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naiitiel · 2 years
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My favourite salarians.
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soclonely · 8 months
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OC-Tober Day 6: Harvest Autumn Festival
Link to OC Tober Prompts
Summary: Tann and her mother attend a cultural festival on Coruscant
Character Summary: Tann is my twilek/human of and daughter of Lenani (79s bartender OC twilek) and Crosshair. She grows up to become a key part of rebellion ground troopers and a sniper just like her father.
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"There's so many of us!" Tann looks around happily, squeezing her mother's hand. "I've never seen so many twileks!" She squeals, jumping up and down in excitement.
Lenani laughs, pulling Tann closer. "Well what do you expect kiddo? This is a Ryloth Harvest Festival." She reminds her, guiding the little girl toward a nearby circle of booths.
"Well yeah I know that!" Tann rolls her eyes. "But this is on Coruscant! We are actually celebrating on Coruscant!" She points to a doll on a nearby booth. "That one looks just like me! Do you think we can get it?"
"Maybe! Let's find your dad and uncles first, okay?" Lenani smiles. She begins looking through the heads in the crowd. "Crossie said they'd meet us over here by the merchants so we best stay out here where we can see them coming from both ends of the pathway." She adds, standing on tiptoes. "Can't be too hard to find a group of troopers in this crowd!"
Tann continues to browse the hanging artisan crafts and food in the nearby booths. She smiles at all of the small dolls, headpieces, and art as each vendor calls out to people passing by. "Mom," she tugs on Lenani's sleeve, "Mom can I ask you something?"
"Of course sweetheart."Lenani replies, shooting a quick smile. "I'm listening, I promise. Just going to keep looking for your father."
"You said the Harvest Festival on Ryloth was much bigger than this one, right?" Tann asks, biting her lip.
"That's right! Nearly the whole planet celebrating the entire month of the Harvest. This one's only a week."
"Do you think I will be able to go one day?" Tann asks dreamily." Do you think maybe I will get to go with you and dad one day and meet grandma and grandpa? And run around the festival there with all of my cousins like you used to do?"
Lenani stops looking around the crowd, slightly taken aback by her daughters question. She smiles sadly, and sinks down to her knees, turning Tann to face her. "You know your dad and I like to be completely honest with you about the war, right? And remember what I told you about how much our people have suffered there?"
Tann nods in response.
"We don't know how life we be a week from now, much less a year or even 10," Lenani continues, fighting back tears. "I can't promise you will get to go experience Ryloth as I knew it. I cannot promise a Harvest festival a month long. I can't even promise that you will be able to meet grandma and grandpa, all of your aunts and uncles, cousins, and any other family and friends there. But I can promise to never let you forget who you are, or where you come from." Lenani takes both of Tanns hand into hers, holding them tightly. " You are Tann- a beautiful, smart, and mischievous twilek and human girl from Coruscant with a mommy and daddy who love her very much. You are strong like our people, and determined like your father's. And no one can stand in the way of any of your hopes and dreams."
Tann smiles proudly, jumping into her mom's arms. "Then I dream that one day I will be able to go see the Harvest Festival back home with you." She whispers, hugging Lenani tightly. "if all that's true, then I'm sure we will get to go together!"
Lenani hugs tan tightly, a silent tear escaping the corner of her eye. "Thank you, Tann." She replies softly, smiling .
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everygame · 12 days
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Slice & Dice 
Developed/Published by: Tann Released: 20/03/2024 Completed: 23/04/2024 Completion: Beat it once; played it a few more times. Trophies / Achievements: n/a 
I was recommend to play this, did and then, sad to say, forgot that I’d played it completely, which is a fairly bad sign. It still does deserve a write up, though!
Slice & Dice is, yes, yet another roguelike-like, but it’s a bit of a callback, because unlike everything else I’ve been playing recently, it’s got dice instead of cards (although, to be fair, Luck Be A Landlord was symbols on a slot machine). This is an enjoyable twist, because who doesn’t enjoy throwing dice? I certainly did when I was doing it in Dicey Dungeon, and it’s especially good when the dice has symbols instead of dots, you really feel like you’re getting your money’s worth for some reason.
Slice & Dice is really nothing like Dicey Dungeon at all, though, outside of using dice, so actually put that out of your mind immediately. The game is instead a battle gauntlet that is so mechanically complex that it actually doesn’t really bother with any metagame at all. There’s not even a Slay The Spire-a-like map here to navigate–you just fight 20 battles and win or lose. So what makes the game interesting is that mechanical complexity.
You have five characters, representing five dice. Every dice has six symbols on it based on the character class, and as you play through the game after alternating battles you get to choose a character to level up or from a couple of items to equip (which tend to add or remove symbols from the dice of the character you equip it to.) In each battle, you throw the dice, choose which dice you want to keep, and re-roll. You get a lot of leeway to make sure you’re perfectly happy with your hand, but you can never undo a re-roll, so if you set a dice aside before re-rolling, you better be certain that you’re comfortable with what’s on it (if you hit a 1/6 you wanted, sure, if you whiffed on a 1/3? More difficult.) At the end of each turn, everything plays out. You block, attack, perform special actions, and your opponent does the same. If any of your characters die, it’s potentially fine, you just lose them for the rest of the battle and they come back the next battle with less health–you just can’t let this snowball.
In some respects it’s like playing five games of Slay the Spire with decks of six cards at once, where you have to make sure every character you have is working together, and I think for some people this is probably one of the greatest versions of “this kind of thing” that you could ever play.
The thing is though… I could not gel with it.
I wanted to tell myself that I’ve probably played too much of “this kind of thing” recently, but it’s not that. I simply don’t think the UI experience is pleasant, at all!
The main issue is this: the game is entirely symbols. Which means that if you want to understand basically anything, you have to right click on it to see what the symbol means. And all the symbols are tiny. On an average screen you might find yourself having to click 8 different things, and then remember those things, to work out if you’re happy with a roll or not. 
You’d think that this would get easier, and across a single playthrough, you do get more comfortable. But there are hundreds of symbols, and as you’re changing one out of five characters every two battles, you feel like you’re in a constant battle of re-learning, as you hover over a dice, work out what the side does, then check against the die’s potential six sides to work out if you want to keep it.
It is taxing, and unfortunately, it gums things up enough it becomes boring. The die sides do complicated things and lack the clear readability of a card, so it’s hard to get a full picture without storing it all in your head–and it gets ever worse when characters start to have specific mechanics, like performing magic.
(Now, I did play the PC version. The Android version uses portrait mode and looks easier to parse with more space for the tooltips. It’s a shame you can’t play it that way on PC, or put your Steam Deck in tate mode, where it’s borderline unplayable as it is.)
It’s a game for people who like doing math, and doing it in their head, and it puts me in the unusual position of saying that I think the core of this is honestly really great, and that I think it would be amazing if the UI was more suitable, but even then… I don’t really think it’s for me. 
Will I ever play it again? I just don’t want to. I beat it once.
Final Thought: This is a labour of love for a near-solo developer who worked on it for seven years (“tann” who had help on pixel art from a3um and music from Ziggurath, Aleksander Zabłocki, Louigi Verona, Cold Sanctum, Ro'sø and Andrew Goodwin) and you can feel it in how incredibly overstuffed and idiosyncratic it is. I respect it! But yeah, not for me.
Support Every Game I’ve Finished on ko-fi! You can pick up a digital copy of exp. 2600, a zine featuring all-exclusive writing at my shop, or join as a supporter at just $1 a month and get articles like this a week early.
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jtloverrrrr · 3 months
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My paradise.💋
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hatekuhnradiated · 1 year
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Tried Clip Studio Paint for the first time, was certainly difficult hthdjdh
Sorry that the outline is so bad, I couldn't figure out how to turn off pressurized and I don't usually use that (cuz tbh ew)
Also Tanner, hot man
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《■》Help out a small artist and reblog if you can! Thank you!《■》
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linuxgamenews · 2 months
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Discover the Thrilling Adventure of Slice & Dice: A Tactical Dice Battle Roguelike
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Slice & Dice tactical dice battle roguelike game launches on Linux, Mac, and Windows PC. Thanks to developer Tann's imaginative and skillful craftsmanship. Available now on Steam with 100% Very Positive reviews. Let's chat about Slice & Dice, an intriguing title in the world of tactical dice battle roguelikes. Due to step into a realm where strategy, chance, and skill intertwine in a thrilling adventure. This experience is all about mastering the art of dice rolling and clever decision-making. What sets Slice & Dice apart is its core mechanic: tactical dice-rolling combat. You’re in charge of five heroes, each equipped with their own unique set of dice. As you dive into the title, you'll face 20 levels filled with diverse monsters. While each encounter brings you closer to the ultimate challenge – the final boss. But beware, a single defeat means starting from scratch. It's a mix of careful strategy and a bit of luck that's due to keep Linux players sharp. The gameplay is beautifully crafted to blend simplicity with depth. The 3D dice physics adds a tangible feel to every roll, giving you control over which dice to reroll. It's turn-based combat, so every move counts, adding a layer of strategy to each encounter. After every battle, you get to level up a hero or add an item, which spices up the progression.
Slice & Dice 3.0 Trailer
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What also levels things up are the randomly generated encounters. You never know what's coming next, making each playthrough unique. And the combos? They're just ridiculous in the best way possible. Plus, the ability to undo actions ensures that you're always learning and adapting your strategy without the frustration of permanent missteps. Each turn is also a mini-puzzle, challenging you to make the best out of the dice you're dealt. The replayability of Slice & Dice is through the roof with 128 hero classes, 73 monsters, and a whopping 473 items. There's always something new to discover or a different strategy to try. The title doesn’t shy away from variety. With numerous modes, infinite curses, and some quirky modding options. Due to be a playground for those who like to explore and experiment. The online leaderboards add a competitive edge, pushing you to outshine others in this dice-rolling saga. It's impressive to note that Slice & Dice development is now using AI. In today's world, where AI is increasingly prevalent in game development, this stands out as a testament to the creativity and skill of the developers.
What Players are saying:
Slice & Dice captivates players with its masterful blend of strategy and randomness, creating an addictively tense gameplay loop. Players praise its innovative dice mechanics, where strategic rerolls and hero upgrades intertwine with the unpredictable rolls to form a challenging yet rewarding experience. Fans are especially into the vast array of content, including diverse heroes, items, and game modes that unlock new depths of gameplay. With the ability to undo actions and experiment with different strategies, it offers an accessible yet deep roguelike experience. The title's recent expansion and Steam release have only broadened its appeal, promising even more engagement and creativity from its devoted community Slice & Dice is more than just a tactical dice battle roguelike game for Linux; it's a brain-teasing, strategy-filled journey and it's fun. Every level brings a new challenge, every turn a fresh puzzle to solve. It's the kind of experience that keeps you coming back for more, eager to see what the next roll will bring. So, if you're up for a tactical challenge with a twist of luck, it's waiting for you. So dive in and let the dice decide your fate on Steam. Along with support for Linux, Mac, and Windows PC. Priced at $8.99 USD / £7.50 / 8,79€.
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hy6tz0s9c · 1 year
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ChickPass - Curvy cutie Destiny DOA gives a blowjob at the audition doggy blonde ass Thick round booty ebony milf in spandex Hot young teen with juicy ass interracial Marilyn Mansion In Busty Babe Fucked Pool Side LightSkin Creaming On Long Dick hot asian lesbian are having much fun Sexy natural big tit amateur blonde amateur Alyssa flash her round big boobs in a restaurant hot asian teen sucking cock , her snapchat : Nikksiz Kinky teens pound the biggest belt dicks and spray jism everywhere
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wally-b-feed · 1 year
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Anthony Fineran (B 1981), Salanni Tann, 2023
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domenehotell · 1 year
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e-dental.net This domain is for sale! #domain #domainname #domainsforsale #domainnames #usa #teeth #dentist #domene #dental #domainsale #grinder #company #uk #tann #tannlege #sarpsborg #bergen #oslo (ved Sarpsborg, Norway) https://www.instagram.com/p/Cm9JzaEtP8l/?igshid=NGJjMDIxMWI=
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naiitiel · 2 years
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A quick little drawing of my stressed boy Jarun Tann.
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multidome · 2 years
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Hi Everyone!
I need your help! If you have attended any type of virtual concert (streaming (e.g. at home, the cinema), online gaming, holograms of idols, etc), please take a moment to participate in my survey!
It only takes 10 minutes and is completely anonymous!
I am so grateful to anyone who participates! Thank you so much!
- Multidome
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fischlich · 2 months
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so i read a really good fanfic and naturally after crying my eyes out for like 5 hours had to draw fanart. love wins (loses?)
did you guys know its really hard to draw a waltz when one of them only has 1 arm and the other is dead
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bolithesenate · 3 months
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all of Dooku's emo apprentices daughters (and bonus Xanatos because in his heart of hearts he too is an emo girlie)
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spiderr-cakezzz · 2 months
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Dancing despite The Horrors <3
(Me rambling utc ♡) (ALSO IK IT LOOKS LIKE THEYRE JUST POSING & NOT DANCING BUT JUST TRUST ME ON THIS <//3 /lh)
(they/he/it/pup/she prns for this OC btw)
OKOK so remember when I mentioned I made a Sparklecare self-insert awhile back?
Well, this is their new design now! <33 The other one was just too pink I suppose, so I changed their design a bit, which I'm now quite more happy w/! :3 (I may tweak this one a bit later on, but this is just the closest to what they look like now ₍ᐢ. ̫.ᐢ₎) (They also still don't have a concrete name yet tho pfhdvshvq- but I'm considering the name Sofi Hart Ette !)
I won't go too much into their character/story just yet since I wanna ramble abt them mostly under their ref sheet post (which I'm still workin' on), but I will tell you that they're a ⅓ cake anthry, ⅓ dog, and ⅓ cat!♡ (Hence why they have 1 cat ear & 1 dog ear, and only 2 whiskers <3)
They also did previously work at Sparklecare as a nurse before eventually becoming a patient due to getting diagnosed w/ glows-a-lot, and (maybe) thinks-a-lot! :3 (Their part as a former nurse also may or may not be a relatively big part of their story later on,, , (said mysteriously))
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ghostoffuturespast · 4 months
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M'ap Tann Pèlen
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