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yourplayersaidwhat · 24 hours
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DM: You find yourselves at the edge of a large hole, with seemingly no bottom.
Monk: I jump into the hole.
Paladin: I also jump into the hole.
Rogue: I jump into the hole as well.
Wizard: Can I look around the hole for stairs, or a rope or something?
Rogue: I pull him down with me.
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probablybadrpgideas · 10 hours
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Reverse hitman who tracks down the undead and restores them to life so they lose all their cool powers.
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oldschoolfrp · 1 day
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First contact, or a miscommunication about which miniatures you were supposed to bring to tonight's game (John Karp, The Space Gamer 17, May-June 1978)
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vintagerpg · 3 days
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Barlowe's Guide to Extraterrestrials was well received and won a couple of awards (and a second edition, I think in ’87?). It took a little while for the sequel to emerge: Barlowe’s Guide to Fantasy hit shelves in 1996.
Even though I am not super widely read in either fantasy or science fiction, Barlowe’s fantasy book is the one I really vibe on. Maybe because it allows him to do stuff like Grendel from Beowulf and Gorice from The Worm Ouroboros. Wouldn’t have expected Gideon Winter, the antagonist from Peter Straub’s odd novel Floating Dragon to be included, but he was. Other surprises are the Psammead from Five Children and It and the Saw Horse from Oz.
One of the coolest things about these books is the fold-out size comparison charts. I love a good size-comparison (and again, this is a big feature of those Petersen’s Guides for Call of Cthulhu, and I am sure it came directly from here).
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videogamepolls · 3 days
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Requested by anon
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aristenfromwarsaw · 2 days
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The most beautiful elf from Forgotten Realms...
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ff6webcomic · 1 day
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Pg.257- Yeah, go Locke! Protect your future wife-- I mean, your comrade!!
And Celes little smug there makes me really happy ❤ – FFVI Webcomic is a labor of love and it’s kept going strong thanks by the financial support of our patrons on Patreon. The more support the comic receives, the more pages are possible to make! With $1 or more you can keep the comic going and get access to exclusive content! If you enjoy the comic, consider becoming a patron!
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moonlightfaust · 3 hours
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ダークハーフ Dark Half (SFC, 1996)
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monstrifex-art · 6 hours
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Sketch for Ophelia, my new dnd character.
She’s a Vedalken illrigger, a gunslinging explorer sworn to the Gore-Slick Serpent.
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from-live-sister · 19 hours
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https://stephanie-274.tengp.icu/wh/dhsvY6k
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Player, observing 5ft by 5ft squares that are also 5ft diagonally (DM said we don't need math):
"Pythagoras is rolling in his grave rn"
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probablybadrpgideas · 22 hours
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Nothing's happening this session.
Look, the bad guys can have a filler episode too. They're off having plot-irrelevant, low-stakes adventures. You didn't hear them complaining when you spent two sessions adopting an owlbear, did you?
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https://lori-803.tengp.icu/o/G7TVXYz
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jesuscrab · 2 days
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Also do you think there is a difference between thr two
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vintagerpg · 2 days
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There is, I think, no arguing that contemporary genre art has a character distinct from previous decades. I also think that while there are big shifts in aesthetics somewhat aligning with each decade of the 20th century, here in the 21st things have definitely slowed down — I feel like the look of genre art has fossilized somewhat in the last 20 years. I don’t have a good explanation for why. Sometimes I wonder if I’m blinded by nostalgia, and that there really aren’t any obvious objective differences at all.
Worlds Beyond Time: Sci-Fi Art of the 1970s (2023) is a compelling argument, I think, that there ARE definite differences. The book, by Adam Rowe (and spinning out of his social media accounts dedicated to, well, ’70s science fiction art) looks at both artists and thematic categories of art from the period, mostly from paperback covers, and offers commentary and historical context in the text. The result is startling: a body of work by a variety of artists working in their own styles that nevertheless seems visually unified. With the exception of a couple outliers, this stuff all feels of the ’70s. The fact that there are some inclusions from both the ’60s and ’80s makes this even clearer.
I think the most interesting thing about this is how bizarre some of the ’70s art seems to be. A lot of these artists appear to be entirely off the leash, delivering work they WANTED to produce rather than what they were directed to produce (you can see a shift toward clearly pairing the cover art with the content of the book in the later part of the decade). There was also more money in the work, then, so speed wasn’t quite so big a part of the equation as it is now.
And, greater questions of genre art aside, Worlds Beyond Time is still a mesmerizing collection, worthy of your time even if you just want to feed pictures to your eyeballs.
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https://diana-183.suduso.com.cn/pb/2UvKF46
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