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#and it fucking SUCKS because these cutscenes and other old game cutscenes DESERVE to look good
ninashiki · 2 years
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im so crushed rn because ?!??!? the obscure utena sega saturn game had new anime cutscenes, right? BUT THE ORIGINAL RESOLUTION WAS 240X168!!!!!!!!!!!!!!!!!!!!! IN .CAK SEGA VIDEO CINEPAK. before converting to a common file type so it can be uploaded to youtube or even any upscale attempt. but there is no upscaling with something like that. the detail literally just ISN’T there. without the uncompressed animation from the devs, it will never look good. even in-game, the cutscenes you do see have an overlay, so they’re literally smaller than the native resolution of the saturn, and THEN, not even every cutscene can play in game!!! i’m pretty sure the losing duel cutscenes went unused, since in game if the duels are lost you get immediate game over without a cutscene or anything. it’s so fucked. i think the only way you’d be able to “upscale” the cutscenes is if you’d manually redraw every frame by hand (which btw, how the FUCK would you do that???) which would take FOREVER even if they recycled as much animation as they possibly could. 
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how do you blow that up without it exploding
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justal0wk3yg4mer · 3 years
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Things I've Said: Watch Dogs Legion (Spoilers)
Me *Player/My Actions* Character Dialogue
Heads up, this will be a long post. Due to the story and all the random missions there was a lot. Not to mention, I still have to play the DLC (That will be in a different post, I will give Aiden and Wrench the respect they deserve.) So sorry and I hope you all enjoy.
It's time to liberate London Boys! *Remembering all the other games I've played that had me liberate London*…Again.
Holy shit, it's November the 5th. 21st Century style.
Wait, am I driving on the left side? Fuck, I'm American and I already suck at driving in videogames.
Give me your secrets.
Bagley: Well fuck me. Me: Bagley! 😲
Long hiatus from this game, because I have the attention span of a 5 year old and started playing other games. I came back to it later and restarted to give myself the full experience and completely focus on this game.
Okay, first go around didn't know about the traps. Now? Now I'm never entering an area without arming every single one.
Careful Claire, those words get you shot.
The voice acting is phenomenal!
I'm so glad I bought the pass, fucking around as Aiden or Wrench is gonna be fun.
You can't find me~~ nobody can find me~~
This is now my cargo drone son, his name is Jeeves. We will travel together and explore London from the skies.
That's Dedsec, ye old clock fixers.
And here I go again. Doing everything else but the main story.
My operatives be lookin' bougie 😎
Fuck this wheel mission. Fuck it so hard.
Who's playing 'Fuck you'? *Goes back to the bike I was riding* Oh! I'm playing 'Fuck you'. Fantastic.
Who's shooting? I appreciate violence but not that violent.
Character: Albion's Global Center is here in London! Me: Crazy...not like they were establish here.
Is that? Is that the DJ from the first game? No, he died...right?
My spiderbaby got the zoomies!
That's Dedsec, we inspire illegal activities.
Bagley roosting someone is the highlight of my day.
Did you hear that man?! They're hoarding the toilet paper!
Bagley, next time, just say you're gonna make the bomb go boom.
Cybermen. Cybermen are back and taking people. (Doctor Who anyone?)
Yo Wrench, Bagley throwing shade at you and your crew.
Dalton had a husband?! Aw, poor baby, not gettin' deported on my watch.
That's incest Wrench.
Hm, Aiden still has that voice.
This house scares me; it has a tone. The AI is her mom, as fucked as that is, I'm calling it.
Oh Aiden, you're not that old...are you?
*Before starting the Assassin's creed missions* Wait, wait. I gotta do it. *Switches to Aiden Pearce* I had to do it, This is the closest thing to a crossover Ubisoft is gonna give us.
Eagle drone? I'm dead. *Gets closer to the drone and it explodes* Did that thing screech?!
Notorious gangsters? Oh, Evie would have a fit. Jacob would be so happy though.
Oh honey, you don't want to get into that wiki history lesson.
Darcy: Assassin's and Dedsec. Could you ever image that? Me: Uh, yeah. It was only a matter of time before Ubisoft broke down.
To Buckingham Palace! *Starts humming 'Hail to the Chief'* Wait, shit sorry, wrong song.
*Finishes all the assassin missions* Oh, new outfit. *Recognizes it as Desmond Miles's outfit* ...Fuck you Ubisoft.
Ah, I see. You can't continue until you do the other level. I see your jedi mind tricks.
Bagley: Oh no, she's off her fucking rocker for sure. Me: *WHEEZING*
*Hears something exploding in the distance* I didn't do it.
I feel that Zero-Day is memeing here. Like the, 'Would be a shame if I', that one.
I fucking knew it! You can't be that much of an asshole AND be desperate for help.
Lau please, for the love of God do not let this woman walk away from here. Fucking look at her smug face!
Random ACP: *Sneezes* Me: *Out of habit* Bless you. ACP: Thank you. Me: O.o *Cue X-Files theme*
Wow, you went off your fucking rocker didn't you?
On my grave. If this boss battle is a Rule of 3. *A few minutes later* IT'S A RULE OF 3!!!
You know you-*Referencing myself. Not calling anyone out*-suck when the game is giving you a fucking hint to go to an easier level.
What if Hamish was Zero-Day? I would be surprised...no, actually I wouldn't. If you really think about it, it makes sense. Now, Sabine? That would totally mindfuck me.
*Talks to Malik and really thinks for a moment* Is it fucking Sabine? Bro, I was kidding. But...*Really thinks about it and pieces are beginning to fit together*...oh fuck. And all of Dedsec is in one place- OH FUCK.
I am going to destroy this fucking van.
Evil listens to classical music cliché.
We gotta kill Bagley! Why?! Well okay, I understand why but WHY!?
*Chaos everywhere* Did I miss the Purge sirens?
Me: Why are there all these weapon caches? Hamish: Tons of drones comin' your way. Me: Ah, that's why.
Bagley: Shutting down this one will be just like the others. Me & My Operative at the same time: No it won't.
Final cutscene? *A minute later* Bagley! You tough AI--wait...'Finding Bagley'?!
How fucking would that be if Bagley was Sky Larson's brother and something happened to him and he became Sky's first subject.
Bagley did you have a boyfriend? 😃
*Plays the final corrupt memory* I FUCKING CALLED IT.
Bagley is Bagley. And Bradley is Bradley. And Sky Larson is dead. All is well.
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doedipus · 3 years
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finally got around to watching the first episode of the twewy anime. tl;dr it seems fine, considering that it's an adaptation of a 15 year old handheld game largely forgotten outside of its cult following, presumably made as a promo for the sequel coming out soon. It's cool to see it get animated, but I'm worried that those circumstances are going to have held it back a lot
when I heard that it was a 3dcg series I was a little worried, like, there's ways to make cg look beautiful (just look at arcsys' recent games!) but like, there's obviously also a lot of examples out there of very janky looking cg anime that comes to mind as well. twewy has both extremes! visually it does a solid job of replicating the style of the cutscenes in the game, and the main characters look fine in motion. it's a little stiff/jerky sometimes though, and I can't tell how much of that is a stylistic choice and how much is the just the inevitability of the show being what it is. on the other hand, the noise are atrocious. they just look completely out of place compared to the rest of the cg, and the way they're lit is monumentally unflattering to the models themselves. I imagine this is going to get really immersion breaking when one of the boss noise has to deliver dialogue later on, but for now I can deal with it. I really wish they'd figured out a way to include the fucked up perspective the backgrounds in game use too. overall the backgrounds just feel kinda flat and desaturated.
the thing I'm really worried about though is the pacing. the first episode smushes the first 3 days into half an hour, and it comes at the expense of a lot of the characterization and worldbuilding. like, so much of the feel of the game comes from the development of shibuya as a setting and community, and from the protags shooting the shit while they wander around town and meddle in the interpersonal drama of the living. I guess the first couple days are kind of light on that compared to the rest of the story, but still, it's a shame we didn't get much of like, the conversation with hanekoma, or the weird dude who's an empath but only for statues, or imprinting memes to keep the concert tech on task, or the cosmic corner shopkeeper who tells you to fuck off, or any of the other stores for that matter. like, a scene with the main 4 players talking strategy while shopping or eating or something would've done wonders. and it's really going to suck if we get to like, the shadow ramen saga in week 2 and it just gets brushed past in 5 minutes instead of being a weirdly emphatic diatribe about food culture and social media influencers
I dunno. it's cool that it's being made at all, and I'm very cautiously optimistic, but I'm worried that it's going to suffer because square-enix and whoever else aren't willing to give it the time it deserves
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retphienix · 4 years
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Ah. What a game this has been so far.
Now I had a million thoughts I wanted to share as this played out, lord knows I’ll forget a good portion of them but that’s the nature of my own ineptitude- plenty of things I’ll remember MILES after this post or only if prompted in a specific way and that’s just how it is.
To start- this isn’t the end of DQ11 for the blog just yet. I usually don’t dive into post game unless it feels right or people ask and I’m convinced- and more or less both happened this time. It does feel right- I have definite goals I want to tackle before saying I’m happy with what I did here- and more than one person has mentioned that the post game is worth touching so I’ll be doing that.
Also, for those unfamiliar with my long winded utter mess of a finale post style I go for- this is a lot of rambling as I try my best to touch on my thoughts on the game overall because I like to share. Feel free to just press “J” on your keyboard and skip right passed this- I know **I** struggle to focus my eyes to read long winded posts so I won’t blame you.
Also also, in order to try and spark some of those thoughts I had during this recording the first bit is gonna be me re-watching it as I wait on the video to finish processing and saying what comes up.
To start- really wish there was a save point there lol. I get that it’s a painfully easy backtrack to the save point at the start of the castle- but still, I like convenience.
The Dark Lord’s first form is a huge step up from his form before absorbing Yggdrasil and this first form fight was fun and had me itching to say some good things about it but honestly? I want to save praise for the fight that deserves it- phase 2.
PHASE TWO THOUGH!? GOD TIER RPG FIGHT.
I’ve seen better, sure, but come on, we’ve ALL seen better at all times on all things especially considering preferences coming into it- this was a 10/10 boss fight, top to bottom.
Design? Beautiful. Even continued the DQ obsession with puns with his tail being Mordragon, that is so PERFECT so ‘chef kiss’ flawless and it’s just a name. I LOVE how he looks. I LOVE how he moves around the arena changing which head you’re facing.
I love how each had different strengths to contend with (which I abruptly fucked up, don’t call me out, I’ll prove I know what was going on right here and right now-). The dragon had strong melee and breath attacks while the dark lord himself had magic aplenty.
I even utilized swapping out for the first time ever not because I hadn’t seen the value beforehand (I’ve spoken on how interesting a strategic option it was seeing as every unit has unique moves to bring to the table and it costs nothing but ATB for that unit to do).
Now, I fucked that up, but I did it purely because this is the first fight up to this point that felt right to do so. It’s the first time the tactical value of switching out to buff defenses with Hendrik outvalued ignoring that option and maintaining my ATB on whomever I would switch out. THAT FELT SO GOOD! And then I let my braindead fingers buff defense on a magic phase and you see the point. It was brilliant but I was not!
I did end up ignoring the option after a few turns not because the value wasn’t there, but because he ALSO spams stat neutralizing moves which made me reconsider focusing so heavily on buffs and instead focusing on maintaining steady heals (mostly with Hustle dance).
This fight? Beautiful. I loved every second of it. I loved adjusting my playstyle on the fly, I loved finding my footing. I just loved it.
Beyond that- the ending. I got a chuckle out of how abrupt the credits come in. It seems to wind up for an end sequence only for Erik to say “Well, let’s go home” and it cuts to the credits- but THEN the credits ARE the end sequence so it wasn’t ACTUALLY as abrupt as it seemed, but it got a laugh out of me.
Now those credit scenes? I’m a sucker for games that make you fall in love with the characters and this was an ending catering to those characters. Not too much to say outside of “I was smiling the entire time” which is true.
There were a couple moments in that sequence that I said aloud “JUST HUG HIM YOU COWARD” to various characters, like Hero and Rab, or the two dorks (hero and Gemma), etc.
And they played on the mystique of the post game’s content well enough to pull people in I’d say- certainly more than what I recall DQ8 doing with the dragon trials.
I am probably wrong, but I recall the game drawing next to no attention to that post game content aside from a few moments in the game dragging you to the location only to not let you access it (hinting at more being there).
Anyway.
Honestly, after rambling about the video itself I feel a lot of what I wanted to say about DQ11 was said during the playthrough just fine. I rarely feel that way.
DQ11 was fun.
As a DQ fan, you can best believe I had fun.
As a stick in the mud who is disillusioned toward the game industry and doesn’t like a lot of the filth that accumulates within it- I obviously have a few negative thoughts on the game, but there really aren’t perfect games so much as perfect experiences based on how it affected you.
And I’ve voiced those annoyances plenty I think. For completion sake there are cut corners on animations that seem off when other places have a ton of attention to detail, that’s like bottom rung “I don’t actually give a shit” stuff though.
The bigger problems were Sugiyama is a horrible piece of human garbage and the game is lesser because of his influence on it. There are plenty of reasons behind that both big and small. Big- it feels gross having a human shitsack touching this game after having been so vocal for years- there are replacements at the ready and we still have his LGBT hating, war crime denying fingers handling the music? Shameful.
Small (but man did it fucking suck) being that every five minutes I was annoyed at the music in this game. It sounds Bad. And I mean both orchestral and midi, it’s not great compared to anything he made before for DQ, but the fact that it’s midi in this is EAR BLISTERING.
I’m not one to listen close to most music while playing for whatever reason- and I admit that knowing who’s responsible is half of why my ears tuned it in instead of tuning it out, but man I couldn’t help it and it sucks.
The same 3 second ear rattling loops are ALL OVER THE PLACE. Grandiose moments are cut short by bland midi tunes. MAIN STORY MOMENTS ARE LACKING MUSIC ALTOGETHER FOR SOME REASON? When the hero gets the flute and plays it for the first time it just DIDN’T MAKE A NOISE? Subsequent uses of the flute made a noise, but not the main first cutscene?
It’s a whole thing.
And don’t make me get that dirty capitalist pain in my chest over the fact the S version was released 2 months after this and includes so much content that SCREAMS “This already existed and we diced and quartered it specifically to create the illusion of ‘value’ for this release”. Disgusting, man. :/
Gameplay wise, the biggest complaint I have is so loaded and half hearted but I have to say it anyway.
DQ is good because it’s simple.
DQ can also be a little lacking because it’s simple.
This was the second most fun I’ve had playing a main series DQ game (DQIII just hits right), and it definitely has better gameplay (so my opinion is subjective) than the one I prefer to this. But it was also a bit too simple... But you can’t change that and be DQ, it’s complicated.
To just say it- other than the final boss every encounter was a bit too easy. And I know I overlevel, I know that’s the point, I know there’s a hard mode modifier- I KNOW, but the final boss was REALLY GOOD AND still not too hard, so the fact that most every other encounter did the minimum or the minimum +1 is a little tiny (just a bit) disappointing because the gameplay could have been that much better.
But. That could just be my head spinning tales and being a biased asshole especially since I’m not offering any solution here and I’m admitting it’s both “better than my favorite gameplay in the main series” and “probably can’t be made more involved without losing DQ simplicity”.
But I’d kill for some different or new systems on top of this- dual and triple techs from Chrono instead of RNG pep, bosses with more varied strategies instead of “stun 2-3 and do raid wide attack”.
A reason to care about elemental damage (both incoming and outgoing), plenty of little things that would just make the already solid as hell combat more interesting to participate in.
Story was honestly fantastic. I didn’t know how I was going to end that until I just let it come. It was. This is the best DQ story thus far, and not to limit it to that scope- this was a GOOD DAMNED STORY overall and I’ve played a fuckload of games with good stories.
Before this I was a sucker for the original trilogy’s overarching story, which is unfair because that’s 3 games and that’s an old story and it’s only “good” because it’s unprecedented. But this is just plain great.
It writes such beautiful characters- it tackles a variety of conflicts both big and small- you have Sylv and his dad, you have a possessed king declaring his daughter Jade dead and Jade knowingly betraying him without knowing he’s possessed, you have Erik giving up on life and only putting himself so deeply into this adventure as a means of escape, you have Hendrik’s loyalty being- I can’t pretend Hendrik fits in he’s fucking stupid and needs to ask questions because loyalty for the sake of loyalty isn’t interesting at all lol.
You have Rab believing the world is doomed and doing all he can with Jade up until they find you are alive. You have the INCREDIBLE story of Veronica and Serena- you have all these intensely lovable and understandable characters (and Hendrik) and the story is so much more about them than just about the dark lord and the hero.
It’s so much more about each of their conflicts and growth because all of that is HOW the hero will defeat the dark lord.
It’s just so much more... investing than any of the stories I’ve had in DQ before and strong as hell amongst stories beyond just DQ.
I loved this. It was emotional at times, it was downright depressing at times which I wouldn’t expect DQ to successfully hit, it was downright rewarding getting to know these characters and I feel fantastic having beaten this.
This game is fucking good. I finally understand why some people have told me this is their favorite DQ now. It... yeah I think it might be mine too.
I’d be much more likely to revisit DQ3 than this because it’s shorter and has a specific kind of RPG (class based with freely recruited partners instead of named party members) I find more fun to revisit, but yeah, I think I agree.
I think for main-series DQs this is it, this is my favorite. It has to be, right? It’s got so many INCREDIBLE story moments and it’s pretty and it plays great- yeah. Hell, Sylvando as a character and Serena and Veronica’s arc BY THEMSELVES convince me of that.
Still got nothing on DWM and DWM 2 on the GBC, WOOOOT! Didn’t expect this post to divert from a serious closing thoughts (despite there being a few more posts to come) topic to posting this did you?
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Behold the true faces of DQ perfection.
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Doing something for fun: RPGs about broken anuses.
As promised, after the abomination that was the Sam arc, I am now going to write random posts about more positive/fun things. However, I also decided to add a little twist to them and correlate them in some way thematically to Dobson. E.g. by reviewing a game/show that does all the things Dobson hates/obsesses about/or fails at right.
 And my first entry in that regard is related to a videogame that came out a couple of years ago, based on a tv show Dobson claims to hate. South Park: The fractured but whole.
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 Seeing how the game is 3+ years old at this time and there have been tons of reviews & walkthroughs showing how good and fun the game is, I do not really want to cover the plot and all the things that make it great in detail. Lets just say you can really feel that Parker and Stone were heavily involved in the writing of the game, as it is filled to the brim with references to the show and the typical satirical humor of it, that in parts manages to cross the line even further for me than the show. Right from the start you get a very dark but smart social joke and commentary out of the way, when as you set up your characters looks and the difficulty of the game, it is the tone of your skin that decides how hard the game gets. Meaning if you play as a black person, you are having a very hard time. It is not too preachy, just an acknowledgment that yes, in American society, blacks can have it harder compared to white people. Especially when living in a town like South Park, where social standing is pretty low and the police force is inherently corrupt and racist, doing something so outrageously to black people, I do not want to spoil it. Let’s just say it ends in a better Lovecraft joke than any of the shit SJWs did in light of censoring Call of Cthulhu board rpgs.
The overall plot is simple: While last time the kids played fantasy and things escalated quickly as they do in South Park, this time they play superheroes, with two fractions having formed: Coon and Friends vs the Freedom Pals and things escalating just as quickly. What starts off as the hunt for a missing cat to earn a 100$ reward Cartman wants to use to start a multi billion dollar movie franchise just like Marvel, turns soon into the player and his friends having to fight a real crime conspiracy thought up by one of South Park’s most nefarious characters, which also involves genetic mutations, time travel and eldritch horrors. Thankfully you, the “New Kid” from the last game, even after losing all your previous powers thanks to no one playing fantasy anymore, gain new superhero powers, make friends with the South Park kids again and even learn new fart techniques by none other than Morgan Freeman, that help you out along the way. All while also slowly revealing more about your backstory hinted on in the previous game and the tragedy of your dad having had intercourse with your mother.
 Being a South Park and RPG fan for years, I wanted to play this game for quite some time, but only managed to do so recently. And even if I spoiled myself massively over time with cutscenes and major battles online, this game is still fun (thanks in part also to the fact I watched the cutscenes years ago and by now forgot a lot of them).  The turn based battle system is way more interesting than last time by also depending on you positioning the characters on the field in a strategy based RPG style, there are lots of classes to choose and powers to combine (I myself going for elementalist, assassin, plantmancer and blaster currently) and you have a ton of allies in the game. The original cast of the four main boys, Jimmy and Butters has expanded significantly in this game with characters such as SUPER CRAIG, Clyde as the blood sucking MOSQUITO, Token as TUPPERWARE and Wendy as the social media huntress CALL GIRL (yes, that is her name) and they all are fun to interact and play with, with each one having their own unique sets of moves and finishers once again. Even outside of the battle, thanks to the writing, there are always great lines from them to get when interacting or taking missions from them. I especially came to love Tweek and Craig, who are not just decent fighters (Tweek in particular is a great elementalist) , but in this game are also now a couple ever since that yaoi episode from South Park. Helping them reconcile after a bad break up over the course of the game just feels surprisingly nice, mostly because unlike other LGBT celebrating media out there (Korra and She Ra  e.g.) none of the characters crosses some sort of moral line where you question why they deserve to be together (Hello, Catra), it is not heavily handed garbage fishing for brownie points and it is obvious through dialogue and actions they care for each other, even if they are at first going through a bad break up as only South Park could ridiculously portray it.
 Overall, the game is also surprisingly “inclusive” and socially relevant without being preachy about it, if you ask me. From the aforementioned skin color thing, to LGBT representation via Tweek and Craig, the police being involved in a plot that especially nowadays is sadly more relevant than ever (mind you, I do not believe that in real life all cops are bad, but in my opinion bad eggs on both sides certainly led to the current situation in the US and that is all I say) to the fact you can over the course of the game decide not just if you are playing as a boy or a girl, but even something in-between, a cis-/transgendered person and decide your race, religion as well as to whom you are sexually attracted to. Granted, I barely see how it has any bearing on the game’s plot, but I appreciate the following things: a) the inclusion of the possibility to decide on those factors itself, making creating your character even more fun (a basic right others demand for certain games nowadays in all the wrong ways) and b) that the game does not make the biggest of deals about it. See, I am under the impression that often times the most progressive and inclusive thing is to just let the story and personality of a character speak for itself, instead of the fact that it also identifies by a specific gender, sexuality, race or other allignment. In fact focusing on those things on a character only is something I consider ”positive stereotyping”, which for me is just racism in the opposite direction. And if you no think I am going off track here and need to be beaten up by someone who genuinely has some grip on pc culture, don’t worry. This game features PC Principal actually doing an ok job teaching you about microaggressions in his typical PC Principal manner, which in itself becomes a relevant move in future battles and is hilarious to watch. Speaking of the new kid, putting things like your chance to gender identify yourself with it in more detail (which you can also adjust again later on in game if you feel like it) aside, for a silent protagonist he/she/it can have a nice level of debt to it, if you look too much into it.
 Not only does it have a funny backstory explaining its fart and social media powers, there are recurring scenes of the kid’s parents being on each others throat and the kid just silently eating dinner for the night that genuinely feel sad and create sympathy in our little FartLord to the point you just want the kid to go out there, have an adventure and hopefully find a way to change its parents for good, cause it is obvious they love the kiddo, but damn do they need to cut off the substance abuse.
 Storywise you get something out of this game that is way more entertaining and hilarious than the last two seasons of the show combined (FUCK the season of 2019) and game content wise you are also rewarded with a lot of shit, just for exploring the town. Be it you finding hidden yaoi fanart that earns you money, your allies helping you solve puzzles that reward you with exp and new costumes to further customize your outfit, making new friends on Coonstagram by taking selfies with all the major and minor characters of the town, helping Big Gay Al finding his missing cats, stumbling upon Memberberries, forging new artifacts to increase your strength, finding summons… all stuff that helps you not just gain exp and become stronger, but also makes you enjoy going through South Park outside of the main story content. In fact I spend a majority of my first twelve hours in this game only wrapping up the prologue missions and first two chapter of the game, while otherwise talking with as many people in town as possible, exploring the stores and houses, doing side missions etc. just for the fun of interacting with the characters and the world they are part of.
 Now, how does all of that relate to Dobson?
Well lets see…
 Game based on something he hates that has however rightfully more success than he ever deserves, with lots of political commentary and satire for years in its humor? Check.
 Game itself having more of that commentary done right then Dobson in his own comics and story attempts? Check
 LGBT representation via Tweek and Craig as well as Big Gay Al that does not feel too stereotypical despite Al himself being extremely stereotypical in design? Check
 Some pretty decent/hilarious female characters in the game once you know them? (again, Call Girl and Classi, who fucks the L out of the A-S-S) Check.
 Being a style of game he hates for no apparent reason, but executed well (RPGs)? Check
 Thematically focused on superheroes, a trend he is obsessed about, but here both appreciating while also poking good fun at common tropes of it and the marketing of the MCU, in doing so just highlighting how much of a mindless consumer Dobson is? Check
 Being a game where you can also play as any gender and race and its not turned into a “groundbreaking” industry changing feature pandering to minorities that in the eyes of corporations are just a market to exploit, not people? Check
 Heck, if Dobson was not a biased idiot, the game would be perfect for him. It even panders to his toilet fetish in videogames.
 Kid you not: a mini game in the game itself features the possibility to go to every toilet in town and shit in it. The process of defecation itself being a rhythm game and you earning exp from it once you took enough dumps. And considering Dobson once spend hours in Skyrim looking for outhouses, that sounds right up Dobson’s back alley.
 Bottom line, this game is fun. If you like South Park, superheroes and RPGs, this game is perfect for you. And seeing how it has been a few years since it came out, I think it should be possible to get a cheap copy of it somewhere. Go on, play it. But always remember: Never fart on another dude’s balls. It is just not the polite thing to do.
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blueskittlesart · 6 years
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My hot take on vld season 6
Because I’ve seen a lot of discourse about this season so I figured I’d do my opinions in an episode-by-episode breakdown. It’s pretty log sooo:
Episode 1: Omega Shield
Okay. So upon first seeing this episode I was MAD. (Mostly because of how close Lotor and Allura seemed to be) But I get now why that had to be done and I actually like the direction they chose to go with Lotor, but I’ll get to that later.
I’m a bit annoyed that this seems to be the “Hunk development” we were told we were getting. (Heads up, vld, one episode does NOT count as full development.) However, it was really refreshing to see him be the focus of an episode, and we really got to see the growth that’s been going on for him in the background these past few seasons. Like, at the beginning of the show he was this timid little teenager who couldn’t fly without getting motion sick, constantly tried to take the easy way out, and generally avoided confrontation at all costs, not because he was cowardly, but because he was, understandably, really fucking scared of space. (And I don’t blame him. Space is huge and terrifying.) But now, we get to see him being a commanding force. We see him take charge of a situation and whip others into shape, using his capacity to learn new material (arguably his most important trait) as a weapon to get his job done. It was amazing to see that side of Hunk, even if it was just for one episode.
And then of course we have Lance just fucking dying. As much as my allurance heart wants to appreciate that scene, I can’t entirely ignore the fact that Voltron continued its pattern of having a life-changing, traumatic event happen to a character (other examples include Lance almost getting sucked out into space through the airlock in season 2(?) and Keith being ready to sacrifice himself for the greater good in season 4(?)) and then never address it or the trauma it may have caused again. Lance died. He fucking DIED, and two scenes later we see him smiling in the background as if nothing happened. Maybe they’ll use it for some angst in the future, but it honestly just feels like bad, neglectful writing to me at this point. They want dramatic scenes without having to address the way those scenes will impact the characters and the story. 
Episode 2: Razor’s Edge
Finally, the Keith and Krolia development we’ve been waiting for!! There’s very little for me to complain about in this episode. I loved the subtle details, like the way Keith’s dad wore the jacket that was later given to Shiro. I think Keith’s parents’ backstory was done really well, and I’m really happy that he gets to reunite with his mom again.
Honestly the second they saw that giant space fish thing I thought “lion turtle.” A huge animal with a forest on its back where the characters get trapped for a while?? Come on. I’m glad Keith and Krolia got that time to bond, even though it hasn’t really been addressed yet. Also I’m in love with Keith's dog (I had him pegged as a cat person but hey, at least I know Shiro is still on my side.)
Plus we finally!! got!! the “boy from Cuba” line!!! and yeah, it was in reference to Allura, but it suggests a lot more Lance in the seasons to come, especially since they’re going back to Earth soon. That line, at least to me, seems to really put a lot of emphasis on how connected Lance is to his Earthen heritage, and I really, really hope that will be explored more in the coming seasons. 
Also side note, but that Lance scene where he knocks over the metal thing (tool of some sort?) and just kind of stares at it as it clatters to the ground was so fucking funny?? That was one of the top comedic moments of this season, not gonna lie.
Overall I was really happy with this episode. It was plot-driven and interesting, and everything seemed to fit really well.
Episode 3: Monsters & Mana
I have never once played D&D in my life, and I’m just gonna state that now so no one comes after me for this section
I’ve seen some complaints that this was a filler episode, and yeah, maybe you’re right. But it was a GOOD filler episode. It was engaging, realistic given the timeline and story, and provided a lot of subtle foreshadowing in an interesting way. 
It makes sense that everyone on the team would need a fucking break after all this excitement. At that time in the story, they were relatively inactive, since they were working with Lotor and all that. They couldn’t have been working on the castle at every waking moment, and playing a game like M&M is a great way to pass their time. 
I’m gonna get into some elements of the characters that I found interesting here too. Namely, Shiro and Hunk’s backstories. Shiro’s “master” in his little cutscene had one messed up eye, dare i say Iverson? yeah, we don’t know much about Shiro’s life on Earth before Voltron. But the parallels from what we DO know suggest to me that there’s correlation between the M&M character backstories and the main-story character backstories. Which bring me to Hunk. His character Block’s backstory was that his “village was turned to stone by an evil sorcerer.” I don’t know what this means, but I have a few speculations:
1. Hunk’s hometown was ravaged by some sort of natural disaster while he was in space (we know he’s a Pacific Islander, right? So I don’t think this is too far off base)
2. If the Earth has already been invaded by hostile aliens (Sendak’s “I know your weakness: you value the lives of others”) Hunk’s family or home were directly impacted (this one seems to be the most logical to me, since Block’s quest is to “save” his village, which Hunk could easily do by defeating the Galra/other hostile aliens on Earth)
3. Some other form of disaster has and/or will affect Hunk’s family/home and he’ll have to either save them or deal with the after-effects of it 
Either way it’ll be interesting to see how next season plays out back on earth!
As for some of the other foreshadowing, I take you all now to the way Shiro keeps fucking dying. Shiro’s “twin brother” was played off like a joke in this episode, but thinking about it, I see it as a subtle reference to the whole clone Shiro ordeal. the original Shiro, now dead, was the clone Keith killed, and “Gyro” (his “twin brother”) is the Shiro who was revived at the end of this season. And judging by the big role he played in defeating the boss at the end of the episode, the newly-revived Shiro will be extremely important in upcoming seasons.
Episode 4: The Colony
“But even if they do reach the quintessence field, then what? The last time anyone got in there, it turned Zarkon evil.” THIS IS WHY YOU FUCKING LISTEN TO LANCE.
I honestly really, really love the direction they decided to go with Lotor. they totally brought him back around into the interesting, dynamic villain I knew he could be and I’m so happy about that.
On to what specifically I noticed about the plot of this episode. One big thing for me is the revelation that quintessence can, in fact, be extracted from other beings. This only brings up more questions, though: What did Lotor want the quintessence for? The Galra Empire already seems to have plenty of fuel. How was he harvesting the Alteans’ quintessence? Did he have druids helping him, or did he discover another way to do it? Did anyone else in the Galra Empire know about this? The whole operation raises more questions than it answers.
And when Allura found out and just fucking YEETED Lotor across the room? I may have watched it at 3 am but I was still screaming at the top of my goddamn lungs, at least on the inside. She gave him exactly what he deserved with no goddamn hesitation and I love it.
Shiro going full clone was crazy, but we all expected it. I’ll admit that his being used to steal Lotor was not what I would have guessed, though. It kinda turned out to be a pointless use of him in the end though since Lotor escaped immediately
Another thing about Lotor’s plot that stuck out to me: He knew that there were living Alteans. He knew how much Allura wished she could have her planet and her people back, and how much it hurt her that she’d never be able to see them again. And he still kept this place secret from her. He still took her people and exploited them for his plan, and then was stupid enough to think she’d see that he was doing it “for the greater good?” Even if it WASN’T such a despicable fucking thing to do, those are Allura’s people. She’s wanted nothing but to see more Alteans for the past year at least. She’s not ever going to see things his way. 
another side note: i want romelle to snap my neck
Episode 5: The Black Paladins
Holy mcfuck is there a lot in this episode. First off, as an artist and animator I really need to take a moment to appreciate how fucking beautiful everything was in this episode. The shadows, the movement, the colors, the cinematography, everything about this episode was artistically stunning. The animators really outdid themselves with this one. 
Okay, since there’s so much to talk about with this episode, I’m gonna break it up. We’ll start with what happened on the castle.
Pidge... is fucking amazing. That’s all I can even say about this kid. This is a fifteen year old girl, she’s literally a couple months younger than I am, and she’s dealing with all this shit and pulling through. That’s amazing. She has literal adults looking to her for help in a life-or-death situation, she had to be under insane stress during this episode, knowing that what she does could mean the difference between life or death for all of them. And she pulls through. Pidge Holt is so fucking strong and I love her with all of my heart. Someone get this kid a peanut butter cookie.
It’s interesting to me that not only did she instantly recognize the code from Shiro’s arm, but also had a program ready to destroy it. It reminds me of that Voltron comic where she’s able to take down her fellow paladins because she observes them and knows their weaknesses. She watches, She listens, and she prepares for every possible contingency, no matter how badly she wants to believe they’ll never happen. And that’s why she’s dangerous. 
Okay. now for all the mess that happened with Shiro.
Mother of god, I am SHOOK. Even the SETTING of the damn thing was so goddamn thought out and interesting I don’t know where to start.
There were so many other clone Shiros. Why were there so many other clone Shiros??? Were they planning to release more at the same time, or were they backups in case the original clone was compromised? Were they tests? What???? Were???? They??? For???????
And that Galra form Keith. Is that something he discovered in the two years he spent with Krolia? Something he can consciously activate? Or did it just happen to come out because he was in a moment of high emotion and adrenaline? It also seemed to give him a boost of strength, because Shiro was only able to push him off after the form deactivated. I hope we’ll get to see him use it again!
“I should have abandoned you just like your parents did. They saw that you were broken. Worthless. I should have seen it, too.”
Holy fuck clone Shiro is MEAN. I can’t even begin to imagine what it must’ve felt like for Keith to hear that from Shiro, who’s basically the one person he’s been able to rely on dependably for his whole life. In his vlog he even said that his trust issues are BECAUSE Krolia left him, and having his older-brother figure, who he looks up to and trusts like no one else, reaffirm those doubts he already has must have been devastating, even if he learned later it wasn’t really Shiro. I doubt that’s an image he’ll be able to get out of his head quickly.
All those flashbacks of little Keith... he had that mullet his whole life I guess (I mean he probably learned how to cut his hair from Shiro so like. is anyone surprised). But in all seriousness, does the Garrison take middle school aged students too? because he looked way too young to be a high schooler. (Side note: Are they letting the middle schoolers fly the goddamn spaceships?? Who the fuck decided this program was a good idea??)
Keith also told Shiro he should “send [Keith] back to the home already.” By “the home” did he mean the shack his parents lived in? That’s doubtful, since without Shiro he’d be living there alone. I would assume Keith was put in foster care of some kind, most likely an orphanage, which is probably what he meant by “the home.” It’s a minor detail, and just something I noticed, but I figured I’d point it out anyway. 
I really, really loved this episode. It’s probably one of my favorites in the whole series. 
Episode 6: All Good Things
(My klance obsessed ass feels the need to point out that the blue and red stars are still in the astral plane, and were shown in the very first scene of the episode. Just saying.)
So did this episode just confirm that when a paladin dies in their lion, their consciousness stays within the lion? Because damn, that sets the stage for a LOT of angst fic. (Fic writers, get on this.) 
Lance supporting Allura is my goddamn aesthetic honestly. Friends, lovers, siblings, I don’t care, but I’m happy their relationship is getting development!
KEITH GOT A STRONGER CONNECTION WITH THE BLACK LION!! HE CAN USE ITS WINGS!! This gives me so much hope for black paladin Keith again in season 7 because he’s clearly got such a strong connection with Black... he deserves this. also black deserves a paladin thats a real fucking person and not a fake bitch
Coran development?? In my Voltron?? It’s more likely than you think
Then of course, we have Lotor going full Azula. I said this before, but I am so, so, so fucking happy they chose to make him a villain in the end after all. I was so worried after last season that they’d throw away all his potential as a villain in order to go for a shitty redemption plot, and I was completely fooled up until the last second, just like the paladins. And that’s a big part of what I love about it. We were in the paladin’s shoes. We didn’t know what to believe, we either liked Lotor or were suspicious, but most people truly believed the plan was for him to be redeemed. The writers really did a great job of making us feel the way the paladins did, seeing Lotor’s betrayal and eventual descent into madness, and that’s truly the kind of thing that makes me love Voltron. 
anyway lotortron (aka whoretron) is fucking ugly and im glad its stuck in the quintessence feild for all eternity
Episode 7: Defender of all Universes
Beautiful fight scenes, insane dialog, wonderful storyline. All in all, it was a perfect conclusion to the season. 
The fight in the quintessence field? Absolutely beautifully done. Suspense, beautiful cinematography, and it all tied back to the show’s underlying theme of teamwork in the best way. I have no complaints in the slightest about how this was done. Honest to god, I loved this whole fight. (I am curious about what will happen to Lotor, though. will he be literally destroyed in the quintessence field when the power gets to be too much for him, or will he just kind of stay there festering until someone manages to travel in there again? Maybe the paladins will go back and get him later in the series.)
The castle is gone now I guess?? rip (More Coran development?? in my Voltron???? It’s more likely than you think) BUT ALSO if they do plan to make another ship like they said, they’re gonna need another Balmeran crystal to power it, which means more Shay!!
So now... that scene at the end. Shiro’s revival.
When Lance started crying, so did I. Literally, I saw his tears and I just fucking broke... my Lance stan heart couldn't take it...
and finally shiro’s white hair is ugly as fuck lmao
so TL;DR: This season was a big win in my opinion. I can’t remeber feeling this good about Voltron since maybe season two. I’m 100% ready to see some Lance and Hunk-centered storylines in season 7 if my predictions are right, and to hopefully see some main villain Haggar (FINALLY)
Thanks for reading!
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ungarmax · 6 years
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All the vidya game asks tho. All Of Them
1. Favorite game from the last 5years?
Idon’t even know what came out within the last five years.  I thinkI’m gonna have to go with Stardew Valley?  It’s my game on Steam withthe second most hours logged, but the one that has the most hourslogged came out 6 years ago.  I haven’t played it in a while, but Ido really like it.
2.Most nostalgic game?
Hmm. That’s probably a tie between Link’s Awakening and Final Fantasy IV. Link’s Awakening was the first non computer video game I ever owned,and FF4 was my first RPG.  That said, there’s a special place in myheart for the old SNES version of Wing Commander, the game Icommandeered at my cousins’ house every weekend.
3.Game that deserves a sequel?
Thething is, the best games in the world are the ones that don’t needsequels because they’re very well self-contained, or they’re alreadya part of a series.  I’m tempted to say Chrono Trigger, becauseChrono Cross doesn’t count as a sequelso much as a spiritual successor.  But I also want my children torest.
4.Game that deserves a remaster?
Inever trust these…sometimes they are done well, like the remastersof FF4 and Chrono Trigger for DS, those were both excellent.  But Ilook into the future and think about how the FF7 remaster is going totake out all the dumb 90s cool guy lingo, and then I don’t like it somuch.
UnlessI’m wrong about what a remaster is?  Because I just remembered thatwhen they rereleased FFX with better graphics, that was called aremaster.
Eitherway, I just suddenly decided I need a new version of Quidditch WorldCup because that was the fucking best game ever made.
5.Favorite game series?
Ihaven’t kept up to date with a lot of game series, thanks to lack offunds for the past few years, and most of the series I enjoy, Igenerally really like a couple of the games from it and eitherdislike or haven’t played the rest.  Contenders are Final Fantasy,Metal Gear Solid, AceAttorney, and Legend ofZelda.  But I’m way behind on all fourof them, and Final Fantasy has been…disappointinglately, to say the least.
Oh! Dragon Age has been pretty dang good thus far!
6.Favorite genre?
Ireally love RPGs, but lately I’ve been playing nothing but this citybuilder/RTS game and a couple of rogue-likes.  I also love MMORPGs,but I haven’t had the money to pay for a WoW subscription in manyyears, and, uh, I only own up to Cataclysm, lol.  Oh, and good ol’point and clicks hold a special place in my heart too.
7.Least favorite genre?
Firstperson shooters and platformers.  I also usually dislike rogue-likes because I liketo min-max and the point of rogue-likes is that you literally cannotdo that.
8.Favorite song from a game?
ThePrice of Freedom, from Crisis Core.
9.Favorite character from a game?
FarisSherwiz from FF5.
10.Favorite ship from a game?
WOWwhat a question.  I think I’m gonna have to go with Zack Fair/CloudStrife, since it’s something I’ve shipped consistently for 15 years.
11.Favorite voice actor from a game?
Ilike a whole lot of them, but I’m particularly fond of ChristopherRandolph’s voice.  It’s to my extreme sadness that he’s not done muchother than Voice Of Otacon, but that’s okay.  Apparently, he’s beendoing more since MGS, so that’s cool, but I’ve still barely heard ofanything he’s been in.
12.Favorite cutscene?
Thefirst thing that came to mind was The Sending in FFX.  Anothercontenders is Zack and Cloud escaping the lab in OG FF7 (as long asyou turn off the game right after the truck scene).  Those are thetwo I always keep save files right before that.  Though I will saythat the scene in MGS before you fight the Boss in the flower field,or really, the entire ending cinematic of that game, is fuckingamazing too.
13.Favorite boss?
GOD,WHAT A QUESTION.  Does this mean, favorite boss battle?  Or favoritecharacter who is also a boss fight?
Myfavorite kind of boss is a difficult one that you need some sort ofstrategy to beat, so that you feel vindicated for winning.  However,that said, this can border on annoying too, because, if it’s amandatory battle that you can get stuck on, that’s frustrating.  So Iguess optional bosses are the best?  I’m thinking like Ruby andEmerald in FF7, and Sephiroth in Kingdom Hearts.  I also tend toreally like Zelda bosses because you can’t just hit ‘em, you gottafigure out how to use your brand new toy to do it.  (Exceptthe water bosses for some reason?  They all suck.)
Myfavorite character that you fight as a boss battle…probably Golbezor Kain Highwind from FF4.  Which do I like better?  I don’t know. There’s also the Boss from MGS3, of course.  AndMiles Edgeworth?  He’s a boss, right? There are probably more that I can’t think of right now.
14.First console?
Thefirst console I ever played was an NES, but the first one I everowned was a SNES.
15.Current console or consoles?
NES,SNES, N64, GameCube, Wii, PSX, PS2, and PS3.  I also have a GameBoyColor, a DS, and a 3DS by technicality.
16.Console you want?
I’dlove a PS4, but it’s not like I can afford any games for it anyway.
17.Place from a game that you’d like to visit?
Thisis a really intriguing question, since games like Final Fantasy havesuch interesting and beautiful locations.  There are so manybeautiful places just within the few FF games I’ve actually playedthat this is a really hard choice.  The problem is that all theseplaces generally have monsters in them.
MaybeCleyra or the Farplane or the City of the Ancients?
18.Place from a game that you’d like to live in?
Doyou think Cosmo Canyon has WiFi?
19.Ridiculous crossover that would never happen but would be super fun?
FF4/TAZcrossover where apparently Lucretia is FuSoYa because they’re both incharge of fake moons.
20.Book that would make a good game?
I’mso tired right now I can’t think of a single book I’ve ever read inmy entire life.  Like, the book I am reading right now is based on avideo game, so, I mean,
21.Show/Movie that would make a good game?
MacGyver! (Thank you, @perniciouslizard.)  Like, it should be a point and click game,probably based on the old show because it had less boring fightscenes, and you can do QTEs for those even though I hate QTEs.  Aslong as the game isn’t entire QTEs (I’m looking at you, Heavy Rain),it should be okay.
22.Games you want to play?
Thereare a Lot.  Off the top of my head, I’d really love to finish DragonAge: Inquisition, and just to play, Persona 5, Breathof the Wild, allthe Ace Attorney games I haven’t played yet (there are at least 2,maybe more?), all the Pokemon games I haven’t played yet (whichis…most), Oxygen Not Included, all the Mass Effect games andFallout games, Night in theWoods, aaaand probably lots of others.  I’m tired.
23.Have you gotten 100% completion in a game?
Yep. I have 100%ed FF4, I think, and also Link’s Awakening.  Maybeothers, but those are the two I was proudest of.  Actually, I don’tknow if FF4 counts?  I got all the items (except possibly theincredibly rare thing with a ridiculous drop rate, but I don’tremember?  I got all the extra summons for Rydia, though, which was aThing), but I didn’t level everyone up to 99.  I’m working on a 100%FF7 run right now, but that’s gonna be a pain because I don’t knowhow to play the Fort Condor minigame.  I usually just let them get tothe top and beat them up, but you can’t get all the items if you dothat.
24.Have you cried over a game?
Thismorning I cried because my cat scratched me while I was clipping hisclaws.  I cry playing basically every video game, whether or not it’ssad.  My top three crying games, though, in no particular orderbecause they’re all Really Fucking Sad, are FFX, Crisis Core, andMGS3.
25.What power-up or ability would you want IRL?
*thumbto bandana* Infinite ammo.
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royce-melborn · 7 years
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3, 4, 11, 15, 19, 28
under a cut because....i ranted about video games..(u asked for it)
3: Best game you've ever played?
answered this already but i have a lot of favourite games.
this time im gonna look at the FPS games. like borderlands is fantastic. ive played it so many times and I probably will keep playing it over and over. the graphics, art, characters, wild story, awesome soundtrack, and the amount of entertainment makes for a lot of hours played.
on the other hand, metroid prime is one of the best games ive played. the first one, particularly, nails the secluded exploratory feel of wandering through the levels on a planet without really knowing where you need to go until you...keep going. it has great enemies and music, the space pirates used to terrify me, and the metroids still terrify me. the bosses are difficult, but not overly so. it is an old game, but it’s done very well. metroid prime 2&3 were good, but 2 was overly confusing (and the stupid ammo system for the dark & light guns!!! who thought that was a good idea) and not always clear. it didnt get the same feeling it did with the first one. and the 3 had loads of exploration involved and really awesome planets, but having “friends” kinda takes away half the fun of the alone-feeling. though i gotta say, the music was prime for 3. (ayyy)
what did this turn into...a video game review...
4: Worst game you've ever played?
still struggling with this one. since the other one I said thief 4, i guess I’ll say petz horsez 4. straight off the bat. too many z’s. secondly, i was...11? and i got this as a birthday gift. i was kinda excited because i was one of those weird horse obsessed kids that doesnt have horses but longingly dreams of living on a ranch and scooping horse shit. game wasn’t awful. controls sucked. it was for the wii so that explains it. i dont think i ever finished it. i liked just having loads of horses because i love naming things. but then the story got weird and the main horse could talk???? i pretty much stopped right after that went down. i was out. 11 year old me was done.
11: Hardest game you've played?
METROID FUSION.  like as a whole? it’s not difficult. the bosses can be confusing but i beat most of them after like three tries. the nightmare guy took like 7 until i figured out i could just shinespark em (i felt stupid after that)
but the END. fuck that noise man. first u gotta fight sa-x, which is a weird virus that ends up taking samus’ form. so its got all of her normal upgrades and is an alien. you have to go through THREE stages of its samus form, then monstrous disgusting one (easiest tbh) and then its weird virus floating ball thing. i dont know how many times i had to stop because 1: i was pissed that i couldnt beat a single form, and 2: my hands cramped so friggin badly from going through one stage of fighting it.
okay and then after that, classic metroid, you got a 4 minute warning before the ships gonna blow. so frantically (b/c i cant stand pressure) i made it to my ship and then what do i find? an omega metroid thats ready to kick my ass. turns out, there’s TWO bosses. but this one you have to beat before the timer runs out!!!! the fun thing is that even the time in cutscenes and ELEVATORS count. so there’s a bit where sa-x comes and saves u (yeah idk man) and then u take its power and try to kick its ass but- get this- i killed it with five seconds left BUT IT BLEW UP DURING THE THINGS DEATH ANIMATION!!!!!!! I DIED BECAUSE THE THING TOOK TOO LONG TO DIE. WHAT KINDA BULLSHIT IS THAT.
ok im done.
15: Which two games do you think would make an awesome crossover?
left 4 dead 2 and borderlands. wait, thats already a thing...
ok fine, portal 2 and left 4 dead 2. kill zombies with portals. cmon, tell me that wouldnt be fun
19: Which game do you think deserves a revival?
metroid. (what, am i too obvious?)
28: Which character's clothes do you wish you owned the most?
can’t decide between maya from borderlands 2, emily from dishonored 2, or samus. if it came down to it i’d probably say samus because lbr, that armour would be incredible. but for usability i’d love maya’s outfit. also gotta represent ur fellow ace!!
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