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#sso review
starbornsoulrider · 5 months
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SoD, god rest its soul, prepared me for almost any and all kind of MMO bullshittery
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shiroselia · 6 months
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So SSE bamboozled me, so turns out I've bought all the horses I wanted this year
Manda's Horses of 2023!
But Manda, you say, didn't you already do this? Yes, yes I did. I was 100% sure I was not going to play during this year, and only log in to purchase the first four horses. That did not happen. I got four more horses.
Silverfrost > Frostrose > Softcloud > Winterflower > Snowflower > Grassflower > Fairylight > Witchrose
I'll never forgive SSE for the bazaar being magic horses,
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dizzysnowbully · 10 months
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You could review horse isle 3
First of all thank you for reaching out! I appreciate the feedback!
Last time I touched that game it was a disaster, but as soon as school isn't kicking my ass I will give it a try!
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itsmegunsworddeep · 1 year
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animal shelter horse shelter dlc is truly not the most refined gaming experience in the world but these fucked up demons smiling at you every now and again is peak horse gaming
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canaryscotch · 1 year
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bitterkarella · 2 months
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Midnight Pals: The One Joke
[mysterious circle of robed figures] JK Rowling: hello children Rowling: today i am going to tell Rowling: the one joke Allison Bailey: the joke! the one joke! Helen Joyce: dark master is going to tell the one joke! Jesse Singal: masterful gambit, mommy!
Rowling: Happy Birthing Parent Day to all whosse large gametes were fertilissed resulting in ssmall humanss whose ssex was asssigned by doctorss making mostly lucky guesssess Joyce: she did it! she told the one joke! Bailey: the absolute madwoman!!
Joyce: haha i could hear that one joke a million times -- and i have -- and it never gets any less funny! Joyce: you should take that act on the road! Rowling: you think? Joyce: oh yeah definitely, people need to hear that one joke
JK Rowling: [at open mic] hello ladiesss and germsss Rowling: i'm "Just Kidding" Rowling and thisss Rowling: iss the anti-woke "you can't ssay that on televisssion anymore due to woke" comedy tour Rowling: sso Rowling: are there any jewss in the audience tonight
Rowling: but ssserioussly ladiess and germss Rowling: there'sss a lot of wokiesss out there Rowling: and i think they might Rowling: ssound a little like thisss Rowling: "Happy Birthing Parent Day to all whose large gametessss..."
Rowling: "Happy Birthing Parent Day to all whose large gametess were fertilissed resulting in ssmall humanss whose ssex was asssigned by doctorss" Ben Shapiro: SIR!! Shapiro: SIR how dare you SIR that joke SIR is my one joke!! Rowling: ya sssnooze ya lossse, shapiro!
Shapiro: i have a paper trail SIR going back decades proving ownership, i have told that joke SIR every year at mothers day SIR and fathers day SIR Shapiro: which by the way SIR today is NEITHER Shapiro: so that joke doesn't even make sense SIR Shapiro: owned with facts and logic
Rowling: ha ha get a load of this heckler Shapiro: SIR!!! Rowling: kid don't tell me how to do comedy, i don't come down to the sssissster fucking factory and tell you how to do your job [rimshot] Shapiro: SIR!!!
Shapiro: SIR!! Rowling: look i'm not saying ben sshapiro is sshort but when he liess around the housse he really liess around the housse [rimshot] Shapiro: SIR!!!!   Shapiro: SIR!!!! you have the boorish manners of a yalie!
Rowling: [reading newspaper] the reviews are in! Rowling: "rowling killss in new one joke comedy sspecial" Rowling: "no sseat left dry asss comedy-loving public pissss their pants in ssusstained debilitating laughter" Rowling: "you are legally mandated to enjoy it"
Rowling: "we look forward to hearing jk rowling tell her very hilariouss joke for yearss to come" Rowling: "jk rowling is the kindesst, bravest, warmesst, mosst wonderful human being we've ever known in our life"
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phoenixyfriend · 10 months
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Raising the Minimum Wage and Its Effects
Ko-fi prompt from [name redacted]:
So, what does raising the minimum wage really do to the rest of the economy?
Hecking Complicated! I think I might need a doc of just. References for this one. But here are a few elements!
(Also, the Congressional Budget Office has an interactive model of how different changes to the minimum wage could affect various parts of the economy, like poverty rates and overall employment. Try it out!)
Reduction of Benefits
A common claim that is used to argue against the minimum wage is that it will result in companies cutting hours for their employees in order to recoup losses by having to provide benefits to fewer employees. This isn't 'the minimum wage is bad' so much as 'corporations are assholes,' but it is unfortunately still a thing that happens. (Harvard Business Review)
This is not a problem with the minimum wage itself, in my opinion, but these issues are emblematic of the weight that self-serving elements of capitalism carry. The low minimum wage is just one part of many that contribute to the current wealth disparity; if things like health insurance were universal, then bosses wouldn't be as able to cut them to employees in order to save money. Current regulations incentivize companies to hire more part-time workers than full-time, in order to avoid paying out benefits. Some cities have enacted Fair Workweek Laws in order to combat these approaches, though the impact is as of yet uncertain (Economic Policy Institute, 2018). Early reports, like the Year Two Worker Impact Report on Seattle’s Secure Scheduling Ordinance, do seem to indicate positive results, though:
In addition, the SSO led to increases in job satisfaction and workers’ overall well-being and financial security. In particular, the Secure Scheduling Ordinance had the following impacts for Seattle workers: - increased work schedule stability and predictability - increased job satisfaction and satisfaction with work schedules - increased overall happiness and sleep quality, and reduced material hardship. (direct quote from the Year Two Eval)
Unfortunately, these were approved at the earliest in 2015 (San Francisco's Formula Retail Employee Rights Ordinances, which went into effect in March 2016), which means that none of them were in play for longer than five years before COVID-19 ground the planet's economy to a near halt. I tried to find results for the San Francisco laws, but I couldn't find any studies for it; I did find an article from March 2023 that summarized which cities in California have brought in fair workweek laws, though, so maybe someone could use that as a jumping off point (What Retailers Should Know About California Scheduling Ordinances).
Companies prevented from cutting benefits by cutting hours would probably find another way to do the same thing, but let's be real: keeping the minimum wage low won't stop them from cutting every corner possible. EPI has some articles, like "The role of local government in protecting workers’ rights," that talk about how these measures can be, and have been, implemented to protect workers from cost-cutting employers.
Cutting the hours and benefits of part-time employees is a real, genuine concern to have about raising the minimum wage, and those need to be anticipated and combated in concert with raising the minimum wage. However, it is not a reason to keep the minimum wage depressed. It's just a consequence to be aware of and plan for.
Passing Costs On To Customers
A common argument against raising the minimum wage is that companies will raise costs in order to cover the raise in expenses, to a degree that nullifies the wage hike. This is, um. Uh.
Really easily debunked?
Like, really easily.
Over a ten-plus year period, research found that a 10 percent increase in the minimum wage resulted in just a 0.36 percent increase in prices passed on to the consumer at grocery stores. A similar Seattle-based study showed that supermarket food prices were not impacted by their minimum wage increase. - (Minimum Wage is Not Enough, Drexel U.)
I've talked about it before, but in some cases it's just a matter of how US-based labor is such a comparatively small portion of costs for medium-to-large businesses that raising wages doesn't raise corporate expenditures that much.
That said, some companies rely on drastically underpaying their employees, like Walmart. Walmart's revenue in 2020 was approximately $520 billion (Walmart Annual Report, page 29). Now, this report doesn't actually tell us what amount is spent on labor, but it does give us the "Operating, selling, general and administrative expenses, as a percentage of net sales." This is, to quote BDC, "[including] rent and utilities, marketing and advertising, sales and accounting, management and administrative salaries."
So, wages are just part of the (checks) 20.9% of revenue that is operating SG&A expenses. But maybe I'm being mean to Walmart! After all, the gross profit margin is only 24.1%, so only 3.2% is left for those poor shareholders!
Oh, oh, that means the profit is still over 16billion USD? And Walmart cites having 2.2 million associates in that same report? And that's about $7,500 per employee per year that's being withheld? And that's before we take costs up by like three cents per product?
Which, circling back: A study from Berkeley by the name of "The Pass-Through of Minimum Wages into US Retail Prices: Evidence from Supermarket Scanner Data" found that
a 10% minimum wage hike translates into a 0.36% increase in the prices of grocery products. This magnitude is consistent with a full pass-through of cost increases into consumer prices.
Of course, Walmart does sell more than just groceries, but isn't it interesting that raising a minimum wage resulted in such a small cost increase? If we assume this is linear (it's probably not, but I have so many numbers going on already), then doubling wages from 7.25 to 14.50 would still mean only a 3.6% increase costs! Your $5 gallon of milk would go up to [checks] $5.18.
Hm. Those 18 cents might be meaningful to our poorest citizens, but if those poorest citizens are more likely to be raised out of poverty by raising the minimum wage, then it might just be the case that they too can afford the new price of milk, and have more money left over for things like... rent. Or education. Or healthcare.
Maybe even a cost cutting loss leader like Walmart can reasonably increase its wages. After all, they still have 13 stores on Long Island, where the minimum wage is $15, and has been since 2021.
(I could have just cited the Berkeley study and moved on, but after a certain point I was too deep in parsing the Walmart report to not include it.)
But also... minimum wage increases are often staggered. They start out on the bigger companies, which have the resources to accommodate those changes (unless they've been doing stock buybacks), and then later on the smaller businesses, now that a portion of the economy (those working for the big companies) has the spare change to spend money at those smaller businesses that are raising their prices by a little more than the corporations.
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And at that point, all I can really say is, well.
If you can't afford to pay your employees a living wage, you're not an oppressed company. You're just a failing company. Sorry, Walmart&Co, your business model is predicated on fucking over poor people, and so it's a bad business model.
Being a dickhead, while successful, is not actually 'smart' business practice.
(This doesn't even get into the international impacts, like what an "American companies should pay higher wages abroad, especially if they charge higher-than-American pricing for their products, but also at factories where we know they're committing human rights abuses" approach could be but this is already long as fuck so that'll have to wait for another post.)
Anyway.
Inflation
This one is tied into the cost argument above, but like...
Inflation is already a thing? Inflation is happening whether we raise the minimum wage or not. Costs go up whether we raise the minimum wage or not. Who is this argument serving? Not the people who can't afford rent, surely.
Quoting the earlier-mentioned Drexel report (red highlights mine):
While the minimum wage has been adjusted numerous times since its implementation in 1938, it has failed to keep up with inflation and the rising cost of living. The purchasing power of minimum wage reached its peak in 1968 and steadily declined since. If it had kept up with inflation from that point it would have reached at least $10.45 in 2019. Instead, its real value continues to go down, meaning minimum wage employees are essentially being paid less each year. Additionally, some economists argue if minimum wage increased with U.S. productivity over the years, it would be set currently at $26 per hour today and poverty rates would be close to non-existent with little negative impact on the economy. However, because gradual change was avoided, the extra funds were instead shifted to CEO compensation. A sudden change in wages now could possibly make a more noticeable impact on the economy, which is often cited as reasoning for a slower increase over time moving forward. Gradual increases with inflation and productivity could have avoided any potential economic ripple effects from wage increases and should be considered in ongoing plans.
Increasing Unemployment
A common argument is that the unemployment rate would jump as employers were forced to let employees go. Assuming they didn't just hire more employees so they could give them less hours in order to cut benefits... not really!
A 2021 article from Berkeley News summarizes the issue, along with several others, covering some thirty years of research that started with "Minimum Wages and Employment: A Case Study of the Fast-Food Industry in New Jersey and Pennsylvania," published in 1993. They also touch on the issue of subminimum wages for tipped workers, though they do not address the subminimum wages set for underage and disabled workers.
“A minimum wage increase doesn’t kill jobs,” said Reich, chair of UC Berkeley’s Center on Wage and Employment Dynamics (CWED) . “It kills job vacancies, not jobs. The higher wage makes it easier to recruit workers and retain them. Turnover rates go down. Other research shows that those workers are likely to be a little more productive, as well.” - Berkeley News article, "Even in small businesses, minimum wage hikes don’t cause job losses, study finds"
Lower turnover rates also save money for employers, as it causes them to have much lower HR expenses. How much money do you think large employers spend on using sites like Indeed or Glassdoor to find new employees?
This article from Richmond Fed does, admittedly, encourage a slightly grayer analysis:
In a 2021 review of some of the literature, [researchers] reported that 55.4 percent of the papers that they examined found employment effects that were negative and significant. They argued that the literature provides particularly compelling evidence for negative employment effects of an increased minimum wage for teens, young adults, the less educated, and the directly affected workers. On the other hand, in a 2021 Journal of Economic Perspectives article that analyzed the effect of the minimum wage on teens ages 16-19, Alan Manning of the London School of Economics and Political Science wrote that although the wage effect was sizable and robust, the employment effect was neither as easy to find nor consistent across estimations. Thus, although the literature supports an effect on employment among the most affected workers, it does not appear to be as sizable as theory might suggest.
The International Labor Organization has a similarly mixed result when taking a variety of studies into account. (I left in their own reference links.)
In high-income countries, a comprehensive reviews of about 70 studies, shows that estimates range between large negative employment effects to small positive effects. But the most frequent finding is that employment effects are close to zero and too small to be observable in aggregate employment or unemployment statistics (1). Similar conclusions emerge from meta-studies (quantitative studies of studies) in the United States (2), the United Kingdom (3), and in developed economies in general (4). Other reviews conclude that employment effects are less benign and that minimum wages reduce employment opportunities for less-skilled workers (5).
And there's the 60-page "Impacts of minimum wages: review of the international evidence" from University of Massachusetts Amherst, which looks at data from both the US and UK. I'll admit I didn't read this one beyond the introduction, because this is very long already.
Not all US studies suggest small employment effects, and there are notable counter examples. However, the weight of the evidence suggests the employment effects are modest. Moreover, recent research has helped reconcile some of the divergent findings. Much of this divergence concerns how different methods handle economic shocks that affected states differently in the 1980s and early 1990s, a period with relatively little state-level variation in minimum wages.
I'd encourage you to think of it this way:
Employer A pays $7.25/hr. Employer B also pays $7.25/hr. An employee works 25hrs/week for Employer A, and 20hr/wk for Employer B. The minimum wage goes up to $15/hr. Employer B cuts the employee. Employer A cuts employees as well, but not this one, and instead increases their hours to 30/wk for greater coverage.
The employee has gone from just under $400/wk to $450/wk. They lost a job, sure, but the end result... They have an extra fifteen hours of free time per week! Or more! With time to level out, you have less jobs, but more employment, because people aren't taking up multiple jobs (that someone else could have) just to survive.
This is a very, very simplified example, which doesn't take into account graduated wage increases (see the NYS labor table) or the benefits issue from before, but it does show the reality that "less jobs" doesn't necessarily mean "less pay" or "fewer employed" people, when so many of those employed at this pay are working multiple jobs.
Even the Washington Post agrees that the wage hike wouldn't cost as many jobs as conventional wisdom claims, and they're owned by Bezos. (Though I recognize the name of the article's author as the same person behind that 60-page Amherst report, so there's that to consider.)
The Kellogg Institute also points out that individual workers were, on average, more productive after receiving the pay increase, so the drop in the bottom line was softened. This is a bit debatable; the results varied based on the level of monitoring, but it's worth noting that most minimum wage jobs are pretty high-intensity, high-monitoring. Goodness knows you don't get a whole lot of time to yourself outside of the critical eye of your shift lead or customers if you're working fast food. They also note a decrease in profits, but I'd point out that they speak specifically of profits, not share of revenue.
To explain the difference: imagine you sell $100 of product in a day. The product cost you $50. Overhead (rent, utilities, taxes) cost you $10. Labor cost you $15. Profit, then, was $25, or $25.
A 16% reduction in the profit does not mean you now retain $11. It means that you retain 16% less of the $25. You now retain $21.
(This is, as with many of my examples, INCREDIBLY simplified, but I need to illustrate what the article's talking about, and I don't have infographics.)
Some other articles on the topic are from The Quarterly Journal of Economics, Business for a Fair Wage, The Federal Reserve Bank of San Francisco (more critical), the Center on Wage and Employment Dynamics, the Center for Economic and Policy Research, UCLA Anderson, Vox, and The Intelligencer, which cites another Berkeley article. I do not claim to have read all of these, especially the really long ones, but the links are there if you want to look into them.
In the interest of showing research from groups that do not serve my own political views, I'm going to link an article from the Cato Institute; I do encourage you to read that one with a grain of salt, given that it's written by a libertarian thinktank, and they are just as dedicated to hunting for research that serves their political views as I am. There were a few other libertarian articles I came across, but the way they presented information kept feeling really duplicitous so I just... am not linking those, or the leftist ones I am also uncomfortable with due to the whole "I'm totally not tricking you" vibes. Also eventually I just got tired, there are so many articles on this and I am just one blogger who is not actually working for a magazine or thinktank, I am working for my own personal tumblr.
Negatively Impacting Slightly-Higher Paid Employees
Did you know that raising the minimum wage affects more than just those making minimum? It affects those just above as well. It's referred to as the ripple effect of minimum wage hikes by this Brookings article. They estimate that a wage hike would affect nearly 30% of the country's workforce.
"Price adjustments provide the principal adjustment mechanism for minimum wage increases: higher labor costs are passed through to consumers, mainly for food consumed away from home. Such an increase does not deter restaurant customers. Price increases are also detectable for grocery stores (Leung 2018; Renkin, Montialoux and Siegenthaler 2019), but not more generally. The effect on inflation is therefore extremely small." - "Likely Effects of a $15 Federal Minimum Wage by 2024," Testimony prepared for presentation at the hearing of the House Education and Labor Committee, Washington, DC (2019)
This overlaps with general criticisms of widening income equality, citing an AEA article I cannot access since it's behind a paywall. I wonder if it touches on companies like Amazon being headquartered in the city and manipulating the job market by sheer size? I can only speculate.
Plus, there are the health benefits! Which are mostly connected to lessening poverty, and through that lessening stress and increasing healthcare access, but still! Some of these results are debated, but I'd need to know more about the details to know how they're related (University of Washington).
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I've spent most of the day on this, so if you guys have made it this far and are interested in supporting me, please donate to my ko-fi or commission an article. (Preferably for more than the base price; I'm effectively working at a fraction of minimum wage myself, which is ironic considering the theme of this post.)
(I realistically shouldn't have spent more than two or three hours on this, but I have so many strong opinions on the subject that I couldn't stop.)
(Also: There were so many more sources I didn't even get to read the basic premise of because it was so repetitive after a while.)
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dorianwolfforest · 4 months
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So I was given this response by a dev about the AI thing who I have since blocked, primarily for what I'm about to talk about in this post.
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I want to talk about your right to absolutely be critical, mean, negative and angry about star stable online if you want to, and why that in no way, shape, or form is "harassment".
There's this saying in bookworld, "no authors in review spaces, reviews are for readers". Its intention is to say that, no matter how much you as an author want to know how people are reacting to your book, you do not go chasing down reviews because they're not meant as a learning opportunity for you, they're meant to let others know more about your product. You do not watch videos reviewing your book. You do not read through your goodreads. You do not intentionally seek out the two or one star reviews. You are, however, encouraged to find a friend who can look through the reviews for you, find positive or constructive ones, and give them to you.
If you want to learn how to improve for your next book, you make use of the beta readers. You make use of the sensitivity readers. You make use of the editors. There is nothing a review can say that will help you, because the book the review belongs to has already been written.
In a similar vein, I do not believe developers should involve themselves in fandom spaces. Yes, I will be overjoyed at an Ismael tweet, because that is Ismael's own space. That's his world. That's his presence, he's allowed to exist online if he wants to and Ismael is still allowed to talk about SSO on his account like how authors are allowed to talk about their books, because he does not go chasing down sso neg about his own work, the server upkeep. I, as the "reviewer", do not go into his tweet replies and let him know how much I hate the most recent quests or how bad a horse breed is (much like how I, if I don't like a book, don't go on twitter and tag the author to tell them that their book sucks). I save that for my space, the reviewer space. SSOblr, in this instance.
In our own space, as reviewers, we are allowed to be critical and negative about the product we consume, because we understand that it's about the work, not the people behind it. In many instances, we don't even know who the person behind what we're critiquing is. There is also the assumption, the hope, that the person will never see it, because developers, like authors, shouldn't hunt down reviews of their work, and if they do find something that is critical, it should be a standard that they either ignore it, or read it but don't respond to it.
We've had a grown woman on this platform beef with and publicly call out a teenager for expressing the opinion that the quests she made weren't good, with the justification that the review was "hurtful". Plenty of reviews have the potential to be hurtful, it comes with the profession. That's why you don't read them. Even then, no one who expresses critical thoughts does so specifically to upset or hurt the person behind the work, far from it. That's why we stick to our tiny individual corners of the internet and don't chase you down to tell you our opinion.
Within Star Stable Entertainment, the friends an author might use to collect positive and constructive reviews are your support team (which, unfortunately, isn't all that great. Hooray for being told to overlook antisemitism) and social media accounts. All you need to know about how people react to you and your work should be filtered through them.
If the person who used AI art feels targeted and harassed, that is on them. We didn't know it was even one single person who did it, you as a company singled them out to us so that we'd stop blaming you as a whole. Furthermore we don't know who it is, we physically cannot harass them. Who do we tag? who do we send messages to in order to harass them? No one. They would need to go on SSOblr and look through the tag after a massive controversy caused by them, purposefully searching for outrage. That's not on us.
You are fully within your right to have public opinions about the content you consume, and if a developer oversteps the creator/reviewer boundary you are not the one who should be apologizing.
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writingonjorvik · 1 year
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In light of everything going on with Elli and Helena and Christine and the whole publishing department, I wanted to make a post as a published author about how to best support creators, particularly authors, in the digital age. I'm going to say upfront that there will not be links in this initial post, but I'll reblog it with links. I just don't want this post to get suppressed. It's amazing as an author to see all of the love and support going to Elli and Helena right now, because that is so incredibly rare to see for creators and it makes a huge difference. I genuinely think that based on how quickly SSE has responded indicates that they're listening, so keep up the pressure. So lets talk about a few things to help even more.
First and foremost, follow authors' socials! This is the most obvious, but more followers means a bigger reach and on some platforms is required to have access to certain features (like Instagram used to require a certain follower count for links in stories). And engage with their content when they post it! Shares and reblogs have the biggest weight with content interaction, so it is massively important, not just liking posts.
Second, stay up to date on their other projects so in the event of things like what's happened with SSE, the creators are still getting support. Are y'all following Tistow? You should! It's really good. What about Helena's original horror stories? I'm not fluent enough to read Swedish books yet, but I've heard only good things. Creators are rarely just a singular franchise or IP, so if you want to support them, make sure you're checking out their other works.
Third, and this is chiefly for authors, leave reviews!!!!!!!! This is incredibly important. Did you know that Amazon won't recommend a book until it has at least 50 reviews? Not even confirmed buyer reviews, just 50 reviews. Reviews are MASSIVE (and that's not an under-emphasis) for the visibility of creators. Even if it's copy-pasted on multiple platforms, go leave reviews on Amazon, Goodreads, B&N, and whatever retailers you're picking books up from. It makes a serious impact.
Now, I'm not saying that if all of y'all left reviews on mass for the SSO books and comics (where you can) and following these creators on all their socials would fix everything about the situation. To say the least, even if SSE does reestablish their publishing department, this mess happened in the first place. So please expand your support for these creators beyond just their SSO based platforms so that regardless of the outcome, they get back on their feet.
Again, I'll be reblogging this with links and socials, so let me know if you find any I've missed and I'll add them. But genuinely, seeing this for other creators is so inspiring. At least for me, and I can't speak for Elli or Helena or Christine, but this is what so many creators hope for, a community that cares so much about them and their work that they'll speak up about it and loudly. Imposter syndrome has been such a common trait with so many creators I follow or have met, and the visible, tangible proof that people care about you cuts incredibly deeply in such a positive and healing way. It's not just a silly little horse game's books and comics. It matters. And even if it's not for me, thank you for being good to creators because they deeply, deeply deserve all your love and support.
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piosplayhouse · 1 year
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Hi pio. Can you recommend horse games I caught the horse girl virus 🥳
!!! Let me direct you to the wonderful site The Mane Quest, which is a resource SPECIALIZING in categorizing HUNDREDS of horse games!!!
Their mane (lmfao) site is very useful for judging quality of games and reading up on horse news in gaming (a surprisingly rich topic!), but they also have a full database with publishing info, platforms, gameplay genres, etc. of quite literally any game that has a horse in it (the LEGO hobbit game is on there even)
In terms of games I've personally played, my options have been sadly limited because I have a cringefail Mac OS laptop : -( But as you can see, I do play Horse Reality very often (check out #scum horse chronicles if you want to see more) and have been playing Star Stable frequently as well.
I would recommend both of them, but Horse Reality just a bittt more because it's very free to play whereas SSO is ngl rather money sucking (it's an open world 3D MMO but the majority of the map is locked behind membership subscription or a very costly one-time payment, there's paid premium currency that you need to use to buy horses, etc.). However, SSO is fully free to play for a week and there's a few codes floating around that you can use to get freemium membership up to a point (probably about a month) if you need more time to try it out, so it doesn't hurt to just check it out imo!
If you like retro games there's like a metric fuckton of shitty Nintendo DS horse raising games that you can find ROMs for super easy as well! My personal favorite as a kid was Pony Luv, which has like 4 functions, some of the worst 3D horse models ever created, and about 30 minutes of mindnumbing gameplay. Absolutely loved that shit. Actually I'm gonna charge up my DS and go play it again right now
Hope this helps! I've also heard great things about the Barbie games, particularly Barbie and the Magic of Pegasus, which has its own speedrun category. If you're into pro gaming.
As always, if my followers have anything to add, please drop it below to help this poor infected creature (and also me)!!
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simplyssoscreenshots · 6 months
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my dear iPad made a year in review that is all SSO screenshots. XD
Because that is all there is on there I guess. SSO screenshots and screenshots of documents.
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lesbiancolumbo · 1 year
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this recent ssos review on ye olde letterboxd is making me laugh in how frank it is. but there's no lie.
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ro-sso · 1 year
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SSO Update review:
Oopsie! I broke the game. Spoilers below, and glitches below!
Also the idea that MC needs to avoid GED Jarlaheim... entertains me... as a game completionist...
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ahh yes,,, GED definately dislike me... Anyway! I found the box, looked inside and now i'm running away from sabine?? Sabine, my girl, we could literally just talk and this issue would be solved. If you had said " go get the box of decor, it's fireworks for a show I'm putting on" there would've been much less discourse. Also I know that horses DO spook from loud noises and fireworks aren't good for any animal. However, the amount of fireworks MC's horses have seen throughout this 'summer' without having a reaction... I think we'd be okay.
anyway! Picking up the lost fireworks after running away from sabine. I didn't get off my horse, because, why would I? what's the point of that? And did the animation whilst on my horse and uuh...
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Oops. I was ping-ponged under the ground and into the air. admitedly, very funny. Don't know where my horse went, but MC was just bouncing through the void. So to continue the quest, I obviously called for pick up.
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ah. oh dear. WAD movements moved MC around the horse. S, however, allowed me to control my horse (the game thought I was still riding, so now we complete the rest of this quest in reverse.) The only way to stop the horse from walking backwards was with X/esc (rear/forced stop).
What else do you do when you get an entertaining glitch? a photoshoot, of course!
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despite getting confirmation from a friend that they could see the glitch, no one in the festival seemed concerned for my wellbeing in the ground. I guess MC does leg day enough that being in the ground is a regular occurence.
I of course, relogged to test the strength of the glitch, and unfortunately it went. Truly I don't know if this glitch can be repeated, but it was very entertaining whilst it lasted.
Anyway! finished the quest, got 90/90 on dressage mastery, am close to getting the baroness' approval, and have had to retype this entire post from scratch (im very sorry people using a screen reader, the editor bugged out when I was adding those in so I will wait until this is posted to add Image Descriptions in hopes that i can do that without removing my entire post.)
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shiroselia · 1 year
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I posted 2,018 times in 2022
That's 1,978 more posts than 2021!
1,071 posts created (53%)
947 posts reblogged (47%)
Blogs I reblogged the most:
@dorianwolfforest
@rosesmusicandaloeveraplants
@lemme-use-a-thorn
@zero-cycle
@doubleca5t
I tagged 1,380 of my posts in 2022
Only 32% of my posts had no tags
#amandaweekly101 posts that makes sense to no one - 106 posts
#mello 2022 - 82 posts
#sso - 59 posts
#sveriges Årliga slagerspel - 50 posts
#svensken snackar svenska - 47 posts
#melodifestivalen - 46 posts
#ssoblocc - 23 posts
#speedy gamer peepotalking - 21 posts
#star stable online - 15 posts
#out of context ssoblocc plays gartic - 15 posts
Longest Tag: 140 characters
#partierna ska också vara realistiska i sina valkampanjer o denna fucking pajkastning av skit som detta året var är inte hederligt på något v
My Top Posts in 2022:
#5
I’m once again here to remind y’all that SSE offering a Pay-Once Lifetime subscription to their MMORPG is incredibly uncommon and generous as fuck and that the default subscription in most of the industry is forced monthly subscriptions
Being able to pay the same amount of money that I’d be able to get a 10 hour game on Steam for, what for me atleast, is 11 years of content is absolutely insane in this genre of games
66 notes - Posted February 3, 2022
#4
Kärt barn har många namn är transrättigheter jag tänker inte ändra mig eller motivera
68 notes - Posted June 21, 2022
#3
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89 notes - Posted July 25, 2022
#2
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Those who know they know
105 notes - Posted November 12, 2022
My #1 post of 2022
Om inte Emokidsen med Vibes och Gender Trademark är populärast i 16-29 gruppen kommer jag skrika riggat
118 notes - Posted February 19, 2022
Get your Tumblr 2022 Year in Review →
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jorvikzelda · 1 year
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I posted 2,474 times in 2022
That's 759 more posts than 2021!
490 posts created (20%)
1,984 posts reblogged (80%)
Blogs I reblogged the most:
@dorianwolfforest
@everwindfields
@weeekly101
@juni-ravenhall
@yasminewestbank
I tagged 1,465 of my posts in 2022
Only 41% of my posts had no tags
My Top Posts in 2022:
#5
the implication of sso allowing players to choose their horses’ gender but not their characters’ is actually that on jorvik, horses are the only beings with genders. in this essay, i will
101 notes - Posted March 22, 2022
#4
Jorvik is becoming so thoroughly genuinely lovely. like with every area update it gets Silverglade just becomes more and more alive and lush and beautiful... just like the Trees and Greenery around the new racetrack add so much. and its almost unexpectedly lovely to have (nearly) a whole area be so uniform (manor pls)... I get the nostalgia some people have I really do and I won't lie about feeling a bit strange about the old racetrack leaving but genuinely nothing can convince me that this new Jorvik is not objectively better than old Jorvik. I'm still a bit afraid of what will happen to Hollow Woods and Dino Valley when they update those because they have such vibes but I still genuinely can't wait for them to be as beautiful and magical as the rest of the island
117 notes - Posted March 31, 2022
#3
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rb to put 12x bald updated sso mc on your followers’ dashboard
131 notes - Posted April 29, 2022
#2
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131 notes - Posted November 21, 2022
My #1 post of 2022
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226 notes - Posted June 17, 2022
Get your Tumblr 2022 Year in Review →
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tearlessrain · 1 year
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i had no interest in horse video games until like 6 months ago, but then youtube started showing me reviews for them and now i am extremely intrigued by how hard it apparently is to find a good one. horse people deserve better
the fact that the entire genre got shown up by a cowboy FPS game and it still holds the title of best horse game almost five years later despite not being a horse game is honestly just embarrassing.
I don't know why game companies want to die on this hill so bad, the fact that RDO has a huge following of people who are only there for the horses and SSO is so popular despite its intense mediocrity and ridiculous price tag is a sign that there's a niche to work with there. the tribulations of being a Horse Adult are unending and extremely stupid.
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