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#game tutorial
theleondude · 11 months
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How to play as Jacksepticeye in Brain-Jack
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As you know, or would at least assume if you’re familiar with my previous blog posts, there is an Easter egg in the ‘Safe For YouTube’ mode that allows you to play as Jacksepticeye. There was even a quick tutorial in the June 2023 Progress Report video that I uploaded to my YouTube channel last week but not many people watched that vid so I’m just gonna post a quick step-by-step guide right here on how to play as Jacksepticeye in Brain-Jack.
BTW, the demo for Brain-Jack is available on GameJolt:
https://gamejolt.com/games/brain-jack/796172
And the petition to have Jacksepticeye himself play the game can be found here:
https://chng.it/P2JVcc2CVk
Step 1:
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When booting up the game, pick the ‘Safe For YouTube’ mode option.
Step 2:
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Walk over to this drawer right here and interact with it.
Step 3:
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Replace Jack’s name with Jacksepticeye’s real name, Sean McLoughlin.
Step 4:
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When Jacksepticeye asks you if you’re the real Jacksepticeye, respond with “Yep. Top of the morning to ya!”. And even if you aren’t the real Jacksepticeye, just do it anyway.
After that, he will ask you a question that he believes only the real Jacksepticeye would know. Unless you do a quick Google search for the answer, of course. ;)
And what is this mysterious question, I hear you ask? Play the game to find out.
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dwarvendiaries · 5 months
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youtube
Blind has released a 7 hour one-video compilation of all his DF tutorials (with timestamps).
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cesarburkec89 · 1 year
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Art Of War Hack Android ✪ Art Of War | Mod Apk Android Hack | Download Gratis
Click Here: http://Megatut.com/ArtOfWarLegionsHack
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shonpota · 1 year
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Black Star Onsen Event Tutorial
Not really tutorial though but I tried ok.
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This one is for Sticker Gacha, you need to get all the prize to change into other boxes
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insertdisc5 · 5 months
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🎮 HEY I WANNA MAKE A GAME! 🎮
Yeah I getcha. I was once like you. Pure and naive. Great news. I AM STILL PURE AND NAIVE, GAME DEV IS FUN! But where to start?
To start, here are a couple of entry level softwares you can use! source: I just made a game called In Stars and Time and people are asking me how to start making vidy gaems. Now, without further ado:
SOFTWARES AND ENGINES FOR PEOPLE WHO DON'T KNOW HOW TO CODE!!!
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Ren'py (and also a link to it if you click here do it): THE visual novel software. Comic artists, look no further ✨Pros: It's free! It's simple! It has great documentation! It has a bunch of plugins and UI stuff and assets for you to buy! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) You can also port your game to a BUNCH of consoles! ✨Cons: None really <3 Some games to look at: Doki Doki Literature Club, Bad End Theater, Butterfly Soup
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Twine: Great for text-based games! GREAT FOR WRITERS WHO DONT WANNA DRAW!!!!!!!!! (but you can draw if you want) ✨Pros: It's free! It's simple! It's versatile! It has great documentation! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) ✨Cons: You can add pictures, but it's a pain. Some games to look at: The Uncle Who Works For Nintendo, Queers In love At The End of The World, Escape Velocity
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Bitsy: Little topdown games! ✨Pros: It's free! It's simple! It's (somewhat) intuitive! It has great documentation! It can be used even if you have LITERALLY no programming experience! You can make everything in it, from text to sprites to code! Those games sure are small! ✨Cons: Those games sure are small. This is to make THE simplest game. Barely any animation for your sprites, can barely fit a line of text in there. But honestly, the restrictions are refreshing! Some games to look at: honestly I haven't played that many bitsy games because i am a fake gamer. The picture above is from Under A Star Called Sun though and that looks so pretty
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RPGMaker: To make RPGs! LIKE ME!!!!! NOTE: I recommend getting the latest version if you can, but all have their pros and cons. You can get a better idea by looking at this post. ✨Pros: Literally everything you need to make an RPG. Has a tutorial inside the software itself that will teach you the basics. Pretty simple to understand, even if you have no coding experience! Also I made a post helping you out with RPGMaker right here! ✨Cons: Some stuff can be hard to figure out. Also, the latest version is expensive. Get it on sale! Some games to look at: Yume Nikki, Hylics, In Stars and Time (hehe. I made it)
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engine.lol: collage worlds! it is relatively new so I don't know much about it, but it seems fascinating. picture is from Garden! NOTE: There's a bunch of smaller engines to find out there. Just yesterday I found out there's an Idle Game Maker made by the Cookie Clicker creator. Isn't life wonderful?
✨more advice under the cut. this is Long ok✨
ENGINES I KNOW NOTHING ABOUT AND THEY SEEM HARD BUT ALSO GIVE IT A TRY I GUESS!!!! :
Unity and Unreal: I don't know anything about those! That looks hard to learn! But indie devs use them! It seems expensive! Follow your dreams though! Don't ask me how!
GameMaker: Wuh I just don't know anything about it either! I just know it's now free if your game is non-commercial (aka, you're not selling it), and Undertale was made on it! It seems good! You probably need some coding experience though!!!
Godot: Man I know even less about this one. Heard good things though!
BUNCHA RANDOM ADVICE!!!!
-Make something small first! Try making simple: a character is in a room, and exits the room. The character can look around, decide to take an item with them, can leave, and maybe the door is locked and you have to find the key. Figuring out how to code something like that, whether it is as a fully text-based game or as an RPGMaker map, should be a good start to figure out how your software of choice works!
-After that, if you have an idea, try first to make the simplest version of that idea. For my timeloop RPG, my simplest version was two rooms: first room you can walk in, second room with the King, where a cutscene automatically plays and the battle starts, you immediately die, and loop back to the first room, with the text from this point on reflecting this change. I think I also added a loop counter. This helped me figure out the most important thing: Can This Game Be Made? After that, the rest is just fun stuff. So if you want to make a dating sim, try and figure out how to add choices, and how to have affection points go up and down depending on your choices! If you want to make a platformer, figure out how to make your character move and jump and how to create a simple level! If you just want to make a kinetic visual novel with no choices, figure out how to add text, and how to add portraits! You'll be surprised at how powerful you'll feel after having figured even those simple things out.
-If you have a programming problem or just get confused, never underestimate the power of asking Google! You most likely won't be the only person asking this question, and you will learn some useful tips! If you are powerful enough, you can even… Ask people??? On forums??? Not me though.
-Yeah I know you probably want to make Your Big Idea RIGHT NOW but please. Make a smaller prototype first. You need to get that experience. Trust me.
-If you are not a womanthing of many skills like me, you might realize you need help. Maybe you need an artist, or a programmer. So! Game jams on itch.io are a great way to get to work and meet other game devs that have different strengths! Or ask around! Maybe your artist friend secretly always wanted to draw for a game. Ask! Collaborate! Have fun!!!
I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye
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bloodyraremedium · 9 days
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me going to abandoned boarded up places and spray painting "Press SPACE To Sprint" next to the ominous glowing door
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legionofmyth · 9 months
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MUTANT: Mechatron - Mechatron-7
🎲 Mechatron-7: Your failing underwater home. Do you fix it? Do you flee? How do you... survive? #MUTANTMechatron #TabletopRPG #FreeLeaguePublishing #Robots #SentientMachines #TTRPG #RPG
MUTANT: Year Zero – [PDF]MUTANT: Mechatron – [PDF]Mechatron-7: Your failing underwater home. Do you fix it? Do you flee? How do you… survive? Greetings, fellow adventurers! Prepare to venture into the awe-inspiring realm of MUTANT: Mechatron, an extraordinary tabletop RPG that will transport you to a post-apocalyptic world teeming with mechanical marvels and untold mysteries. Within the pages of…
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tranquilspot · 10 months
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John: Answer chum.
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You can hear the desperation behind those words.
Huh, I guess there's no need to repeat the user and the hour for this one. By the way I'm tired of formatting pesterlogs you I think I'll stick to screenshots and maaaybe copy/paste of conversations without the colors. I'll see how it turns out.
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Way to toot your own horn dude. Also, ewwwwww that's your sister man. Can you imagine, in fact DON'T. It's more in a metaphorical way, besides they're just friends at this point of the adventure. The kinship won't be revealed before, like what, act 4? We'll see.
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(stop dropping the quality Tumblr! asshole)
First off, you're a jerk for saying that. Yeah yeah teens use to insult each one easily, I heard it all the time back in middle and high school. But second, that's just cruel. Dave has a crush on him (and he doesn't realize it yet) so maybe, just maybe don't give him misguided hope?
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That's a beginner for ya. Also, nerd /j That's me when I start something new and isn't good at it immediately. Stack does seem frustrating when it isn't your jam.
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It's sweet that Dave look up to his bro, despite.. everything.
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I saw on Tumblr an interesting post describing Dave as the tutorial npc, and he really is! He's there to explain, guide and carry his friends through the whole thing, ante Sburb and during it. Like a big brother <3
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Well that's a weird sentence without technically being weird.
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Have any doubt? Just yolo it. It feels weird how Dave doesn't have a shaped personality yet, except for "show off kid and kinda a jerk guy friend" bits.
—>
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bobbib27 · 11 months
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youtube
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laboratoryrats · 3 months
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Note to Self - Speaking without Words with Word Balloons
Word gallons are for more than just words. They can be used to emphasis and even add emotions and to a scene
Feeling dizzy? About to pass out?
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A lilting playful swirl (Time and Time Again by Deo I)
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The white and black of the text has been replaced with a sinister black and the words are off tilter (Sword Interval by Benjamin Fleuter)
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The voice is coming from a place deeper and more unsettling and the text is uneven and handwritten
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A dismissive comment literally (metaphorically) stabs someone (Marionetta by Míriam Bonastre Tur)
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Being interrupted before finishing what is being said
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A withering and icy reply (The Secrets of Soulford by the Quincil)
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Wobbly uncertain bubbles that even break apart in some parts from dizziness (The Blind Prince by cozycroww)
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Pain almost appears to be breaking the usually round bubble into uneven and broken balloons. The little smaller balloons around it are reminiscent of sweat or tears (Heir’s Game by suspu)
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grimae · 11 months
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tears of a dragon
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python a turn based taxi text adventure game example in the style of a bbs door
import random import time # https://pythonprogrammingsnippets.tumblr.com # globals money = 100 gas = 100 armor = 0 g_market_armor_price = 100 g_market_gas_price = 10 def check_hazards(): hazards = ["pothole", "speed bump", "traffic jam", "flat tire"] hazard = random.choice(hazards) return hazard def check_passenger(): passengers = ["Sweagle the Clown", "Randy the Fart Bat", "Candy the Candy Lady", "Bobby the Bum", "Sally the Hun"] passenger = random.choice(passengers) return passenger def drop_off(passenger): print("You safely dropped off {}.".format(passenger)) amt = random.randint(10, 20) print("You earned ${} for dropping off {}.".format(amt, passenger)) time.sleep(2) global money money += amt def hit_hazard(hazard): global gas global armor if armor > 0: armor -= 1 print("You hit a {} and lost 1 armor.".format(hazard)) return gas_rand = random.randint(3,20) gas -= gas_rand print("You hit a "+str(hazard)+" and lost " + str(gas_rand) + " litres of fuel.") def buy_gas(): # have a global variable for gas price which can fluctuate global money global gas gas_price = g_market_gas_price if gas_price > money: print("You don't have enough money to buy gas.") time.sleep(0.3) return print("You bought gas for ${}.".format(gas_price)) money -= gas_price gas += 10 def buy_armor(): global money global armor armor_price = g_market_armor_price if armor_price > money: print("You don't have enough money to buy armor.") return print("You bought armor for ${}.".format(armor_price)) time.sleep(0.3) money -= armor_price armor += 1 def play_game(): global money global gas global armor passenger = check_passenger() print("You picked up {}.".format(passenger)) while gas > 0: time.sleep(1) hazard = check_hazards() if hazard == "pothole": hit_hazard(hazard) time.sleep(1) elif hazard == "speed bump": hit_hazard(hazard) pass elif hazard == "traffic jam": hit_hazard(hazard) time.sleep(2) elif hazard == "flat tire": hit_hazard(hazard) print("You can't continue without fixing your tire.") time.sleep(1) print("This excursion costs you some gas and money, not to mention time.") # fixing the tire will cost money and take time gas -= 1 money -= 10 time.sleep(2) print("The tire is fixed. It cost you $10 and 1 litre of gas.") time.sleep(3) break else: print("You ran out of gas and can't continue.") time.sleep(2) return drop_off(passenger) while money > 0: # adjust the market gas price between 5 and 45 # adjust the market armor price between 50 and 150 g_market_armor_price = random.randint(50, 150) g_market_gas_price = random.randint(5, 45) print("You have ${}.".format(money)) print("You have {} litres of gas.".format(gas)) print("You have {} armor.".format(armor)) print("The market gas price is ${}.".format(g_market_gas_price)) print("The market armor price is ${}.".format(g_market_armor_price)) time.sleep(0.3) print("What would you like to do?") print("G) Buy gas") print("A) Buy armor") print("P) Pickup Passenger") print("Q) Quit") choice = input("> ").upper() if choice == "G": buy_gas() elif choice == "A": buy_armor() elif choice == "P": play_game() elif choice == "Q": break else: print("Invalid choice. Please enter a valid option.") print("\nThanks for playing!")
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prokopetz · 4 months
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One of the better examples of integrating video game conventions of play into the narrative is how the game mechanics tutorials in the opening stages of Final Fantasy VII (the original) flip the customary script and have Cloud, the player character, be the one explaining things to other characters, thereby establishing the unspoken expectation that his narrative function is to be the guy who knows what the fuck is going on and lending greater weight to the eventual revelation that he has no idea what the fuck is going on.
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shonpota · 1 year
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Black Star Season 4 Finale Event game tutorial:
All of players need to work together to fill the:
100,000,000 pts bar for team K, W, P, B and C to unlock Chapter 1/each team
300,000,000 for Chapter 2/each team
600,000,000 for chapter 3/each team
1,000,000,000 for Chapter 4/each team
1,500,000,000 for Chapter 5/each team
It should be unlocked maximum at 5th December
And there is also a unlockable reward once everyone pass 300,000,000 pts before then. The reward is shards to be converted into an empty star card to evolved your *5 card!
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insertdisc5 · 4 months
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📚 A List Of Useful Websites When Making An RPG 📚
My timeloop RPG In Stars and Time is done! Which means I can clear all my ISAT gamedev related bookmarks. But I figured I would show them here, in case they can be useful to someone. These range from "useful to write a story/characters/world" to "these are SUPER rpgmaker focused and will help with the terrible math that comes with making a game".
This is what I used to make my RPG game, but it could be useful for writers, game devs of all genres, DMs, artists, what have you. YIPPEE
Writing (Names)
Behind The Name - Why don't you have this bookmarked already. Search for names and their meanings from all over the world!
Medieval Names Archive - Medieval names. Useful. For ME
City and Town Name Generator - Create "fake" names for cities, generated from datasets from any country you desire! I used those for the couple city names in ISAT. I say "fake" in quotes because some of them do end up being actual city names, especially for french generated ones. Don't forget to double check you're not 1. just taking a real city name or 2. using a word that's like, Very Bad, especially if you don't know the country you're taking inspiration from! Don't want to end up with Poopaville, USA
Writing (Words)
Onym - A website full of websites that are full of words. And by that I mean dictionaries, thesauruses, translators, glossaries, ways to mix up words, and way more. HIGHLY recommend checking this website out!!!
Moby Thesaurus - My thesaurus of choice!
Rhyme Zone - Find words that rhyme with others. Perfect for poets, lyricists, punmasters.
In Different Languages - Search for a word, have it translated in MANY different languages in one page.
ASSETS
In general, I will say: just look up what you want on itch.io. There are SO MANY assets for you to buy on itch.io. You want a font? You want a background? You want a sound effect? You want a plugin? A pixel base? An attack animation? A cool UI?!?!?! JUST GO ON ITCH.IO!!!!!!
Visual Assets (General)
Creative Market - Shop for all kinds of assets, from fonts to mockups to templates to brushes to WHATEVER YOU WANT
Velvetyne - Cool and weird fonts
Chevy Ray's Pixel Fonts - They're good fonts.
Contrast Checker - Stop making your text white when your background is lime green no one can read that shit babe!!!!!!
Visual Assets (Game Focused)
Interface In Game - Screenshots of UI (User Interfaces) from SO MANY GAMES. Shows you everything and you can just look at what every single menu in a game looks like. You can also sort them by game genre! GREAT reference!
Game UI Database - Same as above!
Sound Assets
Zapsplat, Freesound - There are many sound effect websites out there but those are the ones I saved. Royalty free!
Shapeforms - Paid packs for music and sounds and stuff.
Other
CloudConvert - Convert files into other files. MAKE THAT .AVI A .MOV
EZGifs - Make those gifs bigger. Smaller. Optimize them. Take a video and make it a gif. The Sky Is The Limit
Marketing
Press Kitty - Did not end up needing this- this will help with creating a press kit! Useful for ANY indie dev. Yes, even if you're making a tiny game, you should have a press kit. You never know!!!
presskit() - Same as above, but a different one.
Itch.io Page Image Guide and Templates - Make your project pages on itch.io look nice.
MOOMANiBE's IGF post - If you're making indie games, you might wanna try and submit your game to the Independent Game Festival at some point. Here are some tips on how, and why you should.
Game Design (General)
An insightful thread where game developers discuss hidden mechanics designed to make games feel more interesting - Title says it all. Check those comments too.
Game Design (RPGs)
Yanfly "Let's Make a Game" Comics - INCREDIBLY useful tips on how to make RPGs, going from dungeons to towns to enemy stats!!!!
Attack Patterns - A nice post on enemy attack patterns, and what attacks you should give your enemies to make them challenging (but not TOO challenging!) A very good starting point.
How To Balance An RPG - Twitter thread on how to balance player stats VS enemy stats.
Nobody Cares About It But It’s The Only Thing That Matters: Pacing And Level Design In JRPGs - a Good Post.
Game Design (Visual Novels)
Feniks Renpy Tutorials - They're good tutorials.
I played over 100 visual novels in one month and here’s my advice to devs. - General VN advice. Also highly recommend this whole blog for help on marketing your games.
I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye
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legionofmyth · 10 months
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MUTANT: Mechatron - Modules [Powers]
🎲 Elevate your robot player character in MUTANT: Mechatron! Delve into diverse Modules for extraordinary abilities and customization options. Unleash the power within! #MUTANTMechatron #TabletopRPG #FreeLeaguePublishing #Robots #SentientMachines #TTRPG #RPG
MUTANT: Year Zero – [PDF]MUTANT: Mechatron – [PDF]Elevate your robot player character in MUTANT: Mechatron! Delve into diverse Modules for extraordinary abilities and customization options. Unleash the power within! Greetings, fellow adventurers! Prepare to venture into the awe-inspiring realm of MUTANT: Mechatron, an extraordinary tabletop RPG that will transport you to a post-apocalyptic world…
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