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#bohrok kaita
demitsorou · 3 months
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Akamai Za, Locust of Pestilence and commander of the Bohrok hives.
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teelguy · 2 years
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back to turnin bonkles into anime
bonus:
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tiredspacedragon · 5 months
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BIONICLE Retrospective
2002: The Bohrok Swarms
Part 1.5: The End of the Toa?
And so the Bohrok Saga concludes. Kind of. Technically there's another '02 comic after this, but this is where the first graphic novel ends, so it's fine, it's fine.
So last issue had big Part 1 energy, and this is Part 2. All the setup has been taken care of, and now it's time for that sweet sweet payoff. The End of the Toa? is non-stop action, jumping straight into the battle against the Bahrag and not slowing down until the Toa Nuva escape the collapsing Bohrok Nest, victorious and transformed.
The issue is split into two distinct sections, the first being the fight against the Bahrag, and then the second half being dedicated to introducing the Toa Nuva and their new abilities. And for the most part, it all works pretty well. The battle isn't exactly complex, but at least we get a general idea of what each of the Toa are doing, even if the only ones who really seem to contribute are Tahu and Pohatu. The Bahrag's powers are also clearly conveyed, the six elemental powers of the Bohrok, plus illusions and their invincible force field, and we get a little lore hint from them as well when they call the Bohrok the Toa's "brothers."
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I highly doubt that the twist of the Bohrok being transformed from Matoran had already been planned by this point, so in this case I believe this line only refers to the Toa and the Bohrok both being in service to Mata Nui, which is still hugely important because at this point, the what of the Bohrok's mission has been revealed, to restore the island to what it was in the "Before-Time," but not the why. This is the first hint that the Bohrok are not truly a malevolent force, but rather one meant to be in line with the Toa's goals.
The second half is just as brisk and to the point, conveying everything the reader needs to know as directly as possible. The Toa are transformed, they're much more powerful, and they retain their original mask powers but can now share them with their allies. Very much to the point.
This issue is very clean like that. It does not mess around, it moves from one beat to the next, relays the essential information, and moves on. Even that divide between the two parts is very clean. The comic is exactly 14 pages long, with 7 of those being Toa Mata vs. Bahrag, and 7 being Toa Nuva time, counting the Toys R Us bonus pages.
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Unfortunately, there's also a clean divide between the parts of this issue's plot that are solid, and the parts that are really, really contrived. I hate saying that because this should be an important moment, this is the Nuva transformation, it's a big deal! It should be good all around, and a lot of it is! The plot being straight to the point is a good thing, the Toa winning by combining their powers, showing the force of their unity, is a good thing, the reveal of the Toa's new forms and the deepening of the mystery of Protodermis is a good thing!
But then there are so many other parts of this issue that are just...bad.
Like, okay, we have the Exo-Toa, right? Big tough suits of armour, massively hyped up by the previous issue, described as power greater than anything the Toa have ever known. And they're useless! They are entirely useless! They hinder the use of the Toa's elemental and mask powers, so the Toa end up discarding them entirely in order to win. At least the Kaita got to kick around some Manas before being split and forcing the Toa to confront Makuta in their normal forms, no such luck for the Exo-Toa. All that buildup for absolutely nothing.
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And then, when the Toa do succeed, they do so by combining their powers, exactly as they did the previous year against Makuta...except now they're going on about how dangerous it could be?? Like guys, you've done this before and it worked. And it works here too! It's like the reader is expected to know or believe that the Toa combining their powers could lead to catastrophe, as if they've been warned of something like this before. Except there has been no warning. There has been absolutely nothing to suggest that this move is dangerous except Lewa just now referring to "The Danger." That's it, just "The Danger." Boy, what danger?? This idea of the Toa's powers combining being potentially dangerous is brought up in one other place, in a McDonalds promo comic released this same year, but to fans who have followed the series closely since 2001, they know it's BS, because the Toa have done this before. So not only is their victory achieved in the same way for the second year in a row, which I have to say is kinda lazy, even if the end result is different, but the second time is treated differently for no apparent reason at all. Sure, with the benefit of hindsight, we know now that this instance of the Toa combining their powers resulted in the creation of a Toa Seal, whereas the first time didn't. But a first time reader won't know that, because the actual Protodermis cage doesn't show up until 2003,so all they get is a continuity error. And worse, an irrelevant continuity error, because again, there is no danger.
And then we jump from pointlessness to contrivance. Because now the Bohrok Nest is falling apart. For some reason. I don't know, is this the danger? Did combining their powers release so much energy that it's causing the tunnels to collapse? Is this supposed to be a result of the fight? For as clear as this issue usually is when conveying important information, this part is just unnecessarily obtuse. The tunnels are collapsing because they just are. The Toa fall into tubes of Energized Protodermis, at this point still just called Protodermis, just because. It's not the Bahrag's doing, no mechanism that we know of gets activated, they're just dropped in because the plot demands it.
It's just really frustrating that an issue that is able to be so clean and concise and direct in some areas manages to be so completely contrived in others. It's just...like just look at this panel.
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This panel sums up my entire problem with this comic. On the one hand, it depicts the Toa Nuva soaring out of the collapsing Bohrok Nest, an excellent visual. But the dialogue is infuriating. "But at what price?" Gali (I think) asks, and Tahu responds with "Nothing has been lost." Which is true, there were zero downsides here, everything went completely in the Toa's favour, which in turn makes Gali, and Lewa earlier, look like complete idiots for hand-wringing over The Danger and what price they've paid for victory. Because there is no reason for them to think anything is wrong. It feels like they're responding to the marketing's claims that defeating the Bahrag would come at a cost rather than anything actually present in the story. Speaking of which, Tahu's line feels like a slap against the marketing as well. So many ominous teasers of what would happen when the Toa succeeded, what cost it would have. And Tahu says flat-out that it was nothing. All that hype was pointless, the Toa winning is unequivocally positive. It's a big fat gotcha and it feels lazy at best and mocking to the reader at worst.
I did not expect this to turn so negative, but yeah. Sorry about that. I mean in the grand scheme of things it's not that bad. You take the bad with the good and overall The End of the Toa? is fine. But yeah, once you notice the problems, it's hard to ignore them.
Anyway, to close off on a more positive note, I want to shout out Carlos D'Anda, the penciler for the first five years of the Bionicle comics, because he really showed off in this issue. Lots of dynamic and expressive posing going on here and it is a treat to look at.
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Next Up: Divided We Fall
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legend-as-old-as-time · 5 months
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Thinking about it, I think I have an idea how the Toa Mata / Nuva shape their respective Kaita / which traits their Kaita draw from:
- I think @crystaltoa was it who pointed out that Kopaka calms the energy and mischief the combination of Gali and Lewa brings. And as severe Kopaka is, he's very soft and kind to people as he grows as person. Patting matoran on the head, giving comfort to Lewa, helping heal Tahu and worrying for him.
Not to say that the other three toa don't show softer feelings. But in my opinion, Gali and Lewa are more likely to openly show that they're sad or be a softly comforting presense. (Pohatu, for example, rather offers comfort in a jovial manner.) This fits well with Kopaka, as well as with Wairuha's overall personality.
- Onua's reluctant to show vulnerability and is quite ready to fight even smaller rahi at first. He also steps in for some hard choices later, like ordering the Bohrok to destroy the island Mata Nui that Mata Nui their God can awaken. Tahu's intense and dedicated to their duty. Pohatu, for better and for worse, decides quickly on a course, which includes battles.
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BIONICLE ask game
I see a lot of ask games and I thought it would be fun to make a BIONICLE themed one, so here goes!
A. Favourites — in-universe
Favourite character?
Favourite hero?
Favourite villain?
Favourite Toa?
Favourite Matoran?
Favourite Turaga?
Favourite Toa team?
Favourite Matoran team?
Favourite villain team?
Favourite Toa Mata/Nuva?
Favourite Toa Metru?
Favourite Toa Mangai?
Favourite Toa Inika?
Favourite Rahaga?
Favourite Makuta?
Favourite Rahi?
Favourite Glatorian?
Favourite Agori?
Favourite Rahkshi?
Favourite Bohrok?
Favourite member of the Order of Mata Nui?
Favourite Dark Hunter?
Favourite Vahki?
Favourite Piraka?
Favourite Barraki?
Favourite Vhisorak?
Favourite Kaita?
Favourite location?
Favourite island?
Favourite Koro?
Favourite Wahi?
Favourite Metru?
Favourite element?
Favourite Kanohi power?
B. Favourites — out-of-universe
Favourite set?
Favourite canister set?
Favourite titan set?
Favourite play set?
Favourite combination model?
Favourite canister?
Favourite package design?
Favourite gear? (watches, pens, foam play tools, etc.)
Favourite storyline?
Favourite commercial?
Favourite online content?
Favourite digital game? (internet, console or PC)
Favourite analog game? (trading cards, board game, etc.)
Favourite theme?
Favourite year?
Favourite chapter book?
Favourite movie?
Favourite comic?
Favourite serial?
Favourite online episode?
Favourite Kanohi design?
Favourite soundtrack?
Favourite character in the Mata Nui alphabet?
Favourite character in the Voya Nui alphabet?
Favourite Greg Farshtey answer?
C. Fandom
Give me a headcanon for [character] (either provide a character or let the askee decide)
Show me an MOC!
Talk to me about [OC]! (either specify an OC or let the askee decide)
How did you get into BIONICLE?
Do you consider romance canon?
What character do you think is underrated?
Can you read the Matoran alphabet?
Which sets do you own?
Which sets do you want?
Unpopular opinion about the fandom
What character should have been given (another) physical set?
Opinion on Gen2
What do you think a hypothetical Gen3 should look like?
What do you think a continuation of Gen1 should look like?
If given the chance to decide on a new BIONICLE set, what would you pick?
What should a new BIONICLE movie be like? (story, setting, style, hand-drawn animation/live action/ CGI, etc.)
What should a BIONICLE television series look like?
What should a BIONICLE stage play look like?
What should a BIONICLE stage musical look like?
What should a new BIONICLE book look like?
What should a new BIONICLE comic look like?
What should a new BIONICLE digital game look like?
What should a new BIONICLE analog game look like?
Opinion on Scrunkly Tahu
Favourite fic
Favourite fic author
Favourite visual fanart
Favourite visual fan artist
Favourite fan soundtrack
Favourite fan composer
Favourite fanart (any category)
Favourite fan artist (any category)
Talk to me about your [fic/art]! (either specify a work or let the askee decide)
Talk to me about a WIP!
Damn this became a long list 👀💦 Feel free to reblog this or add on, I thought it could be a fun way to talk about our favourite LEGO theme! 🖤
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deedesria543 · 3 years
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After I gave the bohrok kal Kaita a poor review, I’ve been told that the original bohrok Kaita were better. I had nothing to do so I gave them a quick build using my bohrok kal and...
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My god
These are so much better!
7/10!
They actually don’t look like shit! I think having the krana strapped to their crotch is hilarious and these two look decent. Sure they might look better with the classic bohrok colours but I’m not displeased with this. They have more articulation than any previous bionicle sets and even many later sets. Overall, I’m happy with these two. Might keep them like this for a few days.
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sepublic · 4 years
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Kraata
           In the years following Makuta’s awakening after the Great Cataclysm, he began studying into the very nature of the soul itself. His work as a Mask Maker alongside Ekimu had taught him that souls typically needed physical vessels in order to function; Otherwise, they would dissipate. It was the Masks of Power that acted as the necessary, physical interfaces needed to allow regular Okotans to control the life-force within them.
           But Makuta was also well-aware of the Elemental Deities, as well as other Okotan gods; Beings of energy, incorporeal, who did not need to rely on a physical vessel to ground and contain them. Their very beings were fluid and able to master their own essence as a result of it, and it was this incorporeal nature that allowed Deities to fuse with the souls of hosts, creating a Kaita fusion.
           Inevitably, Makuta desired to test his limits and see if he could create his own ‘gods’; After all, he was supposed to take his rightful place among them eventually. Thus, while many Masks of Power that he gathered were used to reactivate the Great Forge, or for other practical reasons… Makuta kept aside a few for the purpose of experimentation.
           Makuta already knew it was possible to isolate the soul, and had already done so with pieces of his own life-force. One of his Forbidden Masks enabled a user to separate their soul from their own body and move beyond it, even if the connection between the two still existed. Thus, Makuta began to speculate; Was it possible for living beings to transcend their physical forms? To shed aside their material vessels, and ascend as their own souls become powerful enough to exist on their own, without anything solid or definable needed to ground them?
           Makuta set to work experimenting on the concept of ‘ascension’, opting for Masks of Power; While they were far rarer than an Okotan, a Mask of Power also had more energy within its ‘soul’ than that of an Okotan’s, and was thus more viable for ascension than a mere mortal. After all, mortals could not warp reality the way a Mask of Power could, and many of them had abilities modeled directly after Okotan Deities, with their Mask-features designed after the very faces of said deities. By wearing a Mask of Power, an Okotan wore the ‘face’ of a deity and accessed a power identical, yet lesser, to theirs; One linked to their soul…
           In essence, someone using a Mask of Power was comparable to a Kaita Fusion, just on a far smaller scale. By this logic, Makuta deduced that if he could accomplish this alone, then it was only a matter of time before he began to reach the ascension of an Okotan Deity, or at least something similar and adequate. Thus he conducted his first experiments with the simplest of Masks, Masks of Power that gave control over one of the six primordial elements; The Elemental Deities were the first gods to form, so it made sense that Masks of simpler elements would be the easiest to ascend.
           Decades of experimentation yielded multiple failures, and several Masks of Power were destroyed and their energies released wastefully. Attempts to preserve the ‘soul’ of a Mask of Power required a physical vessel to actually contain it, which in turn marred the entire point of ascension to begin with.
           But somewhere along the way, Makuta kept to his studies, and with his son Fenrakk providing a ready supply of life-energy with his Skull Spiders, he was finally able to devise something; A powerful artifact, an automaton capable of converting a Mask of Power, shattering its physical vessel, and with additional amounts of the appropriate Life Energy… This artifact could enable a Mask of Power to ascend into something else; A serpentine being of pure energy, of Power…
           This entity was dubbed a Power Serpent, and as anticipated, it had retained the exact abilities it had as a Mask of Power, specifically those of Fire, but was now able to utilize them without requiring the grounding power of a user. This Power Serpent had an inferior mind, however; As Makuta had deduced, a being with a soul superior to that of an Okotan would naturally form sentience, but it seems that his experiments merely yielded an entity with the mere beginnings of sapience. Nevertheless, he knew that more life-energy to a soul typically meant a greater mind- Animals had weaker souls than Okotans, after all.
          The solution would be more energy; And to remedy thisandcreate a being loyal to him, Makuta provided the necessary energy by bonding a portion of his own soul to the Power Serpent. This granted the Power Serpent a personality, and actual sapience; Developing a will of its own and self-awareness, it was already capable of speech and complex thought thanks to Makuta’s own memories. Triumphant, Makuta dubbed the progenitor of a planned line of Power Serpents, and the next of his own children, ‘Kratakal’.
          After Kratakal’s creation, Makuta set to work on streamlining and perfecting the process of creating Power Serpents from Masks of Power. More Power Serpents came into being, each equipped with a certain level of sentience, able to understand commands and obey them, as well as strategize to an extent; But it might not have been proper to outright call them self-aware. Regardless, Makuta only needed one example of sapience to prove his capabilities, as completely obedient beings were more his forte when it came to the Brotherhood.
          Initially, Makuta began crafting Power Serpents from just single-element Masks of Power, but inevitably he became more ambitious and began ascending more complex Masks. Masks of Strength and Speed were among the next, eventually followed by those such as Shielding, Stealth, Fusion, and so forth. Makuta debated sacrificing one of his Forbidden Masks to create a Power Serpent, but never got the chance;
          Being a reflection of one aspect of his soul, Kratakal himself eventually grew rebellious and desired more for himself. After having been granted an impervious, bohrok body to enhance his own abilities, Kratakal eventually defected from the Brotherhood of Makuta, taking with him the artifact needed to convert Masks of Power into Power Serpents, as well as bringing the rest of his kind with him; Though lacking imagination and typically loyal to Makuta, Kratakal himself had inherited his father’s own charisma and utilized it well.
          With control over all Power Serpents and the only effective means of creating them in his grasp, Kratakal travelled over to the island of Xia, bringing his brethren along with him. To spite Makuta and spread his own name, Kratakal renamed the Power Serpents after himself, rechristening them as ‘Kraata’. The Kraata and their fantastical powers and abilities were introduced to the Xians, and through collaboration and a few business deals, Kratakal himself ascended to eternal fame amongst all of Xia. Likewise, he somehow managed to figure out how to create more Kraata, despite not having access to other Masks of Power. Subsequent generations of Kraata were sold to various Xian corporations, and studies on them with information provided by Kratakal resulted in the invention of Exo-Toa technologies.
          Makuta himself was deeply insulted and incensed at this appropriation of his creations, and the renaming of them struck him hard. The situation reminded him intimately of how he felt when people began to call his brother Ekimu the superior Mask Maker, making Makuta feel as if his own hard work and legacy was being taken from him…
          As of now, at least hundreds of Kraata exist, with all of them present and operating on Xia. Kratakal commands control over the largest portion of these Kraata as the Lord of Kraata (or Lord of Power Serpents, as Makuta still insists on calling them). For the most part, he only uses his Kraata for mundane purposes, such as his films, reality TV shows, and so forth, but they also function as powerful body guards as well, and can be used to take out anyone the Rahkshi is displeased with.
          Both for profit and also as deliberate spite towards Makuta, Kratakal has sold several Kraata to various Xian corporations and arms manufacturers, as well as the esteemed Nynrah Ghosts. Per his orders, Kraata sold to new owners become loyal to them, although it is not out of the question for Kratakal to re-induct a sold Kraata back into his army. Kraata are amongst the most expensive of any Xian product, costing at least millions for just one; And the more desired or rarer a certain power of Kraata is, the higher the price it’ll fetch.
          While some Xians use their purchased Kraata for personal, individual reasons, the vast majority of those sold are utilized in warfare and combat, or else studied and experimented on my arms manufacturers and the Nynrah Ghosts. It was Kraata that were used to help the rogue Spiriah in his experiments on Life Energy, and in various regions of Zakaz they are regarded almost as terrifying, inexplicable entities by soldiers who encountered them in the battlefield. For others, however, they are a mere source of energy, only capable of basic loyalty like any AI, and often utilized in conjunction with an Exo-Toa model.
           Kraata are generally about the length of a human arm, but this can vary. They are beings of pure, glowing energy, constantly emitting bright light, and they take serpentine forms that can weave through the air with ease. Along their length are spines and patterns, and each Kraata’s form ends in a narrow head. The exact appearance of a Kraata depends on the Mask of Power used for it; The detailed shape of their features and bodies bears resemblance to the original appearance of the Mask of Power they ascended from, and as a result a seasoned expert can immediately deduce the power of a Kraata just by its mere appearance alone. Additionally, the colors of a Kraata vary as well, being dependent on the Mask of Power they were born from; Some glow with a violet hue, while others are scarlet mixed with azure. The exact color, or combination of them, is dependent and selective to their original base form.
           As mentioned before, the abilities of a Kraata are identical to the Mask of Power they were birthed from; A Kraata of Healing can mend most injuries, a Kraata of Strength can slam forward with incredible force, and a Kraata of Elasticity can stretch its soul impossibly far. Due to their incorporeal, spirit-like nature, Kraata do not require sustenance, nor do they produce waste; They simply exist indefinitely, levitating in place and floating around. Depending on their ability, a Kraata can tramist their Power through bolts of energy; Touching a Kraata can result in one being badly burned by the concentrated life-force they are comprised of.
           Kraata are sentient, and like basic AI, can understand orders, formulate basic strategies, investigate when necessary, and so forth. Their sapience is questionable, but they clearly understand what others tell them to do, meaning their intelligence is at least indisputable. By default, Kraata are loyal to their creator; First Makuta, but eventually Kratakal. By Kratakal’s orders, they will acclimate to new owners as commanded and listen to them; And in turn, their new owners can have them obey another person, and so forth.
          They have a basic understanding of authority and hierarchies and will listen to them without fail; Kraata lack fear or any emotions, it seems, nor do they seem to possess a will. The sole exception lies in their progenitor Kratakal, who has a portion of Makuta’s soul; And while Kraata typically do not betray their masters, it seems that Kratakal’s kinship with them, as well as his own charisma and possession of their original maker’s spirit –thus granting Kratakal a similar ‘presence’ to Makuta- allowed him to sway the Power Serpents over to his side.
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crystaltoa · 5 years
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My attempt at @outofgloom‘s Bionicle accent challenge!
(Yes, I know, super late to this party, but I’ve been off Tumblr for a while and rediscovered my old microphone at my parents house on my holidays and thought I’d better make use of it)
Anyway, here’s the full text for anyone else wanting to have a go.
Toa Rahi Tahu Gali Lewa Kopaka Onua Pohatu Lhikan Kanohi Vahi Hau Kaukau Miru Akaku Pakari Kakama Ignika Kraahkan Rahkshi Bohrok Mata Nui Makuta Teridax Metru Nui Aqua Magna Spherus Magna Karda Nui Mangaia Matoran Keetongu Kikinalo Protodermis Tahtorak Visorak Akilini Ehrye Ngalawa Nuhrii Oohnorak Orkahm Spiriah Tiribomba
Ivaha vahai, Mata Nui ini-wahi uvoyanu; Artakhai ako Ki Matoran iroha-pa karaya… O kaitakhu no maitakhu-nu, Ta Mata Nui ahaumu-ho ako takayanu: Kaita, Maita, Vaita…
(In the Time Before Time, The Great Spirit descended from the heavens, Carrying we, the ones called the Matoran, To this paradise… We were separate and without purpose, So the Great Spirit illuminated us With the Three Virtues: Unity, Duty, and Destiny… )
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final-mazin-blade · 5 years
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bionicle for the fandom ask
Favorite character: Tahu. Mostly because of nostalgia but he was my first Toa.
Most relatable character: Takua pre Mask of Light, later pretty much all of the Inika post Inika/Mahri transformations
Most underrated character: Kopeke because I think he rescued Takua in Ko Koro if I remember? A minor thing but he was neat.
Most overrated character: Vakama and Takanuva. Also Roodaka for infamous reasons.
Least favorite character: Brutaka for one-shotting the Toa Mata. 
Favorite pairing: Tahu/Gali. Hewkii/Macku.
Least favorite pairing: Wait, romance is canon in Bionicle? (It’s really Vakama/anybody or Nidhiki/anybody).
Favorite part/moment: When the Toa Mata Gattai into the Kaita against the Manas, when the Toa get the Exo Toa Armor, when the Toa Mata do a Final Dynamic Special on Makuta, when Tahu uses the Vahi and then the Toa Nuva turn the Bohrok Kal’s powers on them. When the Rahkshi appeared. When the Inika appeared. When Brutaka and Axxon had a bara struggle. When Commander Micheal Wharf Dorn voiced Mata Nui.
Least favorite part/moment: Any fucking time Greg F pandered to the Metru or Inika after subsequently dragging the Toa Mata across fields and fields of broken glass having them job to the Piraka and THEN to Brutaka and then after that he tried to make Kopaka look cool by having him beat up Matoran who were attacking him. Blarg.And then when the Toa Mata came back, the revival sets looked like garbage. At least G2 had decent re-imaginings of them while it lasted.
What about it got my attention: LEGO MAGIC TECHNIC ROBOTS
What about it kept my attention: Lore and worldbuilding out the butt. And the music and the first online game was so good.
Overall opinion: Bionicle is one of those things you had to experience as a kid to get deeply into or at least to be deeply catered to. It’s a good fantasy world and you can literally build your OC’s. I’m very glad it was part of my childhood.
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cross-wired-freak · 6 years
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You wouldn't happen to know where I could find that weird video of the dancing Bohrok Kaita, would you?
how could I ever forget?
https://www.youtube.com/watch?v=ROOn5qs3FI4
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demitsorou · 6 years
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Bohrok Kaita. (they/them for both)
I imagine Kaita, as well as Bohrok-Kal and Kaita Kal look less like true insects (compared to how i did the regular bohrok breeds), and more ‘ascended’, especially the Kaita.
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teelguy · 5 months
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a couple of bohrok kaita made from all 3 bohrok of that colour, I should make the other 4
also usin these as build up towards the big one
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rebuiltbionicle · 6 years
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Bohrok Va
The Bohrok Va are smaller model of machine that serves in the Bohrok swarm, acting as scouts and couriers. They are much smaller than the Bohrok, and have a different body plan. They cannot curl themselves into spheres, but can fold into a compacted state. They are not run by Krana, but run by independent programming. This allows them to remain active after the Bahrag have been compromised and deliver aid to the Bohrok-Kal.
The primary function of the Bohrok Va is to carry and relay different Krana between Bohrok. This covers replacing stolen Krana, switching varieties to grant different powers, and retaking captured Krana. These involves a lot of travel between the swarms and the nests, which may allow opponents to locate the nests. The Bohrok Va also act as scouts, traveling ahead of the swarm to survey the lay of the land. They are deployed well in advance of the release of the swarms to help the Bahrag calculate their strategy.
There is a model of Bohrok Va for each breed of Bohrok. Each model has its own differing behaviour to serve its swarm. They also have differing tools, which are mostly for mobility purposes. Few bother to put up a fight when threatened, and prefer to either retreat or hide. If worse comes to worse, they can form Kaita to fend off attackers.
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deedesria543 · 3 years
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Lego Review: Bohrok Kal Kaita Ja
The 2003 Bionicle combiner model of Lehvak kal, Kohrok kal, and Gahlok kal
Not sure what I was expecting... it’s very lumpy. In terms of building the thing it wasn’t all too difficult. It’s 1.5 times taller as a regular bohrok, and the same width. It used approximately two thirds of the parts of all three sets.
It’s posability is dreadful. It has the same points of articulation as a regular bohrok but it’s legs have less range. In terms of appearance I find the promotional and comic art show it to look way cooler than it really is. It still has the play feature that allows it to shoot forward, but with no place to store krana and no ball form it’s pretty disappointing.
At least now I have an excuse to rebuild my bohrok kal for the fiftieth time.
3/10
Pretty big waste of time
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czym · 6 years
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Here it is, a big Nexo Knights Bohrok combiner!
Well, not really a combiner, but based on the Bohrok and Bohrok Kal Kaita models: https://biosector01.com/wiki/Set:8560%2B8561%2B8563 https://biosector01.com/wiki/Set:8562%2B8564%2B8565 https://biosector01.com/wiki/Set:8573%2B8574%2B8577 https://biosector01.com/wiki/Set:8575%2B8576%2B8578
Unfortunately those legs are too hard to pose in a cool way, there’s no possibility to move two hinges at once in Stud.io.
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bionigrls · 6 years
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Having any plans on drawing either bohroks, bohrok kals, bohrok va, their different kaitas, or the bohrok/bahrag queens?
Depends, do you mean Bohroks or do you mean Bohroks?
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