the colors could have done together to make a card that creates something unique.
Nitpicks: There should be a period after “once” instead of an emdash.
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@thedirtside — Twisted Design
Intent: I think that with Tezzeret being who he is and with the cool trend of colored artifacts, this card could absolutely find play in a variety of places. It feels almost like a story card, someone’s terrible (well, twisted) creation. That much is absolutely apparent. The counter/exile is definitely blue and black-ish but I like how the theft kind of ends up being red as well and the artifact typing helps with that. Flavor text is pretty okay too. Short, simple.
Improvement: That...second ability. Are you choose a card as part of a cost? I’m no rules guru but I’m almost certain that you can’t do that. And it doesn’t specify the speed, so you can basically pay the (very fair) cost to exile the spell, but then very unfairly get it back anytime you want. Why random, too? What if that spell has other random restrictions or no legal targets? There’s a lot to unpack from that with no printed precedent because, to put it bluntly, it doesn’t work within the rules. I really like the idea of having a card where you can somehow steal, twist, or morph their spells into new nightmares or futures. Work with that idea to make something URBy that, well, works rules-wise.
Nitpicks: It took me a bit to find your source photo with your source link (X), and I don’t even think that blog’s using proper permission. Here’s the gist: if you can’t find the original photographer, either go stock or don’t use art, OR find a source that’s more easily traceable. Pretend that you’re someone who has to find the source working backwards.
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@walker-of-the-yellow-path — Ziziphus, the Lotus Eater
Intent: I could never be like him, I could never talk like that. Also, thank you for making this explicitly commander-based, heh. Food tokens are interesting, and I can see the token art already as well as the kind of person you might imagine Ziziphus to be. Oddly enough, they feel Therosian, considering the “lotus eaters” in the Odyssey, and that’s not a bad thing I suppose. Food’s sort of in the green area, with blue-white profiteering, and the general combat lull sort of encapsulating the whole GWU-ish control feeling. Turbo-fog ahoy.
Improvement: Competitive commander gets shut down pretty easily and casual commander becomes almost instantly unfun. It’s an instant-speed everyone-gets-it nigh-uncounterable Pacifism array that’s flavorfully understandable but puts a target on you as the one person to kill if anyone wants this game to ever end. I understand the top-down design but it’s impractical and I don’t see a game where this being your commander would make the gameplay better. So like Gwafa Hazid, consider your design: what would entice people to take the food? What’s the payoff? How often do you want this to happen to improve gameplay without causing staleness? Is food where you want to go, using lifegain to then further prolong the game?... Oh. Oh, someone can also just lorus-ify Ziziphus itself and then nothing happens in this version. That’s something to consider.
Nitpicks: The name’s really similar to “Sisyphus” in pronunciation. I was distracted.
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@whuh-oh — Tainted Lightninghorn
Intent: Some day, I think we’re gonna get a five-color Lightning Blankemental kind of card, and I can’t wait for it. So yeah, it’s an aggressive predatory insect elemental with nasty sauce, and I feel this in a supplemental set for sure. 
Improvement: So as an uncommon, it’s already pretty pushed, too much so. Ball Lightning set a precedent, and it’s a rare for a reason, honestly. That much power even for four mana with the abilities you’ve given it is a but much. For this card, most importantly, I need to be as clear as I can: The interaction between deathtouch and trample is an unintuitive quirk of the game. They do not belong on the same card with zero restrictions, especially not on an uncommon. Sometimes it’s okay to just make a cool card because it’s cool. I like my weird cards, I like my weird interactions. Forcing them feels like choosing indulgence over good design. I’m not feeling the uniqueness of the colors, I’m not feeling the flavor (why does lightning leave decay?), and I’m not feeling the gameplay. Where do we go from here? I think this general concept is fine for a personal set or a supplemental concept. Contextualize it for that area, look at environmental answers, and then see if you want to play with what the colors do.
Nitpicks: I’m 90% sure it’d go “Deathtouch, haste, menace, trample.” Also, I’m sure someone pointed out the whole flying-without-flying thing for the art, that’s very mildly distracting.
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@wolkemesser — Murmurs of the Bosk
Intent: Yeah, this is very much a Lorwyn-inspired card, and I’m happy for that. Both the treefolk flavor and the permanent return are green, returning to the battlefield is white and black, and the white enchantment plus toughness matters (also in green) gives this card a magnificent flow of feeling, the trees returning. I can see this in any set, but especially a standard return to Lorwyn, and yet it could have a home in several cool recursion decks! It’s a nice little addition for both lovers of slow return and for treefolk fans.
Improvement: This card was going to be a runner-up or even a judge pick, but the severity of nitpicks grew until I realized that there were just too many problems to give it full commendation. I’ll put the revised wording in the ‘nitpicks’ bar and get to the big ones: the name, and the flavor text. The name is obviously an homage to Murmuring Bosk, right? That’s understandable, but the name is literally so close that I can’t think of anything else. The difference between being honoring and being derivative is enigmatic at times. This particular case is more evident. And the flavor text is almost completely ripped off from Doran’s card itself. Literally, it keeps the order and adds four words that don’t add sense or depth to the character. For future submissions, keep that in mind. As a mechanical suggestion, you could just have it be the greatest toughness without targeting, and it does need to target the card in the graveyard.
Nitpicks: “At the beginning of your upkeep, you may return target permanent card with converted mana cost X or less from your graveyard to the battlefield, where X is the greatest toughness among creatures you control.”
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Join us tomorrow, for a new contest, and a brush...with DEATH.
- @abelzumi​
14 notes · View notes
astrawords · 4 years
Text
a symbol to remind you that there’s more to see
Characters: Jin Ling, Jiang Cheng, Wei Wuxian (& Co) Rating: T Warnings/Tags: No Major Warnings, Canon-Compliant(ish), Post-Canon(ish), Canon-Typical Violence, Hurt/Comfort, Mild/Moderate Angst, Angst With Happy Ending, Yunmeng Shuangjie, Twin Idiots, Reconciliation, Jin Ling has too many uncles, Jin Ling deserves a hug, Jin Ling will save us all, excessive verbosity by yours truly
Summary: For as long as Jin Ling can remember, he has been immune to the majority of supernatural hauntings that plague the cultivation world.
Or: what if Jin Ling had received his first-month birthday gift.
Disclaimer: All characters and settings belong to MXTX and The Untamed. Set in CQL!verse. Before anyone asks, yes, I have read the novel.
Notes: HELLO! It has been a really long time since I ventured into full-on fic writing. This makes me nervous to post (I am @amedetoiles posting on my writing blog btw), but I was rambling to @winepresswrath​ about this and so of course I wrote it instead of doing productive adult things. Only this really got away from me. It was only supposed to be a short “what if” ficlet about Jin Ling, but Yunmengbros and their loud ass feelings got in the way, and it ended up being almost 10K D: Also, for @goblinish who was sad about jzasshole breaking wwx’s gift.
Basically, everything at Qiongqi Path still happened, but Wei Wuxian got the bracelet back before Jin Zixun crushed it (somehow), and it was delivered to Jiang Yanli shortly after the Wens surrendered (also somehow ¯\_(ツ)_/¯ PLOT? WHAT IS PLOT?). Not beta’d. We gonna die like wwx here.
[Read on AO3]
---
1.
For as long as Jin Ling can remember, he has been immune to the majority of supernatural hauntings that plague the cultivation world. Any spirit or ghoul he has ever encountered would promptly redirect itself towards another target as if he were surrounded by an invisible barrier.
The first time it happens, he’s eight-years-old and accompanying his jiujiu to watch the YunmengJiang disciples get rid of a water ghost. In the midst of a coordinated luring, the water ghost had shot up right in front of him. Frantic, his uncle had thrown his arm out to shield him, only for the water ghost to hover above Jin Ling’s head with apparent confusion before diving back underneath the murky waters.
To this day, he still hasn’t forgotten the look on his uncle’s face.
(He tries to bring it up to his jiujiu only once, but Jiang Cheng had stared at him with a terrifying mix of fury and anguish that Jin Ling quickly learns to never mention it again, the same way he stops bringing up his mother.)
After a while, Jin Ling stops questioning it. Even if it’s a little strange, he can’t complain when it makes night hunting significantly more advantageous for him.
Of course, this doesn’t stop Jin Chan and his lackeys from mocking him relentlessly about it like they do with everything else. Their taunting comments that even the lowest of beings don’t want anything to do with him cut deeper than he pretends otherwise, adding to all the other still-healing wounds riddled across his chest. He punches Jin Chan partly in retaliation, but mostly because the throbbing in his hands makes him forget about the ache. At least for a while.
Silently, Jin Ling likes to think that maybe his parents are protecting him from beyond the grave, that perhaps their spirits are shielding him somehow, even if it’s a little farfetched. His memories of them are a gentle blur of gold and violet hues. On lonelier nights, they provide him with warmth when everything else is cold.
He carries his father’s sword with him like an anchor to that brief moment in his life when his family had been whole. The YunmengJiang bells are tied to his waist, marking him uniquely as an heir to two major sects. On his right wrist is his most treasured possession of all (though he will deny it if anybody asks)–the beaded bracelet his mother had left for him.
It was handcrafted. He knows from the hours and hours he’s spent tracing the uneven edges to the miniature nine-petaled lotus that sits at the knot and the intricately carved designs on the other beads. He isn’t sure who made it for him. From the little that he’s heard of her, his mother hadn’t been skilled at craftsmanship, and he has never been able to find anything similar in the markets. It certainly doesn’t match the golden opulence of LanlingJin to think that his parents had had it custom-made from a Lanling artisan.
Jiang Cheng skirts around the question whenever Jin Ling brings it up to him, but ever since that day on the lake, he’s caught his uncle gazing at it with eyes reflecting a confusing storm of unreadable emotions. Jin Ling tries his best to keep the bracelet hidden underneath his sleeve as often as he can, but he never takes it off, cherishing it like a lifeline–a symbol of a time when he’d been adored by the mother and father he never got to meet.
He tells himself it’s enough. (Sometimes he even believes it.)
As Jin Ling grows older and starts participating in more night hunts, he begins to realize that his immunity isn’t absolute. The fiercer the spirit, the more powerful the demon, the less likely his natural defense seems to hold. He still fares far better than the other disciples in his class. Partly because it holds up long enough for him to gather his bearings, and partly because his uncle is never too far behind, looming tall and threatening like the purple thunderstorms that roll through the Yunmeng skies during the summer.
It’s more comforting than he’ll ever admit, even if Jin Ling has a habit of running off without telling him. He wants to prove to his uncle that he’s strong and skilled enough to not need saving (and maybe a little bit to prove everyone else wrong, too).
But sitting in a room now trapped with a lunatic in a mask, even he has to admit that breaking into a haunted shrine was perhaps not the brightest idea he’s ever had. Being saved by Mo Xuanyu (if this man even is Mo Xuanyu–he certainly doesn’t act like the disgraced disciple he remembers) also hadn’t been on the list of things he’s ever wanted to experience.
If Jin Ling dies here, then his uncle is going to bring him back to life for the sole purpose of breaking his legs for not listening. (He might even admit to deserving it this once.)
Shuffling backwards on the bed, Jin Ling sputters angrily to hide the anxiety shooting up his spine as he frantically looks for an escape route. “You–! What were you taking off my clothes for? Where’s my sword? Where’s my dog?”
“Hey,” not-Mo Xuanyu says indignantly with his hands on his hips. “I just spent a lot of effort getting you out of the wall. You don’t know how to say thank you?”
Finding Suihua at his side, Jin Ling grabs it and raises it threateningly. “If it wasn’t for that, you would already be dead!”
“Alright, alright,” the man says, stepping back with a nervous laugh and raising his hands. “Listen. One death is enough for me. Be good. Put the sword down, okay?”
Jin Ling glares at him suspiciously but still lowers Suihua slowly to his lap. His sleeve rides up in the process, and not-Mo Xuanyu’s eyes travel to the bracelet on his wrist. The man freezes with a sharp intake of breath. “Jin Ling,” he whispers. “That bracelet…”
Jin Ling quickly covers it with his hand. “My mother left me this,” he snaps. “Don’t touch it!”
But the man doesn’t move, staring at Jin Ling with wide shocked eyes that he can see even through the mask. “Your… mother…?” he repeats, sounding strangled and winded, like he’s been knocked over.
“What’s it to you? It’s none of your business!” Jin Ling tells him hotly. Not-Mo Xuanyu doesn’t seem to hear him, standing so still that Jin Ling thinks he may as well have been stone if not for the way his hands were gripping at the skirts of his robes. Seeing the opportunity, he quickly puts on his boots and bolts from the room, ignoring the delayed shouts coming from behind him as he speeds away in search of his jiujiu and Fairy.
Predictably, Jiang Cheng scolds him loudly enough to echo through the dark empty streets for running off on his own again once Jin Ling finally makes his way back to the holding spot where the YunmengJiang entourage were waiting. Unpredictably, however, his uncle’s tirade gets interrupted by a now far-too familiar yelping as not-Mo Xuanyu falls out from an alcove with a string of exceedingly embarrassing whimpers, cowering into the ground as Fairy comes trotting along after him.
On the one hand, it all goes about the same as all the other demonic cultivators Jin Ling has watched his uncle hunt down over the years in search of Wei Wuxian’s returning soul, and yet, oddly, on the other hand, it’s not the same at all.
For one, he’s never seen that look cross his uncle’s face before when not-Mo Xuanyu finally removes his mask. For another, he’s never seen a cultivator unlucky enough to catch his uncle’s ire look back with such defiance.
Maybe that’s what pushes Jin Ling to lie to his uncle about seeing the Ghost General outside the village. That, and the man had saved him after all. No one besides his two uncles have ever bothered to do anything for Jin Ling, let alone dig him out of a cursed trap he unwittingly fell into on his own. (No one’s ever apologized to him either, and he’s left stumbling between embarrassment at being caught off guard and his practiced arrogance, completely unsure how to navigate around the strange almost proud smile on the man’s face that reminds him so much of his jiujiu’s rare satisfied grin.)
“That bracelet,” not-Mo Xuanyu says slowly. Jin Ling steps back, his hand automatically coming up to cover his wrist as he stares back with a narrowed look. The man rolls his eyes. “Ai-ya, what’s that look for? I’m not going to steal it, brat. I was just… wondering if you knew who made it.”
Jin Ling frowned. “I already told you, my mother gave it to me,” he says testily, still suspicious. “What’s it to you?”
“Ah, nothing, nothing,” the man says with a light innocent tone. “I just wanted to know where one might be able to find a bracelet like that, is all.”
Jin Ling scoffs, crossing his arms. “It’s an original. You won’t be able to find it anywhere.” Even though he’s never been entirely sure of that fact, there is still an unmistakable pride that colors his words as he says them.
“Hm,” not-Mo Xuanyu nods thoughtfully, lips quirking. After a beat of silence, the man says softly, “She must have loved you very much, Jin Ling. To want to protect you even after she was gone.”
Jin Ling flushes a bright red, taken aback by the bold words. Aside from the stories he’s heard from the nursemaids at Koi Tower who cared for him and what little he could get out of his jiujiu, no one has ever willingly spoken to him about his parents. And certainly no one, not even his uncle, has ever so matter-of-factly stated that his mother had loved him to his face. To think that this not-Mo Xuanyu, of all people, would be the first is ridiculously absurd, to say the least, even as his heart does something funny in his chest.
Belatedly, his mind catches up to the second half of what the man had said, and his head shoots up. “Protect me?” Jin Ling asks quickly.
Not-Mo Xuanyu hums again, turning away from Jin Ling suddenly. His voice sounds strangely thick when he says, “Of course. Why else would she leave you with spirit-repelling beads?”
Jin Ling starts in surprise. “Spirit-repelling?” he whispers as he lifts his wrist in front of him. “How– how do you know?”
The same smile from before was on the man’s face again as he looks at Jin Ling with an expression that feels strikingly familiar. “I can feel the spiritual energy coming off of them,” he says. “You’ll see. As your cultivation gets stronger.”
Jin Ling’s mouth forms a small oh but the sound barely leaves him as he stares intently at his bracelet as if seeing it for the first time. A burst of warmth floods into his chest, spreading all the way down to the tips of his fingers and toes. His mother, protecting him from beyond the grave, like he’s always hoped, has always dreamed. His head spins, feeling off balanced with his sixteen years long question suddenly answered by a man who shouldn’t have known anything at all, and yet…
A hand comes down on his shoulder, and he looks up, eyes wide. Not-Mo Xuanyu is smiling gently, his gaze soft. “She would be happy to see you doing so well.”
A lump forms in Jin Ling’s throat as his eyes burn, and he quickly shrugs off the man’s hand before he does something stupid like cry. “Who are you to say that to me?” he demands hotly, the tips of his ears going red from embarrassment. He quickly shoves away the revelation in favor of shouting at the elder for putting his brazenness.
In the days following, he spends an inordinate amount of time fiddling with the bracelet in a way he hasn’t felt the need to since he was thirteen, trying to concentrate on his qi to see if he could visualize the spiritual energy. After far too many hours, he is only able to catch the faintest trace of it, a crimson glow that fades quickly from his focus, but he feels so victorious as if he’s crafted the beads himself with his own bare hands. Perhaps that not-Mo Xuanyu is useful for something after all. He shakes his head, pushing all thoughts of that outrageous man from his mind.
But even as he tries, he can’t quite seem to forget how not-Mo Xuanyu had gazed at him with the same look in his eyes that his jiujiu has carried for all sixteen years of Jin Ling’s life.
2.
Life becomes an unexpected whirlwind of chaos.
Jin Ling decides as he’s sitting tied to a rock on a poisonous mountain, being forced to listen to Jin Chan’s irritating complaining that, like everything else in his life, it is entirely Wei Wuxian’s fault.
Wei Wuxian, who not only murdered his father and got his mother killed, had then showed up at Dafan Mountain pretending to be that crazy Mo Xuanyu, setting his entire life into a downward spiral of unending problems, including but not limited to: his uncle’s ire, getting silenced by Hanguang-jun, creepy dead cats, fierce corpses, almost-poisoning, a sociopath and his murderous rogue cultivator-turned-corpse, and now kidnapping.
(The traitorous part of Jin Ling’s mind, probably responsible for the sharp burn of guilt in his stomach ever since Wei Wuxian had left Koi Tower bleeding from his sword, reminds him that the man has also guided him, protected him, and saved his life again and again. He had squeezed Jin Ling’s shoulders, looked at him with a proud smile, and told him his mother had loved him.)
Jin Ling gets into an argument with Jin Chan just to stop the storm of thoughts threatening to consume him. He isn’t entirely surprised when they’re interrupted by the same man who had set his life aflame, only for him to come save them all yet again.
He watches Wei Wuxian stand in front of a mob of cultivators all clamoring for his death with the same cool defiance Jin Ling has come to recognize, listens to his not-uncle expertly and systematically reveal Sect Leader Su’s secret treachery, and feels a confusing mix of delight and pride. When Wei Wuxian then throws himself into the line of fire as bait, exactly like he had in Yi City when he had protected them all from Xue Yang, it isn’t anger that fills Jin Ling but instead concern, worry–a fear that his… that Wei Wuxian might not make it out alive. He does, and Jin Ling doesn’t know what to do with the relief that floods through him.
The next evening Jin Ling leaves Lotus Pier without permission. Though he hasn’t seen his uncle all day, word of his uncle’s strange behavior has spread like wildfire through the YunmengJiang disciples. He tells himself that he’s sneaking out because he doesn’t want to get caught in his uncle’s temper and not at all because he maybe wants to run into someone who had left without even saying goodbye to him.
With the way everything has been tracking lately, it really shouldn’t have surprised him that he winds up where he is.
But it does, and he’s left trapped in a temple with two of the most powerful cultivators in the world now defenseless, and the man who has saved him time and time again unable to intervene, all while his own uncle orchestrates the whole thing without remorse.
He’s never been very good at following orders, so Jin Ling tries to escape as they’re pushed into the temple (his xiao-shushu can’t possibly be serious about killing Fairy, right?). He’s grabbed almost immediately by Su She. He struggles, yelling, and forcibly yanks his arm out of the other man’s grip, but his bracelet comes off his wrist as he pulls himself away. He watches, eyes going wide with horror as the bracelet soars into the air and lands on the ground, the impact scattering the beads all across the open courtyard, disappearing into the drenching downpour of rain.
It’s like a blade straight through his heart, and he stares, shock still, at his mother’s broken bracelet.
His vision is blurring with tears before he even realizes. “You!” Jin Ling screams angrily. Suihua is unsheathed and in his hands, and he swings it viciously at Su She. He’s deflected easily, and then freezes, feeling the points of several swords now at his throat.
“Su-zongzhu!” Wei Wuxian shouts, darting forward, but is stopped by two Jin disciples who grab ahold of his arms. “Get away from him!”
Su She sneers. “Yiling laozu,” he drawls disdainfully. “You’re not in the position to be giving orders.”
Something extraordinarily murderous flashes through Wei Wuxian’s eyes. For a brief moment, they almost seem to glow red with rage. “Su She, I am warning you, do not go too far,” he growls icily. Jin Ling gulps, shivering despite himself, and knows suddenly why his jiujiu and Wei Wuxian are brothers.
“Minshan,” Jin Guangyao interrupts calmly from the steps. Jin Ling swallows tightly as the swords are lowered, looking up at the man who has helped raise him, now staring at him with none of the warmth or concern he has grown up knowing, and feels hollow.
They’re pushed into the temple, and Jin Ling lowers himself onto the stone floor, Suihua cradled in his lap like a protective blanket. There are grey eyes across from him watching, pinched with worry, but Jin Ling doesn’t notice as he shakes with fury and anguish.
His wrist has never felt so bare.
3.
Jin Ling sits on a pillar and stares morosely at the beads he’s gathered in his hands. Some of them are cracked, and the sight sends more pain lancing through his chest, sharper than any of the barbs anyone has ever thrown at him. The bitter angry tears finally spill down his cheeks.
There are more important things that he should be focusing on, like the millions of earth-shattering truths that have thrusted themselves upon his reality in the past few hours, but all he can see is the broken remains of his mother’s bracelet resting in his trembling hands.
“Jin Ling!”
He looks up and only barely catches sight of the black robes and red hair ribbon before he’s suddenly engulfed into a bone-crushing hug. Wei Wuxian (his uncle?) scolds him for being so reckless, an unbearable thread of frantic concern in his voice, and Jin Ling feels his face heat up. Even Jin Guangyao (resolutely, he doesn’t think past the name), the softer of his two uncles, had never been so casual and open with his care.
Wei Wuxian pulls back but doesn’t release him, holding him by the shoulders and frowning at him with an earnest worry that makes his face color even more. “A-Ling, promise me you won’t ever do something so stupid like that again.”
Jin Ling flounders, struggling to keep himself together in the face of this man’s unending onslaught of affection, but still can’t help but squawk indignantly. “You can’t scold me!” he throws back, a petulant frown forming on his lips. He pushes himself free, holding the beads close to his chest. “Go away. You’re going to break them even more!”
Wei Wuxian blinks down at Jin Ling’s hands, and then back to Jin Ling’s face, at his quivering lips, at the stubborn collection of tears in the corner of his eyes, and he softens.
“Silly boy,” Wei Wuxian admonishes quietly as he kneels down in front of Jin Ling. “What are you crying for?”
“I’m not crying!” Jin Ling retorts even as he wipes furiously at his eyes with his sleeve.
“Give them here,” Wei Wuxian says and takes all the beads into his hands. Jin Ling makes a sharp noise of distress, but Wei Wuxian shakes his head, “I’m not going to break them, A-Ling.” Reaching into his robes, he produces a new cord from his qiankun pouch, and Jin Ling’s eyes widen in surprise.
He watches Wei Wuxian thread each bead through the cord with nimble fingers, repairing the cracked ones with expertly drawn talismans that glow a very familiar crimson, and he knows.
“There,” Wei Wuxian says as he finishes tying the final knot and seals his work with another complicated sigil. With gentle hands, he slips the bracelet back onto Jin Ling’s right wrist and glances up at him with a soft smile. “See? Good as new.”
Jin Ling doesn’t move. There is a mad rushing sound in his ears. His heart is in his mouth. His vision is blurring.
Wei Wuxian reaches up, and he feels a thumb on his cheek, brushing away the stray tears that are falling. His uncle’s smile is immeasurably fond, tender, and also something achingly familiar that wrenches a sixteen-year old memory out of Jin Ling’s howling heart, making him think words like love and warmth and safe.
Across the courtyard, Jiang Cheng is watching them, his face reflecting that unreadable chaos Jin Ling has come to know so well (and has just realized why). Wei Wuxian looks over, too, but no words pass between the two brothers. Maybe there are no more words left to say. Maybe enough words are still lying on the ashy floors of the destroyed temple behind them. (Maybe they are all resting on Jin Ling’s wrist like they have for sixteen years.)
In the span of a few weeks, everything that Jin Ling has grown up knowing and believing has crumbled under his feet. He has come closer to death than he’s ever been before. His neck stings from betrayal. His head throbs from where he hit it falling onto the stone floor. His hands are still trembling.
He’s lost an uncle.
But somehow, kneeling in front of him, he’s gained another, one who’s been with him all along, who’s been protecting him for his entire life.
4.
Seven months into Jin Ling’s term as the new LanlingJin sect leader, more than the sycophantic elders trying to curry his favor where before they had only looked at him with disdain, more than all the smaller clans trying to take advantage of his age and inexperience, and more than the overwhelming task of having to clean up after Jin Guangyao’s political mess (or the frighteningly painful shadows of the man he still sees everywhere at Koi Tower), it’s his two maternal uncles who are driving him slowly toward insanity the most.
“We could lock them up together until they finally talk,” Ouyang Zizhen suggests, after Jin Ling finishes regaling his friends over dinner with a tale of how a perfectly well-planned unassuming meal with both his uncles at Koi Tower had turned into an epic debacle. Even this morning, the servants were still trying to scrub away the damage done to his private dining hall.
“Do you want to die?” Lan Jingyi says through a mouthful of rice, still the most un-Lan disciple he’s ever met wearing the cloud-patterned forehead ribbon. “Because Jiang-zongzhu will definitely kill us.” He then adds, after a beat, “After he kills Wei-qianbei.”
Jin Ling groans and lets his forehead fall onto the table with a thunk. “Not. Helping.”
Lan Sizhui pats him on his arm. “Jin Ling,” he says, “it’s not your responsibility to make sure Wei-qianbei and Jiang-zongzhu get along.”
He’s right. Jin Ling knows he’s right, and not because Sizhui is usually right. Neither Wei Wuxian nor Jiang Cheng has ever asked him to embark on this solely self-decided journey to fix their estranged relationship. Both of them seem frustratingly content with the current status quo, only really maintaining some level of stilted cordiality wherever Jin Ling is concerned.
But he has gotten exceptionally tired of having to juggle around both of them. Neither of his uncles ever visit him at the same time, so he feels annoyingly pulled in two different directions and just ends up feeling guilty whenever he chooses one over the other. Never mind that after all these years, he finally understands a little of his uncle’s complicated feelings for his once sworn brother and the bracelet he had left for Jin Ling. Or the fact that, according to the YunmengJiang disciples, his jiujiu has gone from raging at people who dare speak Wei Wuxian’s name to snapping at anyone who thinks they can speak ill without impunity. And yet, the man still can’t have a civil conversation with Uncle Wei without it resulting in a shouting match.
Looking at them, Jin Ling feels a bone-deep longing to set right to what little family he has left. (He also wants equally as much to throttle both of their heads against the wall.)
“Ugh,” he groans, sitting back up and sliding his bowl of rice towards him. “Fine. But if they do try to kill each other tonight, you all better help me.”
The plan for their night hunt had started out so simple–a brief patrol through the eastern forests of Yunmeng to test out Jin Ling’s bracelet. Wei Wuxian has spent the better part of the past several weeks adding adjustments to it, struck by a burst of creative inspiration and spurred on by the necessity to keep Jin Ling safe as he settles into his role as the face of a sect that’s still awashed with scandal and many people looking at him to fail.
The concern thrums a warmth through Jin Ling’s chest that’s different than what he feels with his jiujiu. He has always been able to count on Jiang Cheng’s thunderous temper to shield him from anyone and anything that might harm him. Wei Wuxian, too, is unquestioningly overprotective and easily as exasperating as Jiang Cheng, but there’s also something sweeter, something softer, in the way he showers Jin Ling with constant teasing affection. He still isn’t used to it, but he can’t say he really minds that this is his family now.
He had briefly entertained the hope that he might be able to enjoy what would be an easy night hunt with his friends without his jiujiu interfering. But for some unknown reason, Jiang Cheng has been attaching himself to every night hunt Jin Ling has gone on where Wei Wuxian was supervising, regardless of how many times Jin Ling has tried to tell him he doesn’t need the extra supervision. This time is no different. (“Just because Wei Wuxian doesn’t have any sense of respect doesn’t mean you can just forget about rules and propriety, brat! Is this how a sect leader acts?!” “Jiujiu.”)
Both Jingyi and Zizhen stare at him with wary looks before going back to scarfing down their meals as if he hadn’t spoken. Sizhui smiles at him reassuringly though, so at least Jin Ling will have him as support tonight even if the other two abandon him like cowards.
Unsurprisingly, it all turns into an absolute disaster.
Jin Ling finds himself saddled with both his uncles right from the start after a suggestion to split the group off with one elder each is viciously slammed down by Jiang Cheng refusing to let Jin Ling go with Wei Wuxian.
“I am not letting you experiment on my nephew alone!” Jiang Cheng had snarled.
An extremely irritated look had flashed across Wei Wuxian’s face, and all the juniors had collectively held their breaths (the cold rage Wei Wuxian had unleashed onto Sect Leader Yao two months ago when the man had willfully omitted several important facts in his report to the Chief Cultivator regarding a haunting along the northern border of Meishan, namely that a collecting mass of resentful energy had risen to such severely threatening levels so as to cause a number of fatalities in the nearby villages, and got Sizhui gravely injured during an initial patrol, was still too fresh on their minds for them to believe that their beloved senior wasn’t just as prone to exploding as Jiang Cheng), but then Wei Wuxian had turned away and nodded with tense acquiescence. By then, Jin Ling already had a headache.
Predictably, Jingyi and Zizhen run away, taking Sizhui with them, who had looked back at him with an apologetic unsurety, leaving Jin Ling woefully resigned to patrolling their designated side alone with his two exasperating uncles.
Thirty minutes later, nobody has said a word, the only thing interrupting the tense silence is the sound of the leaves crunching underneath their feet as they walk. Wei Wuxian twirls his flute. Jiang Cheng glares at the trees. Jin Ling tries not to fling them both off the mountain.
Finally fed up, Jin Ling tries to speed ahead, but before he can even take a few steps, two voices call from behind him.
“Where do you think you’re going, brat?”
“Jin Ling, don’t run off.”
He turns around to see Jiang Cheng scowling at Wei Wuxian, who is suddenly finding the trees exceptionally interesting. “Are you both going to do this all night?” Jin Ling asks with a decidedly unimpressed glare as he crosses his arms. Jiang Cheng turns his scowl onto him, his mouth already opening to shout at him for his tone, but Wei Wuxian interrupts with a bright laugh.
“Hah?” Wei Wuxian says, advancing on him and brandishing his flute. Jin Ling’s lips twitch despite himself. “You’re getting quite mouthy these days, Jin-zongzhu. Just because you’re a sect leader now doesn’t mean I won’t plant you in the ground like a–” He cuts off abruptly, head whipping to his left as the hilarity fades immediately from his face. Jin Ling tenses, already half-unsheathing Suihua, but nothing happens, just the same rustle of trees above their heads as the evening breeze flows through Yunmeng.
“Wei Wuxian?” Jiang Cheng asks tightly, almost like an accusation, his face contorting into a mix of irritation and something a lot like worry.
Wei Wuxian startles as if shaken and turns back towards them. His brows furrow. “It’s… nothing. I thought I…” His shakes his head, looking strangely disoriented. It sends an uneasy feeling shooting up Jin Ling’s spine. He’s never seen Wei Wuxian, so normally brimming with bright humor and nonchalance (other than when he’s raining fire down on Sect Leader Yao’s head), look this rattled.
If possible, the tense line to Jiang Cheng’s shoulders stiffens even more. “What’s wrong with you?” he demands sharply.
“Da-jiujiu?” Jin Ling says frowning.
The address seems to pull Wei Wuxian out of his daze, something close to a normal smile spreading across his face. “Ai-ya, why are you both looking like that?” he says as he throws an arm around Jin Ling’s shoulders. “It’s nothing. Come on, let’s keep going.”
They fall back into step again, but the furrow doesn’t quite leave Wei Wuxian’s face. Jiang Cheng is pretending not to notice, but Jin Ling sees his uncle sending narrowed glances out from the corner of his eyes. As usual, Wei Wuxian teases Jin Ling until the tension bleeds right out of him in favor of annoyance over his childish uncle. Rolling his eyes, he huffs and speeds ahead again, keeping his ears trained behind him in case they try to kill each other.
“Stop looking at me like that,” Wei Wuxian is murmuring, exasperated.
Jiang Cheng scoffs. “You’re the one who froze like a headless chicken back there,” he snaps back irritably, but Jin Ling hears the gruff undercurrent of concern.
Wei Wuxian seems to hear it, too, because he says, in a tone that sounds like he’s rolling his eyes, “Jiang Cheng, stop worrying. I just thought I felt something.”
“I’m not–”
So engrossed is he in the conversation that if it hadn’t been for the sudden and grotesquely familiar smell, Jin Ling would have missed the loud rustling to his left. As it was, he only very narrowly manages to jump back in time before a fierce corpse leaps through the trees and lands exactly where he had been standing.
“Jin Ling!” shout both Wei Wuxian and Jiang Cheng.
Spinning away, Jin Ling unsheathes Suihua, his heart slamming into his chest as he faces the violent rotting corpse. Only the creature doesn’t move, head cocking in what appears to be confusion, its soulless eyes looking right through Jin Ling, almost as if it can’t see him at all. On his wrist, his bracelet warms.
“It worked,” Wei Wuxian says with a pleased sound as Jiang Cheng rushes forward and tugs Jin Ling behind them. The momentary victory is short-lived, however, as the low growls of an incoming onslaught of fierce corpses reaches all their ears. They flood into the clearing, joining their companion, numbering nearly as many as the wave that had attacked them at Burial Mounds over half a year ago, until they are all at once surrounded.
“You want to try telling me again how I shouldn’t worry?” Jiang Cheng growls through gritted teeth as both Zidian and Sandu flare to life in his hands.
Wei Wuxian somehow still has enough defiance in him to roll his eyes, Chenqing flipping easily in his hands as he raises it to his lips. He turns his head. “Jin Ling, stay back,” he orders.
Jin Ling bristles at the command, but the sharp look Jiang Cheng sends his way makes the retort die quickly in his throat. Scowling, he leaps into a nearby tree, crouching low on a branch and watching as his uncles move to stand back to back. Without Jin Ling’s bracelet as distraction, the fierce corpses seem to refocus on the two cultivators in front of them, snarling in anticipation of satisfying their bloodlust. He has no idea why the hell so many are hanging around what should be a relatively benign forest in Yunmeng. He hopes with an uneasy feeling that his friends are okay.
The first notes of a dizi fill the cold open air, sending an involuntary shiver up Jin Ling’s spine, as Wei Wuxian closes his eyes and pulls a high-pitched luring melody from his blackened bone flute with practiced perfection. A fierce corpse leaps from the crowd. Like a thunderclap, Zidian whips out and smashes it backwards into a tree, scattering loose leaves all around them as the battle begins.
Jin Ling watches with startled amazement.
He has seen Wei Wuxian battle with Hanguang-jun at his side, standing still, completely trusting, while the other man dances, wielding his blade with deadly precision. He has seen Jiang Cheng battle alone, a furious flurry of chaotic movements and the constant manic whip of lightning.
But this– this is different.
Wei Wuxian is a blur of ink, weaving seamlessly around Jiang Cheng’s swift attacks, as the fierce corpses disintegrate under the sharpness of Sandu’s blade, the electricity of Zidian’s purple lightning, and the black blur of spirits being called to battle by the master who commands them. Their movements are graceful and synchronized in a way Jin Ling has never witnessed, as if they are each an arm to one single soul. He’s suddenly and very keenly aware that this must be how they had each learnt to fight. Not alone, but together, standing back to back, as brothers–partners–the Twin Heroes of Yunmeng.
The fierce corpses are rapidly dispersed under their combined efforts, and the surroundings fall again into an eerie silence as both Wei Wuxian and Jiang Cheng survey the area for several more tense minutes.
Jin Ling drops back down to the ground, rushing over to them. His eyes frantically roam over each of them for injuries and frowns unhappily at the gash on Jiang Cheng’s arm. “Jiujiu! You’re hurt!”
“I’m fine,” Jiang Cheng says gruffly, placing a reassuring hand on Jin Ling’s shoulder.
“We should find the other kids,” Wei Wuxian says with a worried set to his lips.
Jiang Cheng jerks his head in agreement as he sheathes Sandu. He lets Jin Ling fret over the gash even as he rests a hand on Jin Ling’s head, repeating, “I’m fine, A-Ling.”
Distracted, neither of them senses the movement on their right until it’s too late. With a sudden furious roar, a lone fierce corpse soars from the shadows straight at them. It’s too close, moving too quickly–Jiang Cheng turns, instinctively shielding Jin Ling before he can even register what’s happening, but someone bodily shoves them both aside, sending Jin Ling crashing into the floor. The impact knocks the breath right out of him, and his head spins from the vertigo that follows. Above him, the familiar static whip of Zidian sounds, making the hair on the back of his neck stand, quickly followed by a sickening crunch some distance away, and then–a sharp, strangled gasp.
Jin Ling looks up and freezes.
There is blood sliding down from Wei Wuxian’s mouth as he sways unsteadily on his feet, blinking slowly. His hand comes up to his abdomen where the outer layer of his robes are rapidly darkening around a gaping wound.
Jin Ling’s heart stutters to a stop.
“Oh,” Wei Wuxian says, completely nonsensically, looking down at the blood on his hand in confusion. “Oh,” he says again, staggering backwards, his legs giving out underneath him. Jiang Cheng barely manages to catch him, sending them both collapsing to the ground.
Scrambling up, Jin Ling half-walks, half-crawls to his uncles, almost falling on top of them in his haste as a sharp unbridled fear spikes through his chest. No, he thinks desperately. You can’t take him, too.
“Idiot, idiot, idiot!” Jiang Cheng is shouting repeatedly. He looks more scared than Jin Ling has ever seen him, his eyes wide, all the color drained from his face as shaking hands come up to apply pressure over the wound. “What were you fucking thinking?!”
“Heh,” Wei Wuxian laughs, absurdly, through a mouthful of blood. “I guess I should make you a bracelet, too, eh Jiang Cheng?”
“Shut up!” Jiang Cheng roars angrily. His hands, still shaking, start to glow with chaotic bursts of purple qi. “What is a bracelet going to do when you’re such a fucking idiot?!”
Wei Wuxian coughs, wincing. “Hey, it protected Jin Ling, didn’t it?” he says, turning his eyes towards Jin Ling’s quickly watering ones. “Don’t cry, A-Ling. Your da-jiujiu is fine.”
Jin Ling glares at him through furious tears. “You’re not! Don’t lie!”
“I’m not lying,” Wei Wuxian says, reaching over and giving Jin Ling’s trembling hand a gentle reassuring squeeze. Jin Ling clutches it, feeling a heavy despair welling up in him as Wei Wuxian continues to pale despite Jiang Cheng flooding the wound with spiritual energy. Short labored breaths are falling from blue lips, and panic seizes Jin Ling’s chest as his uncle’s eyes start to droop.
“Da-jiujiu!” Jin Ling cries, frantically tugging on his arm.
Jiang Cheng grabs Wei Wuxian’s shoulder and shakes him roughly. “Stay awake!”
Jin Ling doesn’t realize he’s holding his breath until Wei Wuxian blinks his eyes back open, and it flows out of him like choking relief.
“I’m not going to die, Jiang Cheng,” Wei Wuxian says tiredly. Jiang Cheng flinches violently, and Wei Wuxian frowns. “A-Cheng…”
“Shut up!” Jiang Cheng snarls, his voice cracking. He’s trembling and glaring at his hands that are covered in Wei Wuxian’s blood. The purple glow of his spiritual energy illuminates his face, looking angrier and more lost than he had seven months ago, screaming at Wei Wuxian about his golden core. “You’re so fucking stupid,” he whispers. “What the fuck were you thinking? Going night hunting when all you ever do is attract trouble wherever you go.”
“Hey,” Wei Wuxian protests. “You’re the one who keeps coming along.”
“Of course I come, you idiot!” Jiang Cheng shouts at him, a sharp hysterical edge cutting through his every word. “When have I ever not come? When have I ever not fucking come?!”
The silence that follows is deafening. Jin Ling stares at them, wide-eyed, as Jiang Cheng heaves harsh broken breaths, and an unreadable expression passes over Wei Wuxian’s pale face. For a long, long moment, the brothers just stare at one another.
“Idiot,” Wei Wuxian finally murmurs. His tone is fond as his lips curve into a soft smile. Jiang Cheng’s face contorts with a miserable frown, and Jin Ling feels suddenly like he’s missed something terribly important.
Confusingly, Wei Wuxian reaches up with an unsteady hand and tugs a strand loose from the top of Jiang Cheng’s ever-present half-bun until it falls over his face, lips quirking at his brother’s wide startled gaze. “Haven’t you figured it out by now, you idiot?” he says, his voice slurring.
He brushes gentle fingers through Jiang Cheng’s hair, and Jiang Cheng’s face visibly crumples.
“You might be the world’s Sandu Shengshou,” Wei Wuxian’s breath rattles as he speaks, growing ragged, “but you’ll always be my didi.”
Wei Wuxian’s eyes fall shut, and his hand slides from Jiang Cheng’s hair, landing heavily on the ground. It echoes through Jin Ling’s head, louder than anything he has ever heard. He shakes, cold shock flooding his chest as his once so lively da-jiujiu goes deathly, terrifyingly, still. His uncle lets out a strangled noise, and it feels like a scream.
“Wei Wuxian!”
“Wei Wuxian!”
“Wei Wuxian!”
Jin Ling has only ever seen his uncle cry once, at Guanyin Temple, because of Wei Wuxian.
The second time is still because of Wei Wuxian.
5.
“We’re all going to die,” Lan Jingyi says after four days, and Wei Wuxian still has not woken up.
Jin Ling is inclined to agree with him and would have said so if he doesn’t still feel a little bit like throwing up. They are sitting by the water in the inner pavilions of Lotus Pier, hovering close to Wei Wuxian’s rooms like they’ve been doing ever since that disastrous night hunt.
Sizhui, Jingyi, and Zizhen had arrived not long after Wei Wuxian had passed out. Somehow, they had managed to get him back to Lotus Pier in one piece. Mostly, Jin Ling thinks, because his jiujiu had been as close to hysterical as he had ever seen him, even during the mess with Jin Guangyao, and had singlehandedly carried Wei Wuxian back on Sandu. Sizhui had immediately sent word to Hanguang-jun, who had arrived before dawn broke, looking windswept and so overcome with worry that even Jin Ling could see it plainly displayed on the Chief Cultivator’s normally expressionless face.
Since then, Jiang Cheng and Lan Wangji have sat by Wei Wuxian’s bedside in complete silence, both refusing to leave. If Jin Ling had thought the relationship between his uncle and Hanguang-jun had been strained before, then it was nothing compared to the tension radiating off both of them now, growing sharper and icier with each day that passes while Wei Wuxian remains unconscious.
Under better circumstances, Jin Ling would have crowed at the opportunity to finally see inside the Forbidden Room of Lotus Pier, his uncle having boarded up Wei Wuxian’s old room for the past sixteen years with strict orders forbidding anyone from entering or face his merciless wrath.
But right now, Jin Ling just feels ill.
“Wei-qianbei will be okay, Jin Ling,” Sizhui tells him, not for the first time, correctly interpreting his silence. Jin Ling nods, plucking miserably at the lotus pod in his hand.
Sizhui has been faring remarkably better than him despite how close he knows Sizhui is to his Xian-gege, spending a lot of time in the kitchens cooking up meals that he and Jin Ling both force Hanguang-jun and Jiang Cheng to eat. The cooking seems to give Sizhui something to do with his hands in the same way Jin Ling has been anxiously plucking lotus pods. At this rate, no lotuses are going to bloom in this portion of the lake come next autumn.
Zizhen throws an arm around Jin Ling’s slumped shoulders then and coaxes him into a game of Go. Halfway through their second game while Jin Ling is bickering with Jingyi over his stone placement, the brisk almost-run of YunmengJiang’s senior physician and her two attendants towards Wei Wuxian’s rooms have them all abandoning the game and sprinting off the pier after them.
Jin Ling bursts through the door, his friends quick on his heels, barely managing to skid to a stop before he crashes into one of the many disciples who are standing in the back. (It has occurred to him over the past few days just how truly well-loved Wei Wuxian still is amongst the survivors from the burning of Lotus Pier who remember their da-shixiong, especially now that catching Jiang Cheng’s displeasure is no longer exactly a consequence.)
“Lan Zhan…”
Wei Wuxian’s voice is clear even from the back of the room, and the sheer relief that floods through Jin Ling at hearing it almost sends him to his knees.
Jin Ling squeezes through the throng of people until he reaches the bed. Wei Wuxian has been shifted and is now lying on Hanguang-jun’s lap, looking pale, his eyes still closed, but awake. Hanguang-jun has his arms around Wei Wuxian’s shoulders, murmuring quietly, “Wei Ying, I’m here.” Beside them, Jiang Cheng is hovering, shoulders and back tense, while the sect physician performs a series of checks.
“Jiang Cheng?” Wei Wuxian says.
Jiang Cheng stiffens, and it visibly takes his uncle several moments to work the words out of his throat. “I’m–right here,” he grits out. “Idiot,” he adds.
There’s a flat line to Lan Wangji’s mouth, but a smile blooms across Wei Wuxian’s lips, and he lets out a short huff of laughter. “The kids?” Wei Wuxian asks.
“We’re fine,” Jin Ling says quickly, a little too loudly, and he flushes lightly in embarrassment when Hanguang-jun glances at him.
“Xian-gege, everyone’s safe. You don’t need to worry,” Sizhui adds, quieter than Jin Ling, but the relief in his voice is palpable. Jingyi’s and Zizhen’s loud clamoring additions behind them widen the smile on Wei Wuxian’s face, and he finally blinks his eyes slowly open to look at them. Jin Ling has never been so glad in his life to see the familiar teasing amusement in those grey eyes.
“Brats,” Wei Wuxian murmurs fondly.
The sect physician finishes and turns to bow to Jiang Cheng and Hanguang-jun. “Your Excellency, zongzhu, Wei-gongzi is recovering adequately, but he won’t be well enough to travel for some time. I recommend he rest for at least a week or more.”
Lan Wangji inclines his head, turning his attention back to Wei Wuxian. Jiang Cheng exchanges a few quiet words with her that Jin Ling doesn’t catch before she bows and leaves the room. A sweeping look from his uncle scatters the rest of the mingling disciples from the room, leaving only the three adults and the juniors. Wei Wuxian is in the process of pulling himself up into a seated position with Hanguang-jun’s help when Jiang Cheng comes back to stand beside Jin Ling.
“Xian-gege,” Sizhui says with a concerned frown when Wei Wuxian winces even with Hanguang-jun supporting him from behind. “You shouldn’t strain yourself.”
“I’m fine, A-Yuan,” Wei Wuxian reassures despite sounding winded. He rests his hand on the crown of Sizhui’s head and smiles. “I’ll be up running with you all again in no time, you’ll see.”
Jiang Cheng’s jaw clenches tightly, and Jin Ling glances at him warily–he can practically hear his uncle’s teeth grinding. Being in a coma for four days apparently hasn’t taken away Wei Wuxian’s ability to know when Jiang Cheng is annoyed either because he turns to look at his brother. Jiang Cheng’s face is a stony canvas of too many emotions, wound up tighter now than even these last few days of waiting for Wei Wuxian to wake up. The tension is suddenly so thick it could be cut with a sword.
“Jiujiu,” Jin Ling tries weakly.
Several things happen then at once. Swift and sudden as the crack of lightning, Jiang Cheng is swinging his arm forward. Startled, Wei Wuxian moves backwards as Jin Ling gasps and reflexively grabs his uncle’s other arm to try and tug him away. Faster than any of them, Hanguang-jun’s hand shoots out and closes around Jiang Cheng’s fist, stopping the movement instantly.
The ensuing silence reverberates so loudly against the walls that Jin Ling’s ears ring. For a moment, no one dares to breathe.
“Jiang Wanyin,” Lan Wangji says coldly, his voice sending warning bells through everyone’s heads. Jiang Cheng looks at him, and the temperature in the room cools several thousand degrees as the two men glare at each other.
“Jiujiu,” Jin Ling protests, tugging at his uncle’s arm. (How is he back this already?) Nobody moves.
Finally, Wei Wuxian reaches up and grabs Jiang Cheng’s wrist. “Lan Zhan, let go,” he says. Hanguang-jun turns to look at him, and even though his expression doesn’t change, his incredulity is clear. Wei Wuxian smiles, and not for the first time, Jin Ling feels like they’ve had a thousand conversations without saying a single word. “Lan Zhan,” he says again.
Slowly, Lan Wangji releases Jiang Cheng’s hand but fixes the man with a frosty stare, looking poised and ready to strike. Wei Wuxian, on the other hand, just tugs lightly at his brother’s wrist.
“A-Cheng,” he whines, his face taking on an absurdly deliberate pout even in the face of Jiang Cheng’s temper. Jin Ling would have been impressed if his heart wasn’t trying to slam out of his ribcage. “How can you try to hit me so soon after I wake up?”
“You deserve it,” Jiang Cheng says viciously, but there’s very little heat to his words. He hasn’t even bothered to pull away. His uncle looks angry and lost again, like he had back in the forest with Wei Wuxian bleeding under his hands because he had stepped in front of a fierce corpse to save them both. His uncle had screamed, had cried, had carried Wei Wuxian home and held vigil by his bedside for days.
Maybe that’s why Wei Wuxian waits now, patiently refusing to let his brother go. “I know,” he says softly, his lips curving into a gentle, knowing smile.
All at once, Jiang Cheng deflates, crumbling like a puppet losing its strings. Jin Ling watches with wide eyes as his uncle folds himself onto the bed and wraps his arms around Wei Wuxian in a crushing hug, curling himself tightly into his brother’s shoulder. A tender, watery smile blooms over Wei Wuxian’s face as his arms come up around his brother.
“Idiot,” Wei Wuxian says, and it’s fond again. “Didn’t I tell you I wasn’t going to die?”
“Shut up,” Jiang Cheng mutters, voice muffled. He’s shaking, just a little. “You’re the idiot.”
Wei Wuxian laughs, soft and warm. “It’s okay, didi,” he murmurs. “I’m here now.”
Jin Ling is rapidly trying to blink away the stinging in his eyes, aware that he looks ridiculous with his mouth threatening to split open with the force of his smile. But his chest feels so warm that he thinks it might burst from the strength of his joy.
6.
Their next meal together is at Lotus Pier. (His drapings have been drenched with enough flung soup, thank you very much.) Wei Wuxian brings Sizhui along, and thankfully, not Hanguang-jun.
His uncles still bicker the entire time, but their traded barbs have become more teasing over the past few months than terse. There’s a relaxed line to Jiang Cheng’s shoulders now, who appears so much less wound up like he could snap at any moment, and his heart throbs with happiness to see his jiujiu so carefree.
Jin Ling asks his uncles cheekily if they’re ever going to shut up and eat and has to hide his smile when they both turn their threats onto him instead. He snickers with a giggling Sizhui as Wei Wuxian dramatically promises to plant them both on the ground like radishes. Beside him, Jiang Cheng rolls his eyes.
A loose strand of hair frames the right side of his uncle’s face. On his left wrist sits a bracelet.
Fin.
---
Bonus Scene:
It isn’t the first time he’s had his brother’s blood on his hands, and certainly not the first time he’s seen him bleed.
As children, his mother had worked them and the other disciples down to their bones, hours and hours of intense training that left their hands calloused and bleeding. Their friendly competitive sparring matches as they grew older always drew blood from the minor nicks they inflicted on one another (his brother never did injure him for real, until that last time). When the war fell upon their heads, the cuts and gashes turned commonplace, both of them taking turns dressing each other’s wounds after each battle so their sister wouldn’t have to see. Later, after he stabbed his brother on a mountain, he had cleaned the blood off his sword while trying not to vomit.
This shouldn’t have affected him.
But Jiang Cheng wakes up for the sixth night in a row to the darkness of his room, drenched in a cold sweat, an unbearable sensation of slick warm fluid on his hands and the bitter smell of copper in his nose. He swallows and looks down. His hands are clean, dry and still reddened from the number of times he’s scrubbed them raw since carrying his unconscious brother back to Lotus Pier. (Wei Wuxian dying in his arms is not how he had imagined his brother’s next visit to Lotus Pier would go, if Jiang Cheng could ever manage to shove aside his old bitterness to allow it to happen.)
A restless anxiety courses through his entire body, unable to shake off the feeling of stickiness on his hands even when he can see that they’re clean. He throws the covers off himself and puts on his slippers, escaping his room before the haunted shadows swallow him whole. Before Jiang Cheng even realizes which direction his feet are taking him, he’s standing in front of his brother’s room, and some of that old anger flares up into his chest.
He hates that he still loves him, as much as he’s always had. He hates that he still needs him, still yearns for his brother’s companionship, even after everything. He hates that his brother had thrown himself in front of Jiang Cheng for the millionth time, as if he hasn’t already accumulated enough debt between them that he can never hope to pay back, the last sacrifice still burning sharply in his lower abdomen.
He hates, most of all, that having his brother at Lotus Pier for the past week has loosened the tightly wound coil in his chest, blowing open the doors of his heart with bursts of sunlight that warms him all the way to his fingertips, in a way he hasn’t felt since the day he lost him.
It’s okay, didi. I’m here now.
He enters the room quietly, thankful that Hanguang-jun had been pulled away by duties and had to return to Gusu for the next few days while Wei Wuxian continues to convalesce at Lotus Pier. Without that man’s constant aggravating presence, Jiang Cheng feels less like he’s standing on the chopping block in his own damn home.
His brother is fast asleep, curled over on his side. The color has returned to his face, and the healthy flush eases some of the tightness in his chest. Jiang Cheng isn’t sure he will ever forget the way his brother had looked, laying blue and still on the forest ground, nor the cold terror that washed over him at the thought that he had lost his brother again after he had just gotten him back.
(He wonders what he would have done if he had really discovered his brother underneath that fiery mountain all those years ago–if he’d been faced with the indisputable reality that his brother was truly gone, would he have just disintegrated where he stood. Sometimes, he thinks the hope, the certainty of seeing Wei Wuxian again was the only reason why he survived.)
Jiang Cheng stands watching his brother sleep for a long time. He’s seen him now, he tries to tell himself. His brother is fine. He should turn around and go back to his room. He’s not a child anymore, seeking comfort from his siblings after a nightmare. He’s a sect leader. He’s been alone with the world on his shoulders for decades. He really, really shouldn’t need this.
But the thought of returning to his cold room, haunted by the phantom smells of blood and the echoes of his brother’s rattling breaths, keeps his feet stubbornly rooted in place.
He feels like a wound that’s never healed, smarting at every turn, every prod, every instance of his brother’s sunlit grin. He’s angry, exhausted, so weary that he can barely hold himself up from under the weight of all the years of mistakes and regret, but mostly, he misses his brother so much he could choke.
Go on then, A-Cheng.
His sister’s voice is sweet and encouraging, so familiar and clear that it drags a sharp stuttering ache across his heart. She’s always been able to unwind his stubbornness, his inability to just do what he wants without thinking of a thousand reasons why he shouldn’t, and it finally, finally pushes him forward now.
Wei Wuxian wakes as Jiang Cheng crawls underneath the covers. His brother doesn’t speak or ask any questions, shifting aside and letting Jiang Cheng curl himself against his brother like he hasn’t done since they were both twelve and afraid of thunderstorms. He trembles, only a little bit, when his brother’s arms come around and hold him close.
His brother’s heartbeat is a reassuring sound against his ear, a surety that he is wholly and invariably alive, returned to the world, to Jiang Cheng’s life against all possible odds–a second chance that Jiang Cheng probably doesn’t deserve but has been given anyway. It soothes away some of that old anger and settles the last of the anxiety fluttering through his veins. Slowly, he’s lulled into sleep by the steady sound of his brother’s quiet breathing.
Jiang Cheng dreams of lotus blooms and smiles.
 ---
Final Notes:
1. Title is lyrics from Imagine Dragons’ Whatever It Takes.
2. So there's probably like established xianxia/wuxia rules about what magical spirit/demon/ghoul-repelling beads actually do and how they are made, but I couldn't for the life of me find any credible sources, SO I just made it up. Yolo. ¯\_(ツ)_/¯
3. I don’t know how well I executed what I wanted to do here, but I love (2) idiots, and I will die on this hill. Did I screw up everyone’s characterizations? Highly probable.
4. I really love Jiang Cheng’s one-sided bang in CQL. (CAN WE JUST BASK IN WZC’S BEAUTIFUL FACE?) It's an immense travesty that he stops wearing it when he decides he needs be an adult™. But Wei Wuxian secretly misses it, and I wanted to play with that symbolism of change a little.
5. Thanks to @winepresswrath for dealing with my incessant rambling and for the genius idea of the “Forbidden Room” of Lotus Pier. Lmao.
6. I know this was meant to be a Jin Ling perspective fic, but I couldn’t help writing the bonus scene and had to stop myself from turning it into a Jiang Cheng version of this, because I already have too many WIPs that I will never finish. (Dammit plot bunnies, leave me alone!)
7. Please feel free to come scream with me about cql/mdzs and yunmeng shuangjie on my personal tumblr. :D
8. Thank you so much for reading!! ♥︎♥︎♥︎ Stay healthy and well!!
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emptypokedex-blog · 7 years
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hi so i'm trash and i was scrolling down your blog and i saw the homestuck au and i want to draw art of it so do you have any like, references or ideas as to how everyone looks? like, horn shapes, symbols, outfits, etc? or are they just like the same from the manga? sorry for bothering you btw
2: hi, specialstuck anon again. any ideas for like their online handles and ancestors? sorry about bothering you about this bc i just realized that your posts about that au was from like months ago and idk if you care about it anymore i’m so sorry
Hello! I’m sorry for not responding. I’ve just been a shitty blog-runner, and haven’t been here. This ask makes me really happy because I honestly still like Homestuck and genuinely think its well written. I was really into classpect assignments back in the day, so this was a fun little project.
I didn’t post about it because I didn’t think anyone liked it, but here you are, proving me wrong-ish!
AND OH MY GOD YES, I LOVE WHEN ASK TO DRAW ART OF MY IDEA!Don’t worry nonster, you’re not bothering me at all! I’ve literally done nothing over the summer.
I’ll post the pictures separately too just so you can zoom in.
I’m putting a cut because this got longer than expected.
Okay, so I had a guide with all of their horns and symbols, buuuuuut…I lost it. So, special for you, I made a new, updated one! My hand was cramping so bad after this. I would scan it, but I don’t trust my printer/scanner right now, because last time I used it, it completely crumpled my drawing (its the kind that eats the paper and scans it)
BTW I changed some stuff.
In terms of online handles, I dunno. Those are haaard. Ancestors, ignoring the sexes of the characters, would be the character’s parent of the same gender, unless there is only one parent, or if the character has no known parents or no living parents, they would be a sibling. If there are no siblings belonging to that character (Emerald, Red, probably someone else I’m forgetting), they would be a fictional character or OC or someone else from the canon that has some sort of familial or social relationship to the character. So for Silver it’d be Giovanni, Sapphire has Birch, Ruby has Norman, Crystal and her Mother, Green could either have Oak or Daisy. Yellow’s could be her Uncle. And so on.
Clothes would probably be the same, except for the trolls, all their shirts would be black instead of the color they normally are and for the humans all their shirts would be white.
In terms of Lusi (Lususes?) for the trolls, their starts fully evolved forms would be them. So, like, Swampert would be Ruby’s Mudbeast Lusus or Meganium would be Crystal’s Neckbeast Lusus. The same for the humans’ consorts, except in that case, they be the unevolved versions.
Gonna get my caveats out of the way now, I wanted to stick to the ‘one-of-each’ format Homestuck has going on while adhering to the gender-roles, so, at the end, some characters were left with God Tiers that didn’t really fit them *coughsilvercough* So, for those characters, I’ll provide what they were left with and the alternate I would have preferred. The hardest was finding a Breath player. Only the humans had repeats of the trolls.
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(Top: Gold, Silver, Crystal Bottom: Pearl, Diamond, Platinum)
Gold: Knight of Blood, Land of Sap and Bells, CueKind, Non-Psionic Yellow-Blood, Prospit.
I forgot why I designed Gold’s horns the way I did. I think it had something to do with resembling his hair. His symbol is the logo for HeartGold.
Gold is a character who’s arc is about feeling inferior to his friends and overcompensating. When he finds out that he didn’t have a title, it broke his heart. The Knight class experiences change and growth throughout the game, and the Blood aspect is about platonic relationships and bonds. Come to think of it, I think Gold could also pass for a Page.
I can see Gold being on the characters who starts one of the teams and competitively tries to get the people he wants to join his team.
Silver: Rogue of Breath*, Land of Dust and Masks, IcePickKind, Non-Psychic Rust-Blood, Derse.
*Not only could I not figure out what Silver would be, but he was also the one to get the most out of character God Tier. I can see him as a destructive class, like Prince of Blood, but both that class and aspect have been taken. I am very unhappy with the result.
I had so much trouble drawing Silver’s hair, that I ended up putting it in a ponytail, but, let’s admit it, we all need for more of that. His horns are supposed to look like an ‘R’ when put together, so one is curved and the other has a hook on the end. They’re asymmetrical. I know its hard to see, but they are. His symbol is supposed to be the logo for SoulSilver. 
I refuse to explain Rogue of Breath because there is nothing to explain. Rufioh, in canon, is a Rogue of Breath and these characters have nothing in common. A Rogue of Breath would steal Breath – or Direction – for the benefit of others and I genuinely cannot make this work. So, instead, I’ll explain Prince of Blood. Prince is a destructive class that destroys with the aspect, in this case Blood, or bonds. Prince can also be one who destroys the aspect. So, Silver destroying past bonds he no longer wants. 
Silver would befriend Blue over the chat, become fascinated by the concept of siblings and request to be Blue’s sister (cause she was explaining it in terms of being his unrelated sister), to which she’d agree for him to be considered her brother.
Crystal: Thief of Doom, Land of Wheels and Flood, FootKind/ShoeKind, Non-Psychic Teal-Blood, Prospit.
One of Crystal’s horns is supposed to be straight, only curving at the end, and the other one has a star on the tip. Her symbol is, surprise surprise, a Star.
I know what you’re thinking. Thief of Doom? Crystal? No Way! Well, I’m gonna explain. Thieves take the aspect to benefit themselves, and the concept of Doom ranges from just a simple burden to death itself to complete planetary destruction. In the Pokespe canon, Crystal was hired to complete a job Green and Red failed to finish, and she was happy to do it. This makes me think that Crystal is willing to take on certain burdens that coincide with her interest, something a Thief of Doom would certainly do.
Potentially the other team leader, maybe the only one who thinks this is an awful idea. Begrudgingly agrees.
Pearl: Seer of Space*, Land of Peaks and Frogs, FanKind, Slightly-Psychic Brown-Blood, Derse.
*Could have been either a Seer of Space or a Mage of Space, but Seer fit his behavior more.
Pearl’s horns are supposed to look like the antenna and tail of a Chatot, so the one behind his hair resembles a music note (see Chatot for reference) while the other one just has a ball on it. I think I’ve seen his horns drawn like this before by other artists, so I don’t think this is the most original decision, but I still really like it. His symbol is a Circle/Pearl.
One of the most important parts of a Seer is their ability to observe. This is why it was so hard to me to pick between Black and Pearl when it came to choosing a Seer. However, because I wanted Diamond, Pearl, and Platinum to be Time, Space, and Void no matter what, Pearl got the honor. A Seer of Space observes Space and exists in the present moment. They may also oversee or take charge and are creative types.
Pearl’s weapon is FanKind because he picked it when he was young and practiced in the art of fan-to-fan compensate.
Diamond: Heir of Time*, Land of Fruit and Geysers, LadleKind, Non-Psychic Cobalt-Blood, Prospit.
*I originally listed him as a Page of Time, but changed it after giving Wally the role of Page. Either works for him.
Dia’s horns are supposed to look non-threatening, so they are wide and not very sharp. They’re kinda Munchlax-esque. His symbol is a Diamond.
When picking between Heir and Page, I went with Heir because Wally took Page Diamond has a sense of time from the beginning. Heirs become their aspect in one way or another, hence why they’re called ‘Heirs,’ and Diamond has such a grasp on his flow of time (not to mention his major-legendary equivalent being Diamond), that I see this working. If he were a Page, which would also have been good, it’d mirror his rise against Pearl is the DP chapter.
Diamond makes food puns constantly in chat and there is no way of stopping him.
Platinum: Sylph of Void*, Land of Snow and Tomes, UmbrellaKind, Non-Psychic Violet-Blood, Derse.
*To be honest, a lot of the female-based classes in the Void aspect fit her character, except Witch.
Platz horns should look like the faceplate of an Empoleon. Same situation as Pearl, I think I’ve seen this done elsewhere my multiple artists. Her symbol is the Berlitz family sigil.
Void is nothingness. Pretty much any class enacting Void is lacking something, since Void is the lack of anything. As a Sylph of Void, one could create Void because Sylph is a creative class, and Platinum does this in a social sense by ignoring the claims of other people and acting as though they never happened. In terms of her behavior in early chapters of the DP chapter, she also acts as though she isn’t supposed to emote.
She will never admit she is friends with a lowblood.
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(Top: Ruby, Sapphire, Emerald Bottom: Black, White, Wally) 
Ruby: Prince of Light, Land of Mirrors and Silk, NeedleKind, Non-Psychic Rust-Blood, Derse.
I exaggerated Ruby’s scar a bit for this. The horn on the side of his face with the scar is broken, but both of his horns used to be symmetrical. They’re supposed to look like the antennae of a Milotic. His symbol is the pattern on Groudon’s arm.
A Prince of Light would destroy knowledge, which, at first, sounds very out of a character for Ruby. But knowledge doesn’t only apply to books and science. Instead, is refers to anything known. Considering how Ruby acts at the end of the RS chapter, throughout the Emerald chapter, and again in the ORAS chapter, where is constantly pretends as though the confession never happened and lies about a variety of things, actively destroying what people know, I think this is the most fitting God Tier I’ve provided. Ruby is also a character I can definitely imagine playing the role of minor-villain at some point.
He’s super salty about not only being the lowest of bloods, but not having any psychic powers to compensate.
Sapphire: Witch of Rage*, Land of Thorns and Thunderstorms, ClawKind, Non-Psychic Indigo-Blood, Prospit.
*Would rather have Maid of Rage, but White fit the Maid role better for multiple other aspects. Witch was all that was left.
Sapph’s horns resemble Gamzee’s, but are thicker and less curvy. They’re just supposed to look wild and are not based on anything. Her symbol is the pattern on Kyogre’s flipper.
As much as Maid of Rage fit, I had to give her Witch of Rage, which, in actuality, would probably belong to an incredibly unstable person. Witch’s have completely control to manipulate their aspect while also fully embodying that aspect, and when that aspect is Rage, chances are that person isn’t to in a safe psychological place. Maids, on the other hand, start by relying on other people for their aspect and where to enact it before learning on their own to use it as they please. Sapphire would have gone through this change twice: once when she was younger and changed when Ruby was hurt and she realize she couldn’t that girly anymore, directing her Rage towards her younger self and/or people like that, and again when she changes in the RS chapter and compromises.
Sapphire leaves animal pelts at Ruby’s doorstep to make stuff out of. She brings most of the meat to Dia and feeds the rest of it to her eggbeast lusus.
Emerald: Bard of Mind*, Land of Dunes and Towers, PistolKind, Non-Psychic Olive-Blood, Derse.
*Couldn’t for the life of me figure out what this kid was. Rald
I used his current design because I couldn’t draw his croissant-hair. You’ve probably already guessed it, but his horns are based on his eyebrows. His symbol is the pattern on the head of Rayquaza.
Again, same as Silver, I’m not going to explain it. But for Rald, I just don’t have anything else to say. I’ll put it simply: I don’t think Rald is a destructive player (in fact, he might be a manipulative player), but I’m out of stuff and I’m stumped.
Immediately joined Crystal’s team without a second thought and before knowing what the heck they were doing.
Black: Mage of Hope*, Land of Kaleidoscopes and Skyscrapers, RockKind, Powerful-Psychic Brown-Blood, Prospit.
*Seer of Hope was also an option, but it is taken by Pearl. They both make great Seers.
Hexagon. Everything about Black is based on hexagons here. Horns and Symbol. Put his horns together and you get a hexagon.
Mages fully experience their aspect at some point. Admittedly, a Mage of Hope would be naive and maybe a bit too hopeful, but Hope is definitely something Black has a lot of, even up until the end (y’knoow, up until he became a rock). A Mage of Hope would be dedicated to making it to their goal because they would genuinely believe that they’d get there, a la Black when he wants to become a pokemon master.
Sees the world in hexagons a lot like he does with Musha on his head.
White: Maid of Heart*, Land of Roots and Carnivals, WhipKind, Non-Psychic Cobalt-Blood, Derse.
*I also really liked Maid of Hope for her.
Y’know White’s hair-antennae? They’re her horns now. They’re close together and bend back over hear head, not outward. I didn’t know what Symbol to give her, so I just made it a box.
Heart and Blood are very similar in that they’re both about relationships, but Heart is more about the impact of those relationships. A Maid of Heart starts by relying on someone else for their relationships and enjoyment, but would eventually come to do it on their own. If anything, regardless of aspect, White is definitely a Maid.
Had Black sign a contract that ensured he would join the same team that she was on.
Wally: Page of Life, Land of Pumps and Corridors, PumpKind, Non-Psychic Teal-Blood, Prospit.
Wally’s horns are tiny because I felt someone like wally wouldn’t have especially large or threatening horns. His Symbol is the pattern on the face of a Kecleon.
Wally was hard, but I eventually settled on Page of Life. Pages and Maids are very similar in my eyes, because they are both classes based around personal growth. In fact, I wouldn’t be surprised if it turned out that Pages were the male equivalent to the female Maid. A Page of Life would lack Life in the beginning, which would manifest itself in physical or emotional health. As a Page, he’d grow in health, perhaps to the point of overdoing it. I think this God Tier mirrors his subplot pretty well.
Blindly follows Ruby around where ever he goes.
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(Red, Yellow, Blue, Green)
Red: Heir of Blood, Land of Rivers and Lightning, BallKind, Prospit, Consort: Bulbasaur.
I FORGOT HOW TO DRAW RED’S HAIR! His Icon is a Pokeball.
Heirs have a need for their aspect, and one thing Red really enjoys is his pokemon and having a group friends, and even protecting people/showing off to neighborhood kids. As an Heir of Blood, Red would need to embody the Blood aspect and pretty much be the connecting force between the other characters. I picked this because he essentially started the series and, as the first character, I interpret him as the driving for keeping older characters together. Heirs also have a natural talent for their aspect, and I think the term ‘natural talent‘ in general is a decent description of Red. Plus, he’s really good at making friends.
Yellow: Sylph of Life, Land of Keys and Ink, RodKind, Prospit, Consort: Can a Snake be a Consort? ‘Cause I’m thinking Ekans.
Her Icon is a Lightning Bold (Also could have done a feather.)
I mean, come on. Like I said before, Sylphs are a creative class and Life is synonymous with health, and, therefore, a Sylph of Life creates health. Naturally, Yellow would be the teams healer. She could probably bring things back to life or give like to inanimate things by creating Life itself.
Blue: Thief of Space, Land of Coins and Frogs, CrowbarKind, Derse, Consort: Squirtle.
(Oops, she looks like an axolotl) Her Icon is a Mask.
A Thief of Space would steal Space for their own benefit. Blue would probably use this by stealing size from one object and applying it to herself or transferring size between things, switching the location of herself and something else or the locations of two items. It’s be great for stealing from other people.
Green: Prince of Time, Land of Fog and Beats, FistKind, Derse, Consort: Charmander.
His Icon isn’t a pomegranate seed, it’s supposed to look like his pendant, but I can understand the confusion.
Prince is a destructive class, so Green would be destroying with Time. As a result, a Prince of Time would be impatient and easily annoyed and unable to cope with the passage of time. Some of these aspects match Green at an early age. As we known, baby Green had a lot of trouble with patience. They’d be stubborn and have trouble listening to others. This pairs well with early-Green. Current-Green is a lot calmer and smarter that he used to be.
If I didn’t feel the need to have one of each, the cast would look like this (In the same order as all of the above):
Knight of Blood, Prince of Blood, Thief of Doom, Seer of Space, Page/Heir of Space, Sylph of Void, Prince of Light, Maid of Rage, (Whatever Emerald would be), Seer/Mage of Hope, Maid of Hope, Page of Life. (Minus the Humans)
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cjoat-boost · 4 years
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During my mental break, I’ve been trying to recover from a traumatic experience that occurred last month…I probably won’t be venting about my life anytime soon. But it is really messed up. Anywho, been resting, practicing mindfulness, my period came on, so I’ve been trying to control my temper, etc. 
But here’s an update, I did some more artwork. I’m going to give you that today. I’m going to recommend a few apps, youtube channels, and show off some artists and musicians, in this post. I’ll also mention some servers for you guys to join. In also munching on some organic cinnamon bears by the Wholesome brand. You can’t beat them. 
Apps I use on my phone!
Here’s some apps I use in my everyday life. Some you have to pay a little more for but it’s definitely worth it.
Triller | https://apps.apple.com/us/app/triller-social-video-platform/id994905763 | Personally I have not tried This. But since a TikTok is getting banned in the US and China, I thought well, might try this out. Despite TikTok’s racism and shadowbanning, I liked making small little clips. No matter how embarrassing it is. So give it a try you never know.
Polarr | https://apps.apple.com/us/app/polarr-photo-editor/id988173374 | Okay. I had to include this app into this list. Y’know? This is my favorite photo editing program. It’s simple, it’s sleek, and it’s so fun to mess around with stuff in your photos. I never knew this great of an app exists a year ago? You can add effects, get rid of some unwanted features, or just do a simple touch up. It’s available on the computer, and tablet and phone.
Telegram | https://apps.apple.com/us/app/telegram-messenger/id686449807 | it’s a messenger app. Yes. I know. But! Hear me out! You can set it up to have this so password protected. It encrypts all of your conversations. You get all kinds of stickers to include in your conversations. Honestly? It’s fun, interactive, and safe from unwanted eyes. 
Notebloc | https://apps.apple.com/us/app/notebloc/id1077023687 | oh my gosh what can you do. It’s a free app. With premium scanning capabilities, at no cost to you. It’s amazing to be honest I believe it’s better than Evernote. Just give it a shot.
YouTube channels I watch!
Here’s a list of YouTube channels I highly recommend for a good laugh, interesting fun, SpeedPaints, gameplay, etc.
Jacksepticeye | premium content. Amazing. Loud voice. Beautiful and happy man. Plays many video games, has a lot of reactions, it’s beautiful honestly. Watch his videos.Neebs Gaming | My favorite series on this channel (and I’m currently listening to) is his Subnautica series. It is absolutely hilarious. It’s great. This guy(s) turned this game and made a video show out of it, it’s so laughable. I love it. 
Adrian Von Ziegler | Beautiful channel, perfect inspiration music. D&D campaign music! And taking Celtic Music back to its roots. Oh my gosh it’s absolutely amazing.
Penny Jacobson | Held by our very own CJOAT social media manager! Show her some support, please she’s trying her best.
Epic Meal Time | These guys are absolutely insane. Don’t know how to cook, but made the best cooking show on YouTube (in my opinion) oh but seriously, if you want diabetes for your eyes? This is perfect for you.
Mark Haynes | BEST DANG PIXELATED ANIMATED SHOW EVER. SUPER MARIO BROS Z! WATCH IT! IT’S BEAUTIFUL HOLY CRAP IT HAD ME HOOKED.
Sprocket Tech | Okay I cant help it, this channel reached 40 subscribers as of this week. 1 active commenter, things are absolutely gravy. If you could show some love to the speedpaints and other playlists made in this channel… it would be amazing. Youtube is special but yknow? We’re trying.
Discord Servers to join!
Here’s a list of servers I’m in, and I watch you to take part in. It’ll be amazing if you showered them in support.
UNDERTALE ROLEPLAY Server | Universal Server Invite | https://discord.gg/PQdJX5n
Creator’s Museum: Do you specialize in any of the creativities of arts, (meaning you Create something no matter how long ago or how bad or good you think it is) | Do you need support from others or a place to network? | Do you want to dump all of your stuff in a Safe and friendly place? | Do you have a fandom or two to share? | And most of all, want something to entertain you while you’re bored | Creator’s Museum is the one server for you! We are a community that advertises and supports our members, we’re honest, sweet, trustworthy, empowering fandoms, being allowed to express ourselves, and just giving each other some attention! Got a server you want to gorge? We’ll partner with you. For the entire month of December every year, as soon as you join, you get a gallery of your own to dump everything you want in. For the rest of the year, you get your gallery if you stay two weeks. We have tourneys, and challenges, and some extra Notification ping friendly action. come in and say hi, dump as you please, and make a friend or two! | https://discord.gg/amWDkyz
My Art Currently As on Pride Month 2020!
  Happy PRIDE
Underwater Tram Battle
Medieval Ref
Glowing Eye (Black Lives Matter)
(ᴇʀᴢᴀʜʟᴇʀ ᴛʜᴇ ĐɆⱤ₳₦₲ɆĐ#2276‘s Character) Erzahler (my Art Though)
Baby Medieval (Thank RedKammy on Twitter for the F2U Lineart)
Chymrali’s Small Body Compared to Her Large Wingspan
Chymrali Catching Dreisig
Fire Practice
3D Filter Practice
I’m Sorry (Soul Update)
Dawn (Halo’s Character) & Graffonti (My Character) Ship Child
Michael & Grillby’s Ship Child
Rebelle Missing His Special Someone
Black Lives Matter Mask
Rebelle’s Soul (Crap I spelled his name wrong)
Post-Birthday Rebelle (21 years old As of June 30th)
Comet! FtM Space Dazzler
Rebelle Flexing In Space
Nilla da Beana
Mystic Anthromorphic Rabbit
Human Form turned into Medieval
EDIT: Okay! So after my art getting called demonic and a severe psychosis breakdown; PLUS, a motivational religious talk from my biggest supporter, my mother, Kelli Wise. Love you, Meema! I decided to completely disregard what my grandmother and my uncle said about my art, and continue posting what I love to draw. Especially since I’m on Art Fight! Can’t be feeling down and below, since my art needs to and is constantly improving. So below I’m going to show my Art Fight Identification Card for 2020! And the Art Pieces I’ve been doing there and recently as of July!
So far I have over 520 points! Come and attack me! I dare you!
Just Child Me, checking in on you.
After I vented for a bit, my close friends sent comfort, jokes, and love my way. I love those guys.
Just my skeleton form in bitty form.
This is the symbol for my character, Chymrali.
Galaxy Swirl Nightmare
OwO Slime
This was my first art attack. While I am not proud of it, I’m still glad this is what set me off.
Pfffhehehehe a certain couple “broke” when they saw this. They loved him, and they both loved the art.
She liked this one. ^^ This was my second art attack.
This was my third art attack. Even though I didn’t get any into for it, I got the Grace of meeting a Parody of James Bond.
Another D&D character! I love drawing Drows. They’re just so fun to draw and colour without going full on black and white.
This was @Fluffaros two characters! I hope they become canon. They haven’t confessed but i hope they do.
This was an attack on Team Spice’s MissOccult. (She loved it btw.)
This was an exact scene from Doldrum’s campaign.
I was thinking about my pup, Shy, may she Rest In Peace. I created this in her memory.
MissOccult attacked me back with beautiful art!! So I attacked her back in revenge (more like love) with another character she loved.
This is an improvement of some of my previous attacks!
This was just practice drawing honey. Could be better but you know.
this could possibly be my first lineless art piece. I’m surprised it turned out so well.
I loved messing with the blues on this piece. It was very fun to do. Also YAY FIRST SUCCESSFUL BACKGROUND! Probably not first but you know.
Trust me, their character design looked a lot better when Vmii did it. But I’m just glad I could throw in a throwback piece for the background.
Was listening to Clarity as I made this caption. I think it impacted the art. It’s nice to pair with the piece.
BEST PIECE BY FAR! I’m so proud of this.
Certainly not the best but not my worst either. But Grandmother seems to like this one.
Girasol Guerrero Sirena Princesa Gianna
…No comment on this one…it brings back pain.
I’m black in America, fighting for our rights to be here in unity and empathy.
Kitten…Be Safe…
Intermission From Life During my mental break, I’ve been trying to recover from a traumatic experience that occurred last month...I probably won’t be venting about my life anytime soon.
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