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#go read all of their stuff
rustingcat · 8 months
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Made this lovely commission for @fazedlight and their amazing little ficlet that you all should read!
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ao3-crack · 1 year
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(x)
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egophiliac · 21 days
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ENG PLAYERS I BESEECH YOU
I have been informed that you guys are getting part 4 of episode 7 tomorrow, which means we are FINALLY going to get the official romanization of Revaan's name, somebody please tell me because I need to know what it is.
like, yes, it's probably just Revan/Levan, but look, I'm sitting here with my finger over the button of all these Laverne and Shirley jokes and just waiting for the opportunity to deploy them --
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stil-lindigo · 1 year
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the machine.
a comic about being a 'creator' online.
creative notes:
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mawguai · 1 year
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Four friends, four treasures.
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wasyago · 1 year
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the brainrot won
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dreamsy990 · 8 months
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you know i used to think it was weird how sora and roxas have such different personalities for supposedly being 'the same person' but after playing a few games i sort of realized that they do have similar personalities, because roxas acts how sora does when he's under extreme stress.
compare roxas to sora in, say, kh1. that's where a lot of peoples idea of sora's personality comes from. sora is generally very upbeat and optimistic in that game. not very similar to roxas, right?
but let's switch the game and talk about a game where sora is ABSOLUTELY GOING THROUGH IT. chain of memories.
sora's resting state is melancholy in com. he only ever cheers up in short bursts, usually when he's joking around with friends. just like roxas.
he's quick to anger, and tends to lash out at the organization members. best example of this is when larxene makes him 'remember' namine, and he swings at her repeatedly, even after she's gone. he only stops when jiminy is able to snap him out of it.
you know what scene that resembles?
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sora, while a bit more on the angry side and less sad, continues to act like this in kh2 when he's in stressful situations. (he also has a tendancy to insult people which, while it's not very related to the point, is very funny and sora saying 'gonna cry?' to xigbar is great.) i cant comment any further than that about kh2 off the top of my head.
so, roxas acts like sora does when he's stressed, right? but why is roxas always acting like that? to which i say, he isnt!
he only ever acts like that when he's also in fucked up and stressful situations, which happens to be a CONSTANT in his life. but when he's hanging out with axel and xion, a decidedly NOT stressful situation, he's a lot more like sora. he's teasing his friends and insulting his coworkers and joking around and acting like a normal kid. not really important, but unless i misremembered some sora lines which is VERY possible, both roxas and sora respond to friendly insults with "oh thanks!" a lot. just a funny little detail that felt relevant.
the biggest differences between roxas and sora boil down to environment and... i dont know how to put it besides volume? roxas is very quiet and tends to keep most of his thoughts to himself, while sora is very loud and expressive in comparison.
there is one other huge difference i noticed, which is less character based and more story. sora wanted to get off destiny islands and explore with his friends, but roxas just wanted routine. sora wants adventure, and roxas wants things to stay the same, for days where he gets off work and eats ice cream with his friends to last forever, to keep having conversations about nothing and watching the sunset. roxas wants normalcy, sora wants excitement. it's just interesting seeing their contrast.
not sure if this is very well said or anything i just wanted to talk about my boys
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substitute
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poorly-drawn-mdzs · 10 months
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Game night results (from this poll)
Character selection inspired from extraterezi's post!
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uh oh
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shower-phantom-ideas · 7 months
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Danny is just a kid ya know? Like he is just a little guy. A baby really. 14? Tiny child! Look at him, he needs to be protected. Someone has to help this poor little dude. I mean he forgets to use his own powers to avoid attacks all the time.
Anyway cut to Batfam not knowing all of Dannys power set cause the lil dingus keeps forgetting he can do that stuff in the heat of battle.
Danny uses his invisibility all the time… to avoid being followed. But in a fight? Oopsies hes too busy thinking of funny one liners to realise he could do that.
Intangibility? Give the guy a break. I mean who calls themselves condiment king. Even he was stunned.
He so rarely actually uses his biggest advantage powers that the League doubt he actually has them. He, like any naive child, trusts them and reported fully on his power set. Instead of just asking him to demonstrate his powers they instead start watching him and try to find evidence of his powers.
At least they know duplication was true since they watched him make a copy of himself to go to the bathroom and not miss any of his fav tv show.
#danny phantom#dp x dc#dpxdc#im 100% here for danny using his powers for stupid shit and not the important battle stuff#this post wasn’t meant to be like this so I guess heres for you guys who read my stupid tags#I was gonna have the batfam adopt danny after a reveal and just not know all the crazy stuff he can do#they think they got him figured out then at the manner he does something like seep into the floor to get his forgotten school bag#or he turns invisible cause he got caught parnking and bruce is talking to him and steph but he just dips#no wait I can do better. he gets yelled at by bruce (aka new father figure) for eating a corn chip off the floor and just vanishes from…#… from getting surprised. meanwhile bruce is like!?!?!?!!?#just imagine them going crazy because they have no idea his powerset and they thought they did#his new siblings make a game of it#they get on missions and keep asking danny to do more and more impossible stuff just to see if he will reveal a new power#hey danny go scope out the area but make sure you arent seen ok#and hes like sure thing fam and goes invisible and intangible#doesn’t think to just take out the baddies and returns to them with a full floor plan and locatikn of all the baddies and drugs#like wtf#hey danny think you can do anything about that generator? and hes like sure thing fam and then freezes it#danny bro this guy is out of control! little help? and danny just walks up to the guy and overshadows him and handcuffs himself#brother daniel I dint think we can get in but theres a small hole here in the wall#would you be able to do anything about that? and instead of just walking thru the wall danny shifts his body and goes thru the hole#as if he had no bones and became liquid#the game gets intense and breaks bruce so he gives in first (yes he was playkng too) and just asks danny to show them his powers#he will say some shit like ‘ah hey chum think you can show us all your abilities? that was we can coordinate better in the field.’#dannys just like ‘yea daddio sure thing’ then proceeded to show off his entire move set minus wail until bruce showed him a chamber…#… that could ‘with stand’ his power (spoiler he destroyed that fucking toom lmao)#ok my spaghetti rings and meatballs have been done for a while and juliet is trying to eat them out the microwave so hopefully these tags#fed yall goobers#man I should have just made a second post lmao#stood in the kitchen too long typing and they got cold
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lucabyte · 4 months
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I don't know how everyone isn't also always constantly thinking about how burial rites seem to be potentially one of the few things Siffrin instinctively remembers about their culture. But rest assured. I am in fact always thinking about it.
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Textless version where they're just hanging out. It's fine!
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firestorm09890 · 2 months
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Penny stardewvalley makes me so sad because she's SO sensitive to, like, basically everything you tell her (telling her that you can't stand children while two children are nearby is a pretty lousy move but -1500 friendship?? being a jerk to other characters' faces typically loses you about 50 points, and if you choose the option labeled "creepy" and ask Leah for a kiss in her 2 heart event she physically hits you and kicks you out of her house but that's only -100 friendship…) and so if you want to befriend her it's a whole lot of lying and tiptoeing around her feelings (2 hearts: George was right but saying that makes her feel bad. 6 hearts: her food sucks but even if you try to be polite about it she feels like a failure; only a bald-faced lie pleases her. 8 hearts: saying you don't want to be tied down with a family loses you a little bit of friendship and she's only happy if you say you want kids) and I can't help but think she's a product of her environment. She lives in a trailer with only her mother, who gets drunk every night and has something of a temper. Penny's like a skittish rescue animal who won’t even come out from hiding under something unless you leave her lots of treats
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eyrieofsynapses · 5 months
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why Aurora's art is genius
It's break for me, and I've been meaning to sit down and read the Aurora webcomic (https://comicaurora.com/, @comicaurora on Tumblr) for quite a bit. So I did that over the last few days.
And… y'know. I can't actually say "I should've read this earlier," because otherwise I would've been up at 2:30-3am when I had responsibilities in the morning and I couldn't have properly enjoyed it, but. Holy shit guys THIS COMIC.
I intended to just do a generalized "hello this is all the things I love about this story," and I wrote a paragraph or two about art style. …and then another. And another. And I realized I needed to actually reference things so I would stop being too vague. I was reading the comic on my tablet or phone, because I wanted to stay curled up in my chair, but I type at a big monitor and so I saw more details… aaaaaand it turned into its own giant-ass post.
SO. Enjoy a few thousand words of me nerding out about this insanely cool art style and how fucking gorgeous this comic is? (There are screenshots, I promise it isn't just a wall of text.) In my defense, I just spent two semesters in graphic design classes focusing on the Adobe Suite, so… I get to be a nerd about pretty things…???
All positive feedback btw! No downers here. <3
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I cannot emphasize enough how much I love the beautiful, simple stylistic method of drawing characters and figures. It is absolutely stunning and effortless and utterly graceful—it is so hard to capture the sheer beauty and fluidity of the human form in such a fashion. Even a simple outline of a character feels dynamic! It's gorgeous!
Though I do have a love-hate relationship with this, because my artistic side looks at that lovely simplicity, goes "I CAN DO THAT!" and then I sit down and go to the paper and realize that no, in fact, I cannot do that yet, because that simplicity is born of a hell of a lot of practice and understanding of bodies and actually is really hard to do. It's a very developed style that only looks simple because the artist knows what they're doing. The human body is hard to pull off, and this comic does so beautifully and makes it look effortless.
Also: line weight line weight line weight. It's especially important in simplified shapes and figures like this, and hoo boy is it used excellently. It's especially apparent the newer the pages get—I love watching that improvement over time—but with simpler figures and lines, you get nice light lines to emphasize both smaller details, like in the draping of clothing and the curls of hair—which, hello, yes—and thicker lines to emphasize bigger and more important details and silhouettes. It's the sort of thing that's essential to most illustrations, but I wanted to make a note of it because it's so vital to this art style.
THE USE OF LAYER BLENDING MODES OH MY GODS. (...uhhh, apologies to the people who don't know what that means, it's a digital art program thing? This article explains it for beginners.)
Bear with me, I just finished my second Photoshop course, I spent months and months working on projects with this shit so I see the genius use of Screen and/or its siblings (of which there are many—if I say "Screen" here, assume I mean the entire umbrella of Screen blending modes and possibly Overlay) and go nuts, but seriously it's so clever and also fucking gorgeous:
Firstly: the use of screened-on sound effect words over an action? A "CRACK" written over a branch and then put on Screen in glowy green so that it's subtle enough that it doesn't disrupt the visual flow, but still sticks out enough to make itself heard? Little "scritches" that are transparent where they're laid on without outlines to emphasize the sound without disrupting the underlying image? FUCK YES. I haven't seen this done literally anywhere else—granted, I haven't read a massive amount of comics, but I've read enough—and it is so clever and I adore it. Examples:
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Secondly: The beautiful lighting effects. The curling leaves, all the magic, the various glowing eyes, the fog, the way it's all so vividly colored but doesn't burn your eyeballs out—a balance that's way harder to achieve than you'd think—and the soft glows around them, eeeee it's so pretty so pretty SO PRETTY. Not sure if some of these are Outer/Inner Glow/Shadow layer effects or if it's entirely hand-drawn, but major kudos either way; I can see the beautiful use of blending modes and I SALUTE YOUR GENIUS.
I keep looking at some of this stuff and go "is that a layer effect or is it done by hand?" Because you can make some similar things with the Satin layer effect in Photoshop (I don't know if other programs have this? I'm gonna have to find out since I won't have access to PS for much longer ;-;) that resembles some of the swirly inner bits on some of the lit effects, but I'm not sure if it is that or not. Or you could mask over textures? There's... many ways to do it.
If done by hand: oh my gods the patience, how. If done with layer effects: really clever work that knows how to stop said effects from looking wonky, because ugh those things get temperamental. If done with a layer of texture that's been masked over: very, very good masking work. No matter the method, pretty shimmers and swirly bits inside the bigger pretty swirls!
Next: The way color contrast is used! I will never be over the glowy green-on-black Primordial Life vibes when Alinua gets dropped into that… unconscious space?? with Life, for example, and the sharp contrast of vines and crack and branches and leaves against pitch black is just visually stunning. The way the roots sink into the ground and the three-dimensional sensation of it is particularly badass here:
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Friggin. How does this imply depth like that. HOW. IT'S SO FREAKING COOL.
A huge point here is also color language and use! Everybody has their own particular shade, generally matching their eyes, magic, and personality, and I adore how this is used to make it clear who's talking or who's doing an action. That was especially apparent to me with Dainix and Falst in the caves—their colors are both fairly warm, but quite distinct, and I love how this clarifies who's doing what in panels with a lot of action from both of them. There is a particular bit that stuck out to me, so I dug up the panels (see this page and the following one https://comicaurora.com/aurora/1-20-30/):
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(Gods it looks even prettier now that I put it against a plain background. Also, appreciation to Falst for managing a bridal-carry midair, damn.)
The way that their colors MERGE here! And the immense attention to detail in doing so—Dainix is higher up than Falst is in the first panel, so Dainix's orange fades into Falst's orange at the base. The next panel has gold up top and orange on bottom; we can't really tell in that panel where each of them are, but that's carried over to the next panel—
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—where we now see that Falst's position is raised above Dainix's due to the way he's carrying him. (Points for continuity!) And, of course, we see the little "huffs" flowing from orange to yellow over their heads (where Dainix's head is higher than Falst's) to merge the sound of their breathing, which is absurdly clever because it emphasizes to the viewer how we hear two sets of huffing overlaying each other, not one. Absolutely brilliant.
(A few other notes of appreciation to that panel: beautiful glows around them, the sparks, the jagged silhouette of the spider legs, the lovely colors that have no right to make the area around a spider corpse that pretty, the excellent texturing on the cave walls plus perspective, the way Falst's movements imply Dainix's hefty weight, the natural posing of the characters, their on-point expressions that convey exactly how fuckin terrifying everything is right now, the slight glows to their eyes, and also they're just handsome boys <3)
Next up: Rain!!!! So well done! It's subtle enough that it never ever disrupts the impact of the focal point, but evident enough you can tell! And more importantly: THE MIST OFF THE CHARACTERS. Rain does this irl, it has that little vapor that comes off you and makes that little misty effect that plays with lighting, it's so cool-looking and here it's used to such pretty effect!
One of the panel captions says something about it blurring out all the injuries on the characters but like THAT AIN'T TOO BIG OF A PROBLEM when it gets across the environmental vibes, and also that'd be how it would look in real life too so like… outside viewer's angle is the same as the characters', mostly? my point is: that's the environment!!! that's the vibes, that's the feel! It gets it across and it does so in the most pretty way possible!
And another thing re: rain, the use of it to establish perspective, particularly in panels like this—
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—where we can tell we're looking down at Tynan due to the perspective on the rain and where it's pointing. Excellent. (Also, kudos for looking down and emphasizing how Tynan's losing his advantage—lovely use of visual storytelling.)
Additionally, the misting here:
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We see it most heavily in the leftmost panel, where it's quite foggy as you would expect in a rainstorm, especially in an environment with a lot of heat, but it's also lightly powdered on in the following two panels and tends to follow light sources, which makes complete sense given how light bounces off particles in the air.
A major point of strength in these too is a thorough understanding of lighting, like rim lighting, the various hues and shades, and an intricate understanding of how light bounces off surfaces even when they're in shadow (we'll see a faint glow in spots where characters are half in shadow, but that's how it would work in real life, because of how light bounces around).
Bringing some of these points together: the fluidity of the lines in magic, and the way simple glowing lines are used to emphasize motion and the magic itself, is deeply clever. I'm basically pulling at random from panels and there's definitely even better examples, but here's one (see this page https://comicaurora.com/aurora/1-16-33/):
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First panel, listed in numbers because these build on each other:
The tension of the lines in Tess's magic here. This works on a couple levels: first, the way she's holding her fists, as if she's pulling a rope taut.
The way there's one primary line, emphasizing the rope feeling, accompanied by smaller ones.
The additional lines starbursting around her hands, to indicate the energy crackling in her hands and how she's doing a good bit more than just holding it. (That combined with the fists suggests some tension to the magic, too.) Also the variations in brightness, a feature you'll find in actual lightning. :D Additional kudos for how the lightning sparks and breaks off the metal of the sword.
A handful of miscellaneous notes on the second panel:
The reflection of the flames in Erin's typically dark blue eyes (which bears a remarkable resemblance to Dainix, incidentally—almost a thematic sort of parallel given Erin's using the same magic Dainix specializes in?)
The flowing of fabric in the wind and associated variation in the lineart
The way Erin's tattoos interact with the fire he's pulling to his hand
The way the rain overlays some of the fainter areas of fire (attention! to! detail! hell yeah!)
I could go on. I won't because this is a lot of writing already.
Third panel gets paragraphs, not bullets:
Erin's giant-ass "FWOOM" of fire there, and the way the outline of the word is puffy-edged and gradated to feel almost three-dimensional, plus once again using Screen or a variation on it so that the stars show up in the background. All this against that stunning plume of fire, which ripples and sparks so gorgeously, and the ending "om" of the onomatopoeia is emphasized incredibly brightly against that, adding to the punch of it and making the plume feel even brighter.
Also, once again, rain helping establish perspective, especially in how it's very angular in the left side of the panel and then slowly becomes more like a point to the right to indicate it's falling directly down on the viewer. Add in the bright, beautiful glow effects, fainter but no less important black lines beneath them to emphasize the sky and smoke and the like, and the stunningly beautiful lighting and gradated glows surrounding Erin plus the lightning jagging up at him from below, and you get one hell of an impactful panel right there. (And there is definitely more in there I could break down, this is just a lot already.)
And in general: The colors in this? Incredible. The blues and purples and oranges and golds compliment so well, and it's all so rich.
Like, seriously, just throughout the whole comic, the use of gradients, blending modes, color balance and hues, all the things, all the things, it makes for the most beautiful effects and glows and such a rich environment. There's a very distinct style to this comic in its simplified backgrounds (which I recognize are done partly because it's way easier and also backgrounds are so time-consuming dear gods but lemme say this) and vivid, smoothly drawn characters; the simplicity lets them come to the front and gives room for those beautiful, richly saturated focal points, letting the stylized designs of the magic and characters shine. The use of distinct silhouettes is insanely good. Honestly, complex backgrounds might run the risk of making everything too visually busy in this case. It's just, augh, so GORGEOUS.
Another bit, take a look at this page (https://comicaurora.com/aurora/1-15-28/):
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It's not quite as evident here as it is in the next page, but this one does some other fun things so I'm grabbing it. Points:
Once again, using different colors to represent different character actions. The "WHAM" of Kendal hitting the ground is caused by Dainix's force, so it's orange (and kudos for doubling the word over to add a shake effect). But we see blue layered underneath, which could be an environmental choice, but might also be because it's Kendal, whose color is blue.
And speaking off, take a look at the right-most panel on top, where Kendal grabs the spear: his motion is, again, illustrated in bright blue, versus the atmospheric screened-on orange lines that point toward him around the whole panel (I'm sure these have a name, I think they might be more of a manga thing though and the only experience I have in manga is reading a bit of Fullmetal Alchemist). Those lines emphasize the weight of the spear being shoved at him, and their color tells us Dainix is responsible for it.
One of my all-time favorite effects in this comic is the way cracks manifest across Dainix's body to represent when he starts to lose control; it is utterly gorgeous and wonderfully thematic. These are more evident in the page before and after this one, but you get a decent idea here. I love the way they glow softly, the way the fire juuuust flickers through at the start and then becomes more evident over time, and the cracks feel so realistic, like his skin is made of pottery. Additional points for how fire begins to creep into his hair.
A small detail that's generally consistent across the comic, but which I want to make note of here because you can see it pretty well: Kendal's eyes glow about the same as the jewel in his sword, mirroring his connection to said sword and calling back to how the jewel became Vash's eye temporarily and thus was once Kendal's eye. You can always see this connection (though there might be some spots where this also changes in a symbolic manner; I went through it quickly on the first time around, so I'll pay more attention when I inevitably reread this), where Kendal's always got that little shine of blue in his eyes the same as the jewel. It's a beautiful visual parallel that encourages the reader to subconsciously link them together, especially since the lines used to illustrate character movements typically mirror their eye color. It's an extension of Kendal.
Did I mention how ABSOLUTELY BEAUTIFUL the colors in this are?
Also, the mythological/legend-type scenes are illustrated in familiar style often used for that type of story, a simple and heavily symbolic two-dimensional cave-painting-like look. They are absolutely beautiful on many levels, employing simple, lovely gradients, slightly rougher and thicker lineart that is nonetheless smoothly beautiful, and working with clear silhouettes (a major strength of this art style, but also a strength in the comic overall). But in particular, I wanted to call attention to a particular thing (see this page https://comicaurora.com/aurora/1-12-4/):
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The flowing symbolic lineart surrounding each character. This is actually quite consistent across characters—see also Life's typical lines and how they curl:
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What's particularly interesting here is how these symbols are often similar, but not the same. Vash's lines are always smooth, clean curls, often playing off each other and echoing one another like ripples in a pond. You'd think they'd look too similar to Life's—but they don't. Life's curl like vines, and they remain connected; where one curve might echo another but exist entirely detached from each other in Vash's, Life's lines still remain wound together, because vines are continuous and don't float around. :P
Tahraim's are less continuous, often breaking up with significantly smaller bits and pieces floating around like—of course—sparks, and come to sharper points. These are also constants: we see the vines repeated over and over in Alinua's dreams of Life, and the echoing ripples of Vash are consistent wherever we encounter him. Kendal's dream of the ghost citizens of the city of Vash in the last few chapters is filled with these rippling, echoing patterns, to beautiful effect (https://comicaurora.com/aurora/1-20-14/):
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They ripple and spiral, often in long, sinuous curves, with smooth elegance. It reminds me a great deal of images of space and sine waves and the like. This establishes a definite feel to these different characters and their magic. And the thing is, that's not something that had to be done—the colors are good at emphasizing who's who. But it was done, and it adds a whole other dimension to the story. Whenever you're in a deity's domain, you know whose it is no matter the color.
Regarding that shape language, I wanted to make another note, too—Vash is sometimes described as chaotic and doing what he likes, which is interesting to me, because smooth, elegant curves and the color blue aren't generally associated with chaos. So while Vash might behave like that on the surface, I'm guessing he's got a lot more going on underneath; he's probably much more intentional in his actions than you'd think at a glance, and he is certainly quite caring with his city. The other thing is that this suits Kendal perfectly. He's a paragon character; he is kind, virtuous, and self-sacrificing, and often we see him aiming to calm others and keep them safe. Blue is such a good color for him. There is… probably more to this, but I'm not deep enough in yet to say.
And here's the thing: I'm only scratching the surface. There is so much more here I'm not covering (color palettes! outfits! character design! environment! the deities! so much more!) and a lot more I can't cover, because I don't have the experience; this is me as a hobbyist artist who happened to take a couple design classes because I wanted to. The art style to this comic is so clever and creative and beautiful, though, I just had to go off about it. <3
...brownie points for getting all the way down here? Have a cookie.
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always-a-joyful-note · 8 months
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Enstars sure is an experience. Did I miss anything?
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obsob · 1 year
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here is the root of the root and the bud of the bud!!
✷(print shop)✷
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