Here's the fully colored bg/visdev piece I posted a wip of earlier! I wanted to extrapolate a bit on the coffee co-op idea. Super bonus points if you can guess which Pittsburgh based cafe this is based off of 馃憖馃拵馃嚨馃嚤
Work in progress on SPACE NOVAS! Starring Captain Nova, Stellarella Starbo, hunky space bandits, laser battles, and loads of hand animation! Tune into my instagram for more cryptic-yet-juicy details: victorgogogo
cursed werebear warrior woman saves local prince and now he has a crush on her. She lives in a cave in a mountain and is very happily cursed, no plans on fixing that
Some character designs for my degree project film Egg Thief. I tried to keep the designs relatively accurate while taking some creative liberties for the sake of animation and drawing these guys a million times. We've got oviraptor, a baby oviraptor, and velociraptor (as well as a little Saichangurvel, a small lizard which would have existed in roughly around the same time and area)
I saw a few eps of My Adventures With Superman, and I can see why so many people like it, charming characterization and fun story, will keep on watching. But like I have already said to friends that really don't deserve my annoying ranting: It looks kind of flat.
I am serious! Not trying to hate on it!
Look, is not the style of drawing, it is the composition of the scenes and posing.
Check it out, 3/4 view are usually the best views to convey the volume of semi-realistic designs, except when they are the same exact angles over and over, as your brain will quickly pick this up and recognize it as flat. So ideally a you get healthy amount of variations of the 3/4 angle, with some profiles and front views to break the visual rhythm.
In My Adventures With Superman however, you see profiles and front views pretty often, especially during conversations, and with such precision that sometimes it almost seems copied from the model sheets. The issue is not that they are on model and the show is consistent, but that poses look too similar across different scenes.
If the characters had larger ranges of expressions this wouldn't be noticeable. But wide expressions are few and relatively contained.
Even if these are the constraints of the look, this promotional image shows the possibility expressiveness and dynamism with these exact designs.
Now, I am no master in composition myself, but if we pay attention to most conversations we'll see a pretty even pattern of straight medium and close up shots back and forth, where the camera is often at the same height. (I've also noticed a few times some issues with eye direction, but I am probably being fastidious about it.)
This kind of shot, for example, seems to be in almost every conversation, coming back to it pretty often during the same sequence:
In any case, without the variation on the angles of the characters or the composition of the scenes, shots and sequences just tend to lack visual depth.
If we looked towards Batman: The Animated Series we'd see how different compositions, going from more extreme close ups to distant shots, with different camera angles, make the scenes feel rich and visually deeper in spite of the relative simplicity of the character and background design.
The comparison may feel unfair, since the design is wildly different, but we could easily go to Avatar & Korra for more similar shows and the comparison still fits.
And before you bring it up, no, this is not a show for kids and even if it were, I don't find that dismissing children media helps anyone. Worth noting I am explicitly talking about conversations scenes because composition obviously changes during action sequences. The show however has a lot of conversations scenes like this, which is why I even noticed.
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I do not think this is necessarily a budget issue. Composition is something that happens before animation is done, and it often requires more "decision making" that work hours to achieve. In some cases, like adding more angles that obscure mouths or wider further shots, it could potentially reduce the work of animators and artists through the production.
No, I think at some point between Storyboarding & layout the compositions and posing flattened, and design or direction didn't address or notice it. Why do I think this?
Well, someone posed Clark doing a "face palm" kind of pose with his fingers like this:
WHO PUTS THEIR FINGERS ON THE LENSES. BOY WHAT ARE YOU DOING?
Dopzar came to date earth girls but for some reason his dates keep canceling? weird. He's just a slimy guy looking for love! He even has his own spaceship and he brought flowers!
character design practice :) i am ill so i got super lazy with the details and her hands and such. but i had lots of fun. and i realized how bad i am at painting for the nth time. heheh
Design for our crew exclusive Middlemost Post statue I posted late last year.聽聽It took a lot of back & forth w/MMP creator @johntrabbic to realize a 3D version of our very 2D characters. Then I had to keep it secret for over a year while it was being made 馃槈