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#theory
uglypastels · 6 months ago
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Okay okayOKAY HERE ME OUT
What we know is
Vision's body was at S.W.O.R.D.
Vision put in his will that he did not want his body to be used as a weapon
Wanda came in to "steal" him
Hayward is for some reason really trying to antagonise her
From episode 4: Monica mentioned creation of sentient weapons that's been going on in the facilities.
Also, I'm pretty sure Vision's body was disassembled on that table in the camera footage.
SO. I think-
Wanda found out about S.W.O.R.D.s illegal experiments on her boyfriends dead corpse and tried to get it out of there. Then went into hiding and something happened that she created the pocket universe. (This is a theory in working, dont be too hard on me)
Now, Hayward is trying to cover it up, make it look like she is the villain and is making vision a weapon while he had been doing this all along!!
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macaroonkitti · 10 months ago
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I dont know if anyone's really talked about this yet, but I was looking at some screenshots of Age of Calamity again, and I looked at this gif where Urbosa fell over.
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And taking a look in the back, it's the interior of Vah Naboris (seeing the green electricity current) behind her.
So I looked at some of the other gifs, starting with Mipha's
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That's definitely the interior of Vah Ruta behind her.
Then there's Daruk, where it's kind of hard to tell where he is
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But looking at the floor, it's definitely the top of Vah Rudania.
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With Revali it's really hard to tell where exactly he is, but he's definitely up in the sky given the clouds and rain. Maybe he's on top of Vah Medoh?
But there's also the laser. It looks like Windblight Ganon's laser beam.
They all look like they're fighting like hell, or about to fight in Mipha's case. Revali even got hit, according to his feathers exploding off him.
This is when they fought Thunderblight, Waterblight, Fireblight, and Windblight Ganon, right before they died.
This cutscene is going to destroy me
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ur-average-lesbian · a month ago
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Ya know this does make sense, most demons that we know of r depicted as these huge demons, when in reality they are not.
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articsnow · 6 months ago
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Techno joining The Lost City Of Mizu just proves that techno is immortal in the lore of the SMP.
He was mentioned to Robin, and recognized by him in the Village The Went Mad, and now hes here, thousands of years in the future.
It would explain why he doesn’t have a room even though he was “idolized,” as Ranbob said the requirement to having a room needed to be. The mans still kickin.
But why are we suprised? After all, Technoblade Never Dies.
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everything-goes-numb · 5 months ago
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WandaVision 1x06 Spoilers
Okay I have a theory regarding this scene from the new episode
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Wanda and Pietro are shown to have Red and White or blonde hair like they do currently however because of Age of Ultron we know that they’re hair was dark brown before receiving their powers
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This flashback was from “Pietro’s” memory which afterwards Wanda conments how that’s not how she remembered that memory I think a lot of people are assuming that “Pietro” is lying and are using this as evidence of him being Mephisto or something stupid like that.
However I disagree I don’t think he was lying at all and I believe this is his memory of the event as it happened for him.
Because of the Rogue Cut of X-Men Days of Future Past we know that Peter Maximoff has two sisters one which we actually see is significantly younger than Peter
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But another sister is mentioned by their mother
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Now we can’t say for sure but this scene always gave me the vibe that the other sister was older this could very well be the Fox Universe’s Wanda and I would put good money on that being the case and from X2 we know that there are two registered Maximoff mutants in this universe from Stryker’s files
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Now that other Maximoff could be the little sister we see in DoFP but when X2 was being made this was obviously thrown in as an Easter egg to Pietro and Wanda so that’s how I think it should be taken.
Anyways we know MCU Wanda and Pietro’s natural hair color is dark brown, however we have no indication that, that would also be the case for Fox Wanda and Peter. So I believe that flashback we saw was actually a flashback to Peter’s childhood in the Fox universe a shared memory both him and MCU Wanda have but different.
Now it’s pretty much stated that flashback is Sokovia, which I think a lot of people would take as evidence of this being false however the X-Men movies have always been pretty vague about Peter’s backstory all we really know is that his mom hooked up with Magneto at some point and when we meet Peter he lives in America.
However with how little we know about him it’s not impossible for the MCU to retcon that a version of Sokovia also exists in the Fox Universe and I believe that Peter, Wanda and their mother immigrated at some point during their childhood presumably before their little sister was born and with how long they had been living there their Sokovian accents faded much like Wanda’s has in the MCU in what is a considerably shorter span of time.
I believe that Fox’s Peter Maximoff actually could have been born as Pietro Maximoff and upon immigrating chose to adopt a more American sounding name which isn’t unheard of or really all that uncommon. So Peter technically being Pietro Maximoff is why he got pulled from his universe and dropped into WestView
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milfeclipsa · 15 days ago
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Luz is gonna have a snake Palisman theory
Some people have already pointed out this motif, like this post by @sepublic. (more than a year old post BTW) And art by @theartsynoodle. but im gonna point it out again.
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galina · 5 months ago
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Lately I can’t stop reading, thinking, obsessing, about love. As a theoretical exercise: what is this thing which has no intention, no obvious purpose, no end towards which a process inevitably, predictably unfolds? A feeling which, like all aesthetic experience, is not general – it is particular to each instance, originating out of a singular sensational body, evoking a response which betrays pleasure and displeasure, desire, want, colour. What is the house that love built made of, made for? I don’t think I make sense about half of the time in my writing but I can’t stop circling back to this idea at the moment, maybe there’s something in it that I haven’t yet connected up in my mind
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sepublic · a month ago
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           Theory: THIS symbol, is like a glyph! But it needs something to activate it, something like… MOONLIGHT!
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           Remember the Moonlight Conjuring? And how the moonlight, combined with the circle made by Luz, Willow, and Gus’ arms, brought something to LIFE, specifically the house?
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           Then there’s the Wailing Star… Its light shines through a symbol in the library’s circular window, and then illustrations are brought to life! It’s probably Illusion-related.
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           What if the moonlight acted like a magical heating lamp… This symbol might be a glyph, and when the moon’s light (which has a face) shines through it, it allowed King’s egg to hatch! This could raise the possibility of King having been in his egg for a LONG time, but who knows? The moonlight brings things to life… And it might have something to do with the flesh-mold in the temple being brought to life in the temple, only to go inert outside of it!
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           Perhaps that’s why Jean-Luc’s meat arrow turned metal when it left the field- No more moon energy! If so, then does Belos and the Golden Guard use this mechanic to their advantage, spawning living flesh, but then removing that energy to turn it into solid material?
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           King’s father has a horn that resembles a crescent-moon and is even aligned with a new moon to symbolize this- If Belos is the creature he’s fighting, does Belos represent the Sun? The opposite, the antithesis to the King of Demons… Befitting his Light motif- And he’s like Luz, just as King is like his father! Interesting…
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           Random thought- Was Belos the brother of King’s father, AKA King’s uncle, before betraying him? Could this relate to the idea of there being two Titans, the one that is the Boiling Isles, and the one whose face is on the moon? Belos’ magic is red, the magic of that temple was blue… And the giant heart in his room, was it taken from King’s father???
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chekhxvsgun · 16 days ago
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if ranboo’s vision IS inverted like an enderman, this is roughly what he sees:
(minecraft’s invert is an altered inversion with more contrast so these are slightly off, but the colors generally are the same, it just wouldn’t be as neon)
but gosh it makes so much make sense? his favorite color being the primary color of the over world, or him building the new city out of a block that looks the same as end stone. 
or how during panic room- the :) end screen- none of the stuff supposedly dealing with dream is in his color scheme. 
unless of course, it is, just through ranboo’s eyes, where dream is primarily black and purple, not green and white
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lady-tremaine4 · 2 months ago
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I think this is painfully obvious and I don't know if someone already made a post about this but I need to talk about how opening story and 4 lords are connected.
We first encountered the bat lord aka lady Dimitrescu who is also the first boss of the game. Bat lord gives the little girl his blood to drink which is parallel of blood vine that Dimitrescu is making.
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We also encountere three little bats that represent Dimitrescus daughters. We encountere them before the bat lord just like we encountere Bela, Daniela and Cassandra before we meet lady Dimitrescu.
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The second one is dark weaver. He represents Donna Beneviento and she is the second boss in the game. (I don't have that much to say for her)
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The third one is fish king aka Salvatore Moreau who is of course the third boss. This makes sense since Salvatore lives in reservoir and likes to take care of his fish (fishes are golden in the story and swim around the fish king). I would go as far as to say that when king fish gives a little girl his own gill to eat that represents part of Salvatores selflessness. Cause Moreau family was good with family of the other lords and they did serve them. Salvatore also shows this when he serves mother Miranda since he is viewing her as a mother figure.
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The fourth one is iron steed and he represents the Karl Heisenberg the fourth boss. There is nothing really concrete relating them. The steed is made of iron kogs and we see those on Heisenbergs hammer. They both are also hot headed. I also need to talk about loyalty here. In the cutscene where there are Ethan, 4 lords and mother Miranda Alcina questions Heisenbergs loyalty to the mother Miranda/family. But I would say that just like the iron steed who relies on help of the fellow monsters Heisenberg also relies on his fellow lords but he doesn't want to show it.
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(I didn't know there was a limit on how many pieces you can post in one post so I'll make a part two to this. Cause we still have to talk about mother Miranda and reach the conclusion to all of this)
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redrumrose · 4 months ago
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I thought the concept art for Mono growing up (in the official Art Book) was really neat!  So I wanted to make one in my style (with added Six/Lady) ^0^
Mono's outfits are based on the concept art and models from the game, while with Six I had to fill in some of the blanks/outfits with paintings and images found throughout the Maw (like the white and red dress, and hair style on adult Six)
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kirain · 5 months ago
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I recently played Little Nightmares II and I LOVED it, but the ending utterly broke me. Dejected and looking for a place to vent my pain, I looked through the tags here on Tumblr, but to my surprise I found that people weren't only grieving -- they were angry. So many people are calling Six evil, a betrayer, a monster, and maybe there's some validity to that; she definitely has violent tendencies, but I think the ending is far more complicated than just a simple betrayal.
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First and foremost, Six definitely liked Mono. I saw a few posts saying she never cared about him, but I don't think that's true at all. They bonded several times throughout the game and she trusted him implicitly, to the point that she reached for him when she was in danger and risked her life to save his. I read a few theories that suggest she betrayed Mono because when the Thin Man appeared, instead of trying to grab her hand to pull her to safety, he cowered and let her get taken. That could be true, but again, I think it goes deeper than that.
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Incidentally, I also read a few arguments claiming she's evil because of how she acts, like breaking the bully with her bare hands, snapping the mannequin fingers, and warming herself by the pyre (which was morbidly hilarious), but I don't think these urges are her fault, much like the intense hunger isn't her fault. She didn't start having violent impulses until after the hunger consumed her, and we see that at the end of the game via her body language. She's ashamed.
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So why did Six drop Mono? I have a few theories, but the strongest one seems the most obvious to me: Mono is the Thin Man. I read a few comments where people theorized he isn't the Thin Man who chases us, rather he becomes a replacement/successor. Personally, I find that hard to swallow, since the connection between Mono and the Thin Man is so discernable. For example, Six and the city folk couldn't connect to the TVs the same way Mono could. Mono was also the only one able to open the Thin Man's cell, he was the only one able to defeat him, and he figured out how to teleport through the TVs on his own. If that isn't enough evidence to convince you, there's also an achievement/trophy you can earn post-credits, where you literally put on the Thin Man's hat. Look at the description.
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Then there's the subject of Mono's name. "Mono" can mean many things, but in English it generally connotes singularity, loneliness, one. When I first learned his name, I immediately thought it was wholly ironic, as he spends most of the game in Six's company. It also means (get ready for it) sound! To record or broadcast sound from a single direction. Now, this next part could just be me overreaching, but it's also used in words like "monochromatic", meaning a single wavelength of light or having only one colour. The Pale City and the TVs are entirely blue. Several shades of blue, but only blue.
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Inside the Tower, the light turns ultraviolet, a colour caused by electromagnetic radiation that exists inside--you guessed it--old TVs! The colour ultraviolet has long since been associated with catastrophe, as the radiation is carcinogenic and even damages DNA if it comes into direct contact with skin. This could be why Six morphed into such a grotesque state, while Mono remained completely unharmed. Mono is the Thin Man. He has to be or he probably would've died in the Tower. This also explains why the Thin Man didn't kill Six outright, but instead locked her in a room full of toys. After all those years, he still considered Six a friend and he wanted her to be comfortable. In addition, the official character bio for the Thin Man lists his only alias as "Mono".
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So why did Six drop Mono? Canonically (even if you change his hat), the first time Six sees Mono's face, really sees it, is during that moment on the collapsed bridge. She pauses, takes a good look, then lets him fall. I think she does so because she sees the similarities between Mono and the Thin Man. She realises what he's going to become, so to prevent that fate she lets him fall, presumably to his death. In a sense, she was trying to save him, and possibly the inhabitants of the city. The only question remaining is:
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Did Six's actions cause a loop that inevitably lead to Mono becoming the Thin Man, or was it preordained and neither she nor Mono nor the player had any control over it? Maybe it didn't even start with Six. Maybe it did. We may never know, but I don't think her betrayal was vindictive.
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squid-ink-personal · a month ago
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So, BO2W Breakdown
Buckle up, this is gonna be a long one.
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Here we’ve got Ganon’s...energy taking over Link’s arm. Ordinarily, I’d call it Malice, but based on what it turns into, I’m just going to be calling it corruption. We don’t get much information from this scene besides this expression:
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Link’s grabbing the corruption with his other hand, and wincing. It looks painful. I personally think it’s for cinematic effect that it was included, but it COULD be a gateway into a Phantom Hourglass sort of mechanic--Link has to function on a time limit, or using the corruption’s power could drain his life.
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Next we’ve got a closeup of Ganondorf. F in chat to the rehydration theorists.
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And the closeups of his jewelry. The only significant thing I can see is his necklace, which looks like a cross between the Gerudo symbol and a Fleur de Lis:
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But what I’M most interested in is this tie on his belt:
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For one, it’s WAY bigger than it needs to be, and that’s deliberate. Ganondorf’s got a jewelry aesthetic he’s already hit above; everything else is gold, why not this bit?
Most importantly, you can barely make it out, but the designs either look Sheikah or Zonai--they’ve got that same kind of swirly busy pattern to them. The red tint and tan-ish lines in it makes me think it’s possessed Sheikah tech.
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Next, we’re shown Zelda falling. This looks like it happens right after these two caps from the first trailer:
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So we reach for her as the ground collapses, and evidently, we fail to pull her back up. So my next question for that scene is going to be what the in-game reason is for us not diving in right after her. Maybe we won’t get one, since the appeal of the original BOTW was that you could fight Ganon whenever you wanted.
Up next, we’ve got a skydiving shot:
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The first thing to notice is that Link’s pose while skydiving is just about identical to his pose in Skyward Sword:
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Second is that, yes, he’s falling towards a floating island, and that in itself is noteworthy, but he’s FALLING. There’s something either above him that he jumped off of, or a force that carried him high enough TO fall, and I doubt Nintendo’s encouraging magnesis flying.
So, there’s a few options: Loftwings making a return (which is unlikely, but a hope I have), something like Revali’s Gale boosting Link up for a cinematic shot, indicating that the corruption arm has that kind of power, or islands higher than the one shown here.
Now the island itself:
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In Skyward Sword, Skyloft looks like this:
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And (spoiler alert) we loose this island here over the course of the game:
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Now, it’s not a PERFECT 1:1 match, as most things between games aren’t, but a quick rotate and overlay shows it’s got the same kinds of shapes between the two. The same “W” shape along the eastern side, the same tiny island off the northeast point, the same relative edges.
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Now, I don’t know what happened to the plaza at South Skyloft, or the Knight’s Academy isle, but it could very easily be drift away from the central island.
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The presence of other islands through the clouds seems to support that theory. Now let’s look at Link here:
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The outfit is new. We haven’t, to my knowledge, seen one of this design in other games. My gut reaction to this image was “oh, we go back in time and we’re the first hero now!” because it’s vaguely reminiscent of Tapestry Hero.
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But upon closer inspection, that theory’s null and void. Under Link’s tunic in the image above, you can see that he’s still wearing the shorts he woke up in in the first game. So either Sheikah boxers haven’t changed in 10,000 years, or it’s taking place in present day. Jokes aside, I’m curious to know if the outfit he’s wearing is modeled after Tapestry Hero.
Next thing to point out is the obvious:
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Link’s arm here looks less prosthetic and more...withered, I almost want to say. The corruption here’s made his hand look frailer, and armored them up with Zonai patterns before it fades out at his shoulder. Based on how the tattoos look, I think they’re an artifact of the corruption taking hold.
Also, the belt here:
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Aesthetic purposes, or specific function? The presence of the second, smaller one on the side reminds me of Skyward Sword’s adventure pouch, which could be how the new game handles inventory size:
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Next we’ve got another flying shot:
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It seems like he’s flying towards Ruined Skyloft, and you can see the bottoms of islands above it, possibly meaning that the sky serves as more than just a hub world like it did in Skyward.
Now let’s look at the paraglider he’s using. It’s new.
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This is how the paraglider looks in the original BOTW. It looks like we still have the Rito symbol in the center, but other than that, there’s a LOT of changes here.
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First off is the color. We’re now blue and gold. The shade of blue makes me think of the Kochi Dye Shop’s navy blue:
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So, possibly a dyeable paraglider?
The new pattern surrounding the Rito symbol makes me think that it’s combining the paraglider with Skyward Sword’s sailcloth:
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Other than that, there isn’t much else to say about the paraglider besides the handles looking like they’re made of bone. Craftable paragliders? God, I hope not.
Back to Link:
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Here we have him in different gear than the last shot. He’s wearing the snow boots, he has a shield with a stylized Eye of Truth looking upwards, and he looks like he’s carrying a traveler’s sword and an unknown bow. The presence of the bow makes me think that the shield here is a lower tier item, rather than this game’s Hylian Shield equivalent.
Now, let’s get a better look at the horizon:
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The trees here look a lot like the smaller trees you can find in Akkala, but there’s a distinct lack of red among them.
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Then it looks like we’ve got some ruins at the furthest isle.
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Whatever the rock formations are over there, they don’t LOOK natural.
Another thing I noticed is the bottoms of the islands.
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These look a little too geometric to be natural, too. Now, this one, I’m a little muddy on, because it COULD be a stylistic choice. But it also reminds me of the Shrines if you clip out of bounds:
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And a little bit of the dormant Gate of Time from Skyward:
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My money’s on the cube-like nature of the islands’ undersides being deliberate, rather than just a far-off render.
And then there’s this thing!
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What is it? It doesn’t look broken at all; look how nicely the roof(?) is kept. The ribbing on the sides makes me think it might be a Zonai thing, but the shape makes it difficult to figure out. A giant temple? An airship? A sloped coliseum? This thing haunts and vexes me.
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Our next shot is presumably from one of the islands, based on the color. Here we can see that there are definitely ruins all over the place. Link is in the same gear as before, so I won’t touch on him.
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This, however, has my interest. The design here has more geometric patterns--Zonai ruins?
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We’ve got another one off in the distance here. Sky checkpoints, like Sheikah towers?
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Now this guy here. There’s a LOT to look at. First off is the eye design, it’s the same sort of upward looking one that Link has on his shield in the previous shots.
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The energy that’s pulling this thing towards its base looks like the same green energy that surrounds the arm holding Gan in place in Trailer One:
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This stuff. That, plus the fact that the robot has to be pulled into its base rather than just existing, implies that either A: Link activates it himself, like a trial thing, or B: that the green energy here functions in the same way Malice does in the original BOTW.
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This pattern at its base is intriguing, too. I don’t recognize the gold symbol in the center, but the green around it reminds me of the portals from Twilight Princess.
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Which, yes, everyone’s already said that the Twilight Princess patterns look like Zonai things. But another thing this weird dial thing reminds me of is from Lanayru Desert:
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On top of that, the color palette of this guy looks like that of the Lanayru Robots from Skyward:
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BO2W robot on the left, Lanayru robot on the right. Given that Skyward is a lot more vibrant than other non-Toon Zelda games, I think this is a fair enough comparison to draw similarities from.
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And then we get a closer view of the sky ruins from the last shot. I don’t know if the geometric pattern in the corner is a deliberate carving, or wear from time, but since the pattern looks ALMOST mirrored around the corner, I’m going to go with the former.
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A better shot a few frames later. The robot has HANDS, which I do not like in any way shape or form. However, we get a better look at the sky ruins.
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We haven’t seen this style of stairs before, to my knowledge. The pedestal out front looks like a light source, and it has the same floral egg thing the robot above has on each shoulder; the eggs could easily be a power source for Zonai tech. And at the top of the stairs, we see a pedestal, backing up the theory that these ruins function as our new Sheikah towers.
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This is our next shot. Which...
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Unikoblins. Can we talk about that? UNIKOBLINS.
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Anyways, Link is here again in his old clothes. This is a very early game shot, because his right arm isn’t corrupted yet; this means we get to explore Hyrule before we embark on the main quest. Which gives rise to a question: Where’s Zelda?
The hopeful side of me wants to say that she’s a tutorial companion, like Navi or Tatl, at least for the beginning here. The pessimistic side of me thinks that she’s waiting for us at a predetermined location, and this is just part of getting to her.
Now the unikoblin structure itself is built on a Talus, meaning that the dev team at least intends to have more inter-monster interactions. But if you kill the Talus, does that mean that the base falls apart, or does it just drop down as a separate entity?
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Also, what are these background ruins? The one on the left looks like it’s a distinctly different style than the one on the right. It looks almost like a giant guardian arm.
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Our next shot is Link’s arm getting corrupted. Which, first of all, the effects look beautiful.
Now, we can see a corner of Link’s hip here, and we know that this is his right arm. So Link’s lying down here. Unconscious? Knowing how Zelda games like to start with Link waking up, probably. Although it looks like at least part of his shorts got an update.
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We can see what looks like circuits here. It looks a bit like the electricity puzzles you can find in the Divine Beasts and Shrines in the original.
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Then we’ve got these strange symbols.
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Whatever this circular stone he’s lying on is, it looks a lot like the Zonai puzzle from the “A Fragmented Monument” sidequest.
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This one that everyone thought was the Mirror of Twilight for years.
Our next shot is Link using the corruption powers against enemies:
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The spike ball itself looks solid; the question is, is this a duplication power, or a visualization of how the spike ball is set into motion?
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We see it barreling over a poor Unikoblin or two, but I’d like to turn your attention to the Moblin and the background.
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The moblins here have helmets, and the bases, while they carry the same design, look like they have more cause and effect in mind. The left base’s rock, for instance; that’s a lot bigger than the rocks we got to play with in the last game, and it looks like we can barrel anything in the screen over with it.
The helmet, though, concerns me a little bit. It looks natural rather than forged; like it’s the moblin’s horn, just very much deformed. Does it mean a harder enemy, or is it just for flavor?
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Our next shot is this strange flower thing. Note that Link’s right arm is perfectly fine in this shot, meaning that it’s still early game.
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This is what Link’s flamethrower looks like. And this:
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Is Zonai art.
So the question is, what IS the flamethrower? My first thought was that it’s either a new item in its own, or it’s a Sheikah Slate upgrade. The latter might sound a little far fetched, but Link in this game is right-handed, and in BOTW, he always held the slate in his LEFT hand when using it.
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We have more of the weird faded designs that we saw on the Sky ruins:
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And we’ve got some kind of pedestal or stage behind the ground flower thing:
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It looks like it’s either an altar or a grave, from what I can tell. The stairs aren’t the same design as the ones in the sky, and there aren’t any patterns on it.
More importantly, though, is that this place is underground. This could be a part of the game you’re required to go through, in order to get to Raisin Gan.
A few seconds later, though, we get our answer to what the flamethrower is!
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It’s a shield!
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Off to the left side, we can see pillars with more weird scribblings towards the top. These match the Sky ruins’ pillar shape, with a narrow base and a wider top.
Our next scene is...weird.
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We see a puddle splash in reverse. It’s hard to tell if it’s actually water or not, but the design on the ground implies that it’s either been there for a long time, or that that’s a dedicated splash spot. And the quality and zoom makes me think that this is part of a cutscene. Return of the timeshift stones?
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We then see Link...surfacing out of the island? I don’t know how else to describe it. However, his arm is changed again, and glowing, meaning that this is a corruption power. And the “water” he rises out of here looks a lot like the puddle in the last clip.
We get a good look at the Zonai Lights:
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A Sky ruin that looks like it contains a room:
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And a glimpse of other isles’ ruins in the far distance.
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And then as the camera zooms out...
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We can place a location!
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We’re right over Thundra Plateau!
We also get a mildly better look at the back wall of the sky ruin, which looks to be some kind of table:
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The next scene is Hyrule Castle:
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The ground shakes and it starts to rise up. However, notice that the columns surrounding the castle are now missing.
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We’ve also got red sparks in the air, like we would have in a blood moon. However, due to the sky color, we can assume that this is a conscious decision by Gan himself, and that he isn’t drawing power from his surroundings.
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We then see that power bleeding out of the ground. It’s MUCH more red than Malice is, which has always been a kind of burnt pink-ish color.
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However, even though Ganon lifts the castle up, he doesn’t lift it very high.
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The castle’s about triple the height it was. But since we’re talking Skyloft levels of floating islands, this is still pretty ground-level. What’s interesting to me, though, is that in this shot, despite the game now being about sky islands that we should be able to see from ground level...there aren’t any here. This, to me, means that there’s going to be a sudden appearance of the isles in the sky, rather than them simply being accessible now.
And that’s the whole trailer! I have many questions.
My blog! If you have any opnions/questions/theories, feel free to drop an ask!
Part 2 is up! We missed a lot!
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dreamfisher-nux · 7 months ago
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Canon hints that Blitzo likes Stolas back
(from their official instagrams and art streams)
He sent Stolas a “get well” gift when he got sick
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They go on dates together
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He sneaks inside Stolas’ house to take photos of him
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He enjoys smelling Stolas’ scent on his clothes
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He never specified which half
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(suggestive content under the cut. Minors don’t click! In fact, minors please filter out Helluva Boss altogether, it’s a canon for an adult audience)
He was very enthusiastic about returning Stolas’... possession to him
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He actively initiates some of their sexy times
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EDIT: according to Vivziepop recent tweet, the instagram interactions aren’t strictly canon, but they’re still accurate to the characters’ personalities. Worth keeping in mind.
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sepublic · 11 days ago
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Luz’s Winged Snake Palisman?
Luz having a Winged Snake for a palisman is looking even MORE likely now?!
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Because as this episode showed us, King is a Clawthorne... And like his dad(?), he’s going to grow wings! In other words, you don’t strictly need to be a bird to be a Clawthorne, just have wings...
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So when you combine Luz’s affinity for snakes, and how the caduceus, the symbol for the medical field, consists of a staff wrapped with two snakes and a pair of wings... How Luz’s Palisman is related to HER desires, which she acknowledges as probably involving her mother Camila, a nurse... AND the title theory;
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And I’m feeling PRETTY good about this theory!
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blackholesandlions · 5 months ago
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so uh, that new bdg video, huh? it raises lots of terrifying unanswered questions, one of them being what is Bitmus Park?
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it’s on his sweater, Bitmus Park 1994 5K Fun Run. now the 1994 makes sense as an easter egg because brian was born in the ice storm of 94, here’s the thing. bitmus park does not exist. there is no park called that, never was, which means that there could be no marathon there to get this sweater from, so he had to have gotten this custom made for the video, which means it was a decision. but why? what is bitmus?
well bitmus isn’t a real word, but it does sound very similar to bituminous, a type of coal. now this might not be what it means, but seeing as it’s written on a charcoal grey sweater i’m inclined to believe its a reference to coal. now bituminous coal is a type of coal that’s known for releasing large amounts of a gas called firedamp, which is highly volatile. miners take the utmost care when dealing with it because otherwise it leads to a lot of explosions and mining deaths. it’s also really dark just look at that
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now we do actually see something in the video that’s both this color and definitely dangerous:
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this guy! does this mean something? on its own probably not, but while this is the only one of these figures acknowledged in the video, there is another one
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notice anything different about this guy? it’s wearing a mask. this might not look out of place now in the covid times, but remember, this video is set in 1997, so why would anyone need to wear a mask back then, unless they were trying to filter something out of the air? possibly the gases produced by bituminous coal?
so yeah bitmus park is most likely a reference to a dangerous type of coal, i have no idea what this has to do with any of the video but there you go
EDIT: thank you to wurmsrus on youtube for helping me find the connection to the video!
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okay bituminous coal is just coal with bitumen in it, and bitumen is just tar. and aside from paving roads, tar is mostly though of as tar pits, as in the places where things get stuck in and preserved so even when they’re dead we still have records of them. now this fits the theme of the video perfectly, as the dad in the video is dead, but the tapes are still there as a record of him. bitmus park doesn’t mean some park, it means the man is parked in bitumen, he’s stuck forever, the record left of something long dead. a fossil.
except the tapes keep changing, and he’s stuck reliving the same memory over and over again. just like fossils one might find in a pit of tar, the memory keeps getting rearranged, as jake keeps trying to recreate his father, but every time it changes, just like how scientists piece fossils together wrong and have to keep changing them again trying to make them right, but they’ll never be right, because they’re long gone, and trying to rewind and recreate them won’t bring them back
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chekhxvsgun · 4 months ago
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is there a reason that Phil’s character (Watson) and Ranboo’s character (Ran) were so...close for this tales? like is that a lore thing or a OOC, them being buddies thing? Also, P.S. spoilers. 
Because I noticed some real big things. 
One? Out of all their names? Phil and Ranboo’s characters’ names were the closest to their names. Phil’s character having his last name and Ranboo’s being just ‘Ran’. 
Two? When they were alone, they would whisper among themselves. Notably after Ran had teleported into the cage room. Here’s the clip. 
Watson: Ran did you just teleport? 
Ran: Ah..it's fine. I'm not worried about it. I'm not worried about it..its all good.
They then continued to whisper indistinguishably, but you can hear Ran say ‘here’ and presumably give Watson something.
Tubbo’s character, Jacky, proceeds to win all of the battles, and is told by the emperor to execute everyone else. Jacky asks if he has to kill everyone, that he quite likes some of them, namely Ran, and he’s told yes he does. 
Jacky doesn’t actually kill Watson or Ran, but he kills everyone else, but he presumes they died in the lava. 
Then Jacky has to kill Karl, but Jacky hesitates. Here’s the clip. 
Jacky tries offering an idea for maybe convincing the emperor not to kill him, but Karl shakes his head and lets him. Not before doing something though.
He purposefully zooms in on Watson and Ran, crouching and hiding behind a set of stones. At first, Ran is facing and watching the emperor. But when Karl looks back over, Phil and Ran are looking directly at him, but then Karl presumably dies as the screen goes black. 
I’m not sure what this means of course, if it’s significant at all, but I’d like to share my theory/first thought/idea. 
We know that Phil is functionally immortal in the lore. He’s centuries old. As long as he has that one canon life, he doesn’t die (not to mention we also know resurrection and similar powers exist). 
If he were to be immortal though, it isn’t unrealistic that he’d have to change his name with the era- but, he’d stick with something close. He chooses the name ‘Watson’. 
We still don’t canonically know what Ranboo’s other half is, or even how long enderman live, so we don’t really know Ranboo’s lifespan. 
The Pit takes place a few years before Mizu. We all assumed that Ranboo was dead before the events of Mizu (which could still likely happen), however it could also be said that he’s not present, or that he changed his name and left, etc. 
What I’m getting at is- when Techno said that he and Phil would be Ranboo’s senseis/mentors, he seemed serious. It could entirely be possible that Phil, the immortal, took Ranboo under his wing for whatever reason, and they’ve been traveling/living together since. 
Watson seemed concerned about Ran showing that he could teleport- so they seem to have some prior history. Watson knows. Whatever Ran gave Watson could be the reason they survived The Pit. 
I’m just saying....it’s possible, and could explain their characters today. 
Also, as for Jacky’s liking of Ran?
Either Tubbo is also somehow immortal, or it’s a similar situation to Karl, Sapnap, and Quackity. We know reincarnation exists. 
Platonic soulmates or something similar, where whenever a past/future life of Tubbo and Ranboo meet they go ‘oh yes they’re friend shaped’ or something. 
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