Daughter of the House of Dreams: A Fragment
Author's Note: This is the opening to a long-abandoned "Sleeping Beauty" retelling that I no longer plan to write, but I still like it as a piece of prose, and it sparked my enduring interest in second-person narration, so it feels relevant, and why should long-dead authors be the only ones who get to have their unfinished fragments published?
If you ever travel to Monetta City, be sure to visit Faraway Lane. Walk past the glittering new shops, and the shoppers in their bright silk dresses and top hats, and you'll find a cozy stone shop at the end of the street. This shop isn't grand and mighty like the other shops. It won't sniff and turn you away if your clothes aren't the latest fashion. It's a grandmotherly old shop that shakes its head at the prancing and preening of the younger shops, and invites you in instead. It holds no wares in its windows; it hardly has windows at all. But it has a warm and wide wooden door, with a shingle hanging above—Alessia Day, maker of dreams.
Don't ponder the sign's message too long—it means exactly what it says. Just slip inside, shut the door behind you, and look. Don't breathe too deeply, unless you want a week of crazy dreams, but allow yourself one gasp of astonishment. You won't be able to stop yourself. No living person has failed to feel awe toward the rows and rows of shelves, longer than streets and taller than palaces, filled to bursting with glass bottles in such bright colors that the dresses in the other shops' windows would weep in envy. Some bottles are the size of thumbnails. Most fit comfortably in the palm. Some are as large as breadboxes or steamer trunks or carriage horses, but the shelves manage to fit them all. And each bottle is filled to the brim with dreams.
If you don't understand, ask Alessia Day. You'll find her at a counter half a mile from the door, polishing bottles and humming a song you've heard but can't remember. She's an old woman now, and proud of it, but squint your eyes and start to daydream, and you'll see her as I remember her—a willow-wand girl with shining brown hair and eyes that sparkle with half-formed jokes.
Tell this girl how pretty she is (she'll laugh and call you crazy) and ask about her dreams. She'll tell you of her stock and sell you any dream you ask for—daydreams and pipe dreams, dreams of love, dreams of adventure, dreams of loved ones lost and loved ones found and people you've never met but wish you had. She'll show you dreams of lush and perfect islands, dreams where fishes fly through the air, and dreams where people swim the seas with fishes' tails. She'll pull down dreams that last a second but linger a lifetime, dreams that fill a month of stormy nights, dreams that fade on waking and dreams that drown out memories. If you let her, she'll talk of dreams until you drift off, and she'll bottle up your dream while you doze.
But if you're smart (I know you are) you'll step to the counter with a clear glass bottle, empty of everything but air, and ask for her story instead. She'd distill it in a dream for you, and be glad to do it—I once saw her whip it up in half a minute, and I'll bet she's even faster now. Buy the dream, but don't drink it right away. You won't be ready for it. Linger in the shop a while. Hear the story first from Alessia Day's lips, in that voice of hers that's sweeter than singing.
You won't believe half of it, but when you stagger from the shop and wander the empty, starlit streets, you'll ponder over passages until you stumble into bed at sunrise. And when you wake, the world will be different—you'll see tiny footprints on the windowsills, know things about the shadows on the walls, tip your hat to creatures in the corner of your eye, and realize there is another color no one else can see. You'll laugh and call it your imagination, but every second Tuesday, you'll start to wonder if the old woman was right, if the things she told you were true.
If you drink the dream she made, you'll know. I'll understand if you don't—some things are easier not to know. But if you do, and dream through her story, come to my house and ring the bell. My man will let you in—he'll know you by the wonder on your face. He'll bring you to my study, set you in my oldest, softest chair, and get us both settled with a steaming pot of tea. Then, once you've finished babbling, I'll close my eyes and tell you my part in the tale.
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In Defense of King Rhoam
okay so before I start this I just want to say, before you go dissing me in the comments just hear me out. I know that some people absolutely despise Rhoam, and I'm not trying to change their minds because I completely understand why. I just thought I'd offer my perspective on his character and why I don't hate him as much as other people do.
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I will defend King Rhoam to my dying breath.
Not his actions. Of course not. The way he treated Zelda was a way no parent should ever treat his or her teenage daughter. But even though we focus so much on Zelda's pain- as rightly we should- we tend to forget about her father's.
As far as we, the players, know, Zelda was an only child. Unless she was a miracle child conceived in old age, that means that Rhoam and his wife were married probably at most two years before she was born. Therefore, if she was six when her mother died, then Rhoam and the Queen had been married probably at most eight years. They were newlyweds. And, let us also not forget that the Calamity's return was prophesied very shortly after Zelda's birth.
Imagine being the head of a huge country, home to six major races and thousands of people. Imagine that your wife has just had a baby girl and that whole country celebrates. Imagine that, on that occasion that's supposed to be so joyous, an evil so old that everything about it but its name has been all but forgotten is said to return soon.
Imagine, then, that that wife whom you love throws herself and her sacred power into the work she must fulfill, because if she doesn't, those six races and all those thousands of people could die in a heartbeat.
Imagine that, one day, she suddenly dies.
Imagine that your six-year-old daughter doesn't even cry.
(We know why Zelda doesn't cry. We can't forget that Rhoam doesn't.)
Rhoam's in grief. He mourns his wife, and as everyone knows, when you're in grief you become blind to the pain of others because yours is so intense. But he also knows that his kingdom is still in danger, and that his wife must have passed her sacred power onto their daughter.
Zelda didn't cry. But she's six years old. She doesn't know how to tell him why. So he jumps to conclusions, and assumes that she's just mature- because she's SIX, and she doesn't know how to express her emotions- and so he sends her away to start her training.
Zelda tries, and she tries, and we KNOW that she tries; we know she tries her hardest, we know that she passes out in the freezing water of the Sacred Springs because she's trying so hard and nothing's happening. But we also need to remember that, because of this, she's away from home- where Rhoam is- all the time. Rhoam only gets to see her when she's at the Castle- which isn't often- and when she's there she wants to do the things she loves and not worry about her destiny. She's sixteen. She she still doesn't tell Rhoam how she's feeling, and since he can't see her trying her hardest, he once again jumps to conclusions and assumes that that's all she does when she's gone, too.
And Rhoam is running out of time. It's been ten years, and he doesn't know how seriously the princess takes her duties, so he keeps pushing her because he also has six races and thousands of people to look after.
He has to sacrifice being a father to be a king.
And we can see the whole picture, so we're quick to judge him. And to be clear, yes, the way he treats Zelda by jumping to conclusions isn't a model of parenting that any parent should ever follow. But, unlike us, Rhoam can't see the whole picture.
Not until it's too late.
Rhoam probably dies first when the Calamity hits, and then suddenly, as a ghost, he can see his daughter. He sees her flee the guardians with her knight, he sees her slip her hand from his, he sees her sob in wretched agony as she chokes out that the terrors around them are her fault because she couldn't access her cursed power. He realizes that she did take everything seriously, that she cared so much- that she probably cared more than he did.
He loves his daughter, he always has. But he realizes that he never showed it.
He realizes that he was a terrible father, and that is why he is stayed to the earth as a poe.
Ghosts are the souls of people with unfinished business. Rhoam's was that he was a bad father- and so, by extension, a bad king. So he haunts the plateau where his devoted Sheikah bodyguards buried him, and 100 years slip by like sand in an hourglass.
Link awakes from the Shrine of Resurrection, and Rhoam decides to atone for his past mistakes. He as a ghost can't save his daughter, but Link's alive. Link can. And so he becomes like a father to this boy he knows but who doesn't remember him, guiding him along his way, providing him with direction, food, and shelter, and he tries to fix all the mistakes he made in his life.
And when Link completes the shrines and meets him in the bell tower of the Temple of Time, Rhoam provides him with the Paraglider and the story of 100 years ago. He pleads with the boy to save his daughter, to be the man he never was.
When Link agrees, Rhoam can finally pass on.
He can't tell Zelda that he's sorry. Not yet, not until her time comes and she peacefully passes over into Hylia's realms of light. But he can send her someone, someone to care for her like he never did.
He can only pray that she forgives him.
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i feel like the original series was red guy centered, the first season was for yellow guy, and i am BEGGING AND PRAYING that season 2 will be more about duck!! i will probably cry if anything happens to him though lol 💀 everytime writers break a comic relief character i just OUGSHGS.. it gets me.
h well I don't think you're wrong about that! Webseries being Red Guys time to shine, S1 of the TV show being for Yellow (esp the last two episodes I think? Even thought outside of that, he does get a lot of focus/he IS the one who talks to the audience the most directly).
From what I remember hearing, the pilot was pretty Duck-centered.
But I think even if he GETS his big moment in the sun, so to speak, it's NOT going to be as emotional as the other twos. On top of him just not being a very um… let's say sentimental character, he's just not the make-you-cry type! It's just not him imo!
IDK, I operate under the opinion that… in his weird little head, the most important thing that he values over everything is keeping the three of them together. Both because he thinks of them as a weird little family AND because he really doesn't have anyone else outside of the trio.
We also know from the interview, and you could maybe argue from the Family episode ( Who do you love?/Anyone who loves me back., I asked every member of my family who they loved the most, and they all said me ) that being loved is something that he actually values QUITE a bit! More than you would assume on first glance! He's weirdly upfront about it haha!
In that way, I imagine that if they were to TRY to pull something to put him in the spotlight in the way you're imagining (i.e. something emotional and focusing on his issues like they did with Yellow & Red) it would either focus on his desire to be loved OR his dedication to keeping the three of them together.
But I would argue they both already did that in the Family episode AND put him through the worst case-scenario in regards to those more emotional aspects of his character ( here I think the worst case scenario to him is the other two rejecting him, harshly, unambiguously and to his face, multiple times and the three of them separating ).
AND THE THING IS… THAT ALREADY HAPPENED! THAT DIDN'T BREAK HIM!
He had his little pout over it in his dress and was like FINE! I DON'T NEED THEM ANYWAYS! So, I really don't think that big "character-breaking" moment is coming. If the Family ep didn't get him I honest to God don't think there's anything else the house could throw at him that could get under his skin.
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Barnabas is actually a cool character (at least for me) I mean, see how he's a king but at the same time he's the most loyal servant of Ultima? Yes. How he's a human but he doesn't have faith in them. How he actually dislikes human's condition right now—same as Clive—but he seeks different way to solve it? (extreme even) How he actually has his own will but he hates others? This one is complicated but you get this. He hates how humanity is now more corrupted and he then proceeds to follow Ultima's way to rebuild the world (without blight and mostly will, anything to be alive) he doesn't realize, his whole endeavour won't be real without his will. Yes he's more a puppet than a human being but I believe, for him to reach the whole thing that he have now needs a whole damn portion of will. Even after he nearly meets his end, he still trying his best to fulfill Ultima's job that he has given to him. That require not just loyalty, but will, and ambition too. Even though of course that's perhaps Ultima's doing, his will surely has its own portion to make it comes true.
Also, cool thing is that he has always been consistent throughout the game. Even though Clive's words are actually make a lot of sense than Ultima's words, he's not easily convinced to throw away everything he did for his master. He been a menace and will always be a menace. Moreover, he has a cool armor. That's a big plus point.
Another thing that I like about him is that he's just bored about everything so when Clive fights him, he's very exhilarated, excited, animated, elated, moved. Imagine everyday, you have to deal with annoying people (his allies) and nothing interesting. But finally, this guy (Clive) comes out and fights him and Clive is almost as strong as him? No wonder if Barnabas is happy. I guess just let him be
(edited some things but mostly they're still the same)
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