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#overdrive ostrich
kantaroth · 1 year
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ostrich
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moogmigmagmoog · 2 years
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All the Overdrive Ostrich fanart I’ve drawn recently and semi-recently. But really, does it truly matter how recent it is? The nice thing about time is if you wait long enough, none of these will be recent at all! But Overdrive? He’s timeless in my heart. I can’t wait to draw him standing while looking to the left again next year! And I mean that sincerely... The older I become, the more special he becomes to me for some reason. I just love my big squeaky robot friend very much.
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megaman-fluffcanons · 2 years
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Storm Eagle and Overdrive Ostrich were friends in the X2 manga, so could I have hurt-comfort hcs for when Ostrich lost his ability to fly? If that is too close to the "no angst" rule, then general hcs are fine, too.
*Overdrive Ostrich was devastated when he lost his ability to fly
*he wouldn’t even leave his room(?) for days
*Storm Eagle noticed how down his friend was, so he would go by and give him a visit
*the two would chat a bit, Ostrich still a bit upset about his lost his flight
*Storm Eagle had thought about taking him out to show him that he doesn’t need to fly to enjoy what’s out there
*…and he did, he took him outside to show him exactly that
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jdanieloart · 1 year
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Overdrive Ostrich Day 2022
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Overdrive Ostrich 'Mega Man X2' Super Nintendo
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Mega Man Preliminary Poll
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Warmup - Overdrive Ostrich.
I’m drawing Mavericks and Reploids from the Megaman X universe all month, so if there’s one you want to see let me know.
ko-fi | commissions open| Patreon
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thehyperrequiem · 1 year
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The Angry Robots movie Duology (Angry Birds Movie Parody) cast
The Angry Robots Movie 1: "When an island populated by happy, robots is visited by mysterious techno-organics, it's up to three unlikely outcasts - Ratchet, Aviator and Fireman - to figure out what the techno-organics are up to."
The Angry Robots Movie 2: "After saving Robot Island from an all-out techno-organic invasion, the isle's always cranky local hero, Ratchet, still finds himself doing battle with Predacon Island. As the prank war between techno-organics and robots is raging, massive plant projectiles coming from the Scarlet Witchcraft tyrant Spike Rosered's overgrown Maverick Island threaten the security of both havens, unless Ratchet and Cyborg Cookie agree to form a difficult but honest truce. Now, Ratchet, Fireman, Blast Hornet, Aviator, and his brilliant sister, Arcee, have to join forces with Cyborg Cookie's mighty techno-organic team to thwart the megalomaniac Spike Rosered's bold schemes for world domination. However, is Ratchet capable of change?"
Ratchet (Transformers Animated) as Red
Aviator (Mighty No. 9) as Chuck
Fireman (Megaman 1) as Bomb
Blast Hornet (Megaman X3) as Mighty Eagle
Cyborg Cookie (Cookie Run) as King Leonard
Waspinator (Beast Wars) as Ross
Aquaman (Megaman 8) as Matilda
Neptune (Megaman V) as Terence
Splashwoman (Megaman 9) as Stella
Knightman (Megaman 6) as Judge Peckinpah
Bubbleman (Megaman 2) as Cyrus
Scrapper (Transformers animated) as Hal
Mixmaster (Transformers animated) as Bubbles
Sheepman (Megaman 10) as Old Lady Bird
Clownman (Megaman 8) as Mime Bird
Various Robots as Various Birds
Woodman (Megaman 2) as the Hug Trader
Predacons (Beast Wars) as The Pigs
Quickstrike (Beast Wars) as Earl
Wheelie (Transformers), Kikmee and Burgertron (Transformers Botbots) as Jay, Jake, and Jim
Arcee (Transformers Animated) as Silver
Spike Rosered (Megaman X5) as Zeta
Lilybell Cookie (Cookie Run) as Debbie
Blackarachnia (Transformers Animated) as Courtney
Dinobot (Beast Wars) as Garry
Flame Stag (Megaman X2) and Blaze Heatnix (Megaman X6) as Jerry and Carl
Infinity Mijinion (Megaman X6) as Glenn
Overdrive Ostrich (Megaman X2) as Axel
Cryosphere (Mighty No. 9), Ion Cookie Robot (Cookie Run), and Iceman (Megaman 1) as The Hatchlings
Strongarm (Transformers Robots in Disguise) as Pinky
Windblade (Transformers Cyberverse) as Ella
Mavericks (Megaman X series) as Eagles
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spinningbuster98 · 9 months
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Sigma's Moon Palace is certainly pretty unique for a final level, it really gives its own sense of anticipation and finality
So fun fact: if you play on hard mode, which I did here by loading a seperate save file, you actually get different cutscenes and circumstances here:
Vile will suddenly pop back up and trap whatever character you weren't using when you beat him, forcing you to handle the rest of the level solo.
Sigma will grab you after a few hits and monologue, leading to the other character suddenly returning and saving you
You actually can't even fight Lumine on Easy Mode
I love the tracks for Vile, Sigma and especially Lumine's 2 forms! Hell the normal Maverick boss theme is my absolute favorite boss theme in the franchise!
So anyway, Lumine
Apparently he's the actual mastermind who was stringing Sigma along all this time.
And Sigma is dead for good now apparently
Ok soooo....where to begin?
First off: How is Sigma dead now? Wanna explain that game?
Don't get me wrong: I LOVE the idea of Sigma being gone for good and making space for another villain but, much like with X5, you can't just have a villain like Sigma, whose whole deal is that he can't die easily due to being a virus, and just arbitrarily having him perma dying just because another character said so.
At least X5 sorta insinuated that his programming had gotten strained from spreading the virus worldwide, what's this game's excuse? Especially knowing that, according to the Zero games (specifically Zero 2, which had come out 1 year prior) the Sigma Virus was destroyed after X used the Mother Elf during the Elf Wars. So....what? Is this a fakeout? Can the Virus exist without Sigma? Give me an explanation dammit!
But even then Lumine...is just there. He does nothing for the whole game and then just pops up suddenly going "Oh it was me all along!" Now I'm going to act all crazy and evil!"
And look I like the idea of the New Generation Reploids! In a way they're a better version of the general idea behind Sigma of being an intagible threat that you can just kill, in his case a virus. The New Reploids are not infected by Sigma but they do carry his ideology, so even though Lumine may look down on him he's really just spewing Sigma's own drivel but for his own ends: now every one of these new Reploids is a potential Sigma but with (hopefully) their own personality. In a way Sigma may have died but his spirit lives on through them!
However I detest the way that this game tries to insist that these new Reploids "have the power to go Maverick at will"
Dude
Lumine
No fucking shit you're REPLOIDS! The main thing that distinguishes Reploids from old Robot Masters is their ability to think and act freely, technically speaking ANY Reploid can go Maverick at will!
Yet X8 seems to act under the assumption that Mavericks are exclusively created whenever Sigma's virus infects them
No
Let's look at past games shall we?
To start off X1's manual states that the first Mavericks popped up way before the creation of the Maverick Hunters and Sigma, meaning before Zero and Wily's Virus were discovered
Now throughout the SNES games the Mavericks have no dialogue, however there have been various secondary (usually japan exclusive) materials that have delved a bit more on their personalities. This info has been condensed into small character bios in the X Legacy Collection and if you read those bios you'll find out that ALL of the X1 Mavericks were acting of their own will
Flame Mammoth was a bully who took advantage of Sigma's revellion as an excuse to do some damage
Launch Octopus had always had some resentment against humanity and Sigma gave him an outlet
Armored Armadillo was just blindly loyal to Sigma as his commander
The same goes for the X2 Mavericks, like Wheel Gator who was a sociopath addicted to violence or Overdrive Ostrich who had lost his ability to fly after an accident and then Sigma gave him a new reason to live by enlisting his help
The only exceptions are Wire Sponge, who Sigma created specifically to be a Maverick, and Magna Centipede, who was brainwashed
The X3 Mavericks are all infected tbf, but the X4 guys are all free willed which is made abundantly clear in the game, even Magma Dragoon, who is working for Sigma, says it was just because Sigma had offered to make him more powerful
Most of the X5 guys are infected but Grizzly Slash and Mattrex were both weapons brokers doing illegal activities and had no connection to Sigma, case in point if you let the Colony fall and spread the virus further they'll have different dialogues because they're now infected implying they weren't before and were just evil pricks
The X6 Mavericks are either just evil for the sake of it or are actually resentful of their actions but still do them out of loyalty to Gate, as is the case of Rainy Turtloid and Blizard Wolfang.
X7's Red Alert were a gang of violent, outlaw vigilantes way before they even met Sigma, and it's implied that they started killing innocent people to gain their DNA data before Sigma corrupted them, plus Red himself was never infected in the first place and did everything out of his own free will
So no X8. The New Generation Reploid's ability to "go Maverick at will" is as special as Homo Sapiens' ability to run on two legs when compared to a Neanderthal. This shit only spraeds misinformation among fans.
Anyway depending on the character who deals the final blow to Lumine you get a short special cutscene:
X just doubts the whole situation
Zero ponders with a smile that, with Sigma really gone, he may not have to fight anymore and then looks at X, which if you wanna be generous you could theorise is him thinking he can finally put himself in a capsule to be studied like in his X6 ending....or maybe he's thinking about finally boning X
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Axl's ending on the other hand...is far more interesting:
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I don't think I need to tell you that this has sparked over a decade of fan theories. What's going on? Did Lumine embed a piece of himself inside Axl? Is Axl going to turn evil? Is this why he's nowhere to be seen in the Zero games?
Man I can't wait for the next game to answer these questions!
Mega Man X8 came out in 2004
It's 2023...and still no X9
Get used to this sort of thing with this franchise
X8 is, to me, halfway through in my X games ranking
Way better than X6 and X7, has far more going for it than X3 and while it has some similar issues as X5 it also has more positives I feel.
However it's not nearly as well designed as X1
It's technically more creative than X2 but also more inconsistent and more intrusive
It shares X4's issue of having lackluster final levels although less so, and IMO has better bosses if for nothing else then because they don't all restart their pattern when you hit them with their weakness
However outside of X4's relatively disappointing yet still decent X campaign it's still more inconsistent and doesn't reach X4's highs aka Zero's campaign.
And this concludes the X series!
For all intents and purposes it's the most inconsistent Mega Man series, but I'm also glad it exists because when it was godd it was pretty damn good and I feel there's still a lot of untapped potential with its gameplay mechanics, which is why I truly hope an X9 will one day be a thing and be given the same kind of polish as Mega Man 11
But until that day we can only wait...and move towards the future
More specifically...
About 100 years into the future
In a world ravaged and in need of hope
Hope that only an ancient hero will be able to provide
The Red Reploid will soon awaken once more...
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rognroll · 2 years
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Overdrive Ostrich doing the Ostrich hoodie.
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NOJSJKLadfks WHY LMAO
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bass-treble2answer · 1 year
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Chaotiqe challenges overdrive ostrich and classic quick man to a race
Quick Man: Let’s go b***!
Ostrich: IMMA WIN!!
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just-phils-things · 1 year
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Watch "Megaman X2 - Let's Play Together - Overdrive Ostrich - Let's Goooo! #retro #gameplay #letsplay" on YouTube
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Megaman x2 let's goooooo!
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fallen-symphony · 1 year
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🎶 Adonis and Sirius!
(Send 🎶 for music that reminds me of your Muse.)
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(Being Paradox Pokemon you could ride like motorcycles reminds me of the motorcycle section of Overdrive Ostrich's Stage. Oddly enough, I think the theme sort of matches them, too.)
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askroahmmythril · 2 years
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Such a shame Sound Bosses only appears 10 times in Mega Man Franchise. Sonic Man from DOS games, Shade Man from Mega Man 7, Overdrive Ostrich from X2, Dark Necrobat from X5, Botos from Command Mission, Hellbat Schilit from Zero 3, Vultron from ZX advent, ShadeMan.EXE. Toad Man.EXE. and Harp Note.
Hmm... I wonder if I'm misremembering, but I wonder if this could be one of those "overlap" areas and maybe Time Man at least has a slight bit of "sound" to him? I feel like I remember him having a sort of "area" attack if you're too close to him where he releases sound waves around himself by ringing the bells on his head, but I could be wrong, it's been awhile since I've played Powered Up. That might have just been the visual effect of him using Time Slow, I forget if it can damage you... Also could possibly count Splash Woman's song? It's a stretch, but it at least adds more options.
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model-a · 3 years
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do u think after losing his flight overdrive ostrich appreciated the irony of his situation or did everyone just collectively agree not to bring it up
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Preliminary Polls Second Round! - Mega Man edition
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