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#GRIAN TOP PLAYER
daily-grian · 1 year
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I’ve gotta sit down at some point and do a proper classpecting session for the Hermits & co, but for some quick musings Prince of Time!Grian feels appropriate
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modernsuperhero · 10 months
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martyn is the ONLY player with this. this is absolutely hilarious
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witherrosealliance · 2 years
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Double Life Kill Count
because this is what i do now.
what counts as a kill is determined by who placed the block/got the final hit! in event that somebody helped do a kill but didn’t actually do it themselves, it counts as an assist and goes towards their second total. If someone kills one person, thereby killing their soulbound partner, it counts towards their second total instead of their first, as they are still only taking one life. format below.
[Name] - (kills)/(kills+assists), Killed [X Player] (Life Color Taken), assisted in the death of [Y Player] (Life Color Taken)
Smallishbeans - 3/6, killed PearlescentMoon (Green), Goodtimeswithscar (Yellow), Smajor (Yellow), assisted in the deaths of Smajor (Green), Grian (Yellow), Pearlescentmoon (Yellow)
PearlescentMoon - 2/6, killed Smallishbeans (Yellow), BDoubleO100 (Red), assisted in the deaths of Ethoslab (Yellow), Impulsesv (Red), ZombieCleo (Red), InTheLittleWood (Red)
Ethoslab - 2/6, killed Solidarity (Yellow), Goodtimeswithscar (Yellow), assisted in the deaths of PearlescentMoon (Green), Smajor (Green), Tangotek (Yellow), Grian (Yellow)
Grian - 2/4, killed Smallishbeans (Yellow), RenDog (Red), assisted in the deaths of Ethoslab (Yellow), BigBSt4tz (Red)
Smajor - 1/2, killed Smajor (Red), assisted in the death of Pearlescentmoon (Red)
BDoubleO100 - 1/2, killed Impulsesv (Red), assisted in the death of Bdoubleo100 (Red)
RenDog - 1/2, killed BDoubleO100 (Yellow), assisted in the death of Impulsesv (Yellow)
InTheLittleWood - 1/2, killed ZombieCleo (Green), assisted in the death of InTheLittleWood (Green)
Goodtimeswithscar - 0/2, assisted in the deaths of InTheLittleWood (Yellow), ZombieCleo (Yellow)
BigBSt4tz - 0/2, assisted in the deaths of BDoubleO100 (Yellow), Impulsesv (Yellow)
ZombieCleo - 0
Impulsesv - 0
Tangotek - 0
Solidarity - 0
14/21 (66.7% of) lives were lost directly due to players!
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rainyinautumn · 1 year
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Did someone say COMPLETE DATA ANALYSIS OF ALL THE DEATHS IN THE LIFE SERIES? No? Well. I did it. Here are some neat graphs for you guys to look at so that you don’t have to deal with the gigantic spreadsheet I did!
Let’s start off with the big bad question: what gets people killed in this game, anyway?
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Note that a CAUSE OF DEATH is not the same as a KILL. Cause of death is what pops up in the chat when someone dies (ex. PearlescentMoon was slain by Smallishbeans, BdoubleO100 fell from a high place). The cause of death does not always account for player responsibility (ex. TNT traps). Generally, a player is only considered to be someone’s cause of death if the death occurs through direct PvP combat. HOWEVER, responsibility for an indirect kill such as a trap still goes toward a player’s total kill count—for example, Joel has 14 kills overall, 10 of which are direct enough for him to be considered the actual cause of death. After all, axes don’t kill people without being swung by someone.
A few other whacky things about kill counts:
Self-inflicted deaths do not count toward a player’s kill count (ex. Grian doesn’t get a kill for jumping off Monopoly Mountain at the end of 3rd Life, Scott doesn’t get a kill for blowing himself up at the end of Double Life).
When it comes to Double Life, soulmates are considered to share their three lives. No distinction is made between Soulmate A's life and Soulmate B's life, and each death only counts as one kill (ex. Joel gets one kill for killing Scott with fireworks, even though that also killed Pearl (however, Pearl’s cause of death is still Joel, as her life is considered the same as Scott’s)).
Using the /kill command does not count toward your kill count. Grian.
With that cleared up, let’s look at kill counts.
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By the skin of his teeth, Grian leads the pack in total kills. The top three you see on that graph are the only players who have a KDR (kill-to-death ratio) of more than 1—for you folks who are unfamiliar with those, a KDR of more than 1 means you kill other people more often than you die. Less than 1 means you die more often than you kill other people. Here are the highest and lowest KDRs in the series:
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“What’s this?” I hear you say. “Jimmy Wet-Paper-Bag-of-a-Man Solidarity DOESN’T have the lowest KDR in the series?”
No. No, he does not, and it’s actually really funny you should ask.
Because of Last Life’s mechanic of life transferring, even players that have been in all three installments of the Life Series don’t have the same death count. Eight players died more than three times in Last Life. Another eight died exactly three times. And one player only died twice.
By virtue of starting on yellow and never receiving any extra lives in Last Life, Jimmy holds the record for fewest deaths in an installment of the Life Series with just two deaths in Last Life. He is the only player to ever die less than three times in a game. This means that although he has just one kill, he has fewer total deaths than BigB (who has died a very standard nine times), the only other player with one kill, so his KDR is higher. Congrats, Jimmy, you’re not last in everything. But you are still the only player without a PvP kill.
Speaking of PvP, it’s time to look at how people do that! Here’s a graph of the top five weapons that tend to land PvP kills the most in the series:
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And now here’s weapon preferences by game:
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[Double Life not depicted due to lack of PvP deaths—only 4 occurred, using a diamond axe, a diamond sword, fireworks, and an iron axe respectively.]
Despite 19 more deaths occurring in Last Life than 3rd Life, the two actually have the exact same amount of PvP kills (28). It’s interesting to note the strong preference for bows in 3rd Life, which was a much more warlike game and had several fairly formal battles where people fought from a distance. Last Life required an overall sneakier strategy, resulting in a higher use of traps. In combat, non-ranged weapons like swords and axes were generally preferred due to fights often starting in close proximity and without warning, courtesy of the Boogeyman curse. Comparatively, Double Life saw remarkably few PvP kills, likely due to each person being twice as accident-prone by virtue of being linked to another player—in fact, with a total of 12, accidents accounted for three times as many deaths as PvP in Double Life and overall for more than half (57%) of the deaths in the game.
As for individual player stats sheets, here’s an example of one of those:
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If you want to see one of those for ALL 17 PLAYERS, you can go to this slideshow! More details about the stats can be found in the presentation notes of each slide. And, if you have a really specific question and want to get into the nitty gritty, feel free to send me an ask! Hope you guys enjoyed the data!
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locusfandomtime · 2 months
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Doing the maths: Grian's failure at getting a mending book
lots of talk about maths and probabilities below the cut! but there's a graph and simple explanation at the end if you want to get the gist of it and are bad at maths.
(I am still young and learning maths, critique/advice always welcomed)
What are the odds of getting a mending book in Minecraft?
(I am assuming Grian has been doing all his fishing with Luck of the Sea 3)
The probability of a mending book is actually a bit annoying to estimate. The Minecraft Wiki lists fishing up an enchanted book as 1.9% chance. This is for ANY enchanted book. The Minecraft wiki talks about how the chance of an enchantment being selected is calculated. Mending has a weight of 2. Using the table, mending has a probability of 2/135.
However, Grian is looking for any book with mending, not just a pure mending book. Additional enchantments are calculated in a different way, involving RNG, which means it won't be as easy to model. Due to this reason, I'll just be using the odds for a pure mending book throughout.
TLDR: a mending book has a 0.028..% chance (2/135*0.019*100)
Grian's Data
According to this screenshot, Grian has used a fishing rod 5679 times. This number may not be fully accurate, as it includes the times he's fished other players, rather than just fished for items, but it is a good estimate.
To help visualise this data, with a median waiting time between catches of 17.5 seconds, Grian has spent over 20 hours fishing so far! He may have a problem.
Is this statistically significant?
Hypothesis testing (p-value approach):
H0: p = 19/67500 (the null hypothesis - he has no mending books because of chance)
H1: p < 19/67500 (the alternate hypothesis - he has no mending books due to different odds)
5679 trials, 0 mending books
X ~ B(5679, 19/67500) (binomial distribution, 5679 tries with a probability of a mending book being 19/67500, where X is the number of mending books)
p(X=0) (what is the probability the number of mending books being 0)
p = 0.2021473392
Now, the point at which data becomes significant is subjective. For instance, you *could* get a million heads in a row flipping a coin, it's not impossible, but at a certain point, you can begin to say "okay there's something not normal about this". For this approach, the closer the p-value is to 0, the more evidence there is against the null hypothesis . The p-value here is far above a significance level of 0.01, or 0.05, or 0.1. There isn't a clear line between significant/non-significant, but this is answer is quite a bit far from 0
With this, I cannot reject the null hypothesis.
Personal conclusion: this is not statistically significant, Grian is just unlucky.
Are other values statistically significant?
Gem's proposed 9000: results in a p-value of 0.079... more significant than Grian's number but I don't imagine Mojang would be too concerned. As said though, it's all subjective.
I am bad at maths, what does all this mean?
Here is a graph, showing what number of mending books you might have after 5679 tries. The height of the bar represents the probability of getting that amount. The numbers at the top are the (rounded) numbers I used in my calculation
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The pink column is 0 mending books - like what Grian has! As you can see, it is less likely than getting 1 or 2 books, but not too uncommon to happen.
End conclusion: Grian has bad luck. Like, not as hilariously bad as he thinks, but still bad. If he keeps going, chances are he will get a mending book, but I think he should probably stop fishing because at this point he has a problem.
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theminecraftbee · 4 months
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"Well hello there Secret Keeper!" Scar says, chipper. "It's a bea-ut-i-ful day today here on the Secret Life server, and I'm here for my daily hearts for winning! I have to say, it is gorgeous today. Really a lot easier to keep the rain away without other players, what with sleeping through the night not being a problem at all! Did you know, by the way, that sleeping and rain are connected? I didn't until recently, but by golly, they sure are! Can you imagine? The world is full of so many strange things."
The Secret Keeper, being a big dumb stone statue, doesn't reply. Scar's beginning to think it's just rude. It sure replies whenever he hits the button, which is the first step in his morning routine these days. He's gotten better at dodging damage, really, even with the nearly infinite hearts! He's just not so good at dodging skeletons and creepers and such that he shouldn't top off every day.
He hits the button. He feels his health return to him. He gets a new task: Win Secret Life.
He snorts, a little bitter, to himself as he reads it and folds it into his pocket. "You know, I don't know if I'm lucky or unlucky that you're such a moron that you don't know what winning means. Your machine is broken."
No response, again, because the Secret Keeper is, as established, a big old dumb rock. Well, whatever. Besides, if he lingers on resentment and upset for too long, it might catch up with him! He's certainly let it catch up with him before. Why, a few days after he'd won, when he really had it sink in that he was for-real alone on a server covered in lightning burn marks and blood, he had a bit of a breakdown! There was sobbing, screaming, yelling at the world, the whole works! And when no one responded then, well--
"Did I just call you a moron? I'm sorry, I didn't mean that!" Scar says. "You know how I get sometimes. The world is beautiful and warm, but sometimes it gets a little hard to breathe around here! Now, where were we... oh, right! The trading post terraforming project! Now, we hit a bit of a snag the other day, what with the wandering traders I'd caught all sort of--dying--and all that, but luckily, more of them might show up any moment, and they really are vital to making the place feel alive and breathing. So today we're taking a break from that to build up some trees!"
He waves his arms like someone is listening. He'd like to imagine someone is. Grian told him he won--just because all the ghosts are quiet now doesn't mean they aren't there! And if that was a moment of temporary insanity, well, he probably--he needs to think it's not, is the thing! He absolutely needs to think it's not.
He hums and gathers more logs. His makeshift tree farms are pretty nice, if he does say so himself. He pauses as he hears distant howling and sighs. "I guess we will also be spending today cleaning up the wolf population! I swear, I have no idea what those people were thinking making a wolf spawner. A man takes a nap for a day and then the entire server is overrun with stupid white animals! And you know, I do hate having to cull the things, but, well, you know me. I've learned how to kill pretty well, I think, and really, dogs are easier to kill than people."
He grabs a sword from his chest and sharpens it. He keeps it perfectly clean so that there isn't too much blood on it. Good thing, too; most of the blood would probably be his. He's a bit clumsy, after all. He cuts his fingers on it all the time. No matter how well he bandages up his hands, he just keeps making them bleed, drip, drip, dripping blood on every path he walks down. No matter how hard he works to clean up his massive building projects, the little splatters of blood follow him, so he's sticking to dark colors where he can.
The flowers will probably show the blood, he thinks. The flowers and trees he's building. Hopefully, the blood doesn't stand out too much. It feels wrong, in a world where there are no bodies.
He stands up. He heads in the direction of today's pack of unwanted pests. He sighs. "You know, I know your question is, well gosh, Scar! All the previous winners died. When are you going to finish it off and kill yourself? And wow, that's a pretty dark question. You should be ashamed of yourself for asking, really." He laughs. It's not funny. Who cares.
Instead, he shakes his head.
"And, well, you have to understand. I'm not done building yet! I can make my base so much nicer looking! And besides, you're still handing me hearts. If I get hurt, I can just come back and get more from you! If you want to die, you have to kill me yourself. You fucking cowards!"
No response.
He sighs. "Well, that's enough of that for today. Sorry, I'm feeling kind of morose. It's all this sunshine! Can't be good for a man. Did you know populated servers rain more often than unpopulated ones? It's true! It's because people don't sleep enough. But here I am, getting all the sleep I need. Now, time to go kill some dogs and build some trees! I can't think of a better way to spend an afternoon, can you?"
His hands hurt. He ignores it. He ignores a lot of hurt, these days. It's not like it's hard.
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rgbstatic · 5 days
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I had a dream about the next gimmick of the life series. it didn't have a name, Grian's voice became jumbled when he would say it, but if I had to name it I'd call it Ladder Life or some joke about the climb of life.
it started in a super flat world, no structures, and in the center was this giant structure that went up so high you couldn't see the top.
it was made of layers, very huge squares, the bottom being the largest.
the gimmick was all of the resources you would need would be on different layers, and you had to find a way up. you could tower up a side, break through the next layer, etc.
but, every so often these layers would get smaller, and smaller, until the tippy top at build height which was only a few blocks wide. some of these layers, as you got higher, may also have obstacles right like ice or falling blocks.
the life system still worked the same.
however, depending on the stage of your life, you'd be allowed to do different things
greens could climb up and down between levels as much as they wanted, though at a certain point up there was a barrier that, if a green tried to cross it'd knock them back, possibly far enough for them to fall all the way down
yellows have pretty much unlimited movement up and down, with no limits except for like the top 10 layers or so.
reds would respawn at the green-yellow barrier and reds can ONLY climb up, or fall down an edge and clutch in some way, then they can go back up. they can also access those top layers.
tango had built a player launcher to skip layers up, and some people tried to cheat the system. others would just climb up the ladders and try to play it safe. some tried to own whole layers and charge people to pass.
the final battle was between two reds, Joel and Martyn on the tippy top layer. Martyn knocks Joel off and thinks he's won, but the death message never comes. Instead Joel got the Caves and Cliffs achievement, and he water clutched at the bottom.
Martyn has a choice, to follow or wait. Martyn decided to fall a few layers, and a few more. He has no idea where Joel is or what layer he's on, so he peers over edges looking, ready to take another leap down when suddenly he's smacked off, and with little preparation he falls, and a death message is in chat.
Joel whoops and hollars and starts celebrating, not noticing the layers below him quickly disappearing, until the ground is swept below his feet and he falls.
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mawofthemagnetar · 2 months
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TFC’s Completely Normal Afternoon Where Nothing Goes Wrong And Nobody Dies Horribly
(shoutout to @lindentree for inspiring this silly fic!)
TFC sat in his little bachelor pad, coffee in hand, watching the steam rise out of his mug. 
It was a nice mug, all things considered. A gift from the other Hermits. A handmade blue thing, turned on a potter’s wheel, with an extra-large handle to give his old hands a break sometimes. Full of coffee from his ancient coffee machine, that gurgled and growled like a jackhammer being waterboarded.
TFC took a sip, and winced. Okay, so maybe it was time to leave the mine and get more coffee. He’d re-used the grounds for the fourth time, and now it was really starting to get properly bitter. 
He drummed his fingers on his glass-top table, listening to the echo against the cold stone walls of his little antechamber. Maybe he’d decorate the walls at some point soon. 
TFC shrugged, and opened his comm. Hopefully one of the other Hermits had some coffee beans. He wiped the stone dust off his screen, and held down the three buttons to switch it on. Yes, he kept his comm strapped to his arm like almost every other player with some semblance of sense. No, he refused to let the damn thing be awake for any longer than it needed to be. The Hermits were chatty folks, and when TFC was deep in his mines and deep in thought, the last thing he needed interrupting his musings was a million buzzing noises as Cleo and Jevin got into a slapfight in the general chat. 
TFC’s personal logo flashed across the screen (the three letters of his name in red, natch) and he took another slurp of his bitter coffee, wrinkling his nose. The comm beeped, and TFC opened the group chat and tapped out a quick message. 
<Tinfoilchef> anyone got any more coffee? I’m clean out. 
He put his comm down, and took another swig. 
And waited. 
And waited. 
And waited. 
TFC frowned. He was a patient man by nature. The same could not be said of the other Hermits, who were usually falling over themselves to help each other out. 
And he hadn’t gotten a reply yet. 
It had been a whole ninety seconds.
TFC scrolled up in chat, and he sighed, rubbing his face. He sank back in his chair in annoyance. 
Of course. 
He tabbed upwards, watching things spiral out of control… in reverse. 
<Renthedog was blanched to death> 
<Renthedog> THE PAIN! THE PAIN IS INDESCRIBABLE
<Vintagebeef was portaged to death> 
<Vintagebeef> RUN! THE BOATS! THE BOATS ARE COMING!
TFC rubbed his temples with his free hand, sighing in exasperation. ‘
“Guys, I dug up five stacks of diamonds, don’t make me do this…I don’t want to re-dig those tunnels…” TFC groaned. 
And of course the nonsense kept coming as he scrolled farther and farther back. Gee, that last message from Ren was about four hours ago, now...
<Iskall85 became part of the weft> 
<Iskall85> HELP GOD THE LOOM’S GROWN LEGS
“Does anyone on this server besides me even know HOW to weave?!” TFC growled, averting his gaze from his pile of unfinished weaving in the corner of the room. It didn’t exist. He couldn’t see it. His WIP’s couldn’t hurt him.
And on and on it went.
<Xisumavoid was hooked to death>
<Grian was torqued to death>
<Tango was unraveled to death> 
<Zombiecleo was racqueted to death>
“Right, I’ve seen enough.” TFC sighed, “On the bright side, at least I’ll have all the coffee I had a week ago, so there’s that…” 
He carefully tabbed through his various screens and menus until he arrived at the one bit of his comm that was set aside for admin functions. Now, TFC wasn’t a server admin. That much was true. But he had slight admin privileges, for one thing and one thing only: server rollbacks. 
While, say, Hypno would have had an extensive wall of options, showing his permissions and all sorts of bells and whistles, TFC’s admin console had a text box to input a date and a big red “GO” button. 
He looked mournfully at his ender chest, and, with a sigh, keyed in a date one week prior. 
And TFC jabbed his thumb on the big red button. 
The world flashed white, utterly blinding him, and a second later TFC was deep in the branch mine in a half-finished tunnel, the same spot he’d been exactly a week prior. 
Unfortunately, he was still in a comfortable sitting position, resting all his weight on a chair that suddenly wasn’t there, so he immediately toppled to the ground, landing on his ass in an undignified heap. 
“Ow.” TFC muttered, sitting up slowly and tapping through his messages. 
<Xisuma> oh, we rolled back. Is everyone alright!?
<Tango> Mumbo you are BANNED FROM TIME TRAVEL
<MumboJumbo> It wasn’t me this time! I mean it was. But blame Zedaph! 
<Zedaph> ME?! No! Blame Cub! Cub gave me the doodad! 
TFC rolled his eyes and typed out a message. 
<Tinfoilchef> Does anyone have any fresh coffee beans?
Silence. 
No messages. No new complaining. As all the hermits re-read TFC’s words and soaked them in. 
Finally, Cleo broke the silence. 
<Zombiecleo> TFC. How many times did you re-use your last filter of grounds. 
<TinfoilChef> eh, six? Seven?
<Zombiecleo> are you telling me we’d all still be in shuttlecock hell if you hadn’t gotten sick of the taste of reused coffee grinds?!
<TinfoilChef> Pretty much, yeah 
<TinfoilChef> anyway 
<TinfoilChef> does anyone have some fresh coffee? 
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solargeist · 11 days
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In the same building on top the empty cells, theres chests telling the players what The Watchers think of them.
This is Grian's
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ratkingdad · 6 months
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Secret Life Episode 1 Secrets and Alliances
Mounders- Pearl, Mumbo, BDubs
Pearl- Get three people to give you their hearts
Mumbo- Make a pun at every opportunity in a five minute conversation, minimum of 3 successful puns
BDubs- Build a house that is inconvenient to look at and live in
(BDubs has expressed to the Heart Foundation his wavering loyalty, Pearl and Mumbo are very committed)
Gem and the Scotts- Gem, Impulse, and Scott
Gem- Convince someone to take a leap of faith and make sure they take no damage
Impulse- Make cherry wood your entire personality
Scott- Build obnoxiously close to/attached to someone
Heart Foundation- Skizz, Tango
Skizz- Stay within ten blocks of Gem for 10 minutes
Tango- Get Scar to talk about Star Wars for over 60 seconds
Roommates by Force- Cleo, Etho
Cleo- Build directly on top of someone else’s house
Etho- Steal four players beds and put them on a shrine.
(This was incredibly last minute and after Cleo decided she hated the name Tango and Skizz came up with. Probably not a real alliance)
Unaligned- Scar, Martyn, Lizzie, Joel, BigB, Grian, Jimmy
Scar- Call everyone anything but their username for thirty minutes (failed). Give someone a nickname and get two people to use it as well.
Martyn- Build a copy of someone else’s house
Lizzie- Write a poem about a player and read it to them.
Joel- Promote the Life Series Merch at an inconvenient time four times
BigB- Dig a 3x3 hole all the way down. Make it your base if you want.
Grian- Make three made jokes no one laughs at
Jimmy- Break five crafting tables while they are being used
Unofficial/Auxilary Alliances-
Pumpkin Sisters- Lizzie and Gem
Vow of Protection- Pearl to Lizzie
Pupper Duo- Cleo and Pearl
Scott’s Forbidden Duo- Jimmy and Scar
You owe me one- BigB and Skizz, Cleo and Tango
Literally Married- Lizzie and Joel
Martyn, Bdubs, and Joel bonded in the mines, but made no alliance
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notsogoodangel · 2 months
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Traffic Series: Who is the best player?
I was watching this video by Eddache in which he investigated who won the Wacky Races, in which he made a point to differentiate who won the most first places AND who is consistently the best player (such as who always came in second place), and I wanted to do the same.
This was very easy because, luckily, the Traffic SMP wiki (which I usually don't like to use) did give me the order of elimination for each season, so I didn't have to go through the last 2 to 3 episodes of every season just to do it. It was just a time saver.
Some disclaimers:
THIS IS NOT ABOUT KILLS, IS ABOUT POSITIONS ON WHO DIES FIRST. Kills require skill, but that is not as necessary as just surviving. Is a survival game after all. Plus there are plenty of graphs that show who has killed the most in a certain season across all seasons.
Originally I wanted to use the Nascar/F1/Mario Kart scoring system since it made the most sense, and is technically what inspired this investigation. The problem is that it doesn't give points after 10th-12th place, which wouldn't work for a game with 14-17 players.
Instead, what I did for the scoring system is that I put the number they placed (ex. Jimmy came in 14th), divided by the number of players in the season, and then divided those numbers by the number of seasons they have played. The reason why is because, for example, Mumbo placed 16th in a season but only played for 2 seasons, his number will be bigger than Jimmy, who has come in last every season and is, objectively, a worse player.
This is still not a perfect system because some players only have played once or twice, so I don't have enough data to truly reflect their average. Although the players who only played once or twice (Mumbo, Lizzie, and Gem), are about where you believe them to be.
Lastly, despite Double Life having pairs dying at the same time, I did give them individual scores. The reason is because there IS a real winner in that season, so I just used the positions they used in the wiki. I don't know why they gave them those positions, but I just used them for simplicity.
There are some ties, but what I did in those cases: I just chose who was on top based on another table I did, but didn't end up using because of the previous Mumbo-Jimmy problem. So, I will just use it as a tied break and fun facts!
ALRIGHT LET'S SEE THE RESULTS!!!!
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PEARL IS THE BEST PLAYER!!!! SLAY QUEEN!!!
Here's the results in order:
PearlescentMoon
GeminiTay
Scott Smajor
Martyn Inthelittlewood
GoodTimesWithScar
Grian
impulseSV
RenDog
BdoubleO100
Ethoslab
Joel SmallishBeans
BigB/Bigbst4tz2
ZombieCleo
TangoTek
Skizzleman
Lizzie LDShadowLady
Mumbo Jumbo
Jimmy Solidarity
To be completely honest, I was surprised that Pearl is one of the best players. She is usually someone that people, players, and fans, don't tend to pay much attention to in this aspect. Like, THIS GIRL HAS NEVER BEING IN A PLACE LOWER THAN 4TH.
We know that Scott (3rd) is usually one of the last to survive and is almost a good luck charm for whoever he is allied with, or the players calling Martyn (4th) a survivalist and constantly considered a threat, and both know how to play the game VERY well, but people don't do that with Pearl.
What I was most interested was that middle section because we all knew that Jimmy, Lizzie, Mumbo, and Skizz are the worst players in the entire series. Everyone is very much aware of it, including themselves.
Who could have guessed that Grian is, statistically, a worse player than Scar. Grian and Scar have won once each, but Scar is consistently in 9th place aside from 3rd and Secret, while Grian is all over the place. He sometimes is on 4th, and sometimes he is 10th. Which is the same with Impulse, who he is tied with score-wise.
Fun fact: Etho and Joel, and BigB and Cleo, were tied in the other table that I didn't end up using, and that is reflected here in which all of them are VERY close to each other score-wise. So, if Etho is washed out/bad at PvP, Joel is, and BigB and Cleo are worse about it and shouldn't say anything about it.
Bdubs, Ren, and Tango are so interesting to me, because what do you mean Bdubs is better than half of the server???? How is Tango so bad he is under that big dip (He is 14th with 0.74, and Cleo the 13th is 0.56)!?! HOW DID I FORGET REN WAS 2ND PLACE IN LAST LIFE?!?!?! IS THAT REALLY MY WET PATHETIC DOG OF HERMITCRAFT SEASON 10?!?!
Also, here's the table with every place of every player and how many players were in any given season, for easier understanding:
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PS: The winners of every season are the 1st, 3rd, 4th, 5th and 6th best players. It might help their overall average, but not fully because Impulse has the same score as Grian(6th), and has never won a game. As I mentioned, Pearl has never been a placed lower than 4th, and aside from Martyn and Scott hitting 10th and 11th, are always in the top half.
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modernsuperhero · 5 months
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Tbh as much as i love seablings i like the idea that lizzie's death has nothing to do with jimmy's curse more. Lizzie's death was her own. If we want to talk about jimmy's curse, instead of lizzie's tragedy, then let's talk about how it was broken on accident.
Consider this: every game has been the same except this one. Certain "curses" are attached to certain people - Jimmy the canary, Skizz the boogey, etc. But not this time - or, well.
Last game was the first time, according to martyn's canon, that two players were so damaged from the watchers' overfeeding on their significant traumas (pearl witnessing scott's suicide, cleo's own traumatic death) that the listeners were able to intervene and temporarily swap their souls out with, ofc, lizzie and gem, to give them reprieve to recover.
I like the perspective that instead of there being one death loop that restarts over and over, there are multiple happening all the time. They overlap. The watchers are of course constantly feeding - and perhaps this is why the members of each loop vary slightly over time. Adding ingredients, removing others, as time wears on. Lizzie was not actively in a loop during limited life - but that does not mean she hasn't been in death games in the meantime. Perhaps even gem has, too, though i believe possessing cleo was her first time.
Also last season, grian was yanked out of his body by the watchers, attempting to remove him from stunting the growth of their anguish farm (making it a game instead of a saw trap, as @stalarys so aptly put it). But he managed to keep his claws in the game, even going so far as to break beyond the literal borders of the game - "we're already dead," as he said, leading the nosy neighbors beyond the veil - because grian is nothing in any universe if not stubborn in the face of authority.
We know from last season that the games are already unstable. The listeners' influence is growing, and grian is proving to be more and more of a problem. (He definitely doesn't know about the listeners' existence, but he's likely unaware of how he may be helping them, and they him.)
Jimmy is not dead first. But he dies so soon after - the second body to fall.
The game, the watchers, the farm - it course corrects when things go wrong.
Grian, who has broken the rules this season not once but thrice - allowing an exception for scar to reroll, even allowing breaking of his own rule on helmets (for both scar and mumbo), and falsely rolling a success last session, is given a chaotic impossible task. (Grian tends to doom his allies - curse or simply bad choices, he is teamed with etho, and their rerolls are entwined. They seem personal, don't they? Etho ran from grian's wither once before. Grian died leading out a warden.) He succeeds, on one heart despite everything, only to be slain on top of the button itself.
He's stuck in spectator. Isn't that perfect? The game, HIS game, GLITCHED. His grip on his in-game body, the part of him he wedged into the mechanics of this death loop, slipped. He regained it, sure, but now he is forced to course correct: he comes back green when he should be yellow.
And grian has just seen the price of breaking too many rules. Jimmy's funeral was too soon. He switches back to yellow, rerolls for his deserved prizes at the cost of his own chances of victory.
(Because victory, while still a goal, is not the point. The point is to break the game.)
(Last season, tango watched one of his closest and most common allies sacrifice himself for his team. This season, he allies with him again. It's ironic that they're giving away their hearts to others - similar to giving away their time. Maybe skizz's death impacted tango too harshly. Maybe his pain fed a bit too much.)
(This is the first season since skizz, an angel, died so full of divine bloodlust that it manifested as the boogey curse, that he has been here and his curse has not. Two curses now, tentatively broken.)
(Martyn feeds the watchers more when he is an unguided hand, wandering and hurting, so ren has not been in this particular loop for a while now. He is available to replace tango, just for a bit, just like how gem and lizzie replaced cleo and pearl.)
Last season, the games finally started to break.
This season, we get to see the cracks.
(The watchers are more obvious this season. The keeper's symbol, grian's lack of achievement entering the end... They're grappling for control as it is slowly but surely dragged away from them.)
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oh-snapperss · 9 months
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The Ultimate Guide to MCC!
New to watching mcc? Have no idea where to start? Or maybe you already watch mcc, and just want information all in one place?
Well, good news! I'm insane about MCC and made this massive post for no other reason! I plan to keep this updated as I think of other vods/clips and new stuff happens, so if you want to be sure you're reading the most up to date version of the post, click here.
With all that out of the way-
What is MCC?
MCC stands for Minecraft Championships and is an event organized by Noxcrew, who develop and test the games, and Scott Smajor, who makes the teams! The event takes place usually once a month, and 10 teams of 4 people compete to be the top two teams overall by playing eight minigames! The top two teams battle it out at the end by playing Dodgebolt (first to win three rounds takes the crown).
Noxcrew announces the teams and next date of the event on MCC's official twitter and their newsletter via email, although @mcc-updates posts the teams here as well after they're announced.
Some useful links and more information on the event:
mcc.live - Official site that updates live during the event! Team scores are updated live here, and links to all the streaming POV's are included. You can also find information on past MCC's and how an individual performed!
MCC Wiki - Community run wiki for the event! You can find information on any player that's ever been in an MCC, information about how the event works, and information on individual events.
A list of active games in the event, and how each are played can be found here!
Canon VS. Noncanon MCCs
Sometimes, Noxcrew decides to host an MCC that is considered "noncanon". Typically, this means that something about the event is different, and player's coins and stats for that MCC will not go into the overall average of their played events. Some examples of noncanon mccs:
MCC Pride (held once a year, typically raises money for the Trevor Project!
MCC Rising (only players who have never participated in an MCC before may be in it!)
MCC Scuffed (April Fools MCC, the entire event was scuffed on purpose, an incredibly funny overall event)
MCC All Stars (Only players who have won an MCC participate)
With all of that out of the way, some iconic and hilarious clips from across the events!
(note: where I could, I've included the vods that these clips came from!)
Grian's Iconic 1v3 Dodgebolt (MCC 17)
Jimmy Solidarity's 1v3 Dodgebolt (MCC 28)
Illumina EWW (MCC 15)
Purpled's nearly perfect Parkour Warrior run with Ranboo and Charlie losing their minds in the background (MCC 26)
Purpled's perfect Parkour Warrior Run (MCC 32)
Jojo's insane Sands of Time carry (MCC 31)
"Joel, I want a divorce!" (MCC 10)
"Sapnap I will eat your children!" (MCC 18)
Lord Grian Dreamslayer (MCC 9)
Michael Mcchill's Ace Race breakdown (MCC All Stars)
MCC Iconic Vods/Fan Favorites!
Orange Ocelots MCC 17 - Grian, Falsesymmetry, Petezahutt and SB737
Orange Ocelots MCC 24 - Tubbo, Tommyinnit, Hbomb and Jack Manifold
Blue Bats MCC Scuffed - Smallishbeans, Smajor, Fwhip and Geminitay
Cyan Coyotes MCC 24 - PearlescentMoon, Aimsey, JojoSolos and Hannahxxrose
Blue Bats MCC 9 - Falsesymmetry, Rendog, Hbomb and Fruitberries
If you want some other great channels and streams for MCC, I've listed some below!
All Things MCC is a channel hosted by Seapeekay and always uploads a video after each MCC featuring their picks for the top ten plays of the event! They also do team predictions + the occasional other video on MCC. Super fun, and a great way to catch some clips you may have missed during the event.
MCC Vault posts clips of various perspectives from various events--typically another way to see things you might not get to see otherwise.
If you're a Sands of Time enjoyer, Hbomb94 usually goes live the day after the event and vod reviews at least one POV of Sands of Time from each team. Super entertaining, and a fun way to really get to know the strats for that game.
You may be thinking-wow, these games look really fun! Is there a way for anyone to play them?
The answer is yes-and no. While some of the games are not currently available for download, Noxcrew has a public minecraft server called MCC Island, available for anyone to join and play! As of right now, the available games to play on that server are:
Parkour Warrior (available in singleplayer mode and a fast paced competitive mode)
Sky Battle (eight teams compete instead of ten, and there are maps available that are not played in the main event!)
To Get To The Other Side (three rounds instead of six, uses a mixture of maps from the event and maps that are not played in the event)
Hole in the Wall (be warned--there are traps, different maps, and overall is a harder game on the island. My personal fav:D)
Battle Box (three rounds instead of nine, mixture of maps
Noxcrew has stated they plan on adding more games to the server, and there are events and other things happening too!
IP to join the server: play.mccisland.net
You can find more information and official forums here!
Additionally, you can download Terra Swoop Force and play it on a singleplayer world or put it in a server with your friends! Link for the download and instructions here.
Finally, Grid Runners is an available map on Bedrock edition only--I don't know much about bedrock, only that it is an option. Link to that info here.
I think that's about it for now! I'll update this as I think of things or am asked to add something:) Hopefully this helps a bit, cause I know coming into this stuff with no info can be overwhelming!
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nerdyenby · 4 months
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I made a point system for Secret Life (spoilers)
Here’s a link to the initial version
Point assignments-
Task completion: 2
Hard task completion: 5
Red task completion: 1
Kill: 5
Outlasting another player: 1
Top ten bonus: 1
3rd place: 2
2nd place: 3
1st place: 5
Final placements-
Scar: 98pts (12 kills, 5 standard task completions, 1 hard task completions, 1 red task completion, 16 survival points, top ten bonus, 1st individual bonus)
Gem: 71pts (8 kills, 2 standard task completions, 1 hard task completion, 5 red task completions, 14 survival points, top ten bonus, 3rd individual bonus)
Scott: 46pts (3 kills, 6 standard task completions, 1 hard task completion, 13 survival points, top ten bonus)
Pearl: 44pts (3 kills, 5 standard task completions, 15 survival points, top ten bonus, 2nd individual bonus)
Joel: 43pts (3 kills, 5 standard task completions, 5 red task completions, 12 survival points, top ten bonus)
Grian: 30pts (1 kill, 5 standard task completions, 1 hard task completion, 9 survival points, top ten bonus)
Bdubs and BigB: 25pts (4 standard task completions, 1 hard task completion, 11 survival points, top ten bonus/1 kill, 5 standard task completions, 2 red task completions, 7 survival points, top ten bonus)
Etho: 24pts (2 kills, 4 standard task completions, 1 hard task completion, 5 survival points)
Martyn: 23pts (4 standard task completions, 9 red task completions, 6 survival points)
Cleo: 20pts (6 standard task completions, 8 survival points)
Impulse: 17pts (3 standard task completions, 10 survival points, top ten bonus)
Skizz: 16pts (1 kill, 3 standard task completions, 1 hard task completion, 4 survival points)
Jimmy: 14pts (1 kill, 3 standard task completions, 2 red task completions, 1 survival point)
Mumbo and Tango: 11pts (4 standard task completions, 1 red task completion, 2 survival points/4 standard task completions, 3 survival points)
Lizzie: 6pts (2 standard task completions, 2 red task completions)
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wheatgrasswatcher · 6 months
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Edit: Theory Disproven!
We have a verified source of Grian stating that BigB’s task was red due to them accidentally forgetting to download the correct modpack.
Thank you everyone for your awesome theory’s anyways! It was super fun! :D
Original Theory Below:
Why BigB’s Task Was Red:
So after reading all of the tasks of episode one, I think I’ve figured out why BigB’s task was red.
It’s because the nature of his task is actually far more sinister than anyone else’s.
Everyone else’s task didn’t have dangerous implications that could be inflicted on a player. They were jokes, and fun social interactions. No one could get hurt by completing them.
But not BigB’s.
His task, while innocuous at first glance: dig a 3x3 hole all the way down; may seem innocent and just a silly task at first.
But it’s not.
His task can ultimately get people killed. What if he decided to build the hole in a populated area and someone falls into it? Even blocking off the top layer is still a risk to a future player getting spleefed or digging down and potentially falling to their death.
No other task had that kind of danger tied to it. Not even Gems b/c it ensured no one would take damage as a result of it.
My theory is that, in the future, all red tasks are going to be far more dangerous to the players. Eventually devolving into full on kill tasks that players need to complete. Which make sense why the task was red in the first place.
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let’s talk about scott in the life series and his relationship with loyalty.
(obligatory disclaimer: this is referring to c!scott and not cc!scott)
merriam-webster defines “loyal” as “firm in one's allegiance to someone or something”. and that’s what scott is. firm. but the idea he has of loyalty is very interesting in that he finds it transactional.
we know scott is transactional by nature. all three of his SL deaths were deals, spoken or not, and many of his past deaths, like in LiL, were also sacrifices, carefully weighed to give him an upper hand.
he usually allies with people who are competent, probably as a result of teaming with jimmy in TL and getting tenth. in LL, pearl, a capable pvper and fighter. in DL, cleo, who has a reputation for being scary. in SL, geminislay and impulse, who’s come close to winning many times.
scott gives his allies favours and in turn, he expects favours. this is an entirely reasonable expectation except that he notably goes out of his way to give them favours, like risking getting killed to stay on boogey gem’s good side. that way, he maintains the balance of i give you this, you owe me that.
he weaponises the loyalty, which is one of his top strategies (he said so himself in SL), but the benefit that his allies get is his unwavering allegiance, which is why he’s thought of as a good person to team with (along with pearl - but her loyalty is another post, and anyway it’s likely because they consistently place high. strangely enough martyn places high many times but it makes sense that he isn’t seen as a Good Ally seeing how he won LiL).
but we see what happens when someone doesn’t fit his notion of loyalty. in DL, when pearl went off to the nether, scott refused to ally with her, even if it was evident that she was a valuable ally. there was an unspoken alliance between soulmates, and pearl had broken it. it was one of the times where scott’s idea of loyalty was so strong, and so rational (why should you team with someone who took reckless damage?) that it tipped over into irrationality (she’s a good ally as proven in LL and clearly sorry).
(yes, i know he did it for the bit but we’re talking about c!scott here.)
the other time was in LiL, even if not connected to him personally. the roomies’ conversation with gem and scott in SL was very revealing as to scott’s idea of loyalty, and why he persistently has a sort of friendship with cleo since DL.
“i’ve never seen a man drop a pair of sunglasses quicker” is what scott says to grian about the bad boys. to scott, alliances are forever. you put your 100% in, they put their 100% in, and this contract extends before you know you’re soulmates and after one of you has died.
and the reason he always, even subtly, sides with cleo? well, obviously she’s a good player, but also because her ideas of loyalty are the same as scott’s. “you can ask scott about that team’s loyalty.”
cleo’s referring to a past series, since gem’s a newbie and wouldn’t know about it, where someone on the mounders displayed dubious loyalty, cleo sided with scott and, in fact, seems to share an inside joke with. clearly it’s pearl, which shows that cleo has the same ideals of loyalty as cleo: you stick with your day one allies, you put your all in it, and they have to put their all into it. once that alliance’s broken, it’s over. cleo doesn’t quite trust pearl since then.
frankly i can’t think of a conclusion but i think scott’s loyalty could have a whole essay written on it with how much meta things he said in SL.
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