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#Levels
gobulin · 24 days
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Crystal Flight
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Link to full imgur album, with all Crystal Flight images
Source   |   FAQ   |   Spyro Pics Masterpost
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thebackrooms1 · 2 years
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Are you lost?
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therealamperssand · 2 months
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Alinua! This took a while and I'm super proud of it (@comicaurora)
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simeonist · 2 months
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I said I wouldn't whale for Nightbringer. I will not whale for Nightbringer. Whaling is the little death or whatever. Paying for pictures and animations I can find online at any time brings total annihilation. I will face maybe not getting Simeon shower scene. I will permit desire to blow money for the phone call locked behind FOUR FUCKING SKILL LEVELS over me and through me. And when the hunger for an inevitably mid devilgram has past, there will be nothing. Only I will remain.
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unofskylanderspages · 6 months
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Did you know? In Cadaverous Crypt, a skeleton resembling Spyro can be seen in the floor of the Story Scroll's room.
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arc-hus · 2 years
Photo
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KCH House, Tokyo - Kochi Architect’s Studio
http://kkas.net/
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skysometric · 1 year
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Nine years. Sixteen levels. One plumber… with a portal gun.
Retrush, the retro speedrunning level pack for Mari0, is finally out! If you like classic Mario and going fast, this one's for you. Check it out and grab it here:
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Retrush is a race against the clock! You have just a few precious seconds to get from checkpoint to checkpoint… but, you have infinite lives - so get moving, and go blaze a fearless trail!
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From grasslands and deserts to aquariums and power plants, each level has its own unique flavor and elements. Between familiar SMB/Portal mechanics and new custom elements like Star Shards, there's no telling what's in the next level!
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Frequent checkpoints and stars help to ease in novice players, while experts can skip the training wheels and go for the perfect run. Every level can be conquered with pure platforming, or you can use the portal gun to skip sections or find shortcuts. Anything goes!
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The graphics are simply recolors of tiles from the original SMB and Lost Levels, but rearranged to create unique structures and landscapes. Further, custom animated tiles and backgrounds truly bring the levels to life. It's a simple aesthetic designed to look better than ever!
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Every level also has an extra challenge stage with Red Coins instead of time gates! New obstacles are added for increased difficulty, and the color palettes are changed to make the levels feel fresh. Altogether, that's 16 more levels, for a grand total of 32!
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After clearing all 16 main levels, a level select allows you to replay any stages you want - or tackle their remixes. It even saves which remixes you've cleared!* What happens if you clear them all…?
* Mari0 does not have autosave! Be sure to pause and save from the menu periodically.
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Ready to play? Let's go! Head to this link to grab both the game (Mari0) and the level pack (Retrush): https://retrush.skysometric.co/#download
Once you have both, open the game and choose Select Mappack from the menu. Drag Retrush.zip onto the game window and you're ready to play!
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…and yes, this really took me nearly NINE YEARS to finish! That's like a third of my life! But today just so happens to be my birthday, and what better way to celebrate than to wrap this up and start a new chapter? 🎉🎉🎉
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🔊 Crank the volume up! Music used: Time Trials 8 Bit by Bulby https://youtu.be/KDD6LFAO4WU
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nuttypenguintyphoon · 3 months
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Solo Nicholas Hits Different 💦
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hibiscusfl · 1 day
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I’m very happy with this lol. I’m thinking about making another version
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wayti-blog · 4 months
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True teaching is not an accumulation of knowledge; it is an awaking of consciousness which goes through successive stages. Ancient Egyptian Proverb
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getlitorgetout · 1 month
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There's always that one friend that you have to make play your mario levels
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gobulin · 11 days
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Beast Makers Homeworld
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Link to full imgur album, with all images for this level
Source   |   FAQ   |   Spyro Pics Masterpost
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thebackrooms1 · 2 years
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You need to hide.
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lucyav13 · 2 months
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Levels
Below we will analyze each of the worlds and some facts about 'em. Let's start!
Linealand Road
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Lineland's Chapter 1-1 is a homage to the original Super Mario Bros. with its level design, which resembled the classic World 1-1 through its positioning of items, ? Blocks, and enemies like Goombas. The music is also remixed from the Super Mario Bros. overworld theme and the Super Mario World overworld theme. 
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Its skies are full of strange, surreal mathematical formulas, such as (translated into literary form) "Fire Flower is greater than or equal to some kind of Block  divided by warp pipe". (As can be seen in the image)
Gloam Valley and Merlee's Mansion
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The music of Merlee's Mansion has several interludes full of altered versions of Mimi's theme, however, the theme of Merlee herself is never heard throughout the entirety of Chapter 2.
The password 5963 can be read as 「ご苦労さま」 in Japanese, which means "You've been working very hard". Similarly, 41262816 can be read as「良い風呂に入る」, which means "Take a good bath"
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The Bitlands
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The Bitlands is a dimension located beyond Flipside Tower's yellow door in Super Paper Mario. It has a unique art style that makes the world look as if it was drawn on a grid, like pixel art. The overworld music in this world is an arrangement of the classic Ground Theme from Super Mario Bros. According to The InterNed, said overworld theme is titled "The Open Plane", while the music in the underground area beneath the two red pipes is titled "Nostalgic Underground", due to it being an arrangement of the Underground Theme from Super Mario Bros.
There is also a reference to the original Mario Bros in chapter 3-1
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The Bitlands is also one of only two worlds where there is at least one boss in each section (Bowser in 3-1, who joins Mario's party after being defeated, Big Blooper in 3-2, Dimentio in 3-3, and Francis in 3-4), with Castle Bleck being the other world where this is the case.
Furthermore, including the optional Pixls, Barry and Tiptron, the player gets four Pixls in The Bitlands, which is more than in any other world in Super Paper Mario.
On the fortress that requires blowing up on a red X, there are some enemies that aren't normally attackable due to the fortress being too tall to jump on. These enemies don't require items to defeat though, as one can use Thoreau to grab the Bullet Bill Blaster's Bullet Bills and throw them back. One can also use Dashell, if obtained before Chapter 3, to jump off the fortress before it and use Princess Peach's Parasol to get on the fortress. This allows access to the other side of it that is normally otherwise inaccessible, and the ? Block that is normally destroyed with it can be hit (it gives a single coin).
This chapter is one of the ones with the most references, I will put all of these in a future part :)
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Outer Space
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Chapter 4 may not take place in the outer space above the , but rather that of another dimension. It was once the location of the kingdom. 
If on the second visit to the level the player answers "no" to the prompt to use the space helmet, Tippi will personally attempt to convince them otherwise. After that, if the player says "yes" thrice, she will abandon the player in frustration, resulting in a Game Over. Upon further visits, the helmet is equipped automatically once they pass through the door. (If you want me to write all the absurd Game Overs, leave it to me in the comments)
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Land of the Cragnons
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It is the home of the Cragnons, a prehistoric race of primitive people with televisions and stereo CD players seemingly made of rocks. It is also home to the enemies of the Cragnons, the Floro Sapiens, who live underground with their king, who is the boss of Chapter 5.
The setting of this Chapter is similar to Chapter 5's in the original Paper Mario. In both Chapters, Mario must venture into a mountainous area (in Paper Mario, it was Mt. Lavalava, and here, it was the Gap of Crag), they both featured a comically-incompetent adventurer accompanying him during the Chapter (in Paper Mario, it was Kolorado, while in Super Paper Mario, it was Flint Cragley), and both had a plant boss (in Paper Mario, it was Lava Piranha, while in Super Paper Mario, it was King Croacus IV). Mario also gets a kind of hammer in both areas (in Paper Mario, it was an Ultra Hammer, while in Super Paper Mario, he gets a hammer-like Pixl named Cudge.)
Near the end of the game, during the final battle with Super Dimentio, the Land of the Cragnons is destroyed by The Void, but is restored following the destruction of the Chaos Heart along with all other demolished dimensions.
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Sammer's Kingdom
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It is destroyed by The Void in the main story, leaving nothing but an empty white space, but is restored after the story's end.
This land is ruled by King Sammer. It is most notable for being the location of the Duel of 100 tournament, in which challengers face off against 100 Sammer Guys. Only the first 25 Sammer Guys are faced in Chapter 6-1, while the rest are encountered in the three other chapters. However, in the main story, only the first 20 Sammer Guys are battled, and only 30 Sammer Guys are encountered.
In addition to the Duel of 100, Tippi and Tiptron's Tattles mention various other events held in the Sammer's Kingdom, such as the Sammer Guy Break Hour, the annual Sammer Guy BBQ, the Sammy Awards, and the annual Sammer Quiz; however, Mario and friends are unable to attend any of these in person.
The kingdom appears to be based on Japan, with "Sammer Guy" being a pun on "samurai".
According to Garson of the Flipside bar, The Underwhere, 1,500 years prior to the events of Super Paper Mario, the younger sister of Merlumina was entrusted with a Pure Heart, to give to the Sammer Kingdom's ruler to protect. Upon meeting however, Merlumina's sister and the Sammer King fell in love and she stayed behind. The two eventually married and had 100 children. Ever since, the number 100 has been sacred to the Sammer Kingdom.
After finishing the game, the gang may start the Duel of 100 over. As before, Chapter 6-1 has Rounds 1-25. After defeating Sunshine Flood, Mario and co. will be able to continue on to 6-2.
If the player returns to Sammer's Kingdom after finishing the Duel of 100, King Sammer will be found on Gate 1. He will say the Age of the Sammer Guys ended and that he sent the Sammer Guys on a tropical vacation. He also jokes that he will replace them with kitty robots. When Tiptron uses Tattle on him, she reveals he is planning to turn the Duel of 100 Battle Gates into a water amusement park.
During the battle, as the players advance to the next sub-chapter, the number of flags seen on the stage will increase by one (i.e. one flag on every stage of Chapter 6-1, two in Chapter 6-2, and so on).
When the player tries to go to Gate 2 after completing the Duel of 100, they will discover that the door leading there cannot be used, as if it has become part of the background. When Tattle is used on the door, Tiptron will say the door is sealed, which might be because the other Gates disappeared, and they are currently working on the water amusement park there. Oddly, when the player uses Tattle on the very same door while in 3-D, Tiptron will say the player can open it by pressing , the same as her Tattle of any door.
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The Underwhere
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It is also called World -1 by one of the residents, a reference to the famous "Minus World" glitch from the original Super Mario Bros. Ruled by Queen Jaydes, The Underwhere makes up one half of the "afterlife" dimensions, and is where people who have been neither good nor bad from "all worlds" go when they die. Once there, the people become ghost-like creatures known as Shaydes (a corruption of the word "Shades").
The Underwhere can be compared to the Asphodel Meadows of the ancient Greek underworld, hence its name, which is a humorous play on the words "underworld" and "underwear". Queen Jaydes herself was named for the Greek god of the underworld, Hades, and there are numerous other aspects of The Underwhere taken from Greek mythology (listed below). However, the Underwhere's counterpart, The Overthere, where the sinless can spend eternity as angelic Nimbis, is more heavily based on Heaven than the Greek Elysian Fields. Bonechill's prison, the place where people go when they have been very bad in life, is equivalent to Tartarus, also from Greek mythology, although the fact that he was a fallen Nimbi and his association with ice does bear resemblance to the story of Lucifer, who, according to Dante's Inferno, is trapped in ice in the deepest circle of Hell.
In The Underwhere and its counterpart, The Overthere, many characters or places that are encountered are references to other things, in most cases the names are specifically based off of Greek Mythology.
Shayde, a corruption of Shade
Jaydes, a corruption of Hades
The Underwhere itself, a corruption of The Underworld
The River Twygz (twigs), a corruption of the River Styx
D-Man
Charold, the man who runs the ferry across the River Twygz, is a corruption of Charon
Underchomp, a reference to Cerberus (both act as three-headed dogs who guard the gates to the underworld
The three hags reference the three Moirai, or the Fates, in Greek mythology.
The Underwhere and The Overthere are comparable to Flipside and Flopside
A "beveragarium" that serves milk beneath Flipside is named "The Underwhere"; another one in Flopside is named "The Overthere."
This is the only chapter where none of Count Bleck's minions are fought.
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(A/N): As you can see, I am missing chapter 8, because I have already exceeded the limit of images, but I will take a separate part of it because I think its story is worth it. I hope you liked it!
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nvrskipgameday · 10 months
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Levels! (A few are still hidden ;) ... (and I'm not tellin' which ones muahaha ;) ;)
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unofskylanderspages · 6 months
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Seen above: Cadaverous Crypt in Spyro's Adventure
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