After two vanilla perfection runs (and 1/2 a run heavily modded which I hated), I've found that I really enjoy the game as it is. I've put these mods into three categories: beginners, post-perfection, and bonus. This is because I truly recommend doing a completely vanilla run to perfection before modding. This game is a gem already! These are my must-haves to enhance Vanilla game play, rather than replace it.
Beginners 🌱
Getting started w/ mods article here and a video.
SMAPI- This framework will be needed
Content Patcher, Generic Mod Config and other framework mods
When you download a mod at Nexus a pop-up will show if these are required and you can download from there.
Dynamic Night Time
Adds sunsets and sunrises
Automatic Gates
You'll never have to open or close a gate manually which the is second to only vanilla game mechanic I truly hate.
No Fence Decay
Fixes the first game mechanic that I truly hate
Data Layers
Shows the range of sprinklers, scarecrows, etc.
Billboard Anywhere
Now you can look at the calendar whenever you need
Passable Crops
Pony W**ght Loss Program
Really gross name, very helpful mod. Makes it so your horse can pass through areas you previously couldn't.
Post-Perfection 🌿
Clint Rewritten
You should experience Clint as he is written at least once. After that overwrite him lmao
Rustic Traveling Cart
Better Friendship and Better Ranching
Do your first play through without these mods, just use a guide if you need. Trust me it's part of the fun!
Chests Anywhere
Access your chests anywhere you need. First play through should be partially about learning to manage IMO, which is why I recc for second.
Look Up Anything
Don't you dare put this in your first play through, I will haunt you. I'm serious!!! Use a guide.
NPC map locations
Say it with me... FIRST TIME, USE A GUIDE.
Bonus (mostly cosmetic) 🍄
Reshade of your choice
I'm using Faedew currently because it doesn't drastically alter the OG coloring. The bright colors are part of the charm though unless you can't handle them or just want a general change.
Sweet Skin Tones
Wider variety of natural skintones for your farmer
Shardust's Hair Styles
Cute hairs for your farmer, including several textured hair options
Hats Won't Mess Up Hair- to keep your cute styles
Elle's Cuter Animals
Just makes animals cuter. Comes in: Coop-Barn-Horses-Dogs-Cats
Toddlers Like Parents
Genetics for your kids but in a one sided way
Seasonal Outfits (slightly cuter aesthetic)
Gives characters a wider variety of seasonal clothing options. Pretty customizable to your desires.
Eventually I might make another list for super cosmetic or more intense mods, such as what I use with Fashion Sense which focuses on farmer customization, or asset replacement mods. These are super unnecessary and I'll likely only be playing the new patch with these above. Enjoy!
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🌿🐔 My Stardew Valley Modlist 🐔🌿
A few people requested so here it is! My mod list is a good bit smaller than it used to be since 1.6 came out but I've always been someone who sticks relatively close to vanilla anyway so this list should cater to others like me!
Visual Mods 🌄
DaisyNeko's Earthy Recolor
Earthy Interiors
Elle's Seasonal Buildings
Elle's Town Buildings
Cottagecore Fences
Gwen's Craftable's
Gwens Paths
Simple Foliage
Simple Resources (I don't use these anymore but really good still!)
Anette's Clover Grass
Vanilla Tweaks (I use all of these)
Lux's Food and Crop Mod (I don't use anymore these but still really nice!)
Cuter Coops and Better Barns
Portraits 👥
DCBurger's High Res Portraits
Lunakatt's Portraits SVE
OrangePie's Ridgeside Village Portraits (x)(x)(x)(x)
Nyapu's Portraits (I'm using these currently SVE and RSV characters are included)
Animal Retextures 🐄
Cats
Dogs
Horses
Coop Animals
Barn Animals
Tip: These animal mods come with many variations, but you can have as many as you want in your game using the Generic Mod Config Menu to choose which variants you'd like in your save, I use most if not all of them for maximum variety on my farm!
Gameplay/Miscellaneous 👾
Hot Spring Farm Cave
Part of the Community
Fashion Sense
Shardust's Animated Hairstyles
Blue Eggs and Golden Mayo
Spawn Supply Crates on Beach
Passable Crops
Wren's Expanded Greenhouse
Greenhouse Gatherers
Visible Fish
Dynamic Reflections
Better Friendship
Expansions 🌱
Stardew Valley Expanded
Grandpa's Farm
Ridgeside Village
East Scarp
That should be it! I'm at work right now so I can't look at my mods folder to see if I missed anything but if I did I'll add on to this later. Lemme know if any of the links are broken or wrong! 💛
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i made a wicked sdv spreadsheet to calculate resources i need. i made it cause every winter i focus on gathering resources and building/redesigning the farm.
anyways i’m gonna brag about it bc im proud i love spreadsheets. i kiss spreadsheets on the mouth.
(also i’m 100% aware something like this but better certainly already exists but i wanted to make my own and it was fun lol)
details of my ⭐️work⭐️ under the cut
basic explanation
purpose is to allow a player to input things they want to make/buy (craftables/buildings/tool upgrades) and have it output how many resources they will need
it allows the player to input:
the desired items (and how many of each)
the number that they already own
their current inventory (resources and money)
it uses all this information to calculate resources and money needed to fulfill all those requirements.
it also allows the user to choose "priority" items. it will output a table of required resources for:
prioritized desired items
total desired items
this doesn't include all craftables, buildings, or resources, but ones I felt were the most important and likely to be something you'd want to calculate (like l'm not gonna build 20 slime hutches or 30 crystalariums ya know)
(it also has a sheet with a much more detailed breakdown for hardcore gamers (excessively detailed for no reason nerds (like me)))
here’s an example w some basic explanation n’ some screenshots hehe
p.s.
the reason i didn’t include the file as a template for others is i’m terrified of it having mistakes i haven’t caught yet, making me look like a FOOL❗️
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εїз Stardew Valley Profile εїз
ʚ- Roo Norman -ɞ
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Made by : @bigeyedkitteh ( Profile maker )
Portraits from : Slightly Edited Portraits by Poltergeister
Duck and Chicken icons from : Elle's Cuter Coop Animals by Elle/Uploaded by junimods
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(Just a fair warning, this got a LOTTTT longer than I expected it to 😭)
Because I got a little too invested in this, I'm gonna lengthily elaborate on most parts of the profile, enjoy :)
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Pequeño and Gräddkanna/Grädde
Pequeño is a 3 year old Mallard Duck. As a duckling, Pequeño lived with Marnie on her Ranch for a couple of weeks, Marnie was convinced he wouldn't live to see the next week, at this point, as he was scrawny and very obviously a runt compared to the rest of brood. In this same week, Roo was looking for another feathery friend to occupy his space with him and ended up visiting Marnie, and upon seeing the scrawny duckling, he asked Marnie if he could take him in, she warned him, but he was persistent- He left that Ranch with a duckling who could barely hold his own.
It's taken three years of strenuous work to keep Pequeño well, but Roo didn't give up and now, at three years old, Pequeño is alive and, although he struggles from time to time, he is well and very happy. Roo calls him Pequeño because it means little, and Pequeño is a very little duck- Pequeño is also one of the only words Roo knows in Spanish. (Pequeño is also a reference to a tame I had in ARK LMAO)
Gräddkanna, or Grädde, is a 6 year old Cream colored Silkie Chicken. Roo has had Grädde for 4 years, like Pequeño, She was taken in from Marnie, although Grädde was in much better condition than Pequeño upon being adopted. Roo never considered himself to be a bird lover, and especially never considered himself to be a bird owner, but it was like love at first sight when he saw Grädde meandering Marnie's Ranch- So Roo began indirectly asking Marnie if Grädde (or Mila, as Marnie had originally named her) was available to buy, she said that Mila/Grädde was there to stay on her Ranch, but it was the saddened look in his eyes when he was exiting that had Marnie begin to reconsider her choice, and Roo left her place empty-handed. A week later, Marnie showed up at Roo's door, early in the morning with a Silkie chicken being cuddled in her arms, she knocked and was met with a rather grumpy Roo, however he lightened up when he saw Mila in Marnie's arms, She offered him Mila for a low price (15 dollars), while she was willing to give up Mila, she wasn't going to give up Mila for nothing- He happily paid Marnie and took Mila, now Grädde, in his arms.
Grädde co-parented with Roo to raise Pequeño, Grädde was very happy and eager to take Pequeño under her wing (pun intended), and so she did. Grädde and Pequeño are now best friends and sometimes you'll see Pequeño hitching a ride on Grädde's back, this is more commonly seen when Roo is wandering the town and he isn't actively carrying Pequeño, he [Pequeño] does this mainly because he is too weak to walk for long and has to rest, and Grädde is just strong enough to carry around Pequeño for a moderate amount of time.
Gräddkanna means Creamer and Grädde means Cream in Swedish, Roo named/nicknamed her that because of her Cream feathers and because the texture of her feathers reminds Roo of Cream.
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Roo Facts 1-5
- ♪ "Tends to wander town with Grädde and Pequeño"
Roo loves his birds, and equally loves wandering as much as he does his birds, so during the day (during any season except Summer), you'll often find Roo wandering about in town or in the forest with Grädde and Pequeño, there's a couple different wandering variations, the most common being him carrying Pequeño with Grädde following suit, an uncommon variant will be of, as mentioned earlier, Pequeño on Grädde's back, and a rarer variant that will only occur later on during your playthrough (around year 2, and progressively becomes more common beyond year 2), is of Roo with only Grädde or Pequeño, this is due to Pequeño's condition and age and Grädde's age, Roo will only carry one of his two birds, as the birds age, Grädde becomes weaker and unable to walk as much and unable to carry Pequeño as long as she used to. As for Pequeño, he is unable to stay out for long at this point, meaning Roo has to leave him at home so he can stay warm, leaving Roo to carry Grädde around town (and vice versa, depending on how Grädde is doing). Another rare variant that only occurs VERY late in the playthrough (around year 4-5+, becomes more common in later years beyond year 6) is of Roo by himself- as mentioned, his birds are old at this point, and around year 4-6, they are too old to be able to even travel with Roo, this variant contains the least amount of dialogue lines from Roo and is the variant where most times, you will not be able to talk to him, due to him being sad about not having his birds (I did not want to include pet death in his story, so Roo's birds do live, however any year after year 6-8 will only include his last wandering variant)
- ♪ "He hates Summer, so most of his summer schedule is spent in his home"
It's as the fact states, Roo hates the Summer and thus doesn't leave his home much for most of the day. You're more likely to see him wander around around sunset, as it's cooler and isn't nighttime where his birds won't get lost. Due to this, it is significantly harder to befriend and/or romance Roo during this season- it's still possible, just a bit frustrating/difficult to do so. To get a brief/broader look at his schedule during the summer, here's a time chart of his weekly summer schedule:
Mon-Thurs, Sat :
[ 9:00 AM: Waking up
[ 10:00 AM: Tending to his birds
[ 12:00 PM - 4:00 PM: Hanging out around his home with his birds, awaiting sunset
[ 4:30 PM - 5:30 PM: Nap
[ 6:00 PM - 8:00 PM: Town wandering with his birds (or without, depending on the year)
Fri :
[ 10:00 AM: Waking up
[ 11:00 AM: Tending to his birds
[ 1:00 PM - 4:00 PM: Cleaning house
[ 4:30 PM - 5:30 PM: Nap
[ 6:00 PM - 8:00 PM: Town wandering with his birds (or without, depending on the year)
Sun :
[ 11:00 AM: Waking up
[ 12:00 PM: Tending to his birds
[ 2:00 PM - 3:00 PM: More house cleaning
[ 3:30 PM - 4:30 PM: Hanging out around his home with his birds, awaiting sunset
[ 5:00 - 5:30 PM: Nap
[ 6:00 PM - 8:00 PM: Town wandering with his birds (or without, depending on the year)
- ♪ "Used to date Leo until he [Leo] moved to Zuzu City"
Leo and Roo briefly dated/were friends with benefits (it was complicated), Leo was new to Pelican Town, and it didn't take long for him and Roo to hit it off, however, Leo did not fancy the small farm/town life, and left a couple of months later for Zuzu city, officially cutting it off with Roo. This took place before Roo got his birds and when he was also new to Pelican Town (albeit, not as new as Leo)
- ♪ "He resides in Cindersap Forest"
Roo technically lives in Cindersap Forest, he lives in the forest gap between Cindersap Forest/Marnie's Ranch and 1 Willow Lane (Sam's house), i'm sure ya'll know what I mean, but here's where he is on the map (for all my visualizer homies out there):
Roo's home is unavailable during the very beginning of a playthrough, and you cannot meet him properly until the Flower Dance. It IS possible to meet him during the Egg Festival, however he is off to the side somewhere beyond the bar, over by Dusty- At this point, Roo won't really talk to you, and will only say "Hello." before going back to watching the festival from afar, this will not count as meeting him. Going back to the Flower Dance, he is found standing awkwardly off to the side by Elliott and Leah, you can talk to him, and he'll, like before, say "Hello." and this will count as meeting him, and you will see him around town from here on out.
After meeting Roo, two new areas will be introduced, when going between Cindersap and Pelican town, you will instead go to a small threeway intersection instead of going directly to and fro- going upwards will take you to another small area which is where Roo's home is. I don't have an exact image of what his home looks like right now, but just know it does have a little fenced off area for his birds, and the inside of his home is pretty duck/chicken-proofed.
Roo's home cannot be entered until you get 2 hearts with him, and after reaching 2 hearts and entering his home, you will have to further your relationship with him (4 hearts) to be able to enter his bedroom.
- ♪ "Roo rarely visits Calico Desert, but when he does, him and Sandy chat up a storm"
Perhaps one of the biggest surprise facts LMAO Him and Sandy are really good friends, unfortunately he doesn't visit a lot cause he hates the warmth of the Desert, but he does occasionally visit her, and their vibes actually compliment each other well and they like to chat and even sometimes gossip between each other (although Roo doesn't like to gossip a lot so it's moreso them just chatting).
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Favorite Thing
I just wanted to briefly elaborate on this one, but it's kind of two things (ofc I couldn't put two), Leo is his favorite thing/person, but since Leo has left and since Roo has... mostly... moved on, Roo's new favorite "thing" is Elliott, he's absolutely enamored with him. (It seems Roo's growing type is long hair...)
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Favorite Villagers
His absolute favorite villager is Elliott, he could marry Elliott if he could, and while Elliott does like him back, Elliott has established that he doesn't want to take their relationship further.
Following Elliott (in order of most liked to least), is Sebastian, they both share a very familiar emo/grunge-y vibe... Next is Sandy, who I've talked about- Then it's Alex, who's kind of a guilty-like/crush, Roo doesn't really like some of Alex's ideals/outlooks, but he can't help but catch himself admiring Alex's face when he's near- and lastly is Harvey, Roo thinks Harvey is cute and they're good friends, but Roo is a little weirded out by the fact that Harvey's name is... well, Harvey- If you know Roo lore, you'll know that Roo's birthname is Harvey and thus why Roo getting with Harvey would be a little strange.
Saying Roo doesn't like any of the aforementioned villagers isn't right, he loves all his friends (and Elliott a little moreso), however there are a couple of villagers he doesn't like... 👀
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Other Random Facts
★ Roo and Elliott, ironically enough, have the same birthday hehe
★ While Roo is romancable, his sexuality is still in place, and is the only villager/character who is only romancable to male villagers/characters/farmers. If a female character tries to romance Roo (Asking him to the flower dance, Bouquet... etc), He will reject them and their advances, you'll lose a heart with him initially and if you try again a second time, you'll lose 2 hearts and if you REALLY just cannot give it up and try again, you'll lose all your hearts with him and all his dialogue with the farmer will change (basically being distant), you can regain hearts with him, but it takes twice as long and if you do end up trying again for a FOURTH TIME, he'll reject you and will become incredibly distant to the farmer, and you will not be able to regain hearts with him.
★ Most of Roo's disliked items are items that can only be acquired during the Summer (Spice berry, Hops, etc), which goes hand in hand with his general dislike for Summer altogether- While most of his liked items are catered towards Fall items (Fairy Rose, Wild Plum, Plum Jam, etc). Even though his likes/dislikes are catered toward preferred seasons, he also has separate reasons for liking/not liking those things (not liking Hops because he doesn't like beer / liking Fairy rose because of the color)
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Stardew Valley - 9 - A Stain that Won’t Dissolve - Alex/Sebastian
Title: A Stain that Won’t Dissolve
Rating: Explicit
Pairing: Alex/Sebastian
Tags: Hurt/comfort, aged-up characters (mid 20s), minor character death, angst, injury, grief, miscommunication, bullying, enemies to lovers, dubious consent, internalised homophobia, closeted character, past child abuse, dyslexia, antagonist farmer, unrequited love, pining, acceptance, top!Sebastian, bottom!Alex, power dynamics, happy ending.
Summary: Alex hates Sebastian – which is great because Sebastian more than returns the favour – and what starts out as revenge fantasy turns into unironic lust, which evolves into unrequited love. Alex gets a job, Sebastian marries the farmer, and both of them lose almost everything before finding each other again. A story of two mutual bullies who learn how to messily grow up.
A Stain that Won't Dissolve (Alex/Sebastain) - Chapter 9 - Friendly Advice
In which Alex visits Sebastian's house and apologises for his behaviour, and learns that Sebastian needs a new cleaner. Alex weighs up his options and realises that yes, actually, he is definitely thirsty enough to pitch himself as the man for the job.
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