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#fire emblem gameplay
mochipicchu776 · 22 days
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I'm still salty about how the game knew this would be a powerfully impactful cinematic moment for my 'Only Dimileth Maddening' run, decided to twirl its mustache, grin mischievously, twiddles its spindly fingers and say "No."
He even got the crest to proc
「Yes, I had to restart after missing the hit. This was one of the most difficult chapters and required a few resets. Most difficult of all was by far the Defense of Garreg Mach post-time skip chapter. Randolph and his infinite mob of pegasi can smd」
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hannahbananya · 1 year
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I’ve discovered the greatest quote for Veyle.
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My most wanted UI tweak for Fire Emblem: Engage? When I zoom in on the minimap, I want to see temporary terrain effects.
With the zoomed Large minimap I can already practically play 2D Fire Emblem in 1080p. Even on larger maps the tiles are pretty readable, with trees/flyable/impassable distinguished by distinct (but difficult to read) shading variations. All I'm missing is the ability to see flames, fog, and other temporary or dispel-able effects on the ground.
...oh, but I guess the second most wanted feature would be adding an XL minimap size that takes up 2/3rds of the screen. (Custom opacity, opt-in idle animations.)
Third place UI request goes to "make poison/freeze/silence obvious on the status bar and details screen" because it's almost impossible to tell if they're active, how poisoned someone is, etc(**).
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(* and that's on a 27" at 3 metres, which tbh takes up less of my field of vision than handheld mode)
(* and a reminder of "when does poison damage happen?" would be nice because I keep forgetting whether it counts for chain attacks vs crits vs AOE attacks and so on.)
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sacred-stanning · 1 month
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Chapter 13 Part 2: Battle Prep
Before starting this next map, I think it's about time to do some reclassing!
I've put it off for a while to get some extra levels in, but at this point I'm ready to upgrade a couple of characters.
First off is Franz, who is level 16. I could wait until 20 to squeeze out some extra stats or whatever, but it's not really worth it. There's not even that much game left, really.
Franz can become a Paladin or a Great Knight. They're both good choices. Since he's been getting all those defense level ups the whole game, I'm getting the feeling that he wants to be a Great Knight.
One advantage of reclassing him now, rather than waiting, is that he can start working on axe ranks right away. Though, looking at his weapon rank screen, I'm realizing that I've really neglected swords with him.
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Next up is our favorite mage! Lute is also level 16, I believe. I could wait and try to raise stats more, maybe she could even max out her magic stat, but honestly, I'd rather just power her up and start working on staff ranks.
Lute can go with Sage or Mage Knight. Sage gives her access to light magic, and both classes give her access to staves.
Light magic is not super useful, so I'm more interested in what else the classes bring. Sage has a higher magic cap by 5 points, which is actually relevant for Lute given how fast her magic grows. Mage Knight has a much higher speed growth, which is nice given how useful speed is to Lute to help her dodge things.
But the most relevant and immediate differences are the movement and con stats. Mage Knight gives her more movement, which will not only let her more flexibly move to attack enemies, but will also make it easier for her to keep pace with Vanessa so they can keep building supports. :)
The con difference is pretty big too. Mage Knight gives her +3 con, while Sage only gives her +1. Given that she only has 3 con to begin with, this is a big difference. As a Sage, Fire is the only tome she can use without being slowed down. But as a Mage Knight, she also can use Thunder without losing speed.
Lute's fast enough that this is less about hitting doubling thresholds, and more about the fact that attack speed is a factor in avoid rates, and Lute generally doesn't want to get hit.
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So here she is as a Mage Knight! While she won't be doing a lot of staff using since she's a powerful offensive unit and she usually will make best use of her time by attacking, I think it's still nice if I can get her staff rank to C for restore, since there are some annoying status effects later on, and the more C-rank staff users, the better. If she can get to B, then she can use physic, which would be nice for allowing her to heal people while staying in position to fight, but B might be hard to get to.
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Moulder is also on the list. He's lower level than the last two, but that's because staff experience gain is so slow. I don't want to wait anymore. He's mostly just going to continue being a staff user, but if I reclass him now, he can start working on some weapon ranks.
His choices are Sage and Bishop. Sage gives him anima magic in addition to light magic. But given how little he's going to attack, he doesn't really need two different weapon types.
Bishop also has a skill that makes its damage effective against monsters. And the end game has a lot of monsters. So he'll get more mileage out of effective D-rank light tomes than he would have out of non-effective D-rank light and C-rank anima tomes.
(I'm not saying he'll necessarily still be at D-rank by end game, but, well, he might be.)
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So yeah, even after his promotion, his stats are still not amazing, especially when compared to Lute just above, but again, he's mostly going to be continuing his role of a healer.
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Last up for now is Vanessa. She's at a decent level, and more importantly, she has been getting pretty bad level ups overall except for her speed stat, so she could use an immediate power boost. In contrast, the two other fliers, Cormag and Tana, are going to stay in base classes for a bit longer.
Like Moulder, Vanessa has a choice between a new weapon type and a skill. Falcon Knight gets swords, and Wyvern Knight gets the "pierce" skill, which is basically the Luna tome for wyverns. When the skill activates, Vanessa gets to just ignore the enemy's defense and damage them as if their defense were 0.
Given Vanessa's dire strength stat, I decide to go with Wyvern Knight since it means she'll sometimes be able to do more damage. It's not very reliable admittedly. It's a % chance based on the user's level, so it'll have only a 1% activation rate right after she reclasses.
(I think. Even though promoted classes are treated like level 1 = 21, level 2 = 22, etc. for how much experience they gain, I'm pretty sure that the activation rate for pierce goes off of the actual displayed level of the unit.)
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Another nice thing about wyvern for Vanessa is that she gets more con, and since her con isn't that high to begin with, that will let her better utilize her speed. Like Lute, it's not so much about hitting doubling thresholds, which she can generally do regardless, but more about upping her avoid rate.
(Jesus, even after promoting she still has a single-digit strength stat...)
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Lute found Vanessa at the temporary pegasus "stable" that had been set up in their camp a day's march east of Taizel.
"Vanessa, I thought Ephraim told you to ride a wyvern now? What are you doing here?"
"Oh, hi, Lute!" Vanessa's eyes looked slightly bloodshot. Lute wondered if maybe she hadn't gotten enough sleep. "I'm just here taking care of Titania. You're right I won't be riding her into battle anymore, but she's still my pegasus."
"Oh yes," Lute said closing her eyes and visiting her mind library, "I remember now that the book 'The Noble Pegasus: A Guide to Care and Breeding' said on page 23 that the bond between a rider and their pegasus was very strong, almost like a mother and her child. Is that true for you and Titania too?"
"Yes, I think that's a fair way to put it. I'm going to miss her, even if I still see her every day outside of battle, it's going to be a little strange to not be riding her in battle..." Vanessa sniffed.
"Hmm, maybe she has an allergy to the local plants," Lute thought.
Lute stood still and watched as Vanessa brushed Titania's hair. She couldn't quite place the feeling, which bothered her, but she wanted to stay here with Vanessa. But people had asked her not to stare of follow them around in the past, so what if her being here disturbed Vanessa and she asked her to go away? Lute tried to think of something to say.
"I got a horse. Ephraim got it for me. I think it's because I'm small and I can't run that fast."
"What did you name them?" Vanessa asked.
"Her name is Vanessa."
Vanessa's eyebrows scrunched up a bit. "You named your horse after me?"
Lute suddenly felt a flush on her cheeks and her throat felt tight. "Wait, did I say something wrong?" she thought. Maybe naming her horse after Vanessa wasn't such a good idea after all. Was Vanessa upset at her?
"Uh..." was all Lute managed to get out.
Then Vanessa laughed. "Oh, Lute, I've just had the funniest idea! I've been struggling to come up with a name for my new wyvern. I think I'll name her 'Lute'!"
Lute felt her throat relax, and she realized that her shoulders had been hunched. She relaxed them and breathed out.
"I would love to be a wyvern! Did you know that a wyvern can fly even higher than a Carcino Falcon?" Lute paused for a moment, remembering what Vanessa had said to her in the last battle. "Is this a good time? Can I tell you about wyverns?"
Vanessa smiled. "Sure, this is a good time! I'd love to learn all about wyverns. But knowing you, I'm guessing we might be here a while. How about I grab us a couple of stools to sit on first?"
Lute nodded. She suddenly realized, she was really happy that Vanessa wanted to hear what she had to say about wyverns. Why was she so happy? She closed her eyes and went to her mind library while Vanessa went to get stools.
Vanessa -> might have an allergy to local plants in Grado, investigate what allergy remedies are available, also, she likes to hear about wyverns, so collect more information on wyverns Vanessa's wyvern -> named "Lute", after me!
So let's check out the map:
There are two villages, both of which will be threatened pretty early on, so there's some pressure to move towards them. At the same time, the rivers restrict movement a lot, and since Selena is right in the center, her thunderstorm tome covers most of the map. It's pretty dangerous to anyone with bad res.
Notice too, in the first two photos, those archers there make it hard to immediately use fliers to plop people on the bottom of that river right below our starting location.
Also note, the last photo shows that there is a strangely empty area to the right of our starting position...
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Here's Selena. Like I said, that thunderstorm tome is a little scary. 25 attack is quite a bit since some units literally only have like, 1 res.
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There are also two enemies with stealable items, a red gem and a speed wing. Level 2 Colm has enough speed (12!) to steal from either of them since they only have 9 and 8 respectively.
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...but deployment is limited, there are units I want to train, and I don't feel like having a guy out there who can be one-shot by Selena's thunderstorm, and who will even be one-shot by some other enemies too. (Like, check out the Great Knight's attack versus Colm's defense and HP. I think he might just survive thanks to the weapon triangle reducing the damage by 1, but it sure doesn't look great for him out there.)
So as much as it pains me, I am going to forgo the two items in favor of training (questionably useful) units. It's not a smart choice, but it's my choice.
Marisa is coming along. I will regret this, but she's coming to get some levels. The same goes for L'Arachel, though she at least has a unique role to fill and doesn't feel like as much of a struggle as Marisa does.
I'm leaving Ross behind, even though I want to train him more. And Duessel is staying behind because he's fine and won't be hurt by missing out on a map. Besides, I want to give Great Knight Franz a chance to shine!
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Next time: Surprise! More units!
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merukins · 1 year
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I got the DLC and I’ve never felt more like they’re actually high school students than in this moment
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The FE fandom is unfairly criticized for their treatment of main women leads because not enough people factor in how sexist the writing is. Edelgard would get less hate if she was held more accountable. Micaiah would get less hate if she didn't get written out of the final part and awful blood-pact device. Celica and Erika would get less hate if the writers didn't hand them the idiot ball. Female leads are often awful units compared to male counterparts. The male leads always upstage the female ones or are written overall better bc they were unconcerned with making them a sellable waifu. There's definitely sexist people in the fandom, and male characters everywhere get cut more slack, and I'm not denying an element of sexism in all of this, but holding the writers accountable something that needs to get brought up more.
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Im gonna discuss my opinions on this take now.
Edelgard is held accountable and punished for her actions by literally dying in 3 out of the 4 routes. Like the Agarthans are not blamed for what Edelgard did. She takes complete responsibility and suffers the consequences for starting a war.
Erika giving the Sacred Stone to Formortis because she believes Lyon, an extremely skilled healer and magic user who has been studying the stones will get rid of him through using it is a smarter decision than Ephraim attempting to kill THE DEMON KING ALL BY HIMSELF. Like at least Erika's plan made sense and could have worked if Lyon was able to resist Formortis. People who call Erika stupid for her scene while not doing the same for Ephraim's are hypocritical in this regard.
While SOV is quite sexist in how so many of the women are damseled, Celica sacrificing herself for Mila makes complete sense and is not rooted in sexism because at that point in the game most people believe that they still need the gods to survive and a single human life is worth less than the life of a god. Celica trusted Jedah because to her that was her only choice. What is sexist is her having to be repeatedly saved by men while nothing similar happens to Alm.
I admit I'm being extremely nitpicky with this point, but Erika and Celica both act completely in character when they make their mistakes and therefore are not Idiot Balled. Idiot Balling is when a character acts uncharacteristically stupid and out of character to serve the plot.
Idk about the specifics with Micaiah in Radiant Dawn but yeah it sucks how Ike takes most of the spotlight from both her and Elincia :/
The only female lead that is a substantially worse unit than her male counterpart is Erika. She is an outlier that should not be counted. Celica, Micaiah and Elincia all have utility that Alm and Ike Lack while Edelgard is literally just as good of a frontliner as Dimitri. And Lyn is just as weak as Eliwood.
Character writing is subjective.
You are severely overestimating the importance of waifus and underestimating the importance of husbandos to the franchise. Straight and Bi women play Fire Emblem too.
Also characters who have depth tend to be more popular regardless of their gender. It is profitable to have waifus with layers.
I am not denying that sexism was and somewhat still is a thing in the writing and gameplay of this series; However, the fandom is just as guilty in how female characters are treated - perhaps more guilty in the newest two games where these issues rarely rear their ugly head in the story and the gameplay. The fandom should be held accountable too instead shifting most of the blame on the writers.
Anyway if you read all of this, have a heavenly creature i found recently <3
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larachelledrawsfe · 11 months
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Lion-Blooded!
This is my second piece for the expansion of the awesome fan-made Fire Emblem board game, Anna's Roundtable! If you didn't get a chance to purchase it the first time, pre-orders for the reprint and expansion are available now!
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asphodelis · 3 months
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fates faves :)
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sageofanys · 1 year
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Theorycraft promotion for Rhea (beyond Archbishop) – reference sheet and class data
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applesoda-art · 1 year
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probably don't run next to the pool
(edit: just fixed the floor cause it looked weird)
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FE Engage: makes it very difficult to use and level every character since the bonus battles meant for grinding scale to be above or on par with your strongest units, and also the entire map immediately charges and dogpiles you.
ALSO FE Engage: shames you by having characters you haven’t used for a while notice and ASK to be used.
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sieglinde-freud · 1 year
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fire emblem hard/classic mode is starting every turn like “oh i’m dead i’m never getting out of here why bother trying ive already lost” and then ending the turn like “i am a GOD harvard WISHES they were as smart as me” and then you watch the enemy phase happen and move to your turn and the cycle repeats
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sotiredmostnights · 1 year
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never really understood the whole "these characters just talk to each other 3 times and get married" criticism of the awakening/fates s-rank system...like, correct me if i'm wrong, but isn't that sort of disregarding the entire method of grinding supports?
i thought it was pretty obvious that players were supposed to infer that, each time a character protects another in battle, each time a character attacks an enemy while paired with their prospective partner, and each time they land on one of those special tiles that grant additional support convo tidbits, the characters were growing closer emotionally in a way that could often end in a romantic union
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aashiyancha · 7 months
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Found an old doodle that i never finished from back when i was playing fates
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All these years later, figured it was finally time to finish what I started, Here's the redraw/finished doodle
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3h girlies not being able to be brawlers/grapplers/war masters is stupid but i think at least as dumb if not more dumb is restricting Dark Mage/Dark Bishop to dudes only
this, despite the fact that the majority of magic users in the game are women. meaning the dark seals are basically only for Hubert, Lorenz and Linhardt.
Because apparently Dark Magic is stored in the balls, or something.
Dark Magic is stored in the balls.
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emblemxeno · 11 months
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This game was a blast!
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