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alish-artie · 6 months
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I wanted to do a comic about the LN podcast so here you go-
Also Otto's design was inspired by @keikoyume 's Otto !
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hotco0kys · 7 months
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LETS GOOO FIRST DAY!! prompted wake up with noone!
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softichill · 8 months
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The Sounds of Nightmares unofficial transcript
Chapter 1 - The Workers in the Walls
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[Click]
[Shifting, Otto clears his throat]
Otto: Yesterday evening marked my first true session with the girl. Signs of significant disorder are greater than I initially thought. Her imagination is… vast. But one phrase in particular has become an earworm of sorts. 
[Click, this time of a tape being inserted]
Recording of Noone: “He was right in front of me breathing hard… That’s what I remember most. The awful smell, like when sausage goes bad.”
[Click, the tape stops]
Otto: Scent while dreaming is a rarity. An indication of sensory transcendence. She may be a fine candidate for a neurological study… but her health must come first. [Sigh] There are undoubtedly other details I missed in her recount. 
Otto: [Deep breath] From the top, then. [The tape begins to rewind] Sleep be damned tonight. 
[Intro plays]
[Click]
Otto: This is the Counselor. Herein are my preliminary case notes for tape #54, session #1, patient #1220… [mumbling] referring to children by numbers… [deep breath, normal] Our relationship goes beyond mere ethics, so I can leave that practice to the heartless quacks on the upper floors. But to remain professional, I’ll use a moniker the girl has given herself… Noone. (A/N: pronounced like noon)
[quiet tapping as a drink is poured]
Otto: Noone has been in CPI care for a fortnight. Given her rather remarkable medical history, her mental state seems relatively unremarkable. [stirring his drink] She finds herself in my ward due to worsening, though not recurring, nightly afflictions. Parasomnia isn’t uncommon among patients; not to imply she’s unworthy of treatment, only that there are others worse off. 
[Otto shifts in his seat and sips his drink before setting it down]
Otto: Noone also displays signs of mild trauma. As such, Nightmare Disorder is possible. Given her diffidence, the focus for this session is to build rapport. I’m hopeful Noone will open up and we’ll learn what lies inside that little head. 
[Ceramic clicking, Otto says “Oh!” at the sound of papers being knocked over. More ceramic, the audio cuts]
[A door closes]
Otto: Take the big chair, Noone. Sit, lie, saddle it like a horse, whatever you please. 
[Otto pulls out paper as Noone sits down. The chair creaks]
[quiet jazz starts to play]
Otto: How’s that?
Noone: …fine I guess. 
Otto: [Walking to his chair] That look on your face says there’s more on your mind. 
Noone: It’s… it’s like the music I used to hear through the walls. In our old apartment. Before we moved into the fancy house. 
Otto: Would you like to talk about that? Your old apartment?
Noone: No, counselor. 
Otto: Alright. An easier question to start. How are you feeling today?
Noone: …Bit sad. 
Otto: For any reason in particular?
Noone: …Um… the red flower… mum and dad left. It went all wrinkled. I tried lifting a petal and… it broke off. But, then I saw why- little crawlies, everywhere underneath the dirt. 
Otto: Aphids? How unpleasant. [shift] Must be hard, here all alone. That wasn’t just a flower to you, was it?
Noone: No, counselor. 
Otto: Y-Your parents only want you to feel like you again. And we’ll see to that! One day at a time. 
[Otto writes something]
Otto: Have you been sleeping?
Noone: Yes, counselor. 
Otto: Call me Otto. Sleeping well?
Noone: …Yes. 
Otto: Noone? This is a place of honesty. The truth, please. 
Noone: …Fine. Middle of the night, I keep waking. 
Otto: And are you perspiring?
Noone: …um…
Otto: Sweating?
Noone: Oh. Uh, yes. And, my heart beats like there’s a- pecking bird in my chest. 
Otto: Did these nightmares coincide with the onset of your sickness?
Noone: No. O-only after. 
Otto: And, do you remember your nightmares or do they disappear come morning?
Noone: I remember. Everything. 
Otto: [pause, shifting] …Would you be alright to tell me about them? Now, or, later?
Noone: Yes. Um… The one I had last night, it’s still here. The feeling. But, may I have some juice? My head’s light, and mum says it helps. 
Otto: (amused) I’m not sure that’s true. Regardless, you may. 
[audio cuts]
[audio resumes. Noone is sipping a juice box.]
Otto: I see you eyeing my painting. I’ve had it since I was a boy. “The Zahir’s Gaze”, it’s titled. 
Noone: Why is it so- blurry?
Otto: It’s a hidden image. The trick is to unfocus your eyes. Try it!
[short pause]
Otto: There! Can you make it out now?
Noone: …no. 
Otto: I’ve got an idea. Keep your eyes on the painting- let your mind wander. Meanwhile, you can tell me your dream! If you’ve finished your juice. 
Noone: [sipping] I have. 
Otto: From the beginning, then. 
[pause]
Noone: …It started when I woke up. Somewhere I didn’t belong. 
Otto: Describe this place, please. 
Noone: Everything was white. Only slowly I realized snow was falling on a field. The view was peaceful looking out from so high up. Like I was… one. With the cold. 
Otto: You felt this cold?
Noone: Not like the counties in winter, but, more like watching someone who is chilled. Around me, but not… in me. 
[the music quietly stops. Ambience for the dream begins]
Noone: I turned away from the window, which was only a hole in the stone wall of the curved passageway, that stretched on a long ways. This- odd feeling, told me to get up. But I couldn’t stand because the ceiling was so low. I crawled ahead and… if not for the tiniest bit of light I would have fallen. Another passageway appeared on the floor. Its edges throbbing in the dark. Suddenly I- I heard a clinking from below. 
Noone: That same feeling told me I was lost inside a giant. A huge one made out of stone, and the only way out was to keep going through its veins. I climbed into the pitch dark,
[Dream!Noone gasps, the sound of sliding plays]
Noone: And immediately began sliding down the icy wetness, going and going, faster and faster. I thought the slide would never end and just- and-
[Dream!Noone grunts as she hits the ground. The sliding stops]
Noone: It shot me out. 
Otto: …Did it hurt?
Noone: …Not like when you fall for real. 
[footsteps]
Noone: I can see what it is now! The painting! A-a tiger, and two moons. 
Otto: That’s not quite right. 
[Noone walks back]
Noone: (with interest) I’ve never seen a tiger before. 
Otto: Keep trying! Remember to unfocus. Continue, as you wish. 
[pause]
Noone: An orange glowing came from a candle. But the light didn’t reach the room’s corners. A tiny hole had been cut out of the stone beside me. “The snow,” I thought. “How nice it would be to watch fall again.” I look through, but there was no snow. [ambience picks up] Only a room, brimming with glass jars. Light danced through them, coming from a doorway on the opposite side. Until… a figure stepped through it. 
Noone: This HUGE man. Wore a long coat and fishing hat. His face kind of… dripped as he watched me. Then he was gone. W- He was an.... I-I can’t remember. It’s the only thing I can’t remember. 
Otto: Could it have been someone you know, your father perhaps?
Noone: (immediately) No. This man doesn’t belong to our world. 
Otto: I don’t quite follow. 
Noone: That’s just the feeling he gave. 
Otto: You keep mentioning this “feeling”. Can you try to explain?
Noone: You can’t understand! Not unless you were there- you just can’t!
Otto: It’s alright, Noone. We don’t have to talk about him. Relax. Breathe. 
[Noone takes 3 exaggerated, slow breaths]
[ambience gets slightly louder. It’s faint, clicking machinery]
Noone: Turning from the hole, I spotted an exit on the far wall. That’s where the clinking was the loudest. I started towards it, when a shadow ran out from the corner, that of a child. I shouted “Hey!”
[Dream!Noone: Hey! Where are we?]
Noone: “Where are we?” But, quiet as a mouse, he climbed through the pulsing exit. And carelessly I followed. 
[Dream!Noone grunts as she hops through the exit]
[Machinery gets louder]
Noone: The room over was bigger. And the child was gone. All over the walls and floors, were more pulsing passages. Like living ant tunnels. All kinds of springs laid about, and little oil cans and strange tools. 
[Dream!Noone gasps]
Noone: Suddenly, footsteps. Approaching, matching the rhythm of the clinking. [sound of a wooden crate] Knowing I didn’t belong I hid behind a wooden box. 
[a hoard of small footsteps alongside the machinery]
Noone: Peeking up, I saw other small shadows entering the room. They step by each other silently. Most passed into different doors, but two stayed behind, searching for the springs. They were not children. Not at all. Even in dim light they remain shadows. Things not quite there, as if forgotten, not wanting to be seen. 
[Things clicking, cracking, and moving around]
Noone: They held nasty tools and… their empty faces showed they weren’t very bright. Both stood, looked down a passageway… and jumped. 
[Dream!Noone gets up and follows them]
Noone: With nowhere to go I did the same, climbing to the platform below. 
[Dream!Noone lands. The machinery is even louder now]
Noone: I finally saw what was making all that noise. Golden, spinning wheels. Fat ones, small ones, skinny ones, and they went down so deep I couldn’t see the end! I didn’t know what they were until that faraway feeling came back and told me. 
Noone: They were gears. With- teeth which locked perfectly into one another, clicking on and on in a song that never stopped. There were a hundred-hundred of the dull little shadows, working to keep the mechanisms going. Felt… without their doing, the gears would surely stop. And the giant would break apart stone-by-stone... But as I leaned over the edge, distracted, my foot must’ve knocked a wrench. 
[a quick clink. Dream!Noone gasps]
[the wrench falls a long way down]
Noone: All the shadows stared up. And a few begin climbing my way. They move separately, but… as one. [Dream!Noone breathing quickly] I panicked and tucked between a set of levers, in the tight space my dress got caught [Dream!Noone grunts] on the tooth of a massive gear, pulled me up and around until my dress tore [tearing fabric, Dream!Noone yelping] shooting me onto a pipe below, where I lost my grip only to hit another platform. 
[Dream!Noone lands, breathing heavily]
Noone: The shadows stopped chasing me, working again as… the yank* took the piece of my dress, now stuck between two gears, causing all the others to slow. 
Noone: While they were bothered, I took the chance to escape. 
[Dream!Noone running, machinery fades out]
Noone: The wall in front of me went… went down and around, f-forever and ever. Along with the mechanisms. I grabbed onto a rod, sliding on, when a big creak [metal groan] groaned above, and the gears went right back to singing their song. 
[machinery starts again]
Noone: The ripped fabric floated down before me, passing by a tiny crack in the stone. Painful cries came through it. [faint echoey scream] I shouldn’t have wanted to know what was on the other side, but… I did. 
[more screaming]
Noone: A small room with chains covering the floor. And 3 identical nun-like dresses, freshly pressed, hanging by a bed. Then, the chains jangled [Chains jingling, man gasping], and my heart stopped. [Man groans] A frail body slumped against the wall, a chain around his neck. He was right in front of me breathing hard… That’s what I remember most. The awful smell, like when sausage goes bad. 
Otto: Hold on a minute, Noone. [Noone gasps. Ambience suddenly stops] You distinctly smelt his breath?
Noone: Not his breath. Him. So rotten, it still stings my nose now. 
Otto: How certain are you?
Noone: You told me to tell the truth, no? I am. 
[Otto quickly writing]
Noone: Do you still want to hear the rest of my nightmare?
[Otto still writing]
Noone: Otto?
Otto: Hm? O-oh. Apologies. My mind was divided, and that’s not fair to you. 
Noone: [quiet sigh] Anyways. 
Noone: Looking through that crack, I realized something. (whisper) I was inside the walls. Like a rat. On the other side was an entire world. (normal) And everything got… w-worse from there. 
[very quiet ticking]
Noone: Lower and lower I climbed until I had gone- down so deep, that there was nothing but steam and darkness. And louder ticking, back, and forth. Back, and forth. Wanting to give up I sat listening. 
[ticking is more noticeable] 
Noone: I’d nearly fallen asleep, when suddenly a small shape crawled out from inside the wall below. “Another Worker came for me,” I thought. But… when they looked up… I saw their eyes. A child. For certain, this time. And… their hair was covered in goo, which made it hard to tell if they were a boy or a girl. Still, I climbed down, full of energy. 
[Dream!Noone climbing down]
Noone: Nearly the amount I used to have. 
Noone: We stood in silence, a moment. Stuck in their hair was… black liquid moving like smoke. 
Noone: “What’s in your-” [Dream!Noone at the same time] I started, [child shushing] but they put a hand over my mouth. Not until they pointed at the wall, did I understand why. Its another crack, led to yet another chamber. 
[Dream!Noone and child walking over. Metallic hammering starts up]
Noone: It was a hideous workshop. All around were… half-made… projects? Built from wood and metal, with all kinds of straps and cranks. Their shapes made my chest tighten. A collection of… masks was- on the shelves with screws and spikes on them, positioned to fit perfectly into a mouth! 
Noone: A tall woman bent over a new project, [faint humming] wearing a familiar dress. Long heavy chains coming out under its tail. [Chains scraping, more humming] She moaned, enjoying herself. I could feel she’d been at it for hours. Her presence alone told that she was the keeper of this stone giant. Of the world beyond the walls. 
Noone: Turning to a pile of scraps… I saw her face. Equally… old and young, and her s-skin stretched back so tight that… only her eyes seemed human. I wanted so badly to know what she was building, and to scream all the same…
Noone: But before I could do either my new friend pulled me away. They pointed up. 
Noone: From between the planks, a shadow studied us. The child pulled my arm but it was already too late. The Worker leapt down besides me, inspecting my body like a tool, reaching out with its wrench. The child pushed me away, [the sound of burning] letting a sliver of light shine out from the workshop to hit the shadow. Faster than fast, it tucked back into darkness, [sound stops] desperate to keep hidden. 
[pause]
Otto: Noone, why have you stopped?
Noone: I’m thinking. …The next bit is hard to describe. The nightmare- it shifted. 
[ambience picks up, earlier sound of machinery]
Noone: Steam reached around us. And we came to a place at the bottom of the gears. Between the walls. 
[whoosh, tick]
[whoosh, tock]
[whoosh, tick]
Noone: In front of us, a long pendulum whooshed back and forth. 
[whoosh, tick]
[whoosh, tock]
Noone: My friend grabbed hold as it swung by. I let it go past one, [tick], two, [tock], three times before finding the courage to do the same. We climbed as the pendulum rocked left and right, making my head dizzy. “Just a little more,” I repeated to myself, until my friend reached out a hand to pull me up. 
[Both Dream!Noone and child grunt as she’s pulled up]
Noone: We’d made it. Finally, the center of the clock. The room was round with a spiral staircase, and a machine made of little metallic fingers, tapping a violent rhythm. 
Noone: The ceiling was a white- clock face, but… all the numbers were wrong. 
Noone: We immediately ran up the stairs [footsteps] and at the top, we stepped out into a courtyard. 
[Dream!Noone and child breathing, stepping on grass. Machinery and ticking fades out]
Noone: My body began shaking as I heard them. [Faint screaming] Shouts and shrieks of pain. All I could do was stare up at the circular walls, which I had just been inside. This was the true building. There were a million rooms like the second one I peered into, all the way up, with- hands and limbs reaching out from between the bars that kept them locked in. My heart pounded like one of them. A Prisoner, trying to get free. 
[Screaming and shrieking continues]
Noone: I shouted “Wait, please!”
[Dream!Noone: Wait! Please!]
Noone: But my friend was across the courtyard. Then, a jingling. The tall woman jumped down from above [jingling, thump] and with thumping steps, she went after my friend. A chain leapt out beneath her dress, like a snake. It caught their leg and the woman dragged the child through the snow, kicking and yelling. 
[child struggling]
Noone: My friend scared to tears [child: Help!] yelled for help, and the woman spotted me. She began plodding my way and fear froze my feet. Getting closer and closer and all I could think was “Who brought me here, and why was I made to know these secrets?!” [chains jangling] 
Noone: With skin so tight her mouth opened only a sliver with blackened teeth inside, hungry for something! …Something that swelled inside me. 
[all ambience cuts off]
Noone: …Then I woke up. 
Otto: …That’s… awful, Noone. I’m sorry. The woman in particular sounds… disturbing. 
Noone: Yes. But, she didn’t scare me most. Not after I woke up. It was the Workers. 
Otto: Hm… because they were mindless?
Noone: No. Because they were hidden. Nobody knew they existed… that’s how I feel sometimes. Since getting the water sickness, (increasing distress) as if things are in my body but instead of making me tick they’re killing me, like the bugs in the flower pot- Ugh, I can feel them in my head!!!
Otto: Noone. Listen to me. I’ll do everything within the limits of my command to help you, but there’s nothing bad inside you. Nothing. 
Noone: …um…alright. 
Otto: [pause] I have… one more question, and I think it’s enough for your first day, okay?
Noone: Okay. 
Otto: Noone, have you ever heard of mutual dreaming?
Noone: Mutual dreaming?
Otto: Sharing the… experience with another person. 
Noone: How could what’s in my head be in someone else’s head? And who would I share it with?
Otto: Questions that have hounded my outer colleagues for years. Your perception of temperature and smell while dreaming is sometimes thought to be an indicator of this transpersonal phenomenon. While I’m not convinced of its ontological validity, I’ve longed to study a case like yours. Unfortunately- I’ve only known one other person to exhibit this faculty, years ago-
Noone: Who? Were they like me?
Otto: …My… (quietly) beloved Cici**... uh- not quite. In any case, my ambitions fell off, I… I lost sight, of… many things. But you’ve stimulated a part of me nearly forgotten. 
Noone: Oh. I think I see it now, Otto. 
Otto: Yes! That’s right! We’re in this together. 
Noone: No. The painting. 
Otto: Oh. 
Noone: It’s a map. Of stars and two circles around it. 
Otto: Yes! Good! An astrolabe, in fact. 
Noone: Astrolabe?
Otto: An ancient instrument, used to locate positions in time and space. Now, surely, you’re exhausted-
Noone: I don’t want to go to my room. To sleep. Will… will you walk me back?
Otto: Of course! And we can’t forget your nightly confectionary. [the sound of wrappers] Here now, take your pick. 
[Wrapper crinkling]
Otto: Sweets for my sweet. 
[ceramic clinking]
[click]
[Outro plays]
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*It's a little hard to tell what word she says here
**I have no idea if this is how it's spelled
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prof-ramses · 6 months
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Breaking down the new LN3 footage
HOLY SHIT HOLY SHIT this was really wild, we basically got a collage of everything to expect from the Necropolis and what do you mean "pre-alpha gameplay footage"? This already looks amazing! Now let's start the actual breakdown
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The area on the other side of the mirror seems to be the place where we see Low and Alone get pulled into the mirror in the reveal trailer, so that'll probably the beginning of the beginning for the game.
It's interesting to note that the Necropolis seems to be completely walled off from the surrounding desert.
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I might be reaching here but that fact that a crow, an animal that's only previously been associated with the North Wind, is the first living obstacle the kids encounter is very interesting.
I can't, for the life of me, tell what era or region clothes the Dwellers are supposed to be waring so if anyone can tell me, that'd be a big help.
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We've had numerous variations of the eye symbol with various meanings ascribed to each, so, again, if anyone can point out any previous instances of this particular version of the eye, please do so.
Quicksand will be a hazard in the Necropolis and more than anything I'm just astonished there wasn't a sand burrower.
The Hercules Beetles are way nastier than I thought, likely because of their disgustingly realistic buzzing, makes feel less bad that Baby already killed most of them.
The bundled bodies around the area are definitely concerning, maybe the Dwellers use to preserve corpses as "offerings" to Monster Baby.
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BABY CAN TURN HER EYE BEAMS OFF! This took me completely by surprise, the implications of this are very fascinating to think about.
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The kids, or specifically, Low, wake up in a room with padded walls, implying their either in the sewing room of the Seamstress from the Lonely Way (not good), or the Counties Psychiatric Institute (really not good) and on top of that, darkness closes in around them. While we're on it, Lowe wakes up in the same way the protags of previous games do when you respawn and in the same situation that they (and Noone) do too, as their caught by a resident.
One last thing, the blue to grey pulse on the logo screen feels eerily like a heartbeat, and given the top of the "main" mirror almost looks like a heart...
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a-room-withaview · 8 months
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Otto is such an interesting character. I mean, he is a terrible therapist and looks down on his position treating patients as if the task was beneath him. He claims that "cece" is his sister but don't look alike. He isn't a reliable narrator at all, and overall, it is kinda pathetic for trauma dumping on a 10 year old. It was so satisfying when no one called him out on his bullshit. "Don't try to win me over with flowers or cake." Get it, girl!
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caramsels · 7 months
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a perfect mannequin like lady sewing a tan trenchcoat… no one talk to me
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queen0fm0nsterz · 7 months
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tf is wrong with my neighbour bro
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bananadramaaa · 6 months
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I just found out about Little Nightmares 3... SIR DID YOU KNOW ABOUT IT?? I'm going insane (⁠┛⁠◉⁠Д⁠◉⁠)⁠┛⁠彡⁠┻⁠━⁠┻
Oh, yeah. I saw the trailer the same day it came out. I'm not the same after that. Doodled the new babies, Low & Alone, immediately.
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I like their designs so much🥹😭
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hezuart · 8 months
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Wow almost like we might find out the meaning of the names when the actual game comes out and deciding they’re badwhen we only have a trailer is pretty foolish. Weird.
Bad? I never said that. I only said I personally don't find them fitting and for valid reasons.
Low and Alone technically rhyme like Crow/Row and Solo, but Low and Alone sound like "Lo" and "a Lo"(ne) It's a tongue twister. Say "Low and Alone" 5 times fast vs. "Crow and Solo". I messed up immediately at Low and Alone but could maintain Crow and Solo at least three to four times.
Also, "Alone" and "Low" are adjectives. It can be awkward to use them as names in a sentence, but really, their names just aren't catchy to me.
~~~ ///Also peeps! updated my picrew Some of the parts are wonky or don't work with each other but... I'll fix them some other time slkdgjldfkjg
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akuma74 · 8 months
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Ok people who listen to "the sound of nightmares" podcast I have a question for you. Concerning your interpretation :
Are you team "the LN world is just the collective surnatural nightmares and none of it happened in the real world"
Or team "the normal world is actually the LN world before it got corrupted by God know what and the collective nightmare made by Noone and other kids is an announcement/warning of what is yet to happen" ?
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hotco0kys · 6 months
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DAY 27 eyes! Fnaf movie today! And the sides are supoosed to represebt the two worlds
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doragonlw · 7 months
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Soooooooo... That final chapter of the Sounds of Nightmares am I right? First off it was amazing, I loved this series and second off I want to get the identities of some characters established.
Cece wore a yellow raincoat judging by Otto's reaction when Noone mentioned seeing one. That means Cece is (well was) the Yellow Raincoat girl from Very Little Nightmares.
I know most of us probably think of Six whenever a yellow raincoat is mentioned in the lore of Little Nightmares, but Cece is most likely not Six. Raincoat Girl (Cece) probably came to the No Where with her coat, and lost it when she died at the end of VLN. Six then later acquired that coat in Little Nightmares 2.
So that means we still have no idea where Six came from or who she really is. I actually really like that, we've learned where the raincoat came from and we learned some stuff about the Raincoat girl. But Six herself remains a mystery.
Quickly going back to Cece, knowing that she is dead makes Otto's ending more messed up. It's heavily implied that he is going to send other kids to the No Where in a desperate bid to get access to the place in order to find Cece.
But Cece is dead. What he is going to end up doing is going to all be for nothing, and he will probably never know that.
Now there is a chance in LN 3 that we could see Otto again and find out if he ever did make it to the No Where. But we'll have to wait and see if on that note. I wonder if the game will have any references towards the podcast.
Now... Noone.
I don't have much to say about her aside from mentioning that her real name, Ruth, means "to feel pity, distress and or grief." I feel like that sums up her story pretty well.
But I do have another thing to talk about with Noone (Ruth) and this is a crackpot theory. I don't fully subscribe to this idea either, so I don't blame you if you think this is doesn't have enough wait behind it.
What if Noone is Six?
We've learned about Raincoat girl and the coat as well; what if we learned about Six's origins in this series and didn't realise it? Her appearance is never described to us so she could look like Six or she could look nothing like her, we just don't know.
I mainly had this idea from the random thought of what if Noone did eventually manage to find Cece but Otto didn't? Witnessed her death and knew what happened to her when Otto is forever left in the dark?
But that's probably not the case, Noone is most likely a separate character from Six. Even though Noone is now in the No Where we will probably never see her again.
Just like many of thechildren we see in this world (aside from Six) we only see them once. The Runaway Kid, Mono, The Blindfolded Boy, the Lollypop Kid, Spoon Girl, the Ghost kid, and now Noone.
But that is just a theory.
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prof-ramses · 7 months
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The Sounds of Nightmares episode 6 analysis: Going Nowhere
An interesting finale, one that leaves the door open to further expand from the ever-growing gnarled branches of this universe we've grown to love.
The Dressing Room:
The dream Noone, or rather Ruth, recounts at the beginning is quite interesting, the parallels to past episodes, especially episode 4 are interesting but lack enough focus for us to say anything for sure. The Mannequin woman's actions being noted to match that of the Nowhere itself is very fascinating. Perhaps she's more significant the we can currently know.
The Threshold:
The barrier to the nowhere being a semi-existent, pitch black mist is something that lines up well with the smoke pouring from the mirror in the LN3 banner, especially given it's the first game where the protags aim to leave Nowhere entirely.
Crossing Over:
The fact that the Ferryman knew Noone's real name contrasts with the Mall who only knew her as "No one", almost as if that was their to symbolize that even the eye structures (or at least some of them) are inferior to the Ferryman in terms of grasp on visitors and other worlds in general.
The fact Ruth's voice audibly distorted when the door closed tells me she was likely to become a resident very quickly, possibly due to all hat she experienced before ending up in the CPI.
The Real Aim:
The final reveal of the Ferryman speaking to Otto all along makes some question more interesting to ponder, why is Otto the only adult we've seen the Nowhere take interest in, was taking Cici another way of "pushing" him to "plunge", was that alone meant to be enough and the kids at the CPI are now a back up plan? Is Otto being pursued becomes he would have a special power in the Nowhere, one that is crucial for one reason or another, or is it something we have no current hints about? Is Otto getting to Nowhere even possible or is he just being used to basically deliver kids to the Ferryman? We can only look to time with hopes of eventually answering some of these questions.
Closing Thoughts:
The Sounds of Nightmares was an incredible experience and I applaud everyone who contributed to any language version of it. I eagerly look forward to what other ways we'll see of exploring my favorite horror franchise, maybe even through another podcast at some point, again, time will tell.
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smallartiststuff · 7 months
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Sounds of Nightmares
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I loved the podcast! Especially Noone. Otto I kinda wanna punch in the face...
Ignoring that- The story was creepy but also fun to listen too so I doodled something along to it and wrote a fanfic because why not xD
Here is the Ao3 link if you wanna read it:
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caramsels · 8 months
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i listened to the new little nightmares podcast’s first two episode and here’s like a cool list of some world-building stuff that i noticed!!
- Kids who have been transported to the LN universe (The Nowhere) are having nightmares in real life. They are capable of waking up but go back to Nowhere when asleep. This poses interesting questions; what happens to the kid when they are awake? Do they just disappear from The Nowhere?
- The protagonist who’s having the nightmares, Noone, falls and gets hurt at the beginning of her first nightmare. The counselor asks her if it actually hurt to which she replies yes, but not like real pain. This is possible explanation for the insane endurance and durability we see in the LN kids.
- Noone gets these “feelings” that guide her a lot in The Nowhere, they tell her where to go next and whether or not something belongs there. When she meets another kid, a boy called Jester, she can Feel that he is another kid who isn’t from The Nowhere. When Otto (The Counselor) asks her if a Resident she sees is based on someone from her real life, she says that the feeling told her that he is not from her world
- Noone points out that the passageways that can be found all throughout The Nowhere are too small for The Residents, she thinks that they must’ve been made by kids for kids.
- Otto really starts to get invested once Noone mentions that she encountered The Ferryman, at the beginning of the second episode he says that “his dear Cece”, possibly his child?? also knew The Ferryman. Putting a fat bookmark in that one. Whoever Cece is also had a spiral necklace that Otto keeps with him.
- Visitors to the Nowhere possibly change the longer they are there. Noone describes how Jester, a boy who introduces himself by saying he’s known for telling jokes, will set up a joke then forget the punchline, as if he’s now missing a part of himself.
- Residents can talk! I know the Lore Nuts like me already knew this but it’s interesting hearing more dialogue from them. Noone walks in on a big area with lots of merchants selling stuff, a Resident buys soap to “ wash their loathsome/abhorred skin.” (this could be wrong lol it was very british and quiet and there’s no transcript yet but i’m pretty sure it was a word with a negative connotation) very interesting to me.
this isn’t all because i could talk about LN for probably days if you let me so i’m ending it here!! i’m so hyped for this podcast and LN3 :)
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queen0fm0nsterz · 8 months
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Gonna say this rn before I forget, but personally I am of the opinion that while the Nowhere (the official name of the LN world) has a regular time continuom, the children who are brought in from different timelines/universes can pop in it at completely random points in time.
This could explain why, in the podcast, Noone did not know/understand Jester's joke, and why doctor Otto mentioned it was an old joke. Two or more children from different time periods could stand together in the Nowhere. And it could also explain why the LN universe seems to have so many different aesthetics clashing together.
I am also of the opinion that some children (pointing to Mono and the Pretender, but partially to the Refugee Boy as well) could very well be natives from the Nowhere, while most other children -- Six included -- come from other worlds. The logistics of how they get stuck in the Nowhere are unclear for now, but it seems that at some point their physical body stops being in their original universe/reality and follows them into the Nowhere which is what gets them completely trapped.
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