Perennial fangirl. Over thirty-five. She/her. USian. Living somewhere with snow in winter.
I tag the most common triggers and content, but if we're mutuals and you need something specific tagged, just let me know!
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One of the largest projects I've been working on is this typeset and book version of 999: 9 Hours, 9 Persons, 9 Doors, one of my very favorite video games. (Which later became the first game in the Zero Escape franchise.)
The game is a visual novel and escape room game combo with multiple routes and endings leading to a true ending. So this version is structured like a Choose-your-own-Adventure book where you flip to different pages depending on your choices.
I also made it possible to skip all the less linear escape/puzzle sequences because they don't read very cohesively. But they do contain a lot of funny or revealing lines so I didn't want to eliminate them entirely.
I should also mention one of the reasons for doing this is that I wanted to preserve the original text of the game from the Nintendo DS version from 2010. When it was remastered/ported to PC and Switch a lot of the dialogue was rewritten very much for the worse. As well as making the novel sections optional, which destroys a lot of the point and atmosphere of the game.
The book is a full leather casebind, with stenciled titles. The leather was honestly a little too thick and required a lot of paring, which is terrifying because any slip could ruin it. And the final satin finish I put on made a lot of the leather flaws look worse and more obvious, which is annoying. It was my first time doing faux raised bands on the spine, and they came out nice.
My printer decided to fuck with me while printing this one and the color alignment is off. This is my second attempt at printing it and it's better than the first but still not great. But I wasn't gonna waste so much paper again.
And no, I'm not planning on doing the sequels. I can't imagine trying to deal with VLR's 28 endings when doing 6 was this challenging and annoying. And the sequels are perfectly represented by their existing playable versions, unlike 999.
The catacombs of Kom el Shoqafa (meaning “Mound of Shards”) is a historical archaeological site located in Alexandria, Egypt and is considered one of the Seven Wonders of the Middle Ages.
The necropolis consists of a series of Alexandrian tombs, statues and archaeological objects of the Pharaonic funeral cult with Hellenistic and early Imperial Roman influences. Due to the time period, many of the features of the catacombs merge Roman, Greek and Egyptian cultural points; some statues are Egyptian in style, yet bear Roman clothes and hair style. A circular staircase, which was often used to transport deceased bodies down the middle of it, leads down into the tombs that were tunneled into the bedrock during the age of the Antonine emperors (2nd century AD). The facility was then used as a burial chamber from the 2nd century to the 4th century, before being rediscovered in 1900 when a donkey accidentally fell into the access shaft.
It is believed that the catacombs were only intended for a single family, but it is unclear why the site was expanded in order to house numerous other individuals.
remember when you were 10 and you would hang out with your friends in order to Look At The Computer together like you went to their house and experienced the information superhighway together. and then leave
Just learned about the existence of this poem written by Vincent Starrett in 1942. I'm always so happy when I can learn more about the Sherlockian fandom and discover more of Sherlockiana.
so since retiring, my dad has gotten into crewel, which is like freestyle embroidery with yarn, and his stuff is pretty good, he made this one which is hanging in my office at work
and lately he's taken to putting himself and his dog into the landscapes and I just think it's! so! cute!
see the little man and the little dog!!!! that's my dad!!!!