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#historical and mythological narratives
howdoesone · 11 months
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How does one recognize the significance of storytelling in Middle Eastern art?
Storytelling has always held a central place in Middle Eastern culture, and its influence is evident in the art forms that have emerged from the region. Whether expressed through painting, sculpture, calligraphy, or other visual mediums, storytelling plays a vital role in Middle Eastern art, conveying cultural narratives, historical events, moral lessons, and personal experiences. In this…
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clove-pinks · 1 year
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Next to the titanic struggles of the French Revolutionary and Napoleonic Wars, which saw a revolution in the scale and intensity of warfare, the War of 1812 has largely been forgotten in the United Kingdom, and even in the United States. What remains of popular memory, and indeed some of the historiography of the conflict, focuses on what each side wanted to remember.
— Nicholas James Kaizer, Revenge in the Name of Honour: The Royal Navy's Quest for Vengeance in the Single Ship Actions of the War of 1812
"The Heroes of the War of 1812," American print, 1848 (NYPL)
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museum-groupie · 2 years
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Edward John Poynter, The Vision of Endymion, 1902, oil on canvas, Manchester Art Gallery, Manchester.
(source)
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nicholasandriani · 1 year
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Day 2 of Translating the Hyakunin Isshu: Unveiling the Beauty of Nature and Empress Jitō's Poetic Masterpiece
Welcome back to our exhilarating journey through the Hyakunin Isshu translation challenge! Today, we delve into the realm of Empress Jitō, a remarkable poetess whose words have transcended time. Our spotlight poem for the day is a visually-descriptive gem handpicked by Teika himself from the Shin Kokin Wakashū. Get ready to be captivated by the essence of nature and the ethereal beauty it…
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creature-wizard · 3 months
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Friendly reminder that:
The concept of starseeds promotes ableism by minimizing or denying ADHD and autism.
The ancient astronaut hypothesis promotes spiritual colonialism and destruction of other cultures by twisting other people's mythologies and sacred texts to fit their narratives.
The reptilian alien mythology is based on conspiracy theories historically used to justify oppressing and murdering real people. Loosh/blood/adrenochrome harvesting is just repackaged blood libel.
New Age mythology is chock full of repackaged right wing conspiracy theories, the same kind pushed by QAnon.
It's also full of repackaged racist pseudoscience about genetic superiority/inferiority and the function of evolution.
Ascension to 5D was supposed to have happened back in 2012, and the prediction failed.
New Agers are recycling their predictions over and over to catch new waves of people who don't know the movement's history.
Belief in Atlantis is strongly motivated by white supremacy.
For more info, see:
Looks like it's time to talk about starseeds and the New Age movement again.
How the mythology of starseeds, indigo children, crystal children, rainbow children, etc. harms kids
New Age YouTube channel caught recycling claims of imminent "first contact" for three years
Is the spiritual person a conspiracy theorist? A list of red flags
What is spiritual eugenics?
New Age beliefs that derive from racist pseudoscience
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deception-united · 2 months
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Let's talk about writing fantasy.
Fantasy is one of my favourite genres, to read and to write. But the worldbuilding required and the existing tropes can make it difficult to craft a unique, compelling novel. There are a number of less-discussed nuances that might not always be at the forefront of writing discussions. Here are some tips to help you out:
Ground it in reality: Even though fantasy allows for boundless imagination, grounding your world in elements familiar to readers can make it more relatable and believable. Making it too otherworldly can make it difficult to understand or follow, and will likely make it much more difficult to interweave the explanation of your world and its society into the text seamlessly.
Consistency: Fantasy worlds can be complex, with their own rules, magic systems, and histories. Ensure consistency in your worldbuilding, avoiding contradictions or sudden changes without explanation. I find it helpful to keep a world bible or notes to track details and maintain coherence throughout the story.
Character-driven plots: While epic battles and magical quests are exciting, don't forget that compelling characters drive the heart of any story. Develop multi-dimensional characters with strengths, weaknesses, and personal arcs that resonate with readers (see my post on character development for more).
Avoid clichés and stereotypes: Fantasy often draws from familiar tropes and archetypes, but try not to rely on them too heavily. Subvert expectations and breathe new life into old conventions by adding unique twists or exploring lesser-known mythologies and cultures. Make it your own!
Magic has consequences: Magic adds wonder to fantasy worlds, but it should also have limitations and consequences. Consider the societal, environmental, and personal impacts of magic on your world and characters. A well-defined magic system can enhance the depth and realism of your story.
Worldbuilding through storytelling: Instead of dumping large chunks of exposition, reveal your fantasy world gradually through character interactions, dialogue, and plot progression. Show, don't tell, and let readers piece together the intricacies of your world as they journey through your story (check out my previous post on worldbuilding for more tips).
Embrace diversity: Fantasy worlds should reflect the diversity of our own world. Include characters from various backgrounds, cultures, and identities, and explore themes of inclusivity and acceptance within your narrative.
Conflict beyond good vs. evil: While the battle between good and evil is a classic fantasy trope, consider adding layers of moral ambiguity and complexity to your conflicts. Explore themes of power, redemption, and the consequences of choices made in the face of adversity.
Research is essential: Even in a world of imagination, research plays a crucial role in grounding your story in reality. Whether it's drawing inspiration from historical events, cultural practices, or scientific principles, thorough research can enrich your worldbuilding and add depth to your narrative. Even fantasy worlds and elements require some sort of basis to make them more believable.
Revise: Like any genre, writing fantasy requires extensive revision and polishing. Be prepared to revise your manuscript multiple times, seeking feedback from beta readers or critique partners to strengthen your story, characters, and worldbuilding.
Happy writing!
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cryptotheism · 10 months
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The great flood was mostly likely the collapse of the North American ice sheets causing sea levels to rise. That was around 11 , 000 years ago. In this time period many large mammals became extinct and human civilization collapsed. It started to recover around 6 , 000 years ago. Dinosaurs were fossils long before this.
No it was not. The biblical great flood is clearly based on earlier Mesopotamian mythology about the Tigris and Euphrates. The great flood narrative does not bare any solid historicity.
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So one of my favourite things to listen to in my off time is debunked conspiracy theories, mainly because it mixes several of my interests: politics, history, and being pedantically right about stuff with objective fact to back it up.
Part of me wishes I could draw more inspiration from this particular well, but doing so risks propagating the same brainworms that create conspiracy theorists in the first place. The grand canyon is a lichtenberg figure carved by a colossal space lightning bolt/energy weapon hitting the earth, which consumed the world in a pyroclasm that caused stone structures melt which we can see across ancient cultures Is a FASCINATING bit of worldbuilding by someone being in denial about the concept of erosion. I don't want to use it however because then my story becomes a transmission point for this bad idea, a psychic parasite that might take root in someone's subconscious and warp their worldview to the point of nonsense.
Take one I heard a few years ago: The word planet comes from the greek word planan, which means wanderer. This is the same word used by the original bible to refer to fallen angels. NASA is lying to us, there are no planets, the non-star lights we see moving in the night sky are fallen angels fixed there by god as punishment for their crimes of coming to earth and beggetting the nephilim, the giants that we can see evidence of in X,Y,Z mythologies.
You can see the narrative potential there right? The questhook about the scholar who invents a better sort of telescope and manages to peer deep enough into space to discover that one of the cosmic bodies is actually a being, only to become possessed by the fallen celestial and driven to free it, just like the extinct linage of giant warlords who rampaged across the region millennia ago. It's such a juicy hook because it plays on the same "aha" moments that the conspiracy theory uses to take root: Oh yeah there IS a linguistic connection between the world planet and the greek word for wandering because they were stars that wandered across the sky oh yeah there ARE a lot of ancient cultures that have myths about giants because it's really easy to imagine people that are big, wonder if there are any internet rabitholes that could teach me more about these thigns?
It's the Dan Brown DaVinci Code problem; It can be entertaining to play around with historical conspirasism as the background for a story but part of your audience are going to be in a vulnerable place and slip all the way down to Qanon levels. It's even worth with the Alex Jones types who can't seperate fiction from reality and take their inability to analyze iconography as a sign on NWO "preprogaming". I don't want to use conspiracy theories/bad archaeology as inspiration only for my work to be pinned up on the red-string board as evidence that everything's connected.
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unbidden-yidden · 9 months
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In Judaism, one alternative way of referring to converts is "Jews by Choice."
If a parallel term exists in Xtianity I am not aware of it, but I would like to propose that it really should exist, albeit not just in reference to converts but to all Xtians. Every Xtian should get the opportunity to fully understand their faith in context and to make an informed decision to choose it for themselves. As it stands, many Xtians are deeply ignorant about Jewish history (before and after the formation of Xtianity), the original cultural context for the stories in the Old Testament, the cultural Jewish context that Jesus existed and taught in, the critical historical (scholarly) read of these texts, what they probably meant to the Israelites who produced them, and what they mean to Jews today and how we read these same texts differently in our religious context.
This creates a problem, where Xtians are taught only the narrow band of context that their church deems it important for them to know, and even that is frequently inaccurate or so limited in scope as to make it inaccurate by omission.
And this is because the reality is that the Tanakh (that is, the Hebrew and Aramaic scriptures that the Old Testament is based on) does not naturally or inevitably lead to the Jesus narrative. If you are starting from a Xtian perspective, and especially if you read the New Testament first and then and only then dive into the Old Testament, the Jesus narrative is obvious to you because you are looking for it, expect to see it there, and are coming at these texts with that reading lens in mind. And it's not that you or anyone else is nuts to see that narrative there - there are plenty of solid Xtian reads of these texts that make sense if you already believe in Jesus as presented by the New Testament.
But what the vast majority of Xtians aren't taught is how to approach the Tanakh from a Jesus-neutral perspective, which would yield very different results.
Now you might fairly ask, why would they *need* to approach the Tanakh with a Jesus-neutral perspective? They're Xtians! Xtians believe in Jesus, that's what makes them Xtians!
My answer is multi-pronged: First, I believe that G-d wants a relationship with all people, and speaks to us in the voice we are most likely to hear. That's inherently going to look different for everyone. And that's okay! G-d is infinite, and each of our relationships with G-d are going to only capture the tiniest glimpse into that infinite Divine. Therefore, second, when approaching religion, everyone sees what they want to see. If you nothing religion but find your spirituality in nature, you're going to come at these biblical texts with that lens and take away from them similar things that one might take away from other cultural mythologies. If you, like me, are coming at these texts with a Jewish mindset, you are going to come away with a portrait of Hashem and our covenantal relationship as Am Yisrael. And, of course, if you read with a Xtian lens, you're going to see the precursor narratives leading up to Jesus. That reading bias is not only understandable but good or at least deeply human. Everyone sees what they want to see in these texts. There is no objective or flawless way to read them, and to claim that there is, is to claim that not only is there only one answer, but only one kind of relationship that G-d wants to have with people, that you personally happen to know what that is, and that everyone else is wrong. I am sorry, but if you believe that - if you truly think that you in particular (and/or the people you happen to agree with) know the mind of G-d, then you do not worship G-d. You worship yourselves, because to know the entirety of G-d would require you to be G-d. There's a term for that. That doesn't mean there aren't wrong answers too. But it does mean that there is no singular unimpeachable reading of the texts. What you see in these texts then, says far more about you than it does about the texts themselves or G-d.
So the question then becomes: Why do you want to see this? (Whatever your "this" is.) If your read of these texts is something you choose, why do you choose to see what you see? And is it a meaningful choice if you are not taught other ways of knowing, other perspectives on these texts, and to think critically while exploring them?
Judaism inherently teaches a multiplicity of opinions on the texts, and maintains that they can be read to mean different things, even at the same time by the same person. Deep textual knowledge and methods for learning more, asking questions, challenging accepted answers as a way to discover new meaning, and respectful disagreement are baked into our culture and methods. Some Xtians of some denominations have analogous processes, although on the whole still emphasize correct unified belief over correct action with a multiplicity of belief. I am not suggesting here that Xtians stop approaching their own scriptures as Xtians or adopt Jewish methods instead. What I am suggesting is that Xtians should be taught a fuller picture of these texts and learn other perspectives so that they (1) understand their own beliefs and why they believe them (or after further inquiry if they believe them), and (2) understand and respect that this is what they are choosing to believe and that it is not the only thing one could reasonably believe. Because (3) if not, they are more susceptible to having their faith shattered at random by something unexpected, and will connect less to their faith as a relationship with G-d and more as an obligation based on an unchallenged world view.
And, frankly? (4) It will help them to be better neighbors, to love their neighbor as themselves, and to give to others the respect that they would like to receive.
Being taught the historical context, Jewish history before and after Jesus, the differences between the Old Testament and the Tanakh, the timeline of the development of Xtianity in relationship to rabbinic Judaism in the wake of the destruction of the Second Temple, the development of church doctrine and the various splits amongst the denominations, and Jewish readings of the Tanakh would give clarity and desperately needed context to Xtians about their religion. Is there some risk that some people, upon understanding these things would drop out of faith entirely or, like me, discover that they are actually meant to be Jews? Yes, definitely.
But let me let you in on a little secret: you don't want those people to begin with. You really don't. Because the reality is that if a person is not called to relate to G-d through Jesus, eventually that person will learn this about themselves one way or another. If they are given the information and tools to make a meaningful choice, they will part company on good terms. If not, they will likely become disillusioned and leave the church in pain, anger, and even trauma. They will bring that out into the world with them, and spread the bad news about the Good News making it even more likely that other people who were already on the fence will jump ship on bad terms. You cannot trick people into a meaningful relationship with G-d. You can only give them the tools they need in order to explore on their own and the rest is between them and G-d.
And the bottom line is that you don't need to and should not be afraid of knowledge. If your faith cannot stand up to scrutiny, then it deserves that scrutiny tenfold. The people you lose from the flock? You would have lost them anyway, because we aren't in the driver's seat here. G-d is. Hashem called me to be a Jew with just as much love and desire to connect as G-d calls Xtians to the church and to Jesus. A faith examined is a faith deepened or exposed in its weakness. And if it is the latter, don't you want people to know this sooner rather than later in order to fix it?
So my proposition and wish for Xtians is that they become Xtians by Choice. That they delve deeply into the origins and context of their faith so that they can be 100% certain that they understand their Xtian faith and why they choose to relate to G-d through that lens.
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moiraimyths · 1 year
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FEB 1, 2023: KICKSTARTER FOR THE GOOD PEOPLE (NA DAOINE MAITHE) HAS ENDED!
Thank you to our 776 backers for allowing us to bring this project to life, and reach our side stories stretch goal! We hope that you love what we have in store! Stay tuned, fateful friends!
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The Good People (Na Daoine Maithe) is a lore-rich and choice-driven historical fantasy visual novel inspired by Irish mythology and Celtic folklore. Play as a tenant farmer from mid-19th century Ireland, whose path becomes inexplicably entwined in fairy affairs after getting robbed by the roadside and lured into the mythic and war-torn world of Tír na nÓg: A once unified land, now divided into the Seelie and Unseelie Courts. Will you escape and return home with your stolen belongings? Or does fate have something else in mind?
Our Full Game will Feature:
Six Character Routes: There will be six character routes in total, each one exploring the individual stories of our diverse cast of Love Interests (LIs)! There are two men, two women, and two non-binary folk to choose from. Half of our cast is aspec, as well!
Secret Story Route: If you play through all six character routes, you'll unlock the secret story route! It's designed to tie up the broader narrative aspects of the game, and you can choose which character route is "canon" to your play through!
Flexible MC: Choose your preferred name and pronouns (including neo pronouns) and romance whomever you please! (We even have a stretch goal to customize MC's sprite appearance, too!)
Platonic Options: Not into romance, or don't want to romance them all? Not to worry! All routes can be played platonically.
Multiple Endings: Each route has two endings based on the health of your relationship with the LI, regardless of whether it's romantic or platonic.
English-Gaeilge Lexicon: Our game features translatable Gaeilge (Irish) words and phrases, and in the full game, translations will be voiced for ease of pronunciation!
Voice Acting: The main cast will have limited voice acting in the full game. Check our Kickstarter page periodically for voice actor reveals and samples!
Other Features (Stretch Goals): Side stories in-between route releases.
While we develop the full game, be sure to try out our FREE DEMO out now on Steam and Itch.io! Make sure to Wishlist our game on Steam as well!
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qqueenofhades · 13 days
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Hi Hilary! I could use some help with something. Do you know some topics for historical tangents a history professor (Hob) could go on while talking to some students? Like some interesting discussion ideas? I was not a history major and I’m now drawing a blank 😅 I’d appreciate it greatly!
"Right, morning everyone... MORNING... yes, we all do know it is morning and I would like to remind everyone that it's not my fault we were scheduled at eight bloody AM. Consider it building character. Great. Let's get started. Can we put the phones down, please. In my day we didn't even have phones. No really. We didn't. Really didn't.
Anyway, so where were we? Ah, yes. End of the Western Roman Empire circa 476 CE, which stands for the secular Common Era, which historians now generally use instead of the Christian A.D. Anno Domini, which trust me, they used when I was born, because I am very old. Ah, you're laughing again, because you think I'm joking. Which, er, I definitely am. Anyway, the so-called collapse of the Roman Empire is one of the most mythologized events in the Western historical canon, and there are accordingly a lot of misperceptions about what happened and how. As we covered in the last class -- well, can anyone tell me what we covered last class?
Anyone?
Anyone?
Come on, one of you, just raise your hands. I don't bite.
Fine, all right, I'll do it myself. Again. Last class, we covered the eventful fourth century in Roman history, where the empire split into western and eastern halves, eastern Emperor Constantine converted to Christianity, and established his capital in Constantinople, which would later get the works from the Turks and become Istanbul. The western capital moved to Ravenna in 402, and it had been in Milan before that, not Rome. No longer the center of power as it had been for many centuries beforehand under both the empire and the republic, Rome was infamously sacked in 410 by the Visigoths under King Alaric I. The Supergoths. The Ubergoths. The Verygoths. The Turbogoths. All right, I'll stop. The Visigoths had formerly been a Roman client kingdom in the south of Gaul, which is the modern country of -- anyone?
Anyone? Anyone? Oh come on.
Yes, thank you Sarah, it was in fact France. See everyone? Not that hard. Now that we're up to speed, right, the so-called End of Rome in 476, when the last Western emperor, Romulus Augustulus, was deposed by Odoacer, general of the Ostrogoths. Not the Visigoths. Definitely different thing here. The Alsogoths. The Othergoths. The Ohgodthosegoths. I'm sorry, I'm sorry. I swear I will actually stop. But the common narrative from then is that Rome just bloody disappeared altogether, the Dark Ages started, it was grim and miserable and murdery all the time, everyone forgot how to do scholarship or art or religion or anything else, and then miraculously a thousand years later, woo, the Renaissance! Everyone sorted their heads from their arses and could do maths again! I'm sorry about saying arses. Please don't report me to HR, they've had enough of me already. Anyway, this argument, despite its long-time supremacy in the Western historiographical canon and Western popular culture, doesn't make sense on any number of levels. And that is because? Can anyone give me just one reason to start with?
Anyone?
Anyone?
Sarah again, yes, thank you. I appreciate you greatly, Sarah. Yes, for one thing, the Eastern Roman Empire still bloody existed! It was literally that meme where we're announcing that Rome is dead, Constantinople wants us to stop telling everyone that they're dead, and we sigh that sometimes we can still hear their voice. Yes, I know what a meme is, don't look so surprised. The city of Constantinople became the center of Roman culture and power, though we call it the Byzantine empire to distinguish it from the pre-476 Roman empire. It used Greek instead of Latin as its primary culture and language, it was Orthodox Christian instead of Catholic Christian, and while it was no longer the multinational power player that its predecessor had been, it still produced some heavy hitters. Such as Emperor Justinian in the sixth century, who actually, albeit briefly, reconquered the territories of former Rome in the west, and was married to the very fascinating Empress Theodora. We'll have to get back to her, but anyway, in the territories of Former Rome, such as modern-day Spain, France, and Germany, there were still client kingdoms who were directly descended from Rome and who premised their new independence on their Roman inheritance. The Visigoths -- yes, them again -- in Spain, the Merovingians and the Franks in France, the Angles, Saxons, and Jutes in Germany, and other. So tell me, can we really say that Rome collapsed, exactly, and/or disappeared, instead of just dissipated and re-formed? We still had Latin as the language of state administration, the Roman Catholic Church as the supreme religious and cultural arbiter, and other major innovations that would last through the Middle Ages. Where does this whole Dark Ages thing come from?
Anyone?
Anyone aside from Sarah?
Oh, God's wounds. All right then. The idea that Rome disappeared overnight and took everything good with it is a projection, a fiction, popularized by proto-Renaissance and Renaissance writers who wanted to legitimize their look back into the past. We're getting ahead of ourselves, but the idea of the Dark Ages as this backward slovenly time of idiocy and misery -- it just gets me very worked up, all right?! Yes, written texts and certain other traditional markers of historic narrative became much scarcer than before, and we don't know as much about it as we do the more meticulously documented societies on either side, but it's only dark because we've decided that Rome, the brutal excessively slave-owning militaristic expansionist violent empire par excellence, was the marker of all culture and the peak of Western civilization for all time and nobody else could ever come close! This is how we get bloody Game of Thrones insisting that the medieval era was always filthy and dark and full of rape and violence and morally awful people -- so tell me, George, which part of your fantasy novel, the dragons or the ice zombies, were we expected to read as actual literal truth? It's just because we want to protect the idea of ourselves as so much better than people in the past, and the past itself as full of terrible violence that is somehow worse and more primitive than our violence, and that surely we could never do that because we're so much better! Which is total bullshit! Bullshit!
...yes. Thank you. Right. I'm fine. I'm absolutely fine, I apologize for that. Just a bit of a trigger for me. We'll get back to the lesson now, yes. I'm warning you, though. If you use Dark Ages uncritically in your essay, I am knocking you down a full grade. No matter what."
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Mad Queen Misogyny
All the mad queen Dany takes, from both D&D and the audience, are just plain misogyny. They are literally just repeats of common misogynistic ideas. D&D have given a few reasons for why they wrote the mad queen ending for Dany, and all of them are the same old misogynistic tropes of fantasy and mythology.
The Mad Queen:
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I'm going to start this off by going into how the mad queen trope itself is rooted in misogyny. This is one of the oldest tropes in fantasy/fairytales. Whether it's Snow White's evil step mother or the Queen of Hearts, literature is riddled with mad queens.
The idea of the mad queen is informed by the desires of men to keep women out of power. Yes there are historical women who were horrible people and unstable when in power. However, those examples are not enough to justify the amount of times the trope occurs, especially since some of the examples occur after many stories have already been written (ie, Mary I and medieval fairytales). These fictional women were written as cautionary tales of what happens when a woman is placed in power.
By writing the mad queen Dany arc in GOT, D&D are perpetuating an old trope rather than "subverting" anything as they claim. The most powerful woman in the world turning out to be a war mongering and mass murdering tyrant isn't subversive in any way. The only reason it was surprising was because it came out of nowhere narratively.
ASOIAF fans who constantly try to justify this turn for Dany's book character are attempting to do the same thing D&D did. They want to employ an ancient trope to justify their dislike for her in name of being "subversive".
The Violent Woman:
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A trope that stretches back all the way to the Ancient Greeks is that of the angry, homicidal woman in power. From Hera to Medea, the myths are full of women who commit atrocities simply because of anger. This trope isn't just about avenging a slight or retribution on the guilty; it's about a woman taking out her anger on innocent parties.
Daenerys has fallen into the role of the avenger many times throughout both the show and and book. She killed Mirri Maz Duur for the murder of her son and husband. She killed the Undying for attempting to trap/kill her. She kills Kraznys mo Nakloz and many other slavers for the atrocities they commit constantly on the people they enslaved.
In the show, she imprisoned Xaro Xhoan Daxos and Doreah in a vault for killing Irri and helping the warlocks steal her children. She killed the Khals who threatened to rape her. She kills the Tarleys for rebelling against the Tyrells, thus getting them killed, and refusing to bend the knee.
Every time Dany killed up until season eight, it was purely because those she killed harmed her or her allies/children. That is why none of her past kills justify her burning KL. The people of KL did nothing to her; it's not an established part of her character to harm innocents out of anger. She even outright condemns the killing of innocents in earlier seasons.
The inconsistencies show how D&D chose to blatantly ignore the complexities of Dany's character in favor of a sexist trope. They perpetuated the idea that a woman in power who is angered will ultimately commit injustice and atrocities.
Dany antis in the ASOIAF fandom are no different from D&D. A common argument used by Dany and Targaryen antis is that they are bound to be corrupt and tyrannical because they have dragons. Essentially saying that Dany was doomed to be the villain the moment she hatched her children.
They point to her dragons' existence and her conquest in Essos as reasons for her "villain arc", despite the fact that none of her actions reflect the things they claim. Dany is simply being condemned for being a woman with power; it's expected of her to be a tyrant for those reasons alone.
The Woman Scorned:
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This reasoning given by D&D in a behind the episode interview is probably the excuse that I hate the most. They said that one of the reasons for Dany's descent into madness was because Jon Snow refused to kiss her back once he found out they were aunt and nephew. This is an insanely misogynistic trope.
Used time and again by writers (mostly male), this trope is about a woman who becomes an antagonist due to rejection, unrequited love, or betrayal from a lover. In the case of Dany and GOT, it's Jon refusing to continue their romantic relationship.
For some reason, this is seen as a breaking point for Dany. A woman who has endured poverty, homelessness, sexual slavery, a traumatic miscarriage and death of a spouse/protector, and the stresses of war was broken by a man refusing to kiss her. Doesn't that sound fucking stupid? Well that's because it is.
Dany has never felt entitled to people's love (with the exception of shitty writing from D&D) let alone someone's sexual/romantic reciprocation. It's out of character and flat out insulting to women to believe that is enough to make Dany into a mass murdering tyrant.
Once again, there are members of the fandom who espouse this reasoning into their own theories and metas. Jonsas especially are guilty of this; some claiming that Jon's rejection of Dany in favor of Sansa will be a catalyst for the "mad queen".
An offshoot of this thinking, is the idea that Dany went/will go mad because she was rejected by the realm.
In the show, the Northmen are dismissive or outright hostile to Dany when she arrives (even after she saves them). Due to this rejection by the Westerosi people, Dany decides "let it be fear" and chooses to burn KL to the ground.
Once again, this idea isn't grounded in her past actions at all. Dany has always known she needs to earn people's love and respect as a ruler, why should she change her mind the moment she steps onto Westerosi soil? The answer is simple: she's a woman, so she can't possibly be able to deal with rejection.
Fans theorize constantly that Dany is going to go mad and destroy KL and Westeros because the people will definitely reject her in favor of Young Griff/Jon Snow/any other king they can think of. This theory is simply clinging to misogynistic ideas about women and it's disgusting in every iteration (it also dismisses the fact that there are people in Westeros excited about the idea of Dany and her dragons in the books but that's a different post).
The Woman Bereft:
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This argument is probably the least outright in its misogyny. The idea that a woman who has lost everything will lose her mind isn't a new one and it can be played in a non-sexist way. However, GOT played it completely in the sexist roots of the trope.
Throughout seasons seven and eight, Dany loses basically everything. All but one of her children, her closest advisor and best friend Missandei, Ser Jorah, a massive chunk of her army, her other advisors, most of her allies, and is rejected by Westeros and Jon. That's a lot of loss to endure.
However, Dany has endured severe loss before and never reacted by murdering a city full of innocents. Again, this decision and descent isn't backed up by anything else in her storyline.
The sexism of this idea, that loss produces mad women, is that it's rarely applied to men in the same situations. For example: Tyrion lost everything he cared about, yet he's never written by D&D to be in danger of becoming a mass murderer. He even outright says he wishes he'd poisoned the whole court, but is never portrayed as a mad man by D&D or fans.
Dany is expected to go insane after enduring loss because she's a woman. She's perceived as being fundamentally weaker, mentally as well as physically, so she must be more vulnerable to madness than the male characters.
The Foreign Seductress:
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The idea of the foreign seductress is a xenophobic and racist stereotype. For Dany, her antis use the instances of her exercising sexual autonomy and her life in Essos as fodder for this disparaging trope.
In the books and the show, Dany pursues sexual and romantic relationships outside of marriage. This is something that doesn't fall in line with the medieval setting of the world. In Westeros and Essos, it's common for men to do that, but not women, due to systematic misogyny. Because of this, Dany's antis often feel free to argue that because she doesn't act "pure", she is wrong and evil. Dany's bound to become a villain because she isn't a chaste and "good" woman.
In the same way, Dany is painted as wrong for wanting to take her family's throne purely because she wasn't raised in Westeros. She's perceived as a foreign invader by both her antis and D&D.
D&D wrote many scenes of outright xenophobia from the Northmen, Sansa, and Arya towards Dany and her forces without ever condemning those ideas. In fact, they justify them by writing the mad queen ending. The fact that Dany isn't "one of them" is used as an excuse for her descent.
Dany antis also employ this rhetoric, especially when people compare Dany's conquest for the IT to the Starks' desire to retake Winterfell. It's good for the Starks to want to retake their throne because they were raised in Winterfell, but Dany has no right to her ancestral home because she wasn't raised in Westeros.
However, this idea is never applied to Young Griff, who was also not raised in Westeros. Despite this, people will talk about how excited they are for his story and how sad it is that he's totally going to be murdered by his evil aunt. Once again a double standard is applied to Dany.
All this is because Dany is a woman who refuses to conform to patriarchal standards and was raised in a foreign country.
Never Good Enough:
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Dany antis and D&D thrive on applying a different set of standards to Dany than other characters. They do this an a way that's reminiscent of the double standards set for women even today.
No matter what Dany does, it's never good enough for them. She dealt with Viserys and his death in the wrong way. She didn't protect her people in the right way. She tried to abolish slavery in the wrong way. She saved the goddamn world wrong. Like nothing Dany does is right in their eyes.
In their minds, Dany should've died in AGOT being a perfectly passive woman. She refused to submit to those (men) around her, and for that they punish her.
She's wrong for fighting the slavers, she's wrong for trying to avenge murdered children, she's evil for killing to protect herself. D&D used each of her actions throughout the show that they seemed too aggressive as justification for what they wrote. Dany's antis do the exact same thing in their theories.
The mad queen Dany theory is rooted completely in misogyny. It has no true justification in the narrative and every argument conjured up is just as sexist as the trope they want to perpetuate.
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givemearmstopraywith · 2 months
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i just watched someone saying "christianity is and always will be the cultural appropriation of religions" and they mentioned the resurrection, which surprises me a little. do you know what they could be referring to? they also called it a very common trope and i'm no theologian, don't know that much about other religions or mythology, so maybe you could help?
resurrection narratives are absolutely not unique to christianity. there are resurrection narratives in the religion of ancient egypt (osiris), greece (adonis, zagreus, dionysus, and attus), and sumer (dumuzid and inanna). all of these predate christianity by centuries. to consider resurrection myths appropriation is, however, rather ignorant: the mythologies of the ancient near east are absolutely woven together, to the point where they are almost indistinguishable from each other, especially in the early history of the hebrews. the roman empire was heavily influenced by hellenic culture, religion, and philosophy. consider dionysus, the god of wine: plutarch stated that the stories of osiris and dionysus were identical and that the secret rituals asociated with them were obviously paralleled: the second century AD saw the emergence of greco-egyptian pantheons where the god serapis was synonymous with osiris, hades, and dionysus. this is also similar to the interrelationship between inanna, ishtar, asherah, astarte, and multiple other near eastern female deities (and she likely played an influence in the development of lilith as well). how much did the cult of dionysus influence later rites of the wine and the eucharist in early christianity, especially given that within fifty years of christ's death most christians were greeks? romulus and remus were said to have been born to a virgin, and so was the founder of zoroastrianism, zoroaster, a religion that influenced platonic philosophy and all abrahamic faiths.
christianity is more guilty of appropriation that most other faith practices of appropriation because of the crudeness and hatefulness with which it borrowed judaism and then turned on the jews. but attempting to divide western and near eastern religious traditions into pure (original) and impure (appropriated) is next to impossible. otherwise we can start trying to particularize everything as either pure or impure and discard what we deem as "impure" or unoriginal because we think it is valueless, hackneyed, or unethical. religion does not work like that. christianity does require critical consumption and practice because it has both appropriated judaism and because the way in which it exerted itself as a dominant religion over other faith practices. and the appropriation of judaism must be especially viewed as troubling, because judaism cannot be compared, historically, to religions like those of ancient egypt and greece because until the state of israel it was never a dominant or state religion, and the fact that it survived some odd thousand years without being recognized as a state religion is part of why it's particularly interesting. of course, that has changed now, but this ask isn't about israel/palestine and i won't dwell on it this issue much except to reaffirm that christianity appropriating an oppressed minority religion that emerged out of colonial contexts is very different than christianity utilizing aspects of ancient greek religion or zoroastrianism, and also different from jesus being included in islam, for instance.
interestingly, quetzalcoatl, from the ancient aztec religion, was the patron of priests and a symbol of resurrection. this gestures to the hidden sacred, eliade's hierophany: the hidden holiness, the sacrality and beingness of something beyond ourselves, that underlies all existence, with its own explicit truths that emerge consistently in faith practices that, unlike those of the near east, never interacted. maybe we all carried the same stories out of the cradle of civilization; maybe there is a perpetual and accessible truth that transcends boundaries. i don't know. but everything is borrowed. everything is copy. humanity is not capable of true originality: and isn't that beautiful? everything is taken in communion. everyone is interconnected. everyone wants to believe something, and we seem to be universally compelled by the same truths, motifs, meanings, and stories.
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cryptotheism · 7 months
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Oh, yeah ofc fantasy is fantasy and can be anything. I guess the question I was trying to ask is how that happened to alchemy specifically. Like, why did one field of study get mythologized and turned into shorthand for 'medicine but magic and weird' in fantasy when that treatment hasn't been given to other real pursuits of antiquity?
Like, smithing is also pretty prevalent in fantasy but is mostly represented realistically save a bit of dramatization and cutting out the stuff that isn't particularly cinematic about it. But something like alchemy, the golden age of which is not appreciably longer ago than that of smithing in the grand scheme, is almost unrecognizable in its translation. I just wonder why that is I guess
Honestly? I think the real answer is that actual historical alchemy is complicated. It's dense reading that even historians with degrees regularly struggle with. I'm not any smarter or dumber than the historians and writers of old, but I've hyper-specialized for understanding a particular type of obscure text.
It's also evocative. The narrative code that a lot of alchemists wrote in is frankly beautiful. It's hard not to get caught up in the imagery of the Exhumed Venus and the Moor and the Headless King. Especially post-paracelsus, these texts really do read like some kind of esoteric ritual prayerbook. Sometimes they straight up are esoteric ritual prayerbooks. (But generally you gotta go back to Zosimos for that.)
Many, many alchemical texts come pre-mythologized, partially as a natural consequence of how academic writing got passed down in the pre-byzantine era. You kinda had to tie your work to some legendary sage. People didn't give a shit if Joe Alexandrian wrote some shit about copper. But if you make up a legendary wizard, people care!
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kylobith · 3 months
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The Languages and Linguistics of Middle Earth
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Gin suilannon!
In the context of my minor programme in Celtic studies and languages, I am following a course called From Táin to Tolkien and Beyond, and today, we had a guest lecture about the languages of Middle Earth, more particularly Sindarin. Since it might be useful to some of you (out of curiosity or for your fanfictions), I thought I would share my notes and my conversations with the guest lecturer here. This was a very linguistics-driven lecture, so I will try to add explanations where I can and, hopefully, make the information more accessible. If you have any questions, you can react to this post or DM me! And beware, this is a very long post. So, without further ado, here is what I learnt.
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✽ Notes on Historical Linguistics, Manuscript Tradition and the Languages of Tolkien's Middle Earth by Dr. Aaron Griffith
✣ Shared histories of languages and manuscripts are often visualised with tree diagrams to see the evolution and how they branch out
✣ Little material was published about Middle-Earth and the Elves during Tolkien's lifetime -> Most of it is part of the Legendarium -> Main periods of writing (here we only mentioned the writing processes or when a project was finished, not when they were published): - The Lost Tales (1916-1926): infancy of the Elvish languages - Sketch of The Silmarillion (1926-1930): revision of The Lost Tales and some changes brought to Elvish - Quenta Noldorinna (1930): further reworking and significant expansion of the sketch - The Hobbit (1933): originally intended as an unrelated story - Quenta Silmarillion (1937): fullest expansion of The Lost Tales and significant refinement of the languages - The Lord of the Rings (1950s): use of the mythology of all the earlier writings as a basis, reworking of the languages and massive changes in their interrelations - The Silmarillion (post-1948): based on Quenta Silmarillion, which was heavily revised after The Lord of the Rings
✣ Tolkien rarely dated his works and compositions, so it is difficult to establish a precise creative process or linear chronology of the changes brought to Middle Earth. However, he did leave us some clues: - Absolute Dating -> occasionally, Tolkien did attach dates to his manuscripts, but it remained a rare occurrence - Relative Chronology -> some compositions are dependent on changes to earlier works, so a logical chronology can be estimated (this can also be made possible by the scrap papers from Tolkien's personal records and drafts) - Handwriting -> can be misleading, but it can be a helpful tool to date pieces of distinctly different chronological layers - Nomenclature -> Tolkien frequently changed character names, so particular names can be matched with letters and extracts in which they appear - Christopher Tolkien -> his manuscript order from the twelve-volume The History of Middle-Earth series
✣ Critical asymmetry -> languages frequently split into dialects and other languages of their own, but when manuscripts are retraced according to their version of the same text (think of Arthurian romances and oral tradition being recorded at different points in time and therefore presenting different themes or characters), narratives (stories) cannot be regrouped as easily -> However, there are 2 relations between stories and languages: 1. How changes can propagate in a language system or narrative tradition 2. The relations of language families in real- (at the time of composition) or book-time (time as it passes in the stories)
✣ In natural language, change moves forward in time. This is a trend which also applies for errors in manuscript copies (irregularities in tropes, character changes, etc.)
✣ In stories, a plot development can be carried forward just like a sound can evolve in a language. However, change can occur backwards, too. For example, if a character's ancestry is modified, this can change the whole manuscript history of the story being written (by this, understand that the story must be readapted to fit the new information to maintain some consistency).
✣ Historical linguistics is concerned with the study of language change and the formation of language families (Romance languages, Germanic languages, Slavic languages, etc.). It does so by examining and comparing systems from different languages to see if they can be retraced to an original, common system (Welsh and Irish stemming from Proto-Celtic, for instance).
✣ Some of Tolkien's languages were intended to be related. The following languages and dialects are related in a clear, 'historical' structure, which mimics the way that languages evolve in our world: - Quenya - Sindarin - Lindarin - Noldorin - Telerin - Doriathrin - Ilkorin
✣ Elvish languages were constantly revised by Tolkien, making it challenging to determine a single 'history' (or creative process) of Elvish tongues. In their case, it is more accurate to speak of a series of histories or continua, which refer to the times at which Tolkien brought significant changes (often 1916, 1937 and post-1948). A tree diagram is thus no longer fitting to visualise them all. The diagrams overlap in a three-dimensional visualisation instead, with each layer representing the changes of each major revision.
✣ Some changes were brought solely for aesthetic purposes. Tolkien found the phonetics of Welsh and Finnish particularly pleasing to the ear and, therefore, based Sindarin and Quenya on their structures. As you probably already know, these are the two most-developed languages in the lore of Middle Earth, but he fleshed out at least four other Elvish languages (Telerin, Ilkorin, Doriathrin and Danian). There were generally more changes in Quenya (abbreviated Q).
✣ What was originally Noldorin (abbreviated N) in the 1916 and 1937 versions is now Sindarin (abbreviated S). After 1948, Noldorin became a dialect of its own, and its place in the language tree shifted. The terms and grammar remained rather consistent from one version to the next. -> example: 1916: N Balrog 'fire demon' (bal- 'anguish' + -róg 'strong') 1937: N Balrog 'fire demon' (bal- 'torment' + rhaug 'demon') 1948: S Balrog 'demon of might' (bal- 'might' + raug 'demon')
✣ Such modifications reflected the major changes brought to the stories (especially to what we now know as The Silmarillion), but they also mirror the natural linguistics evolution of real-life languages. This causes a problem, namely in the emergence of 'linguistic orphans', or words whose etymology was no longer valid because the linguistic or sound laws that birthed them in the first place were removed. -> example: Eärendil (Q 'lover of the sea', ayar- 'sea' + -ndil 'lover') 1916: eären was the genitive form (or possessive form) of eär, so the compound made sense. 1937: eäron replaced eären, but Tolkien remained particularly attached to the previous version because of the Old English éarendel -> this created a disruption in etymology, so he declared that eär/eären meant 'sea'
✣ Major sound changes introduced with The Lord of the Rings
✣ Tolkien introduced lenition in some grammatical cases. In Celtic languages, it is a rather common occurrence. It consists in the softening of a consonant at the start of a word according to certain rules. For example, the sound [p] is softened into a [b]. My knowledge of Irish is non-existent, but it is something which happens in Middle Welsh (c.1100-c.1400) and Modern Welsh. -> example: before 1972, Tolkien suggested that the name Gil-Galad ('star of brilliance', 'brilliant star') was lenited, which means that the second component of the name stems from the word calad (lenition causes the c to soften into a g). -> However, he stated in a letter in 1972 that lenition no longer occurred if 'the second noun functions as an uninflected genitive' (in other words, that the possessive is not marked with an apostrophe, 'of the', or any other marker that applied in Sindarin). This explains the merging of ost 'start' + giliath 'fortress' into Osgiliath 'fortress of the start'. If giliath was lenited, the name would instead be Osiliath or Ostiliath (when lenited, g disappears at the head of the noun). -> There is one noted inconsistency regarding the 'rule' above, and it is the case of Eryn Vorn 'Dark Forest'/'Forest of Darkness'. Eryn is a plural form of oron 'tree' and morn acts as a noun (but it is usually the adjective for 'black, dark' and morne is the noun referring to 'darkness, blackness'). Due to Welsh vowel change rules in certain plural forms, morn becomes myrn, and this very same plural form should accompany eryn (both adjective and noun adopt a plural form). Instead, we find a singular form of morn which is lenited (m becomes v). This is possibly an error accidentally left in by Tolkien.
✣ The nature of Noldorin/Sindarin makes Elvish languages rather realistic in their evolution compared to real-life languages, because irregularities occur. Dr. Griffith argues that languages naturally show irregularity because of gradual changes and borrowed words, but he acknowledges that accidents are sometimes just that. Accidents.
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✽ Notes on the lecture by Dr. Aaron Griffith
✣ A general interest in creating new languages emerged in the 19th century. It was believed to be a tool which could help resolve political conflicts by creating a sense of cohesion and avoiding miscommunication. This is evident in the creation of Esperanto.
✣ In most cases of invented languages, the language was invented first, and the world or context they belonged to was formed from there. Tolkien worked exactly the other way around.
✣ Tolkien aimed to create an English myth, because he considered that England lacked its own mythology. King Arthur is generally considered Celtic in essence (possibly Welsh) and therefore could not apply as an English myth. This could explain why he retained the Gregorian calendar throughout The Hobbit and The Lord of the Rings. It served as a familiar bridge between Middle Earth and England/the real world.
✣ In original maps of Beleriand, there used to be land west of Ered Luin (the Blue Mountains northwest of the Shire). This was changed in later maps, which Tolkien designed and drew himself. Often, Arda was depicted as a globe with several continents. Afterwards, Tolkien decided that Arda was, in fact, flat.
✣ Backstory of the Elves (I have no knowledge of The Silmarillion, so if I did not use the right terms or names, please feel free to correct me!): - Elves first came into existence in Cuiviénen and were invited by the Valar to join them in Valinor, meaning that they had to cross the continent and the ocean - Not all Elves made it to Valinor, however. Some decided to separate from the main group and settled in different areas of Middle Earth, like in Greenwood (later known as Mirkwood). This caused the language they spoke to evolve into different dialects and, sometimes, completely separate languages - Elves returned to Middle Earth after the war against Morgoth (S; Q Melkor), aided by Númenorians - The West was physically separated from the rest of Arda by a 'cut' through the ocean. The gods then shaped Arda into a globe, but once past the portal to the Undying Lands, it was flat again.
✣ Most often, Tolkien did not provide translations of the phrases he peppered into his works, mostly because he believed that nobody would be interested in them. Once he received enthusiastic letters from readers, he decided to attach them to later versions. He did regret publishing the appendices of The Lord of the Rings, however, because the changes felt too 'final' and he felt as though he took away his own liberty to make further revisions to the material (once it's published, you cannot go back).
✣ Tolkien created quite a lot of poetry to match the phonological aesthetics of Sindarin and Quenya.
✣ Outside The Lord of the Rings, the longest source we have in Sindarin is The King's Letter, which was originally supposed to be part of the epilogue in The Return of the King but was not in the final version because he wrote it in the 1970s. In this letter written entirely in Sindarin, Aragorn (then King Elessar) invites Sam, Rosie, and their children to visit him and Arwen in Minas Tirith.
✣ Sindarin grammar is tricky to reconstruct because of the lack of sources on the matter and the complicated grammar revisions that Tolkien brought. However, we do know that it is loosely based on Welsh, which he confirmed in 'English and Welsh' in The Monsters and the Critics (published posthumously in 1983). He aimed to recreate the same 'pleasant' sounds that he found in Welsh for Sindarin. If the reader knows how to pronounce the Welsh alphabet, then they can easily pronounce Sindarin.
✣ Secondary sources on Sindarin: - A Gateway to Sindarin by David Salo. Salo worked as a language consultant on the films, but his book has been criticised by Tolkien scholars because it tends to ignore the changes between 1937 and 1948 and it treats Noldorin as a dialect of Sindarin, which is no longer the case from 1948 onwards. - The Languages of Tolkien's Middle-Earth by Ruth S. Noel
✣ Primary sources are very incomplete, but the main ones we can use to observe the language are the following publications: - The Lord of the Rings - The Lost Road and Other Writings - The War of the Jewels - The Peoples of Middle-Earth
✣ As established in the previous section, Sindarin follows some of the grammatical rules present in Welsh and pre-modern Welsh. We encounter mutations, especially lenition (also called 'soft mutation' because of the sounds becoming softer, e.g. p becoming b), and they play a crucial role in the structure of Sindarin. Below is a comparison of soft mutation/lenition in the context of Welsh and then in Sindarin. -> Welsh: dyn 'man' + teg 'attractive' = dyn teg 'attractive man' merch 'girl' + teg 'attractive' = merch deg 'attractive girl' -> soft mutation after a feminine noun, t is softened into a d -> Sindarin: Perhael 'Samwise' (literally 'half-wise') Berhael 'Samwise' -> lenition when used as a direct object in a clause, p softened into a b Carm Dum 'Red Valley' (capital of Angmar) -> uses tum 'valley', but it is lenited when acting as an adjective or an adverb, t softened into a d
✣ Other forms of mutations exist in Sindarin, but this part of the lecture is quite technical and does require a basic knowledge of Welsh or Middle Welsh to be comprehensible. Feel free to message me if you wish to know more about them.
✣ Mutations arose from sound changes that affected phrases (intonational units). In other words, they are groups of words that have a single principal accent (or stress) to fluidify the manner of speech and convey a sense of emphasis. For instance, not every word is stressed separately in the sentence 'I am going to the supermarket'. The stress is applied by the speaker to highlight their meaning. Is 'I' emphasised to insist that it is 'I' who is going to the supermarket? Is 'supermarket' stressed to insist that it is the supermarket that I am going to, and not another location?
✣ Mutations are inherited from Welsh and its earlier forms. The same is true between Pre-Sindarin (or what Tolkien then referred to as Noldorin) and Sindarin. -> Welsh: atar evolved into adar 'bird' (lenition of t into a d) -> Sindarin: atar evolved into adar 'father' (same pattern)
✣ No cases in Sindarin verbs, unlike in Quenya. This means that there is no Nominative, Genitive, Dative or Accusative.
✣ Like in Welsh, again, some plural forms of nouns involve what we call a vowel change. This means that according to a regular pattern, the vowels contained within a noun are not the same between their singular and their plural forms. In Sindarin, the vowel change and suffixes help to mark plurals. As far as I'm aware, the changes are identical in Welsh, so if you wish to use Sindarin in your own work, have a look at the vowel changes rules and you should be able to form your own plurals. Please note that it occurs with both non-final and final syllables. -> examples: - adan 'man' -> edain 'men' - certh 'rune' -> cirth 'runes' - annon 'gate' -> ennyn 'gates' - amon 'hill' -> emyn 'hills' - mellon 'friend' -> mellyn 'friends' - Dúnadan 'Man of the West' -> Dúnedain (u is not affected)
✣ Suffixes are another way to mark plurals. -> examples: - harad 'south' + rim 'multitude' = Haradrim 'Southrons, Men of the South' - hadhod 'dwarf' + rim 'multitude' = Hadhodrim 'Dwarves (as a race)'
✣ Compounds are common as well. -> example: - morne 'darkness, blackness'/morn 'dark, black' + ia 'pit, gulf' = Moria
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✽ Questions I asked Dr. Griffith directly and his answers
✣ Q: In your article and in the PowerPoint presentation, you sometimes mark terms with an asterisk first (e.g. *rokko-khēru-rimbe when you discuss the origin of the term 'Rohirrim'). What does this notation refer to? ✣ A: An asterisk before a form means that it is not actually found anywhere, but we assume it must have existed. In this case, *rokko-khēru-rimbe is the form of Rohirrim as it would have been pronounced in Old Sindarin, but we don't actually have the word anywhere in a written text
✣ Q: For Rohirric/Rohanese, we know that the language that Tolkien based it on was Old English and that terms were directly borrowed from it (e.g. grīma 'mask' or þeoden 'lord, prince, king'), or that names and phrases from Beowulf have been peppered in the lore of Rohan (e.g. Éomer is a character mentioned once, and the first line sung by Miranda Otto in the 'Lament for Théodred' is a line from Beowulf as well). Unfortunately, it seems that the sources on the languages are few, but do we know his reasoning or process in tweaking and applying Old English to create Rohirric/Rohanese? Do we know, perhaps, how the grammar differed from Old English? ✣ A: We don't really know anything about the language of the Rohirrim. Tolkien chose Old English as a sort of cipher. What I mean is: the language of Middle Earth is called Westron, and the Rohirrim spoke a very archaic dialect of it. Tolkien represented this by having them use Old English/archaic forms. He talks about this in one of the appendices to The Lord of the Rings, though I don't remember which one.
✣ Q: In your opinion, is it realistic to compose texts in Quenya or Sindarin, considering that we do not really have a cultural context behind them that is fully explicit? By this, I mean that since idioms and certain concepts are intrinsically tied to their cultural context, is it possible to actually use the Elvish languages to compose new texts altogether? ✣ A: It is possible to compose texts in Quenya and Sindarin. People do it. Obviously, some things are simply impossible to know: how would you say 'computer' or 'shopping mall'? And for other things, we cannot really know since only Tolkien really had the 'true understanding' of Elvish languages and cultures necessary for some text production. That said, people do do it. I don't know much about it, though, I'm afraid.
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For those who are interested, I have Dr. Griffith's article, the PowerPoint presentation with sources and vocabulary on it, as well as a handout with Noldorin and Old Noldorin. Dr. Griffith also sent me some extra sources, let me know if you want me to send them to you! If you have questions, I can always try to contact Dr. Griffith again, he is the coordinator of my Middle Welsh course, so I'm bound to bump into him again, and he is genuinely excited to discuss all things Tolkien :) @konartiste @from-the-coffee-shop-in-edoras @lucifers-legions @emmanuellececchi @hippodameia
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enigma2meagain · 1 month
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RWBY Relic Pieces in Volume 1, Symbolism of the Pieces, and How It Ties To the Broader Narrative.
Did a quick searchup on the symbolism of chess pieces, and taking what I saw into consideration (note that this is very abridged, and possibly not entirely correct):
CRDL and the Black Bishop
Bishops are representative of religion, as well as spirituality, morality, and wisdom, and a direct reference to Cardin's mythological reference, the Cardinal of Winchester. In regards to the broader narrative that RWBY sets up, he can be considered V1's partial representation of the institution of Huntsmen, more specifically the deeply flawed and darker side standing opposite to the better/neutral aspects of Huntsmen that RWBY/JNPR represent, due to being a racist bully who stands against Grimm, yet also willfully persecutes and harms the people he's supposed to fight for, such as minority groups like Faunus and (given Jaune at this point is basically a civilian in huntsmen's clothing and training wheels) the people depending on the circumstances. Also acts as a form of foreshadowing to the other deeply flawed or outright bad huntsmen we'd come to see later in the series, as well as highlighting the lack of wisdom and morality that can blight the institutions that Huntsmen are supposed to be, represent and protect.
The Black pieces in chess always move second, which highlights how the Huntsmen are a highly reactive organization, and how this severely limits their ability to truly tackle the bigger problems regarding threats like the Grimm, Salem, society's deep internal problems, and in the bigger picture, Ozpin's divine mission.
JNPR and the White Rook
Rooks are representative of the land, being symbolic of the fortress that guards a city or land and its royalty, and how they essentially "guard" the other pieces, as well as representing stability. The majority of JNPR come from civilians compared to the likes of RWBY, with this becoming completely the case after Pyrrha's death and Oscar's inclusion, and they're shown consistently throughout the series as having the strongest connections to civilians on a personal level. They also frequently as the bedrock and stabilizing influence, through Jaune, Nora and Ren's friendships and roles as supporting characters. Being white pieces also highlights how as time goes on, they would develop an increasingly proactive role through the questioning of the narrative told to them by the metaphorical "royals" (in this case, Ozpin's secret circle) and the latter's failure to actually protect them.
This is especially notable in regards to Jaune, Nora, and from a story perspective Ren, given how the former consistently questions Ozpin and his inner circle's shadier actions throughout most of V4 - V8, and Nora and Ren were failed miserably and made orphans due to the lack of huntsmen and the society around them failing to protect them, while putting them into a situation where their only recourse is to become part of the system that failed them.
RWBY and the White Knight
Knight pieces are representative of the medieval military, fitting given the status of Huntsmen, as well as being considered adventurous, valorous, and unpredictable due to their unique fighting style allowing them a level of unpredictability that other pieces don't have, fitting of how RWBY are the main proactive force to pushing Ozpin and the true nature of the secret war against Salem out into uncharted territory, forcing them to actually change and grow.
Knights are also often historically drawn from nobility, much like how every major character in RWBY has some kind of tie to Remnant's most illustrious groups or some kind of major player (Ruby and Yang being part of major Huntsmen lineages, Weiss being a rich heiress to the most powerful corporation in the world, and Blake being effectively the Princess of the Faunus, as well as having ties to the most prominent civil rights activists and movements in all iterations of the White Fang).
Much like JNPR, they are far more proactive compared to the royals they serve, actively pushing the latter outside their comfort zone in a two-pronged attack alongside JNPR, but the series also strives to highlight and deconstruct the messier aspects of their relationship as huntsmen (and thus a form of warrior caste/mercenary, with the following tension in that relationship with the people they are trying to protect) and how the unpredictable nature of their changes results in as much positive and messier forms of change, for better or worse.
This got way longer than I thought it would.
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