I've finished a couple of playthroughs of Slay the Princess now, and let me say that while my heart belongs to Thorn...
... all my other organs belong to Knife Wife.
Seriously. She took them all and she won't give them back. She's using my large intestine as a scarf and the Narrator won't stop sighing sarcastically at me. This is just embarrassing.
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In The Moment of Clarity all the Voices are there and they are all broken. The Narrator tells you to ignore them.
You can ask the Narrator why you shouldn’t listen to them. Maybe the Voices need to be heard. Maybe you are helping them.
However, if you do ask the Narrator that, it’s the Cold who answers to say you are wrong. He tells you that you always give them (the other Voices) too much space. He thinks it’s why you always lose.
The thing is, you don’t get the choice to stop listening in this route. You don’t get to make any choices. You refused to slay or save the Princess and ended up accidently giving away your ability to make choices.
The Voices talk and talk and talk. You can’t stop them. You can’t do anything other than move forward and let her out.
This fragment of the Shifting Mound has all of your will. All she wants is to be free.
LET HER OUT
In the Razor (the only other route where you end up with all the Voices) by the end everyone is talking all at once. It’s overwhelming and unhelpful so you do what the Cold advises in the Moment of Clarity; you silence them.
Again, YOU don’t get a choice in this… but this time the Long Quiet does.
They have decided that this needs to end. The Princess has become a murder monster and neither of you can grow further while remaining trapped in this cycle. So, they silence Voices and Narrator, and then they deal with her.
In both routes, YOU lose all choice, gain all the Voices and press the only option given to you while the Shifting Mound or Long Quiet do the thing that route has moulded them to do.
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the entire razor route is hilarious.
cheated is funny as shit, razor herself is funny as shit, the narrator getting talked over and just going "yeah sure whatever, I'll shut up then", contrarian, The Look™ (we've all used it), the voices being into flirting with her, stubborn 🤝 smitten when she does her bladey explosive transformation thing...
and while she is the funniest princess, honourable mention to the wraith because I think she's second. "what do you mean what happens now, you wanted this!" then her calling you an idiot, or when she argues with the narrator over the door, her thanking the opportunist after he says she's doing well with her narration... great route, tbh. funny.
this game is so good lol I love so many of the routes. my favourites are probably the burned grey, the wraith, the razor and the moment of clarity.
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Slay the princess drawing I made form memory a month ago I did not bother to color because coloring sucks
I don’t like the way I drew the narrator and player, everyone else is stunning. And the player and narrator are there. The player looks too hairless for me idk l maybe cus im used to drawing them fluffy now. At least you can see how he evolved
(Newer pic of the monster under the cut for example)((idc if it was for my swap au I just draw him so fluffy now))
Like look at all that fluff
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oh i love the Path Through the Woods au omg!!! can you tell us about the voices? what are they like and how they are foils to the monsters and such
i cant wait to see all of the other monsters :DD
is the a princess version of the narrator too or is the story different?
(note: this ask was received earlier in March, and I have been working on answering it since -- ty for your patience <3)
For that last question, I imagine the Narrator being the same horrible old crow, though my writing style is certainly different from how he's portrayed (I love describing things way too much) so writing him has been a small bit of a struggle - I need to practice portraying him. As of finishing the list below, I've gotten more confident writing him as I've played him for friends. The story is very different, and he has taken matters into his own hands differently - wanting you to walk into your death through believing him.
For your first question, I'll keep that all under a read more! But for a generalized idea, the Voices here are based on the Shifting Mound's descriptions of the Vessels and how they were described as hearts.
Over the course of writing this, there have been a few renames. They'll be noted <3
While not a voice, "you"/the player are called the Runaway. In tandem with the Voice of the Stray, she is the chapter 1 Princess. What she can arm herself with is different per chapter, and there's implications her appearance changes as well.
The Voice of the Stray is your inverse - if you are armed, she is more passive, and if you are unarmed, she is colder. This is in reference to how the Princess in Ch 1 changes personality based on if you enter the basement with the blade or not.
She was previously called the Voice of the Princess, then the Voice of the Captive, and then the Voice of the Runaway before getting to this point.
The Voice of the Accused is based on the Prisoner. She lays out what she thinks directly and pointedly. She doesn't say more than she needs to, prefering to watch and think things through quietly.
The Voice of the Cutthroat is based on the Adversary. She thinks in directly actions and has the will needed to make you do things.
She was originally called the Voice of the Rival. I thought this was too on the nose and looked to change it, taking Cutthroat from the Voice of the Trapper.
The Voice of the Dove is based on the Damsel. She thinks the Warden means the best for them, and is entirely willing to trust him and do what he says. While she won't suggest violence herself, she can deliver with unflinching cheeriness.
The Voice of the Exalted is based on the Tower. She sees herself as powerful and in charge of the situation. She's calculating where Cutthroat is impatient, and belittles those she doesn't like.
She was originally named the Voice of the Divine, then Voice of the Mystic. The former was too on the nose for me, and the second a little out of place for her personality.
The Voice of the Faithful is based on the Witch. She isn't trusting of others, having faith in herself rather than others. She isn't shy of suggesting trickery and betrayal if the circumstance could benefit from it.
She was originally named the Voice of the Tested before changing it because it didn't feel or sound right.
The Voice of the Haunted is based on the Spectre. She's relaxed for the most part, and one of the more pleasant voices to be around. She's willing to trust anyone that extends a hand to help.
She was originally named the Voice of the Dreamer, and then the Voice of the Drifter.
The Voice of the Hoax is based on the Razor. She likes to lie and oppose most decisions made, though when she's called out on it she's quick to deny most accusations. She likes to have good fun at the expense of others.
She was originally named the Voice of the Snitch, then the Voice of the Sleeve. Her named was hanged because while "Sleeve" was unique, I didn't fully enjoy it.
The Voice of the Solace is based on the Nightmare. She's playful, but impatient, entirely willing to throw tantrums and be cruel when she doesn't get what she wants. She has a strong will to enforce on the body and the Construct.
She was originally named the Voice of the Gentle before I decided it wasn't fitting for her (though you could argue the Solace isn't either - it's more for irony I suppose).
The Voice of the Splintered is based on the Stranger. She's naive, and her mood is unpredictable. She can be dismissive, vitriolic, or fully passive based on whatever stimuli she's given.
She was originally named the Voice of the Resonant, but I didn't fully vibe with it, hence the late change.
The Voice of the Trapper is based on the Beast. [edit] She is pretty decent planner and can read other creatures like a book. She knows what she's doing so long as it involves the element of surprise.
She was originally named the Voice of the Cutthroat, which was later given to the current Cutthroat. I held off from naming her the Hunter/Huntress since it was too on the nose.
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