Okay see I WANT mac n cheese. But I am not at a great level of emotional strength rn so if I do I AM going to cry when I put the cheese in
Cassie and I used to fight over who got to add the cheese, it was one of the few things we'd fight over
LMAO one time Froglord tried to add in the cheese and I literally snatched it from his hands it was SO rude, every neuron in my brain activated at once like MY CHEESE MY JOB I ADD THE CHEESE POWDER
oh my gosh that reminds me of the biscuit incident. I like to think im generally chill but I have personal Traditions and if u disrupt them I will be UPSET which is unfair to my friends but. Im working on it. Anyways we used to make biscuits sunday mornings (Cassie, me, and our grandma) and our grandma would split the extra dough between us. So I was making biscuits with froglord, and split the dough with them,,, and they put in in the oven with the rest of the biscuits. LIKE. NO. THATS NOT WHAT YOU DO. YOU PLAY WITH THE DOUGH AND EAT IT RAW LIKE A MAN SALMONELLA DOESNT EXIST WHEN YOU ARE YOUNG AND STUPID AND HAVING FUN. i didnt say anything (unfair for Froglord, I know, he cant know something bugs me unless I tell him, Im working on it- which i keep saying but its true I am working on it) but i remember it bugged me for the rest of the day.
Cassie and I used to play the silent game of wills where you try to keep your bit of dough for longer, until the other person gives up and eats it, at which point you win and get to smugly eat your dough and wordlessly rub it in their face that I HAVE DOUGH AND YOU DONT NERDD
OH MY GOSH one time she trapped me under a table after school and forced me to learn how to write my name in cursive, I think it was like first or second grade? The Mother had instituted a very strict "you can only eat a snack up to 30 minutes after getting home, otherwise you have to wait until dinner" and ya boi was HUNGRY so anyways I know how to write my deadname in cursive. Thanks cassie very helpful now svhgVhgvhgdav anyways its fine my deadname includes C a and t so I can cobble together my name from that but like. thats so funny.
WE USED TO CONSPIRE AGAINST HER TO GET EXTRA SWEET SNACKS! The Mother had like, a rule on the whiteboard in the kitchen that we could only have 2 sweet snacks in a week, and then we had to eat like, fruits and other healthy things. Fair enough. Cassie and I LOVED sugar though so we would like, take an extra popsicle as a snack and agree not to tell The Mother. It was our little secret. I'd always hear when she was coming down the stairs first so Cassie and I could finish the popsicles/hide the evidence before she got to us
this is now just a post of fond memories btw
We'd have sleepovers in Cassie's room, cause it was bigger, and we'd set up pillow forts with sheets for roofs and walls, and it'd be like, a tent, and we'd watch a movie together (usually monty python search for the holy grail, we loved that movie, i still do) and we'd make this whole plan to sneak to the kitchen at midnight and get snacks. Even planned to sleep in shifts and everything. Except we never did because Cassie wouldnt wake up for her shifts or the snacks and I was too afraid to go alone and besides what even is the point of getting snacks if you cant do it with a buddy?
oh but she was SO MUCH BETTER at waking up in the mornings!! My dad is great at waking people up in a less jarring way, but I still hated mornings. Cassie would get up at like 5 am to play minecraft or poptropica on the computer though, and I'd usually drag myself up a bit later to watch. Hated mornings, loved videogames.
oh god The Mother was terrible at waking me up, she would Blast Shitty Country Rap at 100 volume (not kidding she had it on the tv at 100% volume) and clap really louding shouting "WAKE UP WAKE UP GET UP" and would get very mad when you weren't on your feet in 10 seconds i HATED it, im rlly sensitive to loud noises. If Cassie was still around she'd probably get really mad at her for it. But she never woke me up until Cas was gone and she deemed it her weekend Job to wake me up at 8 am Every. Time. I was getting like 2 hours of sleep on weekends cause I'd stay up until Way Too Early playing minecraft- there was this one server I loved, MCC? MMC? MCM? It was something like that, and i made a bunch of cool friends there. Hope they're doing well! They were like, the highlight of my time in Oklahoma. Sometimes my mom would catch me awake past bedtime playing and she'd get PISSED and take the laptop and demand I apologize but I. Wouldn't? I'd just lay down and face the wall (and cry cause I was terrible in the face of getting in trouble but she didn't know that) and eventually she'd leave me alone and I'd get the computer back the next day.
Right, this is for fond memories, hm
Oh! Cassie and I would play Do Not Laugh on Minecraft while she was at the hospital! We shared a laptop, so we'd trade off looking away until the joke was set up and then watch over the other's shoulder. I became pretty obsessed with mcyt at the time as an escape (I was Very Much a Skydoesminecraft fan, back then, as well as Aphmau later on. Oh, and Stampy! Loved Stampy, and Dan! and prestonplayz, back when he did parkour and fighting and such. does anyone else feel like they're watching an ad when they watch him now? Idk, i hope hes having fun though. Gosh, there are so many im just remembering now. Cassie found her favorite song, Paradise by Coldplay, because I showed her Sky's song. New world? I dont remember, it was a parody of that song though.) Anyways she was better at building by a LONG SHOT (she built an epic rustic mansion with like, brick gradients and everything, which was pretty epic for lil 9 year old me to see) but I almost always won the Do Not Laughs. Half the time our jokes were singing songs and throwing out items that were similar. I did have a GENIUS joke though, where I set up a little room underground and put a laptop on the desk and a mini slime in a chair and in the most "6 year old with a cold" voice possible went "I AM THE EVIL DR SLIME, AND I AM GOING TO TAKE OVER THE WORLD!!!" -mom voice- "honey!! dinner time!!" "Wh- MOm! I'm Busy!" "Dont give me that tone, mister, get in here right now!" "Yes mom..." that one was such a hit Cassie called over our Dad and I reenacted it for him
WE USED TO RIDE OUR BIKES DOWN THE PARKING GARAGE
I came up with the genius idea of taking the elevator up (it was always midnight, dw, no one was there except the one time people were and got on the elevator with us. that was funny) and we'd SPEED down it was so much fun
SHJGSHJ CASSIE GOT THE DOGS TO PULL HER AROUND IN A WHEELCHAIR IT WAS HILARIOUS Jax loved it, he was such a sweet dog and he loved showing off his strength. Roxy just wanted to beat Jax, I think LMAO
man I miss her. I'm gonna go make mac n cheese now
sorry this is so long I just needed somewhere to dump a buncha memories, you know? hope they were entertaining!
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*reads tags on the last post*
...ok but now I'm actually curious about your issues with TOTK👀
okay so to be per, fectly clear: Tears of the Kingdom is a really fun game. I've been playing a lot of it, aimlessly wandering around, exploring the Depths, finding shrines, doing side quests, and so on. At this point I've cleared the four regional quests, a bonus mainline quest I wasn't supposed to know about yet I found the shrine early and had enough hearts to open the door, what can I say, I'm curious, I have the Master Sword, and I think most of what's left is armor upgrades and wrapping up the main story.
But also I have been spoiled since the game came out about what's in store and boy do I see a lot of similar narrative issues to my gripes with Fire Emblem.
So we might as well start off small with how TotK actively rewrites its history in ways that are even more extreme than Skyward Sword. Skyward Sword introduced Hylia and Demise as concepts, with Hylia inheriting the Triforce from the Golden Goddesses of Din, Nayru, and Farore and tasked with protecting it, while Demise appeared as a demonic entity intent on taking that power for himself. As of Skyward Sword, Zelda was written as the mortal reincarnation of Hylia, thereby retroactively contextualizing her powers. The Triforce has been a power source sought after and fought over through every prior entry in the series, and even though BotW didn't make outright reference to it, the Triforce was clearly present on Zelda's hand when her powers awakened and appeared in full when she sealed Calamity Ganon at the end of the game.
And Tears of the Kingdom does away with it completely.
Hylia is mentioned as the only goddess. The Golden Goddesses aren't referred to at all. There is no Triforce at all, it's instead been replaced by the Zonai 'Secret Stones' even in the ancient past, despite the fact that we saw the Triforce at the end of the last game. It was right there. Zelda is also no longer the reincarnation of the goddess: instead her powers are re-explained as being the product of the historic marriage between the Zonai Sage of Light and the Hylian Sage of Time, giving her command over both (but she's considered only the Sage of Time for some reason?).
Also, BotW pretty heavily implied that Hyrule was a matriarchy: it's the queens and princesses who have the sacred power, so it stands to reason that Zelda's mother was actually the one in charge of Hyrule before her death, and the king only stepped into the leadership role on a temporary basis until Zelda came into her powers (hence that pointed "heir to a throne of nothing but failure" remark in one of the memories). But despite there being a Hylian queen right there in the ancient past, the game firmly establishes that Rauru is the one with the power, and Sonia is just his consort, a priestess who he chose to marry.
And then there's the Shiekah. Throughout all of BotW we were surrounded by these amazing machines, ancient technology crafted by the Shiekah and unearthed in working condition after a myriad in the ground which are still running and wreaking havoc a hundred years after the Calamity. We start the game in a Shiekah Shrine that literally saved Link's life and allowed him to recover from what should have been fatal wounds, though it did take a hundred years to do so.
And all of that is gone in TotK. Not a trace of it remains: the shrines have all been wiped from the face of the earth, the Divine Beasts are nowhere to be found, the Shiekah Towers have evaporated into thin air -- and the shrine that saved our lives is completely gone, replaced by a hot spring. It still bears the name of the Shrine of Awakening, but none of the miraculous technology remains.
Personally, the idea that either Purah or Zelda would consider the Skyview Towers worthy of dismantling that Shrine completely shatters my suspension of disbelief. They're both scientists: they should want to study all of that in detail to understand how it works, not destroy it for glitchy impersonations of the old towers I hate the Skyview Tower miniquests so much.
(Let me tell you, it was absolutely chilling for me to get to Rito Village and see an empty place where I clearly remembered there being a shrine. The Shiekah presence in history has basically been wiped out in TotK outside of Kakariko Village, and I don't like what that says considering that the Shiekah were also victims of a genocide by the ancient king of Hyrule.)
And then there's the imperialism. I have my issues with Three Houses and every ending needing Fodlan to be united under a single banner, though it's most egregious in CF where Edelgard's stated purpose is returning Fodlan to its proper state unified under the Imperial Standard. TotK is worse. There have been some excellent breakdowns of the narrative implications, touching on everything from the loaded imagery and black-and-white narrative purpose of Ganondorf and the Gerudo (dark-skinned evil desert dwellers who oppose the good and glorious worshipers of the goddess...where have I heard that before...) to the game showing outright that the other races of Hyrule were treated as lesser vassals in the ancient past (the Sages being masked and therefore erasing their individual identities, receiving the Secret Stones that Rauru had been hoarding only when Rauru needed help to fight Ganondorf and thereupon swearing their very lives and the lives of their people to him and his empire???). They're great analyses, they've been living in my brain for weeks.
But I think the thing that I'm most mad about is that the narrative bends over backwards to keep anything from changing. At the start of the game, Link's arm is so badly damaged by the Gloom that he nearly dies and he spends the rest of the game with Rauru's arm in place of his own...but then, in the end, he magically gets his original arm back no worse for the wear. Zelda, in an attempt to empower and restore the Master Sword, turns herself into a dragon, a process that we are told outright in the narrative will cause her to lose herself and is therefore irreversible...but then, in the end, she magically returns to her human form thanks to her ghost ancestors somehow reversing this supposedly irreversible process. And on top of all that, Hyrule itself is exactly the same when all is said and done: there's no change to the power structures, no independence for the other races who choose to come together in the spirit of cooperation like we saw at Tarrey Town -- instead, the four Sages once again swear their support and fealty to the Princess of Hyrule.
Personally? I like a narrative where the characters and the world change over the course of it. That's one of the things that I thought was so meaningful about BotW: while most of the gameplay takes place in the present, the true start of the game is 100 years in the past, allowing us to see how the Calamity affected Hyrule, the devastation it wrought and the continued struggles of those who survived through the century that followed. We end the game with Zelda once more free, where she had been locked in combat with the Calamity; with the spirits of the Champions at peace, where they had been trapped by the Blight within the Divine Beasts; and with Hyrule finally at peace and beginning to recover now that the Calamity has been sealed away. I still think it's ridiculous that they don't actually show any of Link's scars in the game (especially since we are at one point forced to strip to prove that we are who we say we are, and they say point blank I would recognize those scars anywhere when there are no fucking scars), but at least things have changed over the course of the narrative!
But nothing changes in TotK. The status quo remains untouched and unquestioned. And it just feels...bad to me. Insincere, maybe. Unrealistic, sterilized, manufactured. It's a narrative that says there's nothing to question, that everything going back to the way it always was is the right and proper way of things, because clearly the Hyrule Empire is the right and proper rule. And I just don't like that.
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Honestly if I ever learned the animate (so if I ever get to go to a college or university of any kind lol) I'd probably make the first day of witch's heart as an anime/animation
Like, if bluestar wanted me to take it down ofc I would, it's their game, but I'd love to make a near-100% game accurate anime for it (the only changes being adding things to make the background more... Idk, just removing empty space? You can't really do that in pixel art lol, and maybe changing some encoded messages so they work when spoken if I was able to get VAs) and posting it. I don't really care if it makes money, I'd rather not monetize it, that would feel wrong, I just think it would be neat! The game would work amazingly as an anime.
Afaik this doesn't break IZs policies (I don't think it would? It isn't using assets except like, music maybe, and the writing, but IZ didn't make the music and I figure this would count under fanart?) But if it did and they informed me I would take it down. It's just something I can imagine happening, sorta like how angels of death eventually got an anime, I think this could work too. Maybe I just have too much hope I could ever pull this off, but hey, if I ever can I might try. No harm in it.
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