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#tyr paladin
sailorgrams · 4 months
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How the Gale Origin Run is going
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herotune · 6 months
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in fair faerûn where we lay our scene.......
im a little late heading into wyll week and im so sad but here's an illustration for day 3: modern au!!!!
wyll gives me theater kid vibes and i think modern au wyll would Absolutely be an actor. and i think he'd be incredible in shakespeare adaptations and historical dramas... so i Had to redraw one of my favorite shots from baz luhrmann's romeo + juliet with him. a modern au in a modern au...its perfect 🎭
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durgesupremacy · 5 months
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I don't know about y'all but *I* think Durge loves gnolls because they too are a manifestation of slaughter, are driven by hunger, and are meant to dedicate their entire existence to their god-creator
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blackestnight · 5 months
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started playing bg3 and so far my experience exactly mirrors my experience with real life ttrpgs, that being "90% of my playtime is spent stumbling over newer and more inventive ways to kill my party"
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squid-procrow · 6 months
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As Gale's on the mind again, time to bring up BG1 lore about mystra!
For anybody who truly doesn't think Gale was groomed, that a good god would NEVER!
This isn't even the first time she's done something like this, sure it wasn't grooming for Dornar Silverhand but she did take over his love interests body so she could manipulate him into children...
Tldr She takes over a girl (who was enthusiastic to be a goddess's chosen, then unsure once she realized it was for this) to convince a guy (her very loyal follower who was already in love so he said no) for kids.
He watches his wife become a literal shell of herself so that she can have seven children with the energy of both their parents. And he ends up having to kill his wife because she's become a lich shell of a person.
To which after he cuts her head off mystra shows up and goes "yeah sorry, my doing." And he loses it, running from Neverwinter up to the north and disappearing until he dies for 30 years where she continues to protect him.
The worst part? Dornar goes back to her after it all, helping her find more chosen. What Gale could have been.
I feel like a big part of the story that the writers were trying to tell us was that even if you were formally mortal the second you go on to the pedestal of a previous God you inhabit who they were, and mystra is the weave before all.
It fits perfectly with the Durge (and Astarion) storylines, if you don't remove yourself completely from the cycle you will inevitably become what you dislike, even if you intended for the best.
Below is the full txt
History of the Chosen of Mystra:
The reason why Mystra, the Goddess of Magic, invested a portion of her divine might into mortals is not known. One of the popular theories, and one that is gaining more support in light of the other goddess' during that period, is that Mystra foresaw the Time of Troubles (and her own passing at the hands of Helm) and chose to give some of her powers to mortals in order to ensure that her successor (the female mage, Midnight, as it turned out) would have a number of nearly immortal allies in the struggle against the schemes of the gods (the now dead Bane, Myrkul and Bhaal) who precipitated the Time of Troubles by stealing the Tablets of Fate.
The theory goes on to suggest that Mystra informed Azuth at approximately the Year of the Rising Flame (0 DR), more than 1,300 years ago before the Times of Troubles, that some of her power must be put into the hands of mortals who would then become known as Mystra's Chosen. The power would sleep within the bodies of those mortals, allowing Mystra only to call on it only with their permission. It would give the Chosen to innate ability to heal quickly, and would give them life spans far greater than those of ordinary mortals. Mystra speculated that these mortals might be able to call on her power and thereby gain some special abilities, but that these powers would not rival those of a deity. (See "Powers" below.)
The Goddess of All Magic then began to select mortals she thought to be suitable. One of the first was the young mage Elminister, and she also singled out a promising wizard named Khelben Arunsen. Both of them proved to be worthy and capable receptacles of her power, but Mystra's other early attempts to invest her power in living humans were unsuccessful, and she came to realize that only a very few mortals were of stern enough substance to contain such power within themselves without being destroyed or corrupted. Even though some people aside from Elminister and Khelben may have possessed the requisite strength, it is possible that having lived for years prior to being visited by Mystra had set them on a path from which they were not able to deviate. Whatever the reason, the problem needed to be solved. To get around the difficulty, Mystra devised a plan to use herself as a vessel to breed individuals who could be nurtured and acclimated to her power from the very beginnings of their lives.
For the father of these individuals, she picked the best example of human stock she could find: Dornar Silverhand, a nobleman and a former Harper who lived near Neverwinter. Mystra then possessed the body of Elue Shandur, a helf-elven sorceress whom Dornal was already attracted to. Mystra revealed her presence and her plan to Eleu, who happily and eagerly agreed to have the goddess share her body. Eleu had been reluctant, but under the influence of Mystra the woman became a seductress, and Dornal found his advances being suddenly returned with great fervor.
Dornal and Mystra/Eleu were wed in the Year of the Drifting Stars (760 DR). The first of the seven daughters, Anastra Syluné, was born the following winter. Sylune's six sisters emerged at one-year interval thereafter: Endue Alustriel, Ambara Dove, Ethena Astorma (she prefers the name "Storm" these days), Anamanué Laeral, Alassa Shentrantra (known today as the Simbul) and Erésseae Qilué. These siblings have become known in Realmsian lore as the Seven Sisters.
Dornal, who had been kept in the dark about his wife's true nature through the years (presumably because Mystra didn't want to risk losing his services), was disappointed and distraught by the time his sixth child was born; he had always wanted sons as well as daughters. More importantly, he was seeing his wife deteriorate right before his eyes. The strain of coexisting with the goddess all these years had turned Eleu into a withered shell - in essence a lich, clinging to life only because Mystra's power was within her.
When Eleu was carrying the seventh child, Dornal consulted a priest who told him his wife had been possessed by a entity of great magical power. To spare both of them any further agony, he attempted to slay his wife's physical form by severing her head from her body.
As soon he had done this, Mystra was forced to reveal herself to him, and she went on to explain her scheme. Just as she had worried would happen, Dornal was aghast at how he and his wife had been used by the goddess. He turned his back on the corpse of his wife, abandoned his lands and his children, and vanished into the North. Mystra bore him no ill will, and in fact protected him for the final 30 years of his life. When Dornal finally did meet his end he called out to Mystra, and the goddess granted his continued existence as her servant. Now known as the Watcher, Dornal Silverhand travels the world unseen by mortals on a continuing mission to locate candidates to swell the ranks of the Chosen and to identify possible threats to Mystra and her minions
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jahiera · 7 months
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I kind of want to just restart emrys so I can play her again more perfectly this time... kill even MORE fiends and such. but also I speedran grymforge a bit & the thing is that. emrys rolls up to moonrise towers already have a deep-seated and intense paladin-specific beef with ketheric. babygirl heard that he was 1. an evil paladin 2. broke his paladin vow to TWO gods prior 3. was like That and decided Actually, I'm going to project All of my own personal issues and insecurities onto you. And then I'm going to kill you. and then she still offered to spare him. so I need the buildup to that from grymforge. you see.
#you understand.#one thing that emrys will do is have extremeeeely specific problems in regards to needing to be the Best Paladin In The Room#<- she is abnormal. she has a lot of problems.#Ketheric is such a ... dark twisted mirror / I can see myself in you / I do not /want/ to see myself in you.#of course she resents his crimes but more than that she resents what she Sees in him that she feels is also in her self#there's something ugly in you thats also in me etc etc#so. this beef NEEDS BUILDUP.#(alternatively: she latched onto Dame Aylin almost immediately as a figure of holy righteousness and divinity that she craves for herself)#(if Ketheric is close to what she COULD be at her worst; Dame Aylin is suuch a. Being You Could Fix Me. moment for her)#(also objectively not normal but very funny. ah yes I know what will make me a better object and sword for Tyr. if I was nothing but a#channel for divine righteousness greater than myself. not even a person just a violent weapon made to STRIKE.)#(and she can never be so close to the divine + never be such a weapon but she sure does TRY.)#(OF WHICH dame aylin is not either; but she IS a blinding light in the dark & Ough. the complexes that inspires.)#Anyways.... the NPCs we latch onto as the narrative parallel / reference for our Tav PC huh. Yeah!#act 2 is just... it gave me SOOOO much for her. Shadowheart/Ketheric/Aylin in different measures for different reasons#Orin. she's weird about but for different reasons. In that orin's fanaticism and madness kind of#tickles a part of her that wants. very desperately. to smite down the most obvious of evils in 1v1 combat#which is a violence that once again! comes uncomfortably close to the fanaticism of Ketheric + Orin + their own propensity for god-driven#violence & horror. as it is and such.
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deer-with-a-stick · 8 months
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Gale is single handedly ruining every single "haha wizard die from 1d4 poke damage" meme I have because I did the githyanki fight at level 4 (with the party extender mod) in Tactician and by the end of that, Shadowheart, Lae'zel, Karlach, and my paladin were all dead, Astarion was half health, all while Wyll and Gale had nary a scratch on them
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stinkrascal · 2 months
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when life gets hard my cope is making paladins in bg3 and now ive made 3 new paladins in the span of a day i simply cannot be stopped
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talesfromthecrypts · 5 months
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The most embarrassing part of my honor mode run is that I rolled a natural one on letting Astarion bite you and I fucking died.
But otherwise it’s going really well
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asmund-scion-of-ice · 3 months
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I'm playing a totally evil Dark Urge run in BG3...
I LOATHE it. It's cool to see new stuff, and I'm excited to see Minthara in the party but...
FUCK
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Writing Greensleeves on my breaks from uni assignments and it's time for Wyll to get tief'd
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klaasje · 4 months
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i love that baldur’s gate and neverwinter nights take place in the same universe because i played the absolute dogshit out of nwn when it came out and i was exceedingly bad at it due to being 7 so i rarely left the tutorial areas but i remember said tutorial areas really really well. whenever gale says ‘waterdeep’ it activates an internal subroutine and i’m like 🫵 hordes of the underdark
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Settlement: Barrowtown
Thriving with one foot in the grave
Once an innocuous village overlooking a particularly foreboding stretch of wilderness,  “Yarrowton” transformed into it’s current macabre state a few decades ago when two great armies hacked each other to bits over a week long series of skirmishes that left the region’s farmers with hundreds of wounded fighters on their doorstep and a sea of bodies gathering flies in the sun. A practical and strong-stomached folk, the people of what would eventually be Barrowtown got to work burying the dead regardless of who’s banner they’d fought under, thereby turning their home into one of the largest graveyards since the grand necropoli of the old empire.
Life in Barrowton isn’t that much different than any other farming community, save for the omnipresent gravemarkers and the fact that every attempt to till the soil still brings up a few stray bones or a rusted old sword. Priests of a number of different faiths have come to minister to the graves, operating temples to Tyr or the Mournful Raven queen while living and working alongside the town’s lay inhabitants. Quite a few of the survivors of the battle also ended up settling in Barrowtown, both as a means of honouring their fallen comrades and a means of starting fresh away from homelands that might no longer want them. These three communities combine to give barrowtown it’s unique atmosphere: rustic, martial, pious, and mournful, a solemn sentinel of the hinterlands.
Hooks:
If you were looking for a great village to start a campaign, Barrowtown is it: a waystation for travellers with a population that can provide fighters or clerics, wide-eyed farm kids or secret delving necromancers. Stop by for a pint of locally brewed beer at the Pale Rider Inn and plan your group’s expedition to a ruined fort out in the plains, or a long abandoned fortress deeper up into the hills.
Every battlefield has its scavengers, and among the dogs and ravens none stand out like Jackal Joe: an enterprising salvager who made his living following behind armies and “reclaiming” weapons, boots, and scraps of armour from the fallen, even if he had to pry them from a grip of dying men. That was until the battle outside Barrowtown gave him enough bloody plunder to retire on, opening up a general store and selling off a little more of his horded trinkets each year. He’s still got some choice ( read: magical) inventory stashed away for customers with a coin to spend, as well as a fancy looking signet ring that'd probably be worth a sizeable reward provided one went to the trouble of buying it off of him and finding the noble family it belongs to.
Something has been disturbing the long-settled graves around town, and the local priestess of the ravenqueen (an old veteran herself) wants to get to the bottom of the matter. Reports are varied, a few blaming a ghostly man or some kind of giant bat, but a bit of clever investigation leads the party to discover that they face a Berbalang; an astral scavenger that feeds on the memories of the dead. After their first tussle the party will discover that the creature is able to send phantom versions of itself to feed and explore while its primary body remains safe in another dimension, meaning that they’ll need to help the priestess create a soul-trapping vessel in order to bind the creature permanently. Doing so will require them to venture far from Barrowtown, but it will give them a chance to travel, and the dead a little peace.
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beelzebard · 7 months
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Who are you, really, that you could be guilty of such bitter business?
My Durge, Caine. He believes himself to be a Paladin sworn to control his dark urges... so far he has not been good enough.
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celestialmudd · 2 days
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@birdiepuh drew the paladins of Tyr (the real ones lol)
Heterochromia eyed tiefling is Vasusena, oath of vengeance paladin. He is the Dark Urge, but his family believes in his potential to be good. He really wants to bite some baddies, and his heart is stolen by Karlach and Lae'zel
Black and red dread locked tiefling is Devasena, oath of the Ancient One paladin. She is trying to make her sibling keep his oath and is infatuated with Minthara's stories
My husband and I like ending sessions with our characters around the fire, playing instruments
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dwarfsized · 6 months
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wip wednesday, hello folks
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