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#kena bridge of spirits spoilers
anosrepasi · 1 year
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Spoilers for Kena: bridge of spirits below. It's a good game I recommend playing it btw. It is so extremely good.
I swear to God if the main village dude is not Kena's father and this is not all a huge personal journey with grief I'm going to be so disappointed. They have it set up so fucking well. So well! Do it! Make the writing make me cry like crazy at least one more additional time!
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kirshimadenkisero · 2 years
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Requests!
Fandoms:
Pokémon
MHA
Naruto
ROTTMNT
Undertale/Deltarune
Obey Me
Harry Potter
Cookie Run Kingdom
BNA
Gravity Falls
MLP
Zelda (BOTW, TOTK, and OOT)
Stranger Things
Demon Slayer
Helluva Boss
Hazbin Hotel
Glitter Force
SCP
Villainous
Cuphead
Kena: Bridge of Spirits
Avatar: The Last Airbender
Warrior Cats
Guardians of Ga’Hoole
Wings of Fire
Hunter x Hunter
Death Note (still very new to this fandom so I’ll just do Ryuk, L, and Light cause I’ve only read the first manga plus a little bit of spoilers-)
Attack on Titan
Hunger Games
Eddsworld
Undertale AUs
Sonic
I do:
Fluff, angst-fluff, character x reader, character x character (depends if I support the ship though)
I don’t do:
angst, abuse (this is a very sensitive topic for me due to trauma so no talk about it at all), suicide (i lost my best friend to suicide so absolutely not and if youre hurting yourself or thinking about killing yourself dm me and you can vent all you want cause ill always be here for you cause ily guys), and NSFW
DNI if you are: (this may be updated over time)
Homophobic
Transphobic
A zoophile or you support zoophilia
A pedophile
Racist
Misogynistic
Just plain rude
Ableist
Ageist
a proshipper
You support NFTs
you get happy over people dying
abusive or toxic
against neurodivergent people
You follow me to try your luck with a hookup
You’re going to harass me for being a Satanist
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owlfrompluto · 8 months
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💙 Spoiler Tags: #totk spoilers, #hfw spoilers, #xenoblade spoilers 🧡
☆ Tags ☆
Art (Pixels)
Disney
(Big Hero 6, Brave, Frozen, Kim Possible, Treasure Planet)
Dreamworks
(How To Train Your Dragon, Rise of the Guardians)
Final Fantasy
(VII, Versus XIII, XV)
Horizon
(Zero Dawn, Forbidden West, Call of the Mountain)
Kingdom Hearts
(KHUX, KHDR)
Legend of Zelda
(Ocarina of Time, Majora's Mask, Wind Waker, Twilight Princess, Link's Awakening,
Skyward Sword, Hyrule Warriors, Breath of the Wild, Tears of the Kingdom)
Marvel (Spiderverse)
Miraculous Ladybug
Professor Layton
Star Wars
(Curious Village, Diabolical Box, Unwound Future, Eternal Diva, Last Specter, Miracle Mask, Azran Legacy, VS Phoenix Wright)
Super Mario Bros
(Jedi Fallen Order, Jedi Survivor)
Studio Ghibli
(Mario 64, Mario Kart, Mario Sunshine,
Luigi's Mansion, Mario Galaxy, Mario Odyssey, Paper Mario)
Tales of Arcadia
(Trollhunters, 3Below, Wizards, Rise of the Titans)
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Video Games
(Abzu, Animal Crossing, Among Us, Chuggaaconroy,
Genshin Impact, Kena Bridge of Spirits, Kirby, Masaeanela,
Minecraft, Mysims, Pikmin, Pokemon, Portal,
Sarahkey, Stephenplays, Smash Bros, Splatoon, Unravel)
Voltron
Xenoblade Chronicles
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zarathesilentgamer · 2 years
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Spoilers for my Kena: Bridge of Spirits playthrough but it’s one of my favorite cut scenes in this game.
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tekutiger · 8 months
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Until I start living in Frontlines (FFXIV) indefinitely because of the upcoming Moogle Tomestone Event, I started (and will be) playing Kena: Bridge of Souls for a little break (don't want to get burnt out).
This game is already so cute~! (literally only like an hour in)
Gonna post some screenies but they're not super spoiler-y, because how could they be? I'm not that far into the game yet 🙃
But the screenies basically showcase what the game & story is about. I'm a sucker for monk type classes and characters that dig deep into that lore. I already love so much that Kena is a Spirit Guide and she uses a staff (or cane) as her main "weapon". I also love that she's restoring poisoned areas back to the way they once were with the help of the Rot (the little companions she befriends that you see in the screenies below).
I guess there are puzzles in this game as well? I might have found one small one? Not sure, lol. We'll see how that goes later on 😇
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blackknight95857669 · 9 months
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Kena: Bridge Of Spirits Review (mild end game spoiler)
Just rolled credits on Kena after 35 hours so it's time to get my thoughts down. Kena is a 3D platformer that sees you take control of the titular Kena, a young spirit guide who has arrived at an abandoned village near The Mountain Shrine she's been searching for. In order to access the Shrine, she uncovers the secrets of the village, helping the spirits who in turn will aid her in her quest.
So for starters, this is a very pretty game, and it only gets prettier as you restore the corrupted lands. I quite like the art style which is very reminiscent of Pixar animation. This is reinforced by the story telling cinematics, which could easily be fleshed out into a full length feature.
Speaking of the story, it's very good. Well acted all around. In a nutshell I'd say it's basically Spiritfarer 3D, just without the extended conversations with the spirits you help, and in this game it's obviously leading to a final confrontation with... something. There's a decent amount to see and do in the game, and honestly none of it felt like "make work". There were solid rewards for going the extra mile and exploring everything.
The controls are good, nice and tight. No floaty jumping, or slide-ish running. The control scheme is set up well, also. I only had a few moments of "whoops that's not what I meant to do" mis-inputs. There are a bunch of accessibility options as well, which is still always nice to see, even as it gets more prevalent in the industry. Hey, I'm old, I remember when inverting Y-Axis was a pipe dream for most games.
Ok, so now the negatives. Mostly I have some nitpicks with the combat. So I noticed that taking a knockdown hit near structures more often than not would put you into a slow motion fall as you would get hung up on the environment. This led to a couple "cheap deaths", as the enemies would gang up on your defenseless protagonist. Another minor issue I had with a couple enemies in the last 3rd of the game: they didn't do a good enough (for me) job telegraphing what move I needed to use to break their "shield" to then damage and defeat them. I figured it out, obviously, but yeah for a bit there I was confused as to how I was supposed to get by em, lol.
**********Spoiler warning*********
The final confrontation was a disappointment to me. I haven't been a big fan of "multiple waves of enemies" final bosses for a long time, especially when it doesn't really make sense to the game's story or style. Kena has one of those types of end bosses. I tried a few times on the default difficulty level, but it was just too much stuff for this old man. I had to turn down the difficulty level in order to beat it. I'm glad that was an option for me so I could see the ending, but it still disappoints me a little.
**************End Spoiler***************
Overall, Kena: Bridge of Spirits is a really good game, with a great story, acting, controls, etc. I absolutely enjoyed 99% of my time with it, and would heartily recommend it to anyone that's a fan of 3D platformers especially, but all gamers should at least give it a try. Especially if you own a PS5 and have PSN Extra, as it's in the game catalog right now so it's "free" to play.
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vindicia · 3 years
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Grief is natural, but it can imprison us - change who we are.
KENA: BRIDGE OF SPIRITS (2021) dev. Ember Lab
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halfwayriight · 3 years
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Turn back, Spirit Guide.
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ladyofsnark · 2 years
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You want a short lesson on how to wrong foot your audience with your storyline, play Kena: A Bridge of Spirits
(spoilers under cut)
It’s not a long game or big Triple A effort, but it is a very pretty game. It has a sort of PIxar charm to it. Everyone has those huge, expression cartoon eyes, the music is beautiful, the feel is very vaguely Eastern
And everyone is dead. Well everyone but Kena.
Kena is a spirit guide. In one of those literal senses, where she is responsible for ushering the spirits of the dead onward to the other side. The spirits in the case are fully corporeal, fully human and otherwise don’t seem too impeded by the whole death thing. They can even teleport around. Well... some of them. The others turn into crazed beasts that we have to spiritually beat the living tar out of.
I’m not sure what exactly the difference is and the game doesn’t REALLY explore it. See, early on we meet one spirit who has apparently been living and dwelling on his mountain and even peacefully coexisting alongside the villagers and GUIDING them for years. But the other spirits “Need to move on” and “it’s time for them to go”.  I’m not sure if them imperative difference here is that they WANT to go or that they’ve been wrecking shit by lingering and therefore it’s best that they DON’T linger.
But I’m needlessly poking holes. It’s a very lovely set piece and it’s easy to forget as we wander around this very whimsical, almost PS2 nostalgia filled platform style physics and jumping puzzled galore world that these characters are all, for the most part, dead.
Very early we meet out minion-stands in called “The Rot” and you’d think with a name like that they’d be obviously evil or whatever, but no. They’re adorable little black blobs that we have to collect and we earn in-game currency to buy those adorable hats and there’s an entire mechanic around just sitting and playing with the little dudes. Not for any reason like building up enough points so they don’t turn on us, but just... to play with them? For fun.
So it’s very much a gut punch when you finally collect all of the necessary items and jump through the hoops, clean the shrines, and finally awaken the first spirit, the older brother of a pair of lost twins... to be told a harrowing story of a boy who was suddenly orphaned due to a famine wiping out his parents and left in charge of his siblings. Then through a series of events he had literally no control over they died, in a pretty horrible way (which is left up to your imagination, but exposure is basically best case scenario)
And you’re like “Oh. Oh shit. That’s right. THESE PEOPLE ARE ALL FUCKING DEAD.”
Which just goes to show how deceiving big expressive Pixar eyes and some nostalgic jumping puzzle can be even when you’re being explicitly told from the start that you’re a spirit guide.
But it’s the ending that tripped me up. Because even with the tragic “slowly disintegrating village, there’s obviously something a lot bigger going on in the background, why is that one intimidating spirit that we confronted at the beginning not quite showing his face yet?” lurking I wasn’t feeling any actual emotional connection.
The individual stories made me tear up in parts, but I didn’t really give a crap about our lead Kena, because she was basically just our little puppet on a string. She mentions a dead dad (natch) and wanting to make him proud (pretty sure that’s a bingo) and that’s even sold as something that’s blocking her ability to confront the big angry a spirit, who turns out to be the former village leader. But I still didn’t CARE. Even when she literally get the soul knocked out of her and she’s literally sent so hard she involuntarily crosses over (And take that every other villain ever. You haven’t performed a proper “You’re not worthy” Speech until It’s accompanied by a bitch slap that literally causes the hero to fucking CROSSOVER)
And we sit down with our metaphorical spirit guide (the village’s dead spirit guide who hasn’t crossed who is our metaphorical spirit guide, guess he can’t get enough of telling people what to do) and literally our personal problems are summed up and solved in two seconds. So I’d definitely call that a weak spot in the writing. A glowing neon sign of a weak spot.
But it’s fine. Because Kena isn’t really the actual star of the show anyway.
So we basically do for the village leader what we did for the other spirits to defeat him. In fact, we have to go the extra mile because he takes our little rot minions from us and shows us “their true nature” and turns them into some evil “Corrupted Rot God”. Don’t worry we get them back.
Then, FINALLY, Toshi takes off his mask and  we learn what happened to the village and it’s... not what you thought?
There was no evil. There was no curse, though there distinctly LOOKS like one because of the glowing pustules you’ve had to cleanse out of the way throughout the game. There was nothing BAD. At least, nothing EVIL.
The famine was just... a famine. People died because that’s what happens.
We’re shown that the village leader was told this explicitly by the old spirit guide. We’re SHOWN that a spirit appeared on the mountainside and we’re told that it was just a part of the cycle. It was there because the land needed to rest and the villagers needed to LEAVE. Not because they weren’t wanted, but because there was just nothing for them there. They couldn’t FORCE the land to bear fruit again before its time and that everything eventually changes. Their ancestors had been there for generations, sure, but THEY couldn’t be. That’s sad, but that’s life.
But Toshi was scared and stubborn. He kills the spirit guide in rage and goes to confront the spirit. The Rot God, which he attacks and kills. He denies the cycle and in doing that he destroys everything he was trying to protect. Because of fear, of death and change. Ironically, of life itself.
And when we’re shown the Rot God, not the corrupted version that Toshi originally shows us, it’s this beautiful chimeric sort of creature with fungi in its mane and driftwood antlers. It’s a representation of death, but death as a part of nature. Death as change rather than an ending.
Toshi and the Spirit Guide reconcile and they move on together. And Kena is told she has one last spirit to help.
And the Rot, our cute little minions, finally take their real form. The Rot God.
Not the monster of destruction which Toshi feared so much, but the creature of the cycle.
And it becomes clear the POINT of the game. That change, even change that hurts or that sucks, change that we don’t WANT, is necessary. It can even be good. Fighting it doesn’t help. In fact, fighting it can just make everything worse. We don’t grow if we don’t change. We don’t learn.
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let-robots-dream · 3 years
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Ahhhhh this game is so pretty and charming so far!!!
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anosrepasi · 4 months
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10 Character/10 Fandoms/10 Tags
Tagged by the wonderful @aeide :)
Nil (Horizon Dawn Zero/Forbidden West) - My current obsession I'm rotating around in my mind. What's not to love he's charming in the sense that his most common AU occupation is "Serial Killer." Will he kill you? Depends! Only if you suck, and he promises to never stab you in the back, he wants to look you in the eye if he tries to kill you. But actually, I find him utterly fascinating and in the context of HZD he's just. so nuanced it destroys me. This man has decades of c-ptsd and asks the question of what happens when someone drenched in violence is suddenly expected to stop fighting- the answer is, it takes a lot! I adore him.
Kassandra (AC:Odyssey) - Look the more I think about Kassandra and like the canon quests in that game the more I'm like. They did you wrong, girl. They did you so dirty. SHE JUST WANTS TO GO HOME. IT TAKES DECADES. HER STORY IS A FUSION OF THE ODYSSEY AND THE ILIAD. YOU CAN APPLY THEMES FROM BOTHA ND IT DRIVES ME INSANE. And. And then they say, all thsi you worked so hard for? Well. We have other things we need from you. I am going to chew through my arm.
Mizu (Blue Eye Samurai) - Look. I could link thousand upon thousands words of meta about Mizu and her/they're relationship to gender and existence as a mixed race individual in isolationist Japan. And it still wouldn't capture it all. And past that it's hot person brutally murdering people in absolutely fantastically animated fight scenes.
Vincent Valentine (Final Fantasy VII) - Look. He's my original blorbo. I saw 10 minutes of screen time of him in Advent Children and have been insane ever since. I bought and played through Dirge of Cerberus for him. Something about him apparently just imprinted on me as a child, I've been a lost cause ever since.
Xaden Riorson (Fourth Wing/Iron Flame) - These books are still relatively new so I'll hold my tongue since a lot of what I am obsessed with re: him is spoilers but oh my god. oh. my. god. buddy.
Axel (Kingdom Hearts) - Also an original blorbo from childhood, imprinted on him like a baby duck. His death in KH2 made me bawl. His entire storyline makes me sob, he's the reason why every single aspect of Roxas' story was a gut punch cause like. The best way to make people care about characters is give them someone who loves them then make it sad.
Charles Milton Porter (Bioshock 2: Minerva's Den) - Look. This dude's DLC made me cry. big cry. I still kinda get choked up when i think about it for a while. it's about the grief.
Kena: Bridge of Spirits - I can't choose a characters from this, so I just advise everyone to play this game. It's so good. You're going to be emotionally devastated. It's also about grief. Every character in this game is so so good and you will feel things.
Joe Miller (The Expanse) - He was not the first but he was my defining love of shitty noir space detectives. I loved him from when he was introduced to when he left the series and my love was rewarded so much. Holden and Amos were the runner up characters for this fandom.
Death (The Book Thief) - I read the book thief for the first time in 7th grade I think? Every day of my life since them on my commute to work or when on break I look at the sky and think about how Death would describe the taste of the colors. This book irrecoverably changed me from the day I read it and firmly cemented this Death as the death i hope is there at the end of everything, i love this version of it so much. This death is like. look. go read the book if you haven't had the opportunity.
Tagging for anyone who wants to do it: @ongreenergrasses @lobstermatriarch @airmidcelt @tirsynni @aevallare @duesternis @salsedine @avelera @thehoundkeeper @green-nbean
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randomnow · 3 years
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apparently there are people who don't think Kena should have been made in the art style it was, with a cartoony cute vibe, for the story it told and I'm kind of appalled honestly
is it a heavy story? yeah kind of. But its not a super dark game with a dark ending. It's actually a very hopeful ending I would say. People seem to look at any story that involves death and think 'WOAH that's dark and grim' when that's not true
it's literally a game about healing and moving on
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eugeneprunk · 3 years
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Kena: Bridge of Spirits Photo Mode (no spoilers)
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dausy · 2 years
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Stole the template from coco_glez on instagram.
I started my year with binge watching The Witcher season 2 which according to my 5 year journal is the same time of the year when we were watching the first season 2 year ago. So 2 years apart I'm still singing "toss a coin to your witcher" which weirds me out because I feel like I was seeing those goofy gifs and fanarts so much longer ago than that.
I have also seen the new SpiderMan movie which I can't give out spoilers for it but while I don't think it was the most amazing superhero movie I did get some feels.
I also finished the game Kena Bridge of Spirits which I feel so bad because my grandmother would have looooved this game but she's on a cognitive decline 8( and its sad. But I'd really like a bigger grander sequel.
I started Tale of Arise last night and so far 30 minutes in its looking good.
I am aware its year of the tiger and I did start a good front half drawing of a tiger but I'm a crappy artist and the back half aint cooperating with me lmao. its sad.
I am a little upset the Schmincke watercolor set I died trying to get, that I did get eventually, is now available and on sale at more local resources..ofcourse it is..
youtube is trying to tell me to lay off the art supplies by suggesting me hoarding videos but I'm really going to ignore them. I'm hoping by the end of the month jacksons will have some of its sold out watercolors back in stock. I really want the shinhan PASS gouache/watercolor combo tubes. I'm particularly interested in brown. I've had a hard time painting with brown. For some reason it isn't forgiving like other colors and I can't seem to apply it as easy as other colors. Lort knows why. But I plan in the near future to pick up various browns to try so I can stop ruining my drawings.
I forgot to send off art in the mail too..ugh..
and then my husband got a stomach bug. I had convinced him we needed an ikea trip and then he got sick...*whitegirlwhine*
thats all for now.
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527060 · 3 years
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Kena: Bridge of Spirits
I recently got and played this game. It is a beautiful game and the characters and good, the design is good, the UI is good. Over all good. However I will give this 5/10.
I played on PS4 and there is spoilers ahead.
In the beginning I really enjoyed it. It's like you're playing the main character in a Pixar movie. It feels amazing. The gameplay is pretty fun, sometimes frustrating, but that might be because I am bad at aiming and in general bad at video games. I personally would say it has this Dark Soul gameplay over it, Horizon Zero Dawn too and some Breath of the Wild features. It's all good. I really enjoyed the story until the end of the third mask. Then it started to annoy me. It got really repetetive. It got so repetetive I switched to Easy mode and just wanted to get it all done. At the end there I wasn't even enjoying it. It got boring. When you think you're going to go to the top of the mountain, but really you're just thrown back into a "new" world, a darker world where you have to go to the previous places and do puzzles and fight a boss all over again, it's just not fun anymore. It's nothing new. They would have introduced a whole new area but they choose not to, which is sad. I was really looking forward to get to the top of the mountain with no "bad guy" in the end there, just get to the top and have a satesfying feeling. Instead they made an interesting story boring. Sorry.
There should be more healing spots when you played in normal mode to be honest. There was not enough healing spots compared how hard the enemies whopped your ass.
The difference between difficulty modes are ridiculos. It's dummy easy on Easy mode and actually hard on normal.
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vindicia · 3 years
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favorite indie games  —  8/? ↳ KENA: BRIDGE OF SPIRITS (2021)
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