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#oc: mercury
faisceaubunz · 2 months
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that one comic // lucy belongs to @ochitea
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theautumnaldemon · 15 days
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Mercury the half-stone witch
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skullinacowboyhat · 1 year
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what better end than to die in the service of your god?
Mercury [they/he], tiefling fighter, servant of Vaigour and a PC I played in a recent one-shot. they came, they killed the BBEG, then sacrificed themselves. and then merged with their god, so yay?
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Title: Learning From the Best Fandom: Pathfinder: Kingmaker Rating: G Status: One-Shot Characters: (Future Baroness) Mercury Primm Additional Notes: Backstory, Childhood Shenanigans, Family Fluff Word Count: 1k Summary: A young future adventurer takes her first steps on the path of alchemy.
read below or here on ao3
“You set your school on fire?”
Myrcelle looked up at her father with wide eyes, her hands clasped behind her back, desperately trying to portray as much innocence and regret and I-didn’t-mean-to as her seven-year-old body could muster. “It wasn’t the whole school. Just my desk. And just a little one.”
Arthur Primm sighed heavily, leaning against his worktable as he did so. Myrcelle watched nervously, knowing that whatever happened next would be an indicator of just how much trouble she was in. So far it wasn’t looking good- her father had removed the thick glasses from his eyes and was rubbing his temples, which he only did when he was very tired or when he was about to ‘have a talk’ with one of his children. He was quiet for a while, his eyes still closed, and Myrcelle quietly considered simply tiptoeing out of the workshop before he could remember to lecture her.
But then she’d have to go through the front of the shop where her mother was, and her mother’s talks were way scarier than her father’s. That was why she’d come straight through the backroom of the apothecary after school. She’d have to face her mother eventually- Callum would surely tattle on her before the day was out- but hopefully her father would see her side by then. After all, he was the one who had experience with things like experimenting and inventing and accidentally setting things on fire, so maybe he’d be a little more understanding.
At last, Arthur took a deep breath in, put his glasses back on, and gave Myrcelle a patient look. “Why did you set your desk on fire?”
Myrcelle huffed and cross her arms, forgetting for a moment to look pitiful. “Well, it wasn’t on purpose.” Her tail flicked behind her in irritation as she remembered trying to explain that to her teacher, with very little success. “I was trying to make alchemist’s fire, like you do! And I thought I did it right and I was just gonna show it to my friends. Except…I guess I did it wrong because it didn’t stay in the bottle like it’s supposed to. But I didn’t know it was gonna explode right in the middle of Miss Harp’s lesson!”
Arthur blinked, surprise taking over the stern disappointment as he listened to Myrcelle’s story. “Alchemist’s fire? Myrcelle, you know you’re not supposed to touch the dangerous things in here.”
That much was true, Myrcelle had to admit. She’d been helping her father in the apothecary since she could walk, and she was allowed to help mix healing potions and simple tonics. And that could be fun- the apothecary was her favorite place in the world, with its endless rows of neatly organized elements, the comforting heat of the fires, the smell of dozens of simmering mixtures.
But Myrcelle quickly realized that the stuff she was actually allowed to touch was so boring compared to what her father made for the adventurers who came to the store- things like explosives and acid bombs and liquid fire! She was supposed to learn how to do that kind of stuff when she was older, but it was really, really hard to wait that long when all the ingredients were sitting right there on the shelf, just begging to be turned into something magical.
“I just wanted to see if I could do it,” she said earnestly, hoping beyond hope that her father would know what she meant. Butterflies danced nervously in her stomach as she waited for his reaction.
Arthur tilted his head and studied her through those thick glasses, not saying a word- until, to Myrcelle’s surprise and relief, he shook his head and chuckled. “Well, you are certainly your father’s daughter.”
Myrcelle grinned, her remorse quickly evaporating as it seemed she would not be getting yelled at- not right now, anyway. “Try telling Miss Harp that. She says I get into trouble all the time ‘cause I have devil’s blood.”
For a fraction of a second, Arthur’s brow furrowed, and he suddenly looked very angry after all. But the look was gone too quickly for Myrcelle to be sure, replaced with her father’s usual patient expression as she said firmly, “You get into trouble because you don’t follow the rules. Blood’s got nothing to do with it, and if your teacher is still saying that then maybe your mother should go have a talk with her.”
The image of Liana Primm delivering one of the lectures she usually reserved for her children to one of their teachers made Myrcelle giggle. She bounced on her toes, all traces of sorrow completely forgotten now that her father seemed to surely be on her side.
“So why didn’t my fire work?” she asked, her focus shifting to what she felt was truly important about the day’s catastrophe. “How do you get yours to stay in the bottle?”
Arthur raised an eyebrow. “When you were pilfering my stores for flammables, did you think to grab a stabilizing solution?”
“A what?”
In lieu of answer, Arthur turned to a shelf of bottles and took down one of the bright orange vials of Alchemist’s Fire. Myrcelle couldn’t keep the smile from her face as he held it up, the bright orange liquid shimmering like a jewel in the firelight. And most noticeably, not bubbling and broiling like hers had ended up doing.
“If you really want to learn, I can teach you,” Arthur said. “But you have to follow the instructions. No doing it by yourself, no taking bottles to school. Can you handle that?”
“Yes! Yes I can, I promise!” Myrcelle said eagerly, hardly able to keep still as she processed this exciting new development. “Can I start learning now?”
“Myrcelle!”
The sound of Liana Primm’s voice caused both Myrcelle and her father to jump. Her father shot her a guilty look as he gently put the bottle away. “Later, I think. As happy as I am that you’re excited to learn, I think you’re also grounded.”
Dang it, Callum, Myrcelle thought grumpily. Her brother was such a tattletale.
“Myrcelle, get in here now!”
Myrcelle sighed and headed to the storefront. She knew she was in for a long lecture, and probably a whole month of extra chores. But at least she would have the image of the bright orange fire and the anticipation of her father’s recipes to keep her spirits up.
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wretcheddthing · 3 months
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Tav ask meme! 1, 3, and 12 for allllllll of your guys >:3c
HIIII THANK U <3 ok here we go
here’s the ask meme post btw for those. who want to also ask :)
Venali Kelvyre (Human wild magic sorcerer)
1) What would your Tav’s greetings be (at different levels of approval)?
- Negative: A disdainful “What?”, simply an arched brow, or “Make it quick.”
- Neutral: “How can I help?” “Sorry, did you say something?” “Sure, I have a moment.”
- Good: “Good to see you :)” “What do you have for me?” “Always a pleasure.”
- Romanced: Said with all the love in her heart, “There you are.” “How are you, darling?” “Anything you ask.”
3) What would their character quest be titled? Why?
A hard one to answer bc her full personal quest can’t be completed during the events of the game. So probably it would have something to do with Finally, after 7 years of searching, discovering what exactly she needs to do to rid herself of her magic. Which I haven’t figured out yet. But also she lied about being a wizard for seven years so Probably something along those lines. The Sorcerous Charlatan or something is that dumb
12) Does you Tav have any tattoos or scars? Why?
Yes to scars, no to tattoos. She has your general wear and tear of doing field work and then a side of adventuring to search for hidden information (even before being tadpoled), but most notably are the scars on her lips and forehead. She got hit by falling rubble while escaping The Ruin with her remaining friends.
My other friends under the cut
Tozra Cardove (Half-elf college of swords bard)
1) What would your Tav’s greetings be (at different levels of approval)?
- Negative: “Make it quick.” “Oh, you wanna talk?” “If you must.”
- Neutral: “How’s it going?” “Hail, companion!”
- Good: “Just the person I wanted to see.” “Aren’t you a sight for sore eyes.”
- Romance: “Lovely as always.” “Sorry, I’m a bit flustered.” “Forgive me if I swoon.”
3) What would their character quest be titled? Why?
“The Would-Be Knight” bc before being tadpoled he did play fights during festivals in Baldur’s Gate. He was well liked by those he entertained, and is actually skilled with his sword. But he is first and foremost an entertainer. Idk the rest of his story yet.
12) Does you Tav have any tattoos or scars? Why?
Yes, two slashes across his nose. His opponent, both on stage and in real life, didn’t pull his blows. It was an intentional strike that knocked him out for an important show one season.
———
Mercury (Tiefling battle master fighter)
1) What would your Tav’s greetings be (at different levels of approval)?
- Negative: “Ugh, what?” “Why don’t I just drop everything?” “Talk.”
- Neutral: “Hey.” “Got something?”
- Good: “My favorite helper.” “Where are we going?” “Shoot.”
- Romanced: “Hey, love.” “You lead, I follow.” “Aren’t you a doll.”
3) What would their character quest be titled? Why?
“Her Sister’s Keeper” bc. Well I had to modify her actual lore a bit to make it work in bg3 bc she is Originally an alchemist artificer who makes potion bombs and she lost her sister in a lab accident so I kinda made her into a sort of. Mercenary fighter for the sake of bg3. Idk, she was my first playthrough and I didn’t really wanna start with a whole new chatavyer so I borrowed one of my other ones. Anyway, something to do with that.
12) Does you Tav have any tattoos or scars? Why?
Yes to both. She’s covered in tattoos of alchemical symbols because she thinks it looks cool, but she also has burn scars all over from her lab exploding.
———
Clandestine (Tiefling gloomstalker ranger/assassin rogue)
1) What would your Tav’s greetings be (at different levels of approval)?
- Negative: *Disapproving Grunt*
- Neutral: “Hm?”
- Good: “Hm.” (but nicer this time)
- Romanced: “Hello.”
3) What would their character quest be titled? Why?
These are actually really hard to come up with did you know! They’re a huge buff stealth build assassin with the outlander background. Idk her story yet. Maybe something about being an archer. “The Green Archer” perhaps
12) Does you Tav have any tattoos or scars? Why?
All Sorts of scars from a lifetime of picking (and winning) fights. A notable slash across his face from a particularly difficult job hunting an ogre.
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etherealvoidechoes · 1 year
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Otto here ~ ^_ -
Posting for my oh so forgetful friend. Old sketches of another character for the Borderlands fic. One of Chief's crew. "Diamond Eyes" Mercury. A tad on the neat freak side after a near full body acid bath.
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lyrishadow · 2 years
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I made some more stuff in Zepeto. [A fun game truly!!] I mostly use my phone to create things for the game one of these days I will get back to designing etc on my pc. Meanwhile on Zepeto I'm Mercury and the top and pants below are things I've made!
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ceruleanthiing · 23 days
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cooking up more oc x canon as if i don’t have enough of that in my brain already . It is time for gay dragons
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ninethirtynine-pm · 3 months
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oc doodles … :)
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that-ineffable-devil · 9 months
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Meet the Character: Mercury
TTRPG: Cyberpunk RED
Pronouns: They/Him
Role: Solo Rockerboy (orator/singer)
Age: Indeterminate--appears late 20s/early 30s
A quick summary I provided on a previous post:
Imagine Rick Gonzalez and Robbie Daymond had a love child with the dress sense and body language of Klaus Hargreeves, the goofy yet undeniable sex appeal of David Tennant, and Michael Sheen's attitude and ability to serve cunt in any situation. That's Mercury.
Appearance
Knowing that appearance and swagger are genuinely the most persuasive arguments during a negotiation in Night City, Mercury has invested much in maintaining and improving his image. Their nails are always neatly self-manicured, typically painted all black save for the ring finger on each hand, which is usually a crimson or orange. He is rarely seen without makeup--and has never been seen without his bold, black eyeliner by anyone but his twin sister, Rhapsody.
Physique & Physical Appearance
Standing at a solid 5'3" and rail thin, Mercury is often considered a "little guy" by those who underestimate him. Their thin frame belies the wiry, Nightcrawler-esque musculature underneath, honed from a life growing up on the streets in Belize. You don't survive as many scrapes as Mercury without having the athleticism and wit to get quickly out of reach.
Their café con leche skin is dotted with moles and individual freckles, and starkly contrasts the white of their surprisingly well-cared-for teeth. His top and bottom canines are filed to wickedly sharp points--just enough to look uncanny when he smiles.
Their long hair is a flame-like ombre that starts at a shimmering metallic crimson at the roots, gently graduating to a flaming orange, then yellow-gold as it cascades down their chest. He keeps much of the right side of his scalp closely shaved to display the intricate orange and gold EMP threading that glimmers in script-like patterns. They maintain well-trimmed and cared-for black facial hair that somehow still manages to work with their wildly unnatural hair.
His hooded, almond-shaped eyes give the appearance of calm nonchalance, despite his constant vigilance. Their trademark golden snake-eye contacts have become such a part of their persona that no one knows the natural color hidden beneath them. His thick black brows play an enormous role in every part he plays, though his right brow is marred by a scar towards the outer corner--one encounter he only narrowly escaped.
Piercings and Light Tattoos
Piercings and light tattoos are extremely common in Mercury's line of business, and he is no exception. Their ears are studded and dripping with various, asymmetrical piercings, all black and crimson metal. The black bar piercing their tongue is set with a smooth, red, heart-shaped gem. Glittering black snake-fang piercings adorn each nipple, though they are often covered--Mercury must leave something to the imagination, after all.
Their arms, which are nearly always on display, are decked out in vibrant light tattoos.
Starting at his neck, a crimson red lancehead viper curls down his left arm, the snake's mouth open wide as it reaches his wrist displaying glowing silver fangs and golden eyes. The words "Good Old-Fashioned Lover Boy" are inscribed in flaming orange along the snake's body, the words facing outward for all to see.
On the inner part of their right forearm, the name "Rhapsody" is written in brilliant orange ornate script, surrounded by black musical notes lined in glowing gold.
On both hands, each finger holds a ring of crimson light that covers the flesh between the first and second knuckles (and the knuckle and base of the thumbs).
Clothing and Accessories
Mercury is nothing if not well-dressed for the role they play.
His sleeveless and hooded black leather duster jacket bears faint red EMP threading designs, and terminates at a sharp angle around his knees. The crimson, feather-patterned lining is rarely seen, but made of high-quality and durable silk and holds many pockets of various sizes. A pair of large, crimson EMP-thread wings fold across the back, wrapping around to the front.
The top beneath their jacket is a tightly-fitted crimson sleeveless turtleneck that's just a smidge too short, leaving a small expanse of skin exposed between its hem and Mercury's pants. Two stylized, orange devil horns glow a bright orange around his collarbone, while a matching devil tail begins in the lower back, wraps around the middle twice, before terminating with the tip pointing up at his face.
Their tight nylon-like pants tuck neatly into their boots, a thick stripe of flame ombre color running down the front and back of each leg starting at the waistline. The pants are further held in place by a set of black suspenders with red metal accents.
His boots are stylized black leather knee-high combat boots with crimson soles and accents. They use a complex series of buckles and leather straps across the front to keep them on their feet--or at least, that's the way it seems. Mercury's actually broken them in so thoroughly that they can quickly and easily be removed or put on without fuss.
Despite their constant use of contacts, no one survives in the City long without some form of eyeshades. Mercury keeps a pair of crimson red, round, mirrored lenses in sturdy black metal frames. Perforated black metal "blinders" cover the sides of the frames, helping to hide any radiant glow from his eyes while still maintaining peripheral vision. The perforations are shaped like small stars.
The final accents are a series of inexpensive metal and silicon rings across their fingers and a gorgeous, glittering black cybernetic snake necklace with glowing red-orange eyes. The necklace moves about on its own, but has no combat capabilities or other function. No one is certain whether the necklace is sentient, but it does sometimes appear to react to situations and comments. It typically rests around Mercury's neck by clamping its jaws around part of its body, the rest of its tail trailing down his chest.
(Simplified) Backstory
Family
Mercury grew up on the streets of Belize with their twin sister, Rhapsody. Their parents were betrayed by a close family friend (or family member, details unknown)--a fact Mercury is unaware of. Their parents were gone before Mercury and Rhapsody could form any concrete memories of them. Mercury doesn't even know whether their parents or alive or dead--and does everything he can not to think about it. Due, in part, to this, an undercurrent of rage, betrayal, and abandonment issues color their interactions with people, but they have to be particularly stressed to show it.
After being abandoned at such a young age, the twins made a childhood pact to never leave the other behind for any reason. A promise that family would always mean everything. But life often has other plans, and as often happens with siblings in a place like Night City, they were eventually pulled in different directions. Rhapsody moved onto a more luxurious life as a lounge singer and personal entertainer, with a whole host of wealthy patrons. Rhapsody eventually cut ties with Mercury, sending a handwritten letter by courier to say goodbye--she knows how much they value this archaic form of communication. Despite that, Mercury refuses to believe she wrote actually wrote it, thinking someone had paid her off to stay away from him--and yet he still keeps the note on him at all times. In truth, Mercury may have pushed her away subconsciously--partly out of self-preservation and partly because they thought she would have a better chance in life without them.
After losing their sister, they threw themself into their work, picking up singing and speaking gigs at nightclubs all across Night City--along with more than a few lovers along the way. Despite their carnal predilections, Mercury has indeed had three true romances in their life.
Love Life
cw: death/suicide/violence
Anthony, his first love--oh he was beautiful. And kind and caring. Anthony believed in a world beyond the executive and corporate horrors they lived in each day. Unfortunately, he burned too brightly. Barely a year into their relationship, Anthony died in a horrific fire--one Mercury is unconvinced was an accident, despite police reports.
Then there was Phoenix--oh how they soothed Mercury's soul and brought them back from the brink of destruction after the loss of Anthony. Phoenix truly lived up to their name, a brilliant life rising from the ashes of the flames that destroyed Mercury's world. Then, a mere two years later, Phoenix's implants drove them to cyber-psychosis, and they tried to rip Mercury--who barely escaped--to shreds. He never went back to find out what happened, leaving all his belongings in the ruins of the home they'd made.
And finally--Eve, Mercury's latest--and last--great love. For all his swagger, Mercury could not believe he'd turned the head of such a majestic creature. She was everything--beautiful, talented, smart, tough, wise. When she sang, Mercury could believe in the existence of angels. But Eve was not without demons...and one day, they took her from Mercury forever. He found her in their shared cargo space, splayed along the now darkly-stained couch. She didn't even leave a note.
Personality
After losing their parents and sister, a series of truly tragic romances, and a harrowing experience with a particular Exec that tried to buy (and then capture, when Mercury refused) them, Mercury keeps all people at a less-than-healthy distance and can't stand most of them, though you wouldn't know it from their interactions. They've mastered the art of being disarmingly charming, and can make almost anyone feel adored and flattered while keeping themself out of harm's way.
On the surface, they're the most friendly and gregarious person you've ever met--especially for a place like Night City. But inside, they know that people bring pain and danger--and worst of all, they always eventually leave.
Values, Beliefs, and Motivations
Above all things, they value these two: their sister and their word. Despite their estrangement, Mercury still considers Rhapsody their whole heart and would do anything for her--except sell out and join her serving the wealthy and powerful. It hurts him to be estranged from her, but he'd never admit it.
They've seen too much bad in society to truly trust people anymore--and yet some small shred of hope still glimmers within their soul. A hope that people are, in fact, innately good and kind--they're just driven to misdeeds by societal pressures, fear, and hurt. Despite his superficial cynicism, his music and speeches show a very different side of him. One that they rarely show off-stage. One that inexorably draws them back to people, despite their need to protect themself.
And just because Mercury doesn't believe in trusting others doesn't mean they are equally untrustworthy. Oh, they'll lie--all day, any day. But if they give their word, they will abide by it, no matter what--which is why they give it so sparingly.
Mercury is subconsciously haunted by the constant rotation of abandonment and the cruel reality of their childhood, but they repress it by being constantly busy. If they have too much downtime, they begin to spiral out of control. So they are constantly writing new material, doing shows at nightclubs all across the city every night, and occasionally sinking into the arms of whichever patron was just eager enough to play and interesting enough to be worth the time and effort.
They believe that if people would stop catering to Execs and corporations and band together against the oppressive technology of this age, life would improve for everyone--something impossible to achieve under the current regime.
That's not to say they don't approve of (or use) tech--they absolutely do. But Mercury knows tech has gone too far, and that corporations have made everyone dependent on their technology (and by extension, the corporations themselves). So, they speak against corporate rule and plutocracy, advocating for turning to history as a means of fighting against their oppressors--particularly the French Revolution.
Stats
Mercury is built for negotiation, persuasion, charm, and rapid escape. They are, quite literally, a lover--not a fighter. Cyberpunk RED does not offer character progression in the same sense as some other TTRPGs, so their stats will largely stay the same unless we have time and money for gear and cyberwear upgrades.
Base Stats
Skills
Intelligence: 7/8
Reflexes: 8/8
Dexterity: 6/8
Technology: 6/8
Cool: 7/8
Willpower: 6/8
Luck: 7
Move: 3/8
Body: 5/8
Empathy: 5/7 (lost some due to implants)
I've invested extra points into the following skills:
Conceal/Reveal Object (INT)
Concentration (WILL)
Perception (INT)
Athletics (DEX)
Contortionist (DEX)
Stealth (DEX)
Brawling (a bit) (DEX)
Evasion (DEX)
Acting (COOL)
Conversation (EMP)
Human Perception (EMP)
Personal Grooming (COOL)
Persuasion (COOL)
Streetwise (COOL)
Trading (COOL)
Wardrobe & Style (COOL)
Education (INT)
Language (Streetslang) (INT)
Language (Creole) (INT)
Local Expert (INT)
First Aid (TECH)
Pick Lock (TECH)
Pick Pocket (TECH)
Player Note: You'll notice some visual cues from Crowley (Good Omens) and maybe Freddie Mercury, because they were my initial inspirations for their appearance. However, nearly everything about the character, from country of origin to number of past loves, was rolled for on a table--I just added some extra color to them. Also, I have no experience with the Cyberpunk games prior to this invitation, so anachronistic criticism means nothing to me.
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vanadiumvalor · 7 months
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The entire Solar System as furries! Finally got around to doing a full lineup <3
And I just had to throw Pluto in there, as a treat :3
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faisceaubunz · 14 days
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blorbo pairings
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planetbots · 6 months
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the reference post..
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(all characters are available for asks!) (i'm doing the tagging stuff late.r)
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mansand · 1 year
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MERCURY (named after the heavy metal that she's full of, not the planet)
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engstlerswife · 6 days
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In case y’all were wondering my type 👩‍❤️‍💋‍👩🤭
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wretcheddthing · 4 months
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wait hold on you GOTTA tell me about guy heroic (and also mercury and the others 👀)
OKAY Quick Rundown
Guy Heroic: Human Fighter, Battle Master i think (i lost his character sheet it's been a HOT minute). Guy Heroic is my silly attempt to make the most BASIC D&D Character of all time. Noble background, he's a prince. He likes cartography. His personal mission is to hunt down and kill a dragon that attacked his kingdom, but as far as I can tell not all is what it seems! His parents aren't as charitable as they present themselves! His new friend Ultyn is teaching him about communism :)
Mercury: Tiefling artificer, she's an alchemist :) Forgot her background, I have her sheet somewhere but I'm lazy. They make alchemical bombs :) Big fan of explosives and volatile substances. They were responsible for a workshop explosion that killed their younger sister, Cobalt, so they're working toward finding a more stable form of explosive that won't overload unaccompanied. But also she trades with a lot of shady individuals to get her hands on hard to obtain materials. i actually have an unfinished reference sheet for her
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Zelmae: She's my everything. She was my everything long before Venali was incepted. Zelmaeeeee my girl. Half-elf cleric of Muflene, a made up goddess for my dear friend @pricemarshfield's campaign setting. Zelmae is a Pacifist, has (had?) a girlfriend named Daphne, and grew up really really secluded. She took a vow of silence at a young age, but was exiled from her home for Reasons (hello other players who don't know). She's not bound to that vow any more and doesn't really want to honor it anymore after everything, but having not spoken for so long, her voice is shot. She communicates almost exclusively with sign language. Also, she's having a generally Pretty Bad Time where she doesn't know how much faith she has anymore <3 Rough for a cleric. I don't have any current art for her, she needs to have a redesign.
Tozra Cardove: Half-elf bard, college of swords, entertainer background. He's my Wyll romance tav and I don't know too terribly much about him other than he's had a crush on Wyll and is a little starstruck in meeting him - the famed Blade of Frontiers ! I'm not very far in that save yet bc I'm still playing Venali for the third time ;-;. I'll get there.
Ninasi Mavaro: I've forgotten just about everything about her outside of vibes. Drow rogue thief. She has a casual relationship with murder as well, but she's not like. Into it. There's no satisfaction there. I gotta find out where I wrote all of this stuff down, her character sheet is Somewhere.
Lilfi Zinwyse Sona Heslin "Limbo" "Seeker" Lastreach: Gnome rogue, goes by Seeker, she's a treasure hunter! She's sort of a predecessor to Venali in those terms bc Ven's backstory borrowed a little bit from Seeker. Not much, but definitely some commonalities in terms of Shit Went Down in some old ruins, but man. idk. Seeker kinda stopped there in terms of development other than she wants to travel but her family are really deep in some woods and don't want her to. They want her to stay and help, but she wants to go out and explore (and steal objects to sell to bring money back to her clan.)
Micha "Bane" Folkor: Gnome cleric of Helm i believe. They grew up noble in a large city (i forgot which one i said bc i wrote it well before i learned more about forgotten realms lore). Their father was an inventor and merchant and that's where the family wealth came from. They weren't set with some of the practices being used to uphold that wealth, so they left to try to spread some good in the world.
I have PLANY more but my memory for them is way worse than it is for some of these guys :)
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