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#chaos is what queued the dinosaurs
incorrectheathers · 3 years
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Kurt: Hey, Heather, would you say my new chin beard is working?
Heather C:...It's working in terms of keeping me a lesbian.
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frauleinfunf · 5 years
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Heather C: There is a shocking amount of unfairness in the legal system. Did you know that?
JD: No, I didn't. No one did. Until you.
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polished-dreams · 6 years
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Gryffindor and red rose aesthetic
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felipaynst717-blog · 4 years
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Das Beste für Sie AoE II: Definitive Edition
Reviews Age of Empires II: Definitive Edition
Attractive, good, mature strategy game is seeking a player! Despite the twenty years of which bear gone on, the new Age of Empires II: Definitive Edition still manages to deliver a wonderful experience.
The Age of Empires series is a legitimate grandfather of the real-time strategy genre – this been around for over two decades. Some time since, we walked a remaster on the principal part, named Definitive Edition and it was... good, it was what it was, let's place this in which. Let's answer I hugged it with all its limitations. Also really honestly, I did not assume the changes will be so general in the remaster of the subsequent part, the opus magnum of the RTS genre created by the Ensemble Studio. Basically, I stayed still really considering this assignment. Meanwhile, exactly what I meet in the main flow in the game exceeded the wildest expectations. Age of Empires II Definitive Edition, despite its archaisms, comes out ahead and stretches horrible ideas with the upcoming fourth installment.
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Dance Macabre
This actually isn't the first time the moment piece was renovated and published – we've previously declared the HD Edition. Apparently, though, Microsoft wants to be like George Lucas, who's forever enhance their Star Wars, and while in the case of the silk Jedi learn, the policy doesn't necessarily win fan approval, you can really be glad about how things turn out with the discussed strategy. AoE2DE is better than something we've seen in this collection so far. That so good it doesn't have any serious cons. A little forced, aren't they? Form, this is the opportunity of acclaimed dinosaurs sent to a funeral home, the slogan that remains "Dressed in our own coffins you search more successful." But seriously. Finding fault with a twenty-year last game is basically defeat a boring horse. Particularly given that that game comes with major expansion, also the skeleton may still dance by numerous personal computers.
Visual delights in 4K
I won't beat about the bush. The above heading is a piece provocative, but the mostly real. Imagine that you have the appropriate hardware (I learn most of you don't have to imagine that at all, but I did to help), people launch Age of Empires II Definitive Edition in 4K, and your eyes are poised with a planet of tiny characters working around the area, that is exactly as razor and has tremendous textures weighting 16 GB and set up specifically for this occasion. Fact be related, I've only seen that earth in a dozen frames per minute, so it probably doesn't count (I ended up participating with 1080p). In any case, the people from Forgotten Empires went to great lengths to make certain persons are given here surprise if they only have the best rig.
And that certainly not the "omg-next-gen-so-much!" type of awe, but rather "Dang, that's what a twenty-years-old game may look like?" They place almost everything that is fixed. From the growth from the natural world to stars and lives of all units. The smooth activities are pleasing to the eye, especially as you could now zoom popular using the mouse wheel. Considering a background full of warriors rendered in armor that sell virtual damage to each other has not been so exciting.
Collapsing buildings look very impressive – they disintegrate to items and watch every brick falling upon a pile of rubble. I've never grow bored of admiring collapsing castles and it sounds i won't think about this being pointless interest for a long time. It's mind-blowing!
Game designers have managed, among other things, to make sure that players will not give any difficulty identifying specific buildings. Already at this level, each building looks a little different, which makes it easier to get a notion of what's actually happening in this prevailing chaos – in the drive or in the fast increase regarding the capital or community.
More holes and user interface
In addition to aesthetic and graphical marvels, it was also important to adapt the old-school user interface with a slightly newer model. By we mean a substantial and modern UI which is better suited near it is end.
youtube
In the menu there is a another decision to degree the client interface, which is a great idea for newcomers, who are not yet accustomed to the in-game hotkeys. Enlarging the symbols enables one to understand a better knowledge of their occasion; used for a difference, professionals can get rid of the main interface almost entirely. By the way, concerning the keyboard shortcuts – today people not just have the possibility to vary key bindings, but also to create separate profiles, which will surely be enjoyed in those who create their own control systems. Also, it is possible to easily select all parts or buildings of the broken type on the place also to remove them with just one click of the major.
For the second staff of UI we can look at just how various folks we can recruit before we go out of conscious quarters. A different and extremely valuable star will demonstrate us just how many villagers are unemployed. By pressing on it, the game leads us to each one of these (one before a single) also were able to assign them a brief.
There is and a new feature – queuing of tasks, thanks to which it is possible to sketch the next activities of a hand unit in advance. All buildings under building or knowledge that are currently being used are indicated at the top from the television. This allows you to quickly understand the current situation.
Select army feature has been improved. Not just you can see the way many things you have marked, but you can also make sure that workers will never become incorporated into a massive faction of selected soldiers. It helps a lot! Especially when you have to quickly counter to the unexpected circumstances.
One of the coolest development is the opportunity to restore a farm later it last out of stocks. Simply check out this option along with anyone no longer need to concern about the supply of food. It seems so different which no one have come ahead with such an idea twenty years ago. It was a really annoying issue.
We've was given the informed AI in the HD edition from the game, playing with the Definitive Edition the fake intelligence approach includes experienced several significant polishing. I bought the brand that the AI-controlled enemy doesn't focus so much at making one brief when another, but rather acts in a new dispersed and extreme way. Employees are not directed to perform one action with another so as to improve in the future time. However, it doesn't signify the redesigned AI is slower than the older one. This aims to help settle the overall economy with prioritizes jobs in a greater way. During the individual battles, the game enables one to choose which AI scripts must be used in specific civilizations – whether they should help those from the first report, the HD form or the latest translation in the game. I encourage you to conduct your own experiments with the original AI order. It can be a quite addictive and fascinating activity.
Another critical new report is the possibility of giving orders to allies when performing 2vs2 scenarios. The number of available commands is overwhelming (around a hundred or more) then they fear questions such as – demand for coaching of the certain form of thing, sending a specific type of troops to the ground, requesting support in an episode, put the ally to focus on some type of production or even construction of an wall on designated location. You will have to use a lot of time if you want figure all this away. Many highly, the coordination seems to be doing very decently.
Other essential novelty is the beginning of a fresh level of difficulty. Despite their brand, Great difficulty doesn't make the action to fast. It is rather a surface trick, designed to assess the difficulty levels available from the game, so that they are not like mixed so previously. Thus, the Great difficulty level is very similar to the Difficult one, told on the previous edition from the game. Any direction, a challenge would remain a challenge.
Revamped multiplayer
Speaking of problem. With DE, you will get job in challenges which consist in achieving certain objectives as easily as possible – for example, advance to the next era. New adepts in the lines should spend the time to report the basics of game mechanics, if they aim to help fight against a real opponent in the multiplayer duel. The standard tutorial, which is and a Scottish battle against the English, turns out as a complete joke. In no income it will make you representing a multiplayer battle.
Just before we move onto additional notes on multiplayer mode, I should point out the whole element of the experience was utterly redesigned. No more peer-to-peer connections. Instead, game designers have put together multiplayer servers which must provide a much smoother and lag-less experience. At least unlike which includes occurred to me during my gameplay experience.
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The design and features of multiplayer’s lobby has been modified. Now you can make personal and password-protected game sessions. Among the new features there is a possibility to watch multiplayer conference of others as a spectator (there may be virtually any number of people watching). The new map selector makes this better to filter them before produce your own sets. After all, the renewed matchmaking system should enable a better wealth of rivals due to the more explicit research criteria. That would entail additional time, than I had after the game's release, to get to see these novelties and innovative solutions i always have described above. Despite that, I have to divulge in which anything I've tested did well.
A multicultural game
The designation of Definitive Edition grants to begin something over simply updated graphics, interface, AI and restored multiplayer. The designer have managed to save all expansion sets – including most cultures that occurred within every add-on. Moreover, they have included some extra content. Thanks to that, twenty-four movements are awaiting you inside only person mode! In other words, it's countless times of excitement! Four new the world have remained put into those previously being from the level story with frequent add-ons. Also, three of them say picked up unique campaigns. Despite the fact Spiele Umsonst downloadspiels.com that game designers have decided to take an easy direction with based the armed forces capability of all new people in cavalry, we should be happy that they've expanded the previously diversified puddle of civilizations.
For the new we can handle the responsibility of Lithuanians (unfortunately, this population was denied of special campaign). And, you can sport because Tatars, Bulgarians and Cumans. The end are well-known from Kingdom Come: Deliverance. I've played every new fights and also via what I've seen so far, many new country are somewhat threw in assessment to their opponents. Or I'm a born boss also a talented strategist? I'm kidding, although I might not be disturbed if the new people were effectively balanced in a patch that may be generated from the next future (mainly within the perspective of multiplayer matches).
A grinning walking over
I'm aware of the fact I give managed to discover and suggest all the differences within judgment to the primary. I only expectation to I've noticed most of them, and have suitably told them in this review. Age of Empires II Definitive Edition is a fantastic solution to the supporters of strategy genre. It was successfully restored and renewed by Forgotten Empires and most certainly it won't go unnoticed – at least with supporters that have this sort of activity and are not scared of adult game mechanics. That resembles a living (walking down?) corpse that's still rather pleasant next survived fixed in total conditions. So, the idea going to end for at least few seasons more. I talk about it with a lot of sympathy because I love how nicely it was preserved. Also, I hope that this a promising sign before the freedom of the several chapter in the cycle that’s awaited in many home-grown tactical leaders.
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Was Sie nicht wissen Spiele Zum Runterladen und andere können Age of Empires 2
AoE II: Definitive Edition game Review
Attractive, good, mature strategy game is looking for a player! Despite the twenty years of which comprise happened, the new Age of Empires II: Definitive Edition still manages to deliver a wonderful experience.
The Age of Empires series is a real grandfather of the real-time strategy genre – this been around for over two decades. A while ago, we followed a remaster of the former job, named Definitive Edition and it became... positively, it was what it was, let's effect this on which. Let's answer I hugged it with the entire the weaknesses. And fully seriously, I did not think the changes will be so general in the remaster with the following part, the opus magnum of the RTS genre produced by the Company Studio. Really, I wasn't actually very considering this mission. Meanwhile, exactly what I saw within the original cycle from the game exceeded the wildest expectations. Age of Empires II Definitive Edition, despite their archaisms, comes out ahead and turns big things with the upcoming fourth installment.
Tumblr media
Dance Macabre
That really isn't once the second position was renovated and announced – we've already held the HD Edition. Apparently, though, Microsoft wants to become George Lucas, who's forever boost the Celebrity Wars, and while in the case of the cotton Jedi grasp, the method doesn't necessarily win fan approval, you can in fact happened content about how things turn out with the discussed strategy. AoE2DE is better than something we've seen in this series so far. It's so good it doesn't have any major cons. A slight forced, aren't they? Fit, this is the opportunity of acclaimed dinosaurs sent to a burial family, the slogan which remains "Within our coffins people search more living." But really. Finding problem with a twenty-year old game is really defeat a quiet horse. Especially while this game comes with major development, and the skeleton may still party with many individual computers.
Visual pleasures in 4K
I won't beat about the bush. The above heading is a bit provocative, but the mostly real. Imagine that you have the appropriate hardware (I see most of you don't have to imagine that at all, but I needed to help), you launch Age of Empires II Definitive Edition in 4K, and your judgments are decorated with a world of little characters running about the place, that is strong as razor and has tremendous textures weighting 16 GB and prime specifically for this event. Truth be declared, I've only realized this world for a dozen frames per second, so it probably doesn't count (I ended up participating in 1080p). In any case, the people from Forgotten Empires went to great lengths to make sure players are left here amazement if they only have the proper rig.
And this not necessarily the "omg-next-gen-so-much!" type of awe, but rather "Dang, that's what a twenty-years-old game can look like?" They placed just about everything that could be fixed. From the exterior in the nature to tattoos and lives of units. The level developments are choosing to the vision, especially when you can now focus popular using the mouse wheel. Looking at a prospect full of warriors rendered in suits who offer virtual damage to each other never happened so exciting.
Collapsing buildings look very impressive – they disintegrate to parts and watch every brick falling upon a pile of debris. I've never find bored of enjoying collapsing castles and it sounds that I won't believe it because pointless activity for a while. It's mind-blowing!
Game designers have managed, among other things, to make sure that players won't have any problems with identifying specific buildings. Already at this stage, each building looks somewhat different, making it easier to get a perception of what's really going on in this prevailing chaos – in the fight or through the fast expansion of your city or village.
More resolutions and client interface
In addition to aesthetic and graphical marvels, it was and important to adjust the old-school user interface with a slightly newer product. In we mean a pure and modern UI which is better matched toward their objective.
youtube
In the selection there is a new solution to size the client interface, which is a good idea for newcomers, who are not still familiar with the in-game hotkeys. Expanding the icons allows that you find a better understanding of their functions; representing a trade, professionals can get rid of the main interface almost completely. By the way, concerning the keyboard shortcuts – now anyone not merely have the risk to modify key bindings, but also to create separate profiles, which will definitely be welcomed in those who use their own power systems. Also, it is possible to immediately select all troops or developing of a given type on the plan also near erase them with just one click of the significant.
On the top block of UI you can check exactly how lots of folks we can recruit or we go out of conscious quarters. A different and extremely valuable star can indicate us the way many residents are unemployed. By pressing on it, the game leads us to every single of which (one in single) also were able to assign them a task.
There is too a new feature – queuing of tasks, thanks to which it is possible to plan the next actions of a hand unit in advance. Many buildings in structure or technologies that are now being developed are displayed at the top from the panel. This allows you to quickly understand the current state.
Select army feature has been increased. Not just you can see exactly how many thing you have marked, but you can also make sure that workers will not be built into a massive knot of elite soldiers. It helps a lot! Especially when you have to quickly respond to the unexpected circumstances.
One of the coolest development is the opportunity to restore a farm once this flows out of stocks. Just confirm this alternative then anyone no longer have to worry about the supply of food. It seems so funny that nobody have come ahead with such an idea two decades since. It was a really annoying issue.
We've was given the informed AI in the HD edition with the game, playing with the Definitive Edition the synthetic intelligence organization includes gone through some key polishing. I got the idea that the AI-controlled enemy doesn't focus a lot on working one activity when another, but rather acts in a new spread out and hostile approach. Employees are not directed to perform only one activity when another in order to increase into the next time. However, it doesn't imply that the redesigned AI is slower than the old one. This endeavor to help rest the budget and prioritizes tasks in a greater way. During the individual battles, the game allows one to choose that AI scripts should supply with specific civilizations – whether they should use those from the first type, the HD side or the latest form from the game. I push you to conduct your own experiments with the original AI order. That can be a quite addictive and amazing activity.
Another large new feature is the possibility of giving demands to allies when performing 2vs2 scenarios. The number of available draft is overwhelming (around a hundred and up) and they worry problems like as – demand for point of any point form of units, sending a specific type of troops in the ground, requesting support in an attack, request the ally to focus on a certain type of production or even design of the fence on selected location. You will need to invest a lot of time if you want figure it all out. Most importantly, the system seems to be working very decently.
Other significant novelty is the beginning of any new level of difficulty. Despite their name, Great difficulty doesn't make the action to difficult. It is instead a surface trick, designed to balance the levels available in the game, so that they are not as mixed so previously. So, the Acute difficulty level is very similar to the Difficult one, known in the previous edition with the game. Each direction, a challenge shall remain a challenge.
Revamped multiplayer
Speaking of problems. With DE, you can get position in problem which consist in getting certain objectives as suddenly as possible – for example, advance to the next era. New adepts of the line should give the time to survey the basics of game mechanics, if they expect to help fight against a real opponent in the multiplayer duel. The standard tutorial, which is also a Scottish struggle critical of the British, turns out as a complete joke. By no means it will make a person designed for a multiplayer battle.
Just before we turn on to more depth about multiplayer mode, I should explain that this entire element of the game was entirely redesigned. No more peer-to-peer connections. Instead, game designers have put together multiplayer servers that must provide a much smoother and lag-less experience. At least unlike which gets gone on to me in our gameplay experience.
Tumblr media
The style and efficiency of multiplayer’s lobby has been modified. Now we can develop personal and password-protected game sessions. Among the new story there is a possibility to watch multiplayer sessions of people as a witness (there could be almost any number of people watching). The new map selector gets that easier to filter them before make your own sets. At last, the revised matchmaking system should enable a better diversity of rivals due to the more explicit research criteria. This would entail much more time, than I did after the game's release, to get to see all these novelties and innovative solutions i always have described above. Despite which, I have to acknowledge in which everything I've tested worked perfectly.
A multicultural game
The ownership of Definitive Edition helps to create something more than simply updated graphics, interface, AI and restored multiplayer. The creators have managed to gather all expansion sets – including all worlds which showed up in both add-on. Moreover, they have created some further content. Thanks to that, twenty-four works are awaiting anyone from the record person mode! In other words, it's hundreds of times of enjoyment! Four new cultures have happened put into those previously living in the average style and many add-ons. Also, several ones have collected unique campaigns. Despite the fact that game designers have decided to take an easy method with based the armies might off new states in cavalry, we should be grateful to they've broadened the previously diversified band of worlds.
For the new we can carry out the role of Lithuanians (unfortunately, that people was denied of unique campaign). And, you can performance when Tatars, Bulgarians and Cumans. The last are well-known from Kingdom Come: Deliverance. I've played all new wars also from what I've seen so far, many different nations become a little threw in assessment to their opponents. Or I'm a worn principal then a talented strategist? I'm kidding, but I wouldn't be surprised when the new people were effectively balanced in a piece that may be launched in the nearest future (especially in the perspective of multiplayer matches).
A grin walking dead
I'm aware of the fact I include managed to see also suggest all the Hier finden Sie weitere Informationen variations within association on the new. I simply faith to I've noticed most of them, and have suitably described them on this review. Age of Empires II Definitive Edition is a great solution with the admirers of approach genre. It was successfully restored and renewed by Forgotten Empires and most certainly it won't go unnoticed – at least with supporters that enjoy this type of activity and are not frightened of adult game mechanics. It looks like a living (walking over?) corpse that's still relatively attractive with survived fixed in great conditions. So, this going to live for at least several times more. I talk about this with a lot of sympathy because I love how nicely it was preserved. And, I hope to it's a promising sign before the announcement on the four chapter of the collection that’s awaited in many home-grown tactical leaders.
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incorrectheathers · 3 years
Conversation
JD: Who has four toothbrushes, like Bill Gates or something?
Store Employee: No, that’s like, for a family.
JD: Family? Like, a whole family and their toothbrushes all together? Two slots for the parent toothbrushes and two slots for their kids?
Store Employee: Yup.
JD: So the parent toothbrushes can be close to the kid toothbrushes and watch over them and they can talk about their toothbrush feelings and they can hold their little toothbrush hands when they’re sad and make sure no harm ever comes to their little bristles?
Store Employee: Sure…
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incorrectheathers · 3 years
Conversation
Mrs. Sawyer: All you do is just lay there on the couch staring at that stupid TV. One dumb rerun after another.
Veronica: And I do it as well as any man.
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incorrectheathers · 3 years
Conversation
Heather D: This is my dog, Hillary Clinton. We rescued her.
Ram: From a breeder.
Heather D: Shut it, Ram!
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incorrectheathers · 3 years
Quote
Yes, I did steal it off the Gallery. But Heather Chandler steals childhoods, so who's the real criminal here?
JD playing The Sims 4
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incorrectheathers · 3 years
Conversation
Ghost Heather, to Veronica: Well, if it isn't the cursed one!
Ghost Heather: How's that curse I cursed you with, Curse-ty?
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incorrectheathers · 3 years
Quote
I thought you were in Hell!
Veronica to Ghost!Heather C
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incorrectheathers · 3 years
Quote
I'm fine! I used up a perfectly good pants-wetting for that!
Kurt
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incorrectheathers · 5 years
Conversation
Heather C, about Heather D: I would never say this to her face, but she's a wonderful person, and a gifted artist.
Veronica: Why wouldn't you say that to her face?
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incorrectheathers · 5 years
Conversation
JD: Well, okay, I wasn’t rich like you guys, okay, I didn’t eat gold and have a flying pony...I had a hard life, my mother was killed by a drug dealer...
Veronica: Your mother killed herself!
JD: She was a drug dealer!
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incorrectheathers · 5 years
Conversation
Martha: I wish I had the ability to make boys really nervous.
JD: Holding a really sharp knife to their necks usually works.
Ram: As a boy I can confirm that makes me really nervous.
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incorrectheathers · 5 years
Conversation
Heather D: I recycle, too.
Heather Mac: Really?
Heather D: I wore these pearls yesterday.
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