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#Orin: has been dealing with his shit for a literal hour
robo-beasty · 6 months
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Gortash: He hasn't texted, he hasn't called... Did I get DUMPED? Orin: I DON'T CARE. Now put your shirt back on, whoretash!! Ketheric: Please. Extra Durge snickering from the side because Gorty is being silly ♡
Gortash drawn by the wonderful @kaijusaur!!
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bonniebelleklyde · 3 years
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I think it’s high time we got more of the gang onto this spaceship of ours, don’t you? Let’s talk about how Roman gains passage aboard The Good Ship Sybil.
First, let’s recap what we know about Roman so far from the first three chapters.
So we know that Roman Erilleyan is the Crown Prince of the Oberonian royal family, who are, to put it simply, a Big Deal. Oberon is the wealthiest and most influential planet in the known universe, and the Erilleyans have been ruling for centuries.
But we also know that Roman only lived as a royal for the first four years of his life. The war began on Oberon, when the C’Klanii invaded essentially out of nowhere and easily overtook the palace, the rest of the planet falling very quickly. Among the casualties was King Theseus Erilleyan, Roman’s father. He was murdered by a C’Klanii warrior named Brutus Baltha...remember that name, y’all. It’s coming back in a big way. 
Roman escaped and made it off-planet with the twins’ nanny, Valerie. For twenty-three years, Roman has no idea whether his mother and brother made it out alive. 
He’s been living in obscurity under the name Rory Grey. He works as a bartender and spends all of his life daydreaming about reuniting with his family and restoring the Erilleyans to power and glory. In short, Roman believes it’s his destiny to save the world. Twenty-three years after the invasion, he finds out via a newspaper headline that his mother Hippolyta and brother Remus are, in fact, alive and were sighted on planet Torrac. It’s a comfort to know they’re out there, but he has no way of getting to them. The C’Klanii occupiers on Kore (and throughout the known universe) have outlawed all air and spacecrafts-- absolutely no one gets on or off planet.
So that’s where we left our dear prince. Enter Patton and Logan...
Roman is bitter as hell after learning his surviving family is out there but totally unreachable. He is royalty, for crying out loud, and it’s looking more and more likely that he’s going to live and die dealing with asshole customers in this godforsaken bar. 
So on the night in question, Roman is in a Bad Mood. He is exhausted. It’s half an hour to closing, and he’s thinking about locking up early when of course two idiots decide to saunter into the bar. Awesome.
The two idiots would actually be pretty unassuming if one of them didn’t have an eye patch. Which, Roman begrudgingly admits to himself is pretty cool and makes the more scruffy guy look like a pirate. But whatever. He should still get the hell out of Roman’s bar.
The two idiots, of course, are Logan and Patton. Unbeknownst to Roman, the eye patch serves a pretty vital purpose. Logan lost his eye in the blast that should have killed him, and evil personified, or Dr. Orin Hoort, stuck a big golden orb in the socket when he manufactured Logan’s artificial parts. It gives Logan away pretty quickly as a Cyborg, which is a Problem, so Patton found and stole the eye patch pretty quickly after landing on Kore.
Roman plasters on his Customer Service Smile and quickly takes their order-- Patton orders a Darkoma (very, very potent alcohol--  Logan is floored). Logan orders a water he won’t drink.
Roman’s on his way over with their drinks when he overhears the tail end of something Logan is saying: “...and we are not on Iolara anymore, Patton.”
Roman’s barely heard of Iolara, knows essentially nothing about it. Doesn’t matter. Iolara is not Kore. Iolara is another planet. These guys have found a way to travel from one planet to another. They have a ship. They can take him to Momma; they can take him to Remus. He is absolutely not letting them leave without him.
He is not subtle in his approach to this situation. He sits down at their table beside Patton, passes them both their drinks and literally says, “So you have a ship. I need you to take me to Torrac.” As if that’s going to be the beginning and end of the conversation.
Neither Patton nor Logan has any intention of leaving with this random stranger bartender dude. They both have zero reasons to trust anyone at all, and all they’re trying to do is survive at this point. Roman is persistent. He tries every argument-- I need to find my family; I can pay you; people here want to kill me; I have a map. While Patton and Logan could use both money and a map, they’re not budging. This argument lasts over an hour.
Finally, Patton stands up and gestures for Logan to follow him. He makes his apologies, and he does genuinely feel bad-- Roman is obviously desperate-- but they’re not taking any chances.
With nothing left to lose, Roman identifies himself. “No, wait, please. You don’t understand. I’m Roman Erilleyan! I’m the Crown Prince of Oberon. It’s my destiny to save the universe from these villainous C’Klanii! Don’t you want to be a part of that?”
And Logan doesn’t care. He really, truly doesn’t give a shit who this guy is. But Patton does. And Patton can be very persuasive, especially to Logan.
But how the hell do they even know this guy is who he says he is? Logan asks the question. Actually, Logan demands to see the mark. Each member of the Erilleyan family are marked at birth--- you could call it a tattoo, but it’s really closer to a brand. 
Roman dashes behind the bar and runs a wet cloth over the back of his neck and sweeps his long hair back from the back of his neck-- the ornate “E” that serves as the mark of the Erilleyans is right there. And with the C’Klanii hunting down the remainder of the royal family to exterminate them, no one in their right mind would ever fake that mark. He’s telling the truth. 
Patton’s mind is made up. And in the end, that means that Logan’s is, too.
So now they’ve got a banished prince, his map, and his money aboard The Sybil. And they’re headed to Torrac.
Logan is Not Happy about it.
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itsalwaysgarytime · 7 years
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All finished now :)
On Board UNSC Infinity 1215 Hours, January 15th, 2558    "Hey Cher!" Michael roared running up to his team lead.    "Looks like you got lost." He jested with a big grin. Beaumont only chuffed at him tryinig to laugh at her confusion of the Infinity's innards.   "Yeah you try and find your way from S-Deck to this mess hall without having to take multiple rail trips that seem to pendulum around the same spot." She responded throwing her left arm over his shoulder and shuving him back into the mess hall. The Infinity was still receiving her crew from Earth as more and more personnel got called back from shore leave, but the hall was still bustling with people coming in to eat breakfast, lunch, or dinner depending on their post scheduling.       "It won't be a problem after a week, I'll learn the layout of this beast by then." Michael snorted as he sat down at a table where Killbourne and Fitsimmons were already chowing down on their assortments of food.    "Go ahead and line up for your food Cher, I already had mine." Michael said gesturing to the front of the mess hall where the chef was serving up lunch.     "Hey Alfonso get your ass back over here." Killbourne shouted smacking the table. Michael sped walk back over to Lionheart's table and sat down next to Spartan Frank Killbourne.    "So how was shoreleave for you guys?" Fitsimmons asked shoving his food tray away slouching on the table.    "First time seeing Earth for me." Frank answered a look of haughty disappointment leaked from him.     "Don't get the big deal really." He said blowing air through his lips like a horse would. Michael nodded and was about to tell his story of his escapades in Hamburg and other locations in Europe when the color from Fitsimmons drained like he was witnessing a scarab barge into the mess deck. Out of curiousity he turned around to see why Simon had become so frightened. It was their instructors, Division Commanders Beckett and Geralt. He had hoped that the Infinity would ditch them on Earth for this next tour but lady luck just likes to crack her knuckles straight into his nose it seems, like most women. Beckett was the true monster of the 2 of them though. That woman had no kindness in her at all. The only kindness she could give him would be to not notice him and walk right over him, literally if necessary.    "Fuck me in the ass..." Killbourne spat out through his tensed bite. The 2 officers went to get in line for food and ignored Fire Team Lionheart.   "So, you ever wonder why Beckett has a fucking warthog winch stuck up her ass?" Fitsimmons asked leaning forward to better hide his words from the queen of ire. Michael's smile grew into a devilish smile.   "Oh I know, I hate her so much and you need to know thy enemy right? So I decided to go snooping when we were on ANVIL and found her record had been left open by some dumb spook from ONI when I went looking." Alfonso said proud of his sleuthing.    "Our dear Beckett was apart of the glassing of Orin." Alfonso said.       "Orin? What the fuck is Orin?" Killbourne asked his tray in his hand to hide his lips from the crowd that Beckett and Geralt were meandering in.    "Exactly, seems it was a colony that her and Geralt's fire team were on that got turned into a colossal marble in a matter of a day." As he explained Beaumont had finally got her food and had sat down to eat.    "What are you inbred cavemen discussing?" She asked grabbing the fork on her tray.    "Why Beckett is a twisted cunt." Fitsimmons said gesturing towards the crowd.    "Language Simon." Beaumont hissed as she smacked him upside of his head.          "Sorry Gunny." Fitsimmons chuckled. Beaumont gave him a stern look but allowed Alfonso to continue.   "Beckett, Geralt and Fenn were all a Fire Team who were serving on Orin when the Covenant found it and decided to add it to their bag of marble planet collection." Michael repeated.    "From what I could find on their file that wasn't just a black ink spill on the file, they were put into comas and lost.." Before he could speak another word, Michael's head was smashed into the table's pillar with enough force to make him swallow the wrong way and choke. The entire cafeteria had gone silent from the sound of his head crashing into the metal.   "You..." Beckett was right in front of him, her eyes dead set on him never blinking and livid with rage. Her teeth gritted and popped.   "Mel...Beckett!." Geralt tried snapping her out but she crashed her fist into the pillar, inches away from Michael's head denting the reinforced structure like it was copper. Her fist shook from the damage it traded with the Infinity. Blood trailing from her fractured knuckles.   "Alfonso! YOU BETTER FUCKING SWALLOW YOUR TONGUE RIGHT NOW! OR SO HELP ME I'LL GRAB THAT MAGGOT AND SHOVE IT SO FAR DOWN YOUR THROAT YOU'LL TASTE SHIT FOR THE REST OF YOUR LIFE, WHILE ONLY BEING ABLE TO TALK OUT OF YOUR ASSHOLE!!" Beckett screamed. The primal rage in her voice was nothing he'd ever heard before, not even on ANVIL had she ever snapped like this.    "Yes... s.." He stuttered from the shock of the moment only for her ram her fist into the pillar once again the previous dent buckling into a crater. Lighting for the table had shut off as the wiring must have been permanently damaged.     "Beckett." This time Geralt had reached out and grabbed Beckett's shoulder and calmed her down some how. Her stare still locked into Alfonso's. That wasn't a threat that was a signed, packaged and ready to be delivered promise. He got the message and hung his head when Geralt finally took Beckett out of the mess hall that seemed taken by the moment, all just gawking at the blood stained wound in the pillar next to his head. --------------- Wanted work on a "Moment" instead of just "pieces" Wasp is the boogieman to new Spartan Fire Teams, her training methods cruel but efficient and she expects the absolute best in all aspects from the SPARTAN IVs. To continue the legacy of Lieutenant Commander Ambrose. Who did the same for her and all SPARTAN IIIs. She doesn't tolerate any playing around or joking. Every one lost the right to that a long time ago. Skeletons in the closet...
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ghostlenin · 5 years
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West Arlew Session 3  Recap
Session 2 (or, the second part of session 2) ended at the docks with the commotion of the arrival of the Boyar of Gogolgrad’s delegation. In the crowd you noticed a mystery man on top of a warehouse shipping crane, a brewmeister with a familiar apron and a magical aura that prevented people from standing too close to him, the Copper Street Urchins casing the crowd, and Lady Beatrice d’Saudade making a rare public appearance.
Aldora had paid the Urchins for some info. They told you that in the fight with the flying abomination - people are calling it the Red Terror - it seems to have been wounded. For a bit more gold, they told you princess Olesya’s injuries were not just physical, but she also seems to have been poisoned by the Red Terror. For a bit more gold, though not as much as they were asking because Cody snuck up on the orphan child, you learned that the welcome fete is still happening, but in 5 days’ time and - this is the juicy part - at the Cosmos, the up-and-coming luxury hotel and competitor of the Majesty, Daggerpoint’s premier hang for the social elites.
Looking up to identify the mystery man on the crane, he disappeared with a poof after he twirled his cloak around.
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The brewmeister of the Pointy Hat invited you back to his bar to talk in a more private location. It’s in Oldtown, number 12 on the map above. The bouncer/doorman made you deposit your weapons in the mouth of a carving of a face on the wall, and you got your hand stamped when you put your stuff in. The bar itself is underground in the cellar space seemingly spanning the entire block. Its low ceilings were arched, and all of it were made of brick and stone. Imagine something like the picture below:
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Towards the back of the large room was the bar, and the man from the docks was already behind the bar washing some glasses. He introduced himself as Taryn Kettleman, the brewmeister of the Pointy Hat. He looked like Phoebus from the Hunchback of Notre Dame (above). He praised the party for showing great potential and being brighter than most of the others that join up with the Guardians. It seemed like it took him a bit to remember that he’d sent a messenger out to you while you were on your way back from Swindmore. After some questions and some very large beer orders from Cody - entire liters of tasty brown ale - he offered you a deal. “You take care of something for me, to prove you can handle yourselves, a test of sorts, and I’ll answer as many of your questions as I can. In fact, I’ll open up a whole new world of weird and mystery to you.” All you have to do is deliver a small package to an elderly elf woman named Yrnamar at the Tower Stables in Cliffton, and then bring back the package she’ll give you. You agreed. Balthazar’s detect magic spell pinged at least 5 different schools of magic coming off the small box.
Scoping out the bar, Katriel noticed that there was a wood statue in the corner that looked just like the messenger that came running for you on the road. There were 4 other statues in the corners that looked like other people, but carved out of wood all the same. Kettleman mentioned that, since you’re Guardians and all, there happens to be a bounty for a caravan guard to Cliffton - why not make a little money on the way?
Outside the bar, after retrieving your weapons, Katriel summoned her familiar, an undead skeleton bird that materialized out of a wall. Aldora went looking for more information on the Pointy Hat and Kettleman. What he found out was that the bar’s been around longer than anyone can remember - might as well be forever - but nobody he talked to had actually been in there. Another guy said that they sell Pointy Hat ale at the market, and it’s the best he’d ever had. Orin went looking through the magic item room at the Horse and Pony and finally settled on his reward - gloves of ogre strength. Balthazar went to the magical library in town, the Arcaneum Originem, to see what interesting things he might find on the road to Cliffton and read about a tavern called the Bearded Grell, the fantasy equivalent of a biker bar, famous for its wild mushroom soup. Cody went to sleep.
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The next morning, the party visited Ulin Gerswain, the person looking for a caravan guard. The address listed was a three-story building outside Cliffgate (6 on the map at the top) with a large staircase. In the offices at the top, you met a 2 1/2 ft tall hunchback gnome arcane inventor. Like the picture above, but more hunched over. His latest scheme is to make a safe, reliable, and quick transportation option for the 31-mile trek between Daggerpoint and Cliffton called the Magi-lev. It involves erecting 30 ft high poles every half mile. On top of the poles is a device of his own cunning that essentially acts as a spell amplifier, director, and repeater. Once the line is set up, you go to the station (which he owns), and board what is essentially a large cart. The cart's driver is a trained magic user who casts the spells to keep the cart floating and moving. Ulin's done extensive testing and is sure - in theory - that it will work. While he won't share the details of what he calls 'substitutiary locomotion' he was too excited not to mention the great discovery that led to his breakthrough: by using an ancient, long-forgotten magical language he can alter common spells to act in different ways. His understanding of this language isn't that good though - he's only got partial translations of two dusty scrolls - so he has to rely on the power of the leylines.
The job was to protect him and his supplies on the way to Cliffton and to help him and his assistant, a warforged fighter named Tigermoth, install the 65 poles. He said while much of the journey will be made along the actual road, because the Magi-lev has to follow the leylines, some of it will be in the forest. It normally takes about 2 days to walk from Daggerpoint to Cliffton, but Ulin estimated it will take 4-5 days if we can average 15ish poles per day (takes about an hour to walk to the next position, dig the hole for the pole, and then have Ulin enchant and activate it). Ulin also offered you the chance to be part of the maiden voyage of the Magi-lev once you get to Cliffton.
Most of the pole-installing went easily. Many people passing by seemed to know Ulin and wanted to know what was going on - he was happy to give them his sales pitch. The first complication was a pole that needed to go exactly where a roadside shrine to Tymora, goddess of fortune, has been erected. This was touchy business. You got the statue moved very easily, with Cody earning a bit of favor from the goddess, but Katriel could only remember the exact position of 48% of the offerings, and she burned the rest, and immediately felt a sense of foreboding. Aldora offered the prayer to rededicate the shrine and did a fine enough job.
The next issue was that a pole needed to go directly in the middle of the Bearded Grell. Balthazar relayed what he’d read about the place, and Ulin apologized - he knew this was going to be an issue. In fact, he’d been thrown out of this place when he’d asked the owner, Shon. But, he also had a special short pole he could put on top of the Bearded Grell if Shon agreed. The party went in and negotiated with Shon, who looks like Nathan Explosion from Metalocalypse, to the tune of a 800gp/month contract with Ulin in exchange for putting the Magi-lev pole on his roof. The mushroom soup was delicious. That night, Katriel had terrible dreams, but couldn’t remember any of them when she woke up.
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The next day, there were a few more complications. First, Malanoor, a Tree Maiden of the Sisters of the Forest, accosted you for desecrating the forest. Orin felt bad and tried to sympathize, but just came off both aggressive and suggestive. She left without incident, but promised she’d let the Sisters know what was going on.
Later, while laying a pole, you smelled fire off deeper into the woods. Katriel’s familiar revealed a cult of pyromaniacs arsoning a village. You went in to stop the fires. Aldora cast fog cloud, Orin shapeshifted into a giant elk, Katriel set the elk’s antlers on fire, and Cody and Balthazar hopped into the fray and went for the cult leader, a quaggoth.
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You made short work of the cultists, outright killing most of them, including a decapitation from Cody and a Piccolo-style beam cannon eldritch blast shot right through the chest of another. One guy yielded and two others were put to sleep. Aldora took the one that surrendered to Ulin while the rest helped put out the fires in the village.
The cultist explained that they weren’t from here but were summoned. They just love lighting shit on fire though, and they just happened to arrive at this village, so they did what they do best. He had no idea why they appeared where they did. Aldora suggested to Ulin and Tigermoth that summoning members of a cult that doesn’t even exist on this plane of reality was likely a result of his incomplete knowledge of powerful ancient magic he was using to build the Magi-lev. Tigermoth countered that 1) you can’t prove it was his master’s fault, and 2) dealing with unintended consequences is a major part of life. Besides, Ulin has - or will have - enough gold to hire you or anyone else to take care of those issues, should they arise. Aldora still felt uncomfortable, but you all agreed to keep the bounty contract. Orin however decided to stay behind in the village to help them clean up and start rebuilding, promising to meet back up in Cliffton.
The next day, Ulin needed a pole placed in the middle of a fairy ring. Cody, being a bear, knew this was probably a bad idea. Nevertheless, he and Aldora crossed into the fairy ring. They blinked out of reality for a couple seconds, but then reappeared as if nothing happened. Katriel leaned down to investigate the mushrooms that made up the ring and inexpertly plucked one, which made her blink out of reality for a second as well. Nobody else wanted to cross into the ring, but the pole went up anyway.
While blinked out, Cody, Aldora, and Katriel found themselves in the court of a lord of the fey, a powerful magical creature. He offered them a choice: either amuse him by sacrificing a part of themselves, or let him perform a little magic trick on them. Aldora sacrificed a level 2 spell slot, but Cody and Katriel decided on letting him perform a trick (read: curse). Cody can no longer enter any building without being explicitly invited, and Katriel will forever smell strongly of fish.
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The next day, you got closer and closer to the road. The last pole in the forest however presented a problem. When you tried to insert the pole into the hole you and Tigermoth dug, you heard a low and grumbly “ow!” The ground rose up and unfolded - it was a galeb duhr!
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He was angry you hit him on the head with a giant pole, but you explained the situation. The Magi-lev would help people! “Well I like helping people,” he grumbled. All he had to do was move. “But I’ve been in my spot for 419 years, I don’t know where I should go,” he grumbled. You told him of the village from yesterday that could probably use some help. “Well I like helping people,” he grumbled. Cody gave him a tiny red pebble. “Thank you, I haven’t eaten in 419 years,” he grumbled, then curled up into a boulder and rolled off toward the forest village.
The only other complication was near the gates of Cliffton. A group of young nobles started harassing you. “What are you doing to my road? You’re ruining it!” Turns out his father, Sir Snively Whipface, had adopted this stretch of the road. This young man, Snidely Whipface, was very indignant, but realized that in a head to head fight, he and his posse would lose badly. Instead, he resorted to insults and threats.
Finally you got to a building outside Cliffton that looked just like Ulin’s offices near Daggerpoint - it’s the end station. He thanks you for your assistance, pays you your 200gp, with a bonus 200 in helping deal with all those complications, and then urges you to return in a few hours to be a part of the maiden voyage on the Magi-lev!
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