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#been gone for a year
sylvies-kablooie · 3 months
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i do unironically think the best artists of our generation are posting to get 20 notes and 3 reblogs btw. that fanfic with like 45 kudos is some of the best stuff ever written. those OCs you carry around have some of the richest backstories and worldbuilding someone has ever seen. please do not think that reaching only a few people when you post means your art isn't worth celebrating.
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cryptocism · 28 days
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a dænce of roëmænce
depictions of the ace experience never seem to include the nightmare-borne skeleton creature from hell so kudos to the dimension 20 team for their commitment to accurate rep
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dollkisses05 · 3 months
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Girl things
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poobirdy · 12 days
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a bingqiu witches x xianxia fusion, as prompted by cass and fulfilled as part of an ongoing fundraising event at svsss gotcha 4 gaza!
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pcktknife · 1 year
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twyleen based on old drawings of them i cant find but! have memorized
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ionomycin · 11 months
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mermay
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blueskittlesart · 6 months
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Now that you're gone
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wearecrowley · 7 months
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titenoute · 5 months
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Meme redraw OG Rayman prefers to choose kindness whenever he can...
V.2 :
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But sometimes, you gotta send a message.
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pierog · 2 years
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tiny comic about eating toast with friends
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spielzeugkaiser · 9 months
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The ages in this show!! I have made some jokes about this before, but it gets me - with aging Ciri up and bringing her closer to Jaskiers age when they meet I can not help but draw parallels. Like Geralt bonded way differently with both of them (which makes sense because Ciri has been his Child surprise since birth and Jaskier just randomly turned up one day and followed him like a puppy) but it's so funny to me. also I'm 100% sure Jaskier was horny as fuck from the beginning so there was a whole different vibe from the get go
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izzyscursedcorner · 10 months
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Back from the grave to give you a live Future Donnie reaction.
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doe-prince · 2 months
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Look what my partner found outside in the snow! The broken mother immediately reminded me of this drawing I made in 2022.
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She's there but she isn't.
I love this sculpture! It's perfect as it is.
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nellasbookplanet · 13 days
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In the wake of FCG' fate I've been thinking about death in ttrpgs, and how it kind of exists on three levels:
There’s the gameplay level, where it only makes sense for a combat-heavy, pc-based game to have a tool for resurrection because the characters are going to die a lot and players get attached to them and their plotlines.
Then there’s the narrative level, where you sort of need permanent death on occasion so as not to lose all tension and realism. On this level, sometimes the player will let their character remain dead because they find it more interesting despite there being options of resurrection, or maybe the dice simply won’t allow the resurrection to succeed.
Then, of course, there’s the in-universe level, which is the one that really twists my mind. This is a world where actual resurrection of the actual dead is entirely obtainable, often without any ill effects (I mean, they'll be traumatized, but unless you ask a necromancer to do the resurrection they won’t come back as a zombie or vampire or otherwise wrong). It’s so normal that many adventurers will have gone through it multiple times. Like, imagine actually living in a world where all that keeps you from getting a missing loved one back is the funds to buy a diamond and hire a cleric. As viewers we felt that of course Pike should bring Laudna, a complete stranger, back when asked, but how often does she get this question? How many parents have come and begged her to return their child to them? How many lovers lost but still within reach? When and how does she decide who she saves and who she doesn’t?
From this perspective, I feel like every other adventurer should have the motive/backstory of 'I lost a loved one and am working to obtain the level of power/wealth to get them back'. But of course this is a game, and resurrection is just a game mechanic meant to be practically useful.
Anyway. A story-based actual play kind of has to find a way to balance these three levels. From a narrative perspective letting FCG remain dead makes sense, respects their sacrifice, and ends their arc on a highlight. From a gameplay level it is possible to bring them back but a lot more complicated than a simple revivify. But on an in-universe level, when do you decide if you should let someone remain dead or not? Is the party selfish if they don’t choose to pursue his resurrection the way they did for Laudna? Do they even know, as characters, that it’s technically possible to save someone who's been blown to smithereens? Back in campaign 2, the moment the m9 gained access to higher level resurrection they went to get Molly back (and only failed because his body had been taken back by Lucien). At the end of c1, half the party were in denial about Vax and still looking for ways to save him, because they had always been able to before (and had the game continued longer it wouldn’t have surprised me had they found a way). Deanna was brought back decades after her death (and was kind of fucked up because of it). Bringing someone back could be saving them, showing them just how loved and appreciated they are. Or it could be saving you, forcing someone back from rest and peace into a world that's kept moving without them because you can’t handle the guilt of knowing you let them stay gone when you didn’t have to. How do you know? How would you ever know?
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linterteatime · 2 months
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All (or most) of Zim's costumes/outfits/alternative universe versions/whatever (1/3)
(Group 2 here, Group 3 here)
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sweetmilkbread · 1 month
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Gone Girl (2014) / Succession (2018-2023)
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