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vero-valzer · 6 years
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I know I’m supposed to be fighting colossi, but I keep getting lost in appreciating gorgeous and peaceful moments like these. I’m so glad Shadow of the Colossus got the PS4 “rebuilt-from-the-ground-up” remake it deserved. Playing it with this higher quality level of graphics has been inducing the same feelings of awe and inspiration as when I played it for the first time on the PS2, over a decade ago.
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icology · 3 years
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Team Ico / GenDesign interviews: a masterpost
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Under the cut you’ll find 40 links to various interviews and videos across the years, covering all three games and on all topics, including design and development, fan Q&As and even cool chats with other developers. I tried to include as many as I could remember and find after some research, but I’ll update this post if I ever come across something new or as more content gets released in the future! Some of these interviews are fan translated, so, if you like their content and have the means to do so, consider supporting them through the links listed on their websites and sharing their work! PS: check the bottom of the list for a short note on the content and more cool things as a bonus. Enjoy!
EDGE Magazine (vol. 143, scans by @BadHumans on Twitter)
Game No Ryuugi (2005, translated by Shmuplations)
ICO developer interview and Great Scene Sharing (2 parts in one page, 2002 and 2011, translated by Shmuplations)
Wired (2006)
PlayStation Blog (2010)
SOTC Guidebook content (translated by Glitterberri, with extended dev interviews, artbook scans and a script analysis, including dialogue outtakes!)
GDC Interview (2011, Gamespot)
The Last Guardian, Ico and Shadow of the Colossus HD: Behind the scenes (IGN, 2011)
1up: Ueda on Ico and SOTC
Game Informer (2015)
Famitsu (August 2015, in japanese)
PlayStation Blog (2015)
ACMI (2016)
IGN First series on The Last Guardian: design, creating Trico, soundtrack (2016)
The Guardian (2016)
EuroGamer (2016)
Engadget (2016)
Interview with Geoff Keighley (2016, Gameslice)
The Verge (2016)
Medium (2016, interview transcript from its original New Yorker article)
STACK (2016)
TEC (2016, spanish subtitles)
Famitsu (April 2017, Interview with Tetsuya Mizuguchi, in japanese)
Game Reactor (2017)
Games Industry (2017, from the Nordic Game Conference in Malmö, Sweden)
Venture Beat (2017, from the Gamelab conference in Barcelona, Spain)
Famitsu (interview with Ueda and Arnt Jensen from Playdead) (November 2017, in Japanese)
Famitsu (interview with Ueda, Kamiya, and Sakurai) (January 2018, translated by Source Gaming)
Famitsu (July 2018, in japanese)
Polygon (March 2018)
Special Symposium with the staff of The Last Guardian (2018, 5 parts, from the official GenDesign website)
Famitsu (September 2018, translated by Source Gaming)
Entertainment Station (2018, translated by Source Gaming)
Cane and Rinse (2019)
4Gamer (December 2019, Interview with Jenova Chen from Thatgamecompany, in japanese)
4Gamer (2020, short interviews with other well-known Japanese developers)
Epic Games partnership announcement (2020)
DenFaminico Gamer (Interview with Ueda, Keiichiro Toyama and Yoko Taro) (December 2021, in japanese)
Famitsu’s ICO 20th Anniversary Interview (December 2021, in japanese)
Team Ico Wiki Interview Archive (with various interviews from 2004-present)
Bonus content:
The Lost Files of UEQ: A collection of old Ueda creations found and saved by a fan, that were posted on his former website. Really interesting to look at knowing what came next!
Fumito Ueda’s Madden 2018 (a Mega64 skit) + 90 Yard Return: a behind the scenes from the creation of the skit (both are HILARIOUS)
Note: As you’ve probably figured out already, many of these interviews (especially from 2015 on) are centered mostly around The Last Guardian and the whole “development hell” story. Many of the questions and themes are the same, though each one is interesting in its own way, hence why I decided to just throw them all in there. Many of you are probably gonna find the older ones and the mini docs more interesting, sadly I was only able to find a few things from the Ico-SOTC era. I came across a few other interviews from that time, but the links were either broken or no longer available, so I added all that I could find. However, there’s a ton of interesting facts and bits of lore here and there that I’m sure everyone will like! Feel free to reblog and even add your own links if you know of anything else that’s missing. Hope it keeps you entertained while we wait for news!
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usurpator · 6 years
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Shadow of the Colossus will be released on my birthday???
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vgosts · 7 years
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Prologue - Kō Ōtani  Shadow of the Colossus
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agentsokka · 7 years
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well sony I don’t know what I was expecting but you managed to disappoint me regardless 
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an-absolute-kent · 7 years
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Shadow of the colossus is getting a remake I'm very excite
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crimsonsk1es · 6 years
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I remember completely freaking out and screaming when I first saw the announcement trailer for the SotC Remake, like I had thought SotC couldn’t get any better, but then they upped it to modern day graphics and I was so happy it was literally a dream come true; all of the detailing Bluepoint Games put into the remake and getting to hear the OST in HD. I love it so much ♡♡♡♡
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legiongamerrd · 3 years
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#Gamefemerides Hace 16 años se lanzó Shadow of the Colossus. Es un juego de acción aventura desarrollado por el SIE Japan Studio y Team Ico, y publicado por @sony para @playstation 2. Fue dirigido por Fumito Ueda y desarrollado en el SIE International Production Studio 1, también conocido como Team ICO, el mismo equipo responsable de Ico, del cual se considera es sucesor espiritual. La historia se enfoca en un joven llamado Wander que llega a una tierra prohibida. Wander debe viajar por una vasta tierra a caballo, y vencer 16 seres enormes enormes, conocidos simplemente como colossi, con el fin de restaurar la vida de una chica llamada Mono. El juego es inusual dentro del género acción aventura, ya que no hay pueblos o calabozos para explorar, sin personajes para interactuar/ SotC ha sido descrito como un juego de puzzle, ya que cada colossus solo pueden eliminarse al atacar ciertos puntos débiles que requieren de acciones específicas para acceder a los mismos. Citado como un título influyente en la industria del gaming y uno de los mejores de todos los tiempos, así como a menudo resaltado como un importante ejemplo de videojuego como arte, por su diseño minimalista, gameplay inmersivo y viaje emocional. Recibió clamor por los medios y tuvo buenas ventas comparados a Ico, por la mayor campaña de marketing. El juego ganó varios premios por su audio, diseño, y calidad en gra. SoTC también es a menudo citado como referencia de los debates respecto a la calidad artística y perspectivas emocionales de los juegos. Una versión remasterizada para PlayStation 3 fue desarrollada por @bluepointgames y lanzado junto a Ico como The Ico & Shadow of the Colossus Collection en septiembre de 2011. Contiene gráficos en HD, contenido previamente faltante de la versión americana, trofeos de PSN, y soporte 3D. Un remake para PS4 fue lanzado en febrero de 2018. #LegionGamerRD #ElGamingnosune #Videojuegos #Gaming #RetroGaming #RetroGamer #CulturaGaming #CulturaGamer #GamingHistory #HistoriaGaming #GamerDominicano #GamingPodcast #Podcast #SIEJapanStudio #TeamICO #Sony #ShadowoftheColossus #PlayStation #PlayStation2 #PS2 #PS3 #PS4 #Aventura #Accion https://www.instagram.com/p/CVK_YGyLI0v/?utm_medium=tumblr
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Just pre ordered the new HD remake of SOTC, who else is as excited as I am?
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taiga-saejima · 6 years
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maxadorable replied to your post: I really hate this trend of hating remakes or HD...
people hate accessibilty
More or less, but I think it’s also this weird culture of entitlement?
Oh those stupid remakes? I played the original games in 1999, the vastly superior versions.
Like okay I get it you were born way before the current generation of video games. Why is that a crowning achievement? 2017 saw a LOT of excellent to downright masterpieces in gaming, from Nier Automata to Breath of the Wild. 
Being stuck in the past just hurts you more, and stops you from getting newer and possibly better experiences through new games or even remakes. SOTC’s remake made the game beautiful, AND it introduced it to a whole new generation of people. So, like, stop complaining and just go back to whatever dark cave you came out of you nerd.
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moontouched-moogle · 6 years
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Yo moogle, i recently got a PC that is strong enough to handle pcx2 (A.K.A not a toaster that is perpetually on fire,) what are some games that you would recommend I catch up on, I have never owned a playstation so i have missed a lot.
Well first off I would’ve recommended buying a proper PS2 Phat so jot that one down
As for games, Dragon Quest VIII: Journey of the Cursed King is pretty good and is apparently one of the games that benefits greatly from higher rendering resolutions in PCSX2, so give that one a whirl. The 3DS version is pretty much a downgrade in most aspects.
Metal Gear Solid, Sons of Liberty, and Snake Eater are absolute classics of the PS2. Track down the Subsistence version of the latter for a better camera, and the Substance version of 2 if you want way more bonus content (at the cost of slightly longer load times thanks to a dual-layer DVD and the removal of the cutscene where Arsenal Gear crashes into Liberty Hall in the wake of 9/11 happening).
Silent Hill 1-3 are well regarded, 2 especially so. Track down the Greatest Hits version of 2 if you want the extra Born From A Wish scenario that was first added in the Xbox port. Don’t get the HD Collection.
If you’re into Shin Megami Tensei and can’t read moonrunes, you’re spoiled for choice when it comes to the PS2. Nocturne, Digital Devil Saga 1&2, Devil Summoner: Raidou Kuzunoha vs 1&2, and Persona 3 (FES) and 4 are on there.
Zone of the Enders and Zone of the Enders: Anubis/The Second Runner are on PS2. Only the latter was fixed in the HD Collection’s patch (and only on PS3) and I don’t trust Konami not to fuck up the upcoming PS4/PC port/remake.
Resident Evil 4 is also a classic at this point and the PS2 version had a whole slew of extra features not found in the Gamecube version (at the cost of a slight graphical hit and pre-rendered cutscenes), but that one’s also been pretty competently ported so many times that you likely already have a serviceable version on another device.
The “golden trilogy” of Ace Combat (Shattered Skies, Unsung War, and Belkan War) are all available on PS2. I’ve yet to play through them (only just recently tracked down a copy of Shattered Skies and I’m a stickler for release order), but in general they’re very well regarded.
Armored Core spent the majority of its life on the PS2 (2, Another Age, 3, Nexus, Silent Line, Last Raven, Nine Breaker), so you’ve got good access to pretty much the peak of the series.
Devil May Cry and Devil May Cry 3 (Special Edition) are available on PS2 and their PC ports aren’t all that hot (compared to the buttery smooth port of DMC4), so give those a try if you don’t want to get the HD Collection.
Ico and Shadow of the Colossus were originally on PS2 (though the latter has really horrible slowdown on it). It’s a conditional toss-up between these and the HD Collection, depending on if the latter has the bonus features you get in SotC from having an Ico clear save file like the former. Also I wasn’t too keen on the lighting changes that were present when they first showed off the HD Collection.
God Hand tries to melt PS3s so it’s probably best to play the PS2 version.
Yakuza 2 hasn’t gotten a remake yet, so right now the PS2 version is your only option.
Drakengard is on PS2 and there’s no definite news on an HD port yet, so PS2 is where you’ve gotta go if you wanna see the start of Yoko Taro’s Wild Ride.
Disaster Report and Raw Danger, in spite of Agetec’s really questionable decisions in how they chose to localize Zettai Zetsumei Toshi, are nifty little adventure/survival games. Give them a whirl if you’re keen on exploring/escaping a rapidly-crumbling city while keeping yourself alive.
Evergrace is a PS2 launch title by From Software. They’re the guys who made Dark Souls and Bloodborne, so you know it’s gotta be good.
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sun-shimmer · 6 years
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seeing videos of the sotc HD remake makes my heart hurt so much i’ve never been more excited for a game
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wonderlilane · 7 years
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the rest of the conference was disappointing as hell BUT they announced sotc hd soooo.................... sony owns my entire life
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angelicguy · 7 years
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sotc hd good as hell waiting for dmc5
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Microsoft showed more games I was interested in, but that’s because Microsoft just showed off more games.
I wanna play SotC HD Remake 2, God of Four, and Final Fantasy Crack Open A Cold One
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taurusversant · 7 years
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TV Reacts to Sony E3 2k17
Last year I made a compilation of my reactions to the sony conference and posted it to my tumblr, skipped tweeting live reactions to just script them all out. This year I'm going to do the same. These reactions are live, and prone to miss details, so that's just how we go.
Anyway speaking of last year, Sony's been doing good! The last few years for them have been solid shows, and I hope and pray that from those successes they've learned how to be consistant in delivering well. Here's hoping.
So I'm gonna start typing as the conference goes and we'll see where we go. Let's begin!
Just before it starts, I want to give a special shoutout to the Undertale for PS4 trailer. Cause wow.
HERE WE GO IT BEGINS
Bound? Why show Bound in the opening compilation? That game didn't do as well as I'd hoped it would. Hmm.
Repping that Abzu though, I love Abzu. Y'all play Abzu.
Last time sony had a big live orchestra. Same deal this time? Wow, okay, not an orchestra this time. Still classy as hell tho. Sony gotta rep that Class.
Good lord the waterfall y'all. Sony come on goddamn the light patterns? The Class. THE CLASS.
This has nothing whatsoever to do with games but I'd be lying if I said I wasn't enjoying it.
OKAY HERE COMES A VIDEOGAME. What's it gonna be? Uncharted? I'm seeing Uncharted maybe? Yeah that's the next Uncharted, the one with Chloe and the girl from UC4 I don't remember the name of. Volume's not working right unfortunately.
The volume not coming through to the screen properly is annoying but is anyone else hype for the girls' roadtrip of adventure? I sure am.
Probably gonna have to watch this trailer again with the actual game volume. I hope to god Sony fixes this issue quick so I can hear the other trailers.
Right into a second trailer, no time for anyone on stage it's GUERILLA GAMES WHATCHA GOT? HORIZON OR KILLZONE?
HORIZON HORIZON HORIZON TWO I WAS WRONG IT'S ALREADY ANNOUNCED
Volume's still busted but FUCK YEAH I SEE A TALLNECK. Horizon 2 set in the Banuk lands, how here am I for this? Very. Aloy has the Ultraweave armour, I was literally thinking this morning about how they'd do progress from the previous game to this one. Keep it all.
HORIZON ZERO DAWN THE FROZEN WILDS COMING TWENTY SEVENTEEN WHAT WHAT WHAT? IS IT DLC? WHAT?
Bend Studio, I don't recall what their deal is. Really wish this lack of trailer audio coming through to the stream would be fixed. Anyway this looks like that zombie game so I'ma check out for a few minutes. Don't care about zombie games.
Maaaan, I just finished Horizon yesterday (They just fixed the audio issue) and now the next (Game? Expansion?) is announced. I can't believe this. This rules. Horizon is one of my favourite games from this year, y'all gotta play that too.
Games can be s o violent. It's a surprise they show this so readily in these sorts of conferences but I guess it's fine. Gotta cover all angles, from saccharine to gritty, even if by including brutal stuff it filters out a younger audience. Guess the youngers don't have enough buying power to really justify marketing to them in a conference designed to generate buying hype.
l m f a o at the hanging bodies above the stage that flail as they do in the game goddamn Sony wants the Showmanship Award fo sho.
Hiding in grass and throwing rocks, basically stealing all of Horizon's stuff right now.
For as good as this game looks it's not really putting anything innovative out there, just next level of quality. I really can't find any interest in Days Gone (I remembered what the title was).
I recall the zombie horde in this being described as liquid and I really do see that. They just washed away all opposition.
Zombie Bear. That's a problem.
This dude doing the fucking praising bow what is that. Anyway after three trailers, Shawn is on stage. Sony really evoking how well last year went.
"I had to walk under zombies to get out on stage right now" This guy's basically saying "This is gonna be all about games" and that's what we need to hear.
He's not wrong about the past few months being amazing for games. HZD, Nioh, Res7, P5, I heard one other game but I couldn't tell what it was. Hope it was Nier Automata. Maybe not since it's not exclusive. Was Res7 exclusive?
Thanks Shawn, let's get back to the games.
Rabid cult following title? It is... MONSTER HUNTER. HELL YEAH I HEARD ABOUT THIS. Monster Hunter World, right? Tell me how this is gonna be.
Hiding in grass to avoid monsters, that's completely new to start with. Then again this isn't going to be like a normal MonHun, it's going to be something different. How different? Something we still care for? I hope so.
Immediate mount, thrown free, grappling hook, a million things are happening here.
The FIRE JETS ARE YOU SERIOUS? SONY
Anyway what's most important is this game still plays like a MonHun. The music wasn't playing when that guy was cooking the meat and already that's a strike against.
Next game is... why does that look like the sotc building oh my god. You wouldn't. You OH MY GOD THIS IS SOTC
A HD REMAKE? WOW. Goddamn.
New Marvel game, neat.
Wait why was Megaman there? Why is Chun Li here? This is happening. Is that a Jhen Moran? Is this Capcom World? Capcom x Marvel? Marvel vs Capcom Infinite, my goodness.
Being distracted by other things, next game is a war thingy again, not my taste, I can chill at least. Ah it's a CoD. Yeah none of my business.
Next is VR Skyrim. That's cool. My twitch stream is buffering a lot though. Makes me sad.
Next up, from playful, is... It's still a VR game. The VR block started unannounced this year compared to last year, but then again last year was the announcement of the VR headset so that makes sense. That does mean this block of games isn't hugely interesting to me, I don't have a drive to get into VR yet. It'd need to take something earthshaking to do it.
The game is Star Child. Looks nice, I'm not doing VR at this point in my life.
Next from Supermassive games is... hmm, supermassive, what did they do? I should remember this. I don't. It's still PSVR. Is this the Batman VR? Arkham VR? No, just a VR experience.
Another FFXV thing. VR Fishing Games inside FFXV? Amazing. They really love putting games inside this videogame. Monster of the Deep, fantastic. The longer I put off playing XV the more content it gains.
Another Supermassive title... they are the VR people it seems. Shooty shooty gun gun has never been my style so I'm cool here. What's next?
Polyarc bringing us... a cute little rodent guy on an adventure. That's adorable. Looks like players control an orb that oversees this little'un, rather than the hero itself. Moss. Fascinating.
The sounds of water gave way to someone rowing a boat. This isn't a VR title, this is something OH YEAH there's God of War. I was waiting for it to arrive. Let's get another look into what this game is going to be.
Dad Simulator continues. Kratos trying to raise a kid. What a life. Oh... Fenrir? Is Kratos bringing Ragnarok?
Kratos climbing a cliff with the kid on his back was incredible. This game is going to be an experience.
WORLD SERPENT. Excellent. can't wait to fight that.
Early 2018, good lord, next year isn't going to be any more merciful than this one was.
I recognise that circle on the side of the head, but don't know from where. Looks to be Detroit Become Human though which is another game that I really don't find myself caring for. We'll let it be.
I can't tell if this glitching is because of the game itself or the video. Hmmm. Also this gosh dang buffering is not stopping, I'm definitely going to be watching past this stream's ending time for normal people.
Next is from Bungie. Destiny 2? Yeah definitely Destiny 2. Looks to be Cabal focused. I like the Cabal, so that's good stuff. Probably still won't go into it though. I had my fun time wtih the first Destiny but that was enough for me.
Looks like Sony got the exclusivity (for a period of time) deal again. Sucks to want to play this on xbox.
Shawn's back to talk to us some more. What's up, Shawn? You got any bombshells for us? Cause while there's been a lot of games there's certainly been nothing that intensive.
Apparently a big name is coming, it's... oh right, Spiderman. Insomniac Spiderman. Excellent.
Oh the video glitching is still here, maybe it's my stream catching up? Or video problems. W/e, doesn't stop me from understanding it. Spiderman's silent takedowns are pretty effective. Impressively so.
These moves are really something. Spiderman fighting like a boss. It's cool to see.
I wonder if spiderman automatically saves people from death? I can't see him actually killing humans, even bad guys.
DAMN SPIDEY YOU STRONG.
This swingign and city navigation looks really good. Very excited for this spiderman game.
Those webs are truly impressive. Very good showing.
Okay looks like that's it for the conference. It was... kinda quiet, ultimately. There's no real bombshells, nothing earthshaking, just solid quality and variety. I can't complain, definitely not. It just means Sony's gonna keep kicking goals as they are right now.
Games of note from this conference then? The Uncharted 4 Expansion/Next game/whatever it is, Horizion Zero Dawn Expansion/Next Game/Whatever, Monster Hunter Worlds, Shadow of the Colossus Remake, God of War and Spiderman. 6 things in this conference I'm very here for. Not too shabby, not at all. Thanks Sony!
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