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#edda pureheart
ladyofvoss · 5 months
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Running Tam-Tara Deepcroft solo gave me the chance to read some of the items throughout the dungeons and.....uh....
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Oh no
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Edda honey no.....
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hrgjklfhgjkl the foreshadowing
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She was so in love. Just....*sobs*
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Edda no Edda no Edda no Edda no
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NO. DON'T BE LIKE THALIA. NOT IF IT INVOLVES CRIMES AGAINST NATURE EDDA
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THIS IS HORRIFYING
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Hnnnnng ohmyg-
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WHAT? EDDA WHAT? HOW DID I FORGET THIS PART OF THE DUNGEON. WHAT DO YOU MEAN 'YOUR BODY'?
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In short: Yoshi P what the fu-
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Okay but I do need to talk about Edda.
I've been obsessed with her ever since my first run of Tam-Tara Deepcroft. Not hard mode. She's been living in my brain rent free since the very first time I saw the cutscenes with her after doing the level 16 normal mode dungeon.
She's like this strange allegory for the burden of responsibility. In my opinion at least.
Edda was the groups healer. A conjurer who, outside of using her magic, was seemingly also responsible for gathering adventuring supplies for her party members as well re: dialogue outside of Sastasha.
Averre mocks her for not using her own money to pay for more healing potions, but it's only mentioned that *he* gave her gil to begin with. Not Payo-Rayo, not Liavinne.
Just Averre. After which the burden immediately falls on Edda to use her personal funds for the group supplies. She is expected to forfeit anything she way want or need, because she's the healer. It's her job to heal them and provide for them right?
Even when Averre dies, and it was clear that it was entirely his own fault for rushing ahead of the group and out of Edda's spell range, Liavinne chooses to blame Edda.
It was her responsibility. It was her job to help them and heal them and she failed.
Her group abandons her.
And the WOL watches. Unable to help her.
I think it's perfectly reasonable to view her as a warning or an omen for the WOL of what they fear could happen if they fail the expectation of those around them. If they can't do their job right people will die, and it will be their fault. They're the WOL. It's their job to save everyone. To put themselves on the line and bear the burden of it all.
Tam-Tara Deepcroft (Hard) is the omen of what happens when you let guilt and grief consume you. When you can't let the past go. When you'd do anything for the person you love regardless of how good they were to you in life.
Edda is blinded by love, and guilt for letting Averre die. She sacrifices so much to try and bring him back and doesn't even care when she gets a voidsent monstrosity instead. That's still Averre to her.
This comes after you lose a lot of the scions, most importantly Noraxia, to Livia's raid. Where you almost lose Thancred to Lahabreaha. Depending on when you choose to unlock the dungeon as well, you may have lost Moonbryda, or G'raha Tia, or watched the twins lose their grandfather again.
The WOL is riddled with loss. Loss they blame themselves for.
Because they're the Warrior of LIGHT. It's their job to save people.
The idea that Edda serves as this massive warning sign for what the WOL could easily become if they didn't have the support surrounding them is fascinating to me.
Especially when Palace of the Dead throws at you special encounters with past foes. And again Edda herself. Someone who failed her role. Who you couldn't save. Who you didn't save.
She prepares the WOL for all of the loss ahead of them. Makes them aware of what is at stake if they fail. At the point you meet her you're still just an adventure. Sure you've done a few big things for the city you started in but your fame and standing are still subjecting to your future efforts. Your still vulnerable. Still just an adventure like Edda and Averre were.
You could have ended up just like she did.
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aethergazing · 6 months
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two sides of the same coin.
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ubejamjar · 1 month
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FFXIV Vanilla Gpose | Four | Battle Eternal Calm
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Oh Edda, what have you done?
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chasetrickery · 1 year
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poor edda...
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waldwassers-art · 7 months
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6 - Necromancer
Alas, poor Avere! And poor Edda...
[description in ALT text]
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tahri-nhupuju · 4 months
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So was anyone gonna tell me Edda Pureheart was 16 in ARR or was I just going to have to read it in Encyclopaedia Eorzea on my own???
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ladymischievous · 6 months
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Playing with a small personal project. Making something featuring some the evolution of my WoL as I headcanon it. There’s some canon divergences here and there.
Final Fantasy 1.0:
Corven was an employee of the Gold Saucer. They had a comfortable life, their father had recently gotten married, and he loved his job. For all intents and purposes, Corven’s life was good but he always wrestled against a desire to travel. At first, he stayed for his father, who was a single dad doing his best to raise him well. After his father married, Corven moved out to live on his own, and found that without his father to look after, his wanderlust only grew. Then he kept making more excuses for himself to stay. He had a great job, his own apartment, good pay, why disrupt any of that? Corven was happy, or at least he should be. Sensing his discontent, his father is always keeping an eye out for any potentially good romantic matches for Corven. While it is half jokingly, as Corven’s father is mischievous and enjoys playfully teasing him, he does worry for him. With the end of 1.0, Corven finally decides that he will go out to travel and become an adventurer. Life suddenly felt too short to keep lying to himself and staying in one place.
Final Fantasy: A Realm Reborn:
By the time ARR starts, Corven’s been traveling for a year and a half. He’s been roaming around Eorzea, not really with a dead set plan. He winds up in the city of Limsa Lominsa, goes on a bender, and ends up having strange dreams of a giant crystal. Corven couldn’t quite hear or understand what they were saying, it sounding oddly muffled and far away. Upon waking Corven had found that he had been crying in his sleep. He passes it off, joking with himself that it was out of fear. ( Deep down, he knew it was from a strange mix of anger and sadness that he couldn’t explain, it was unnerving. ) Looking in a mirror, Corven tries to psyche himself up for a new day. He tells himself it’s going to be fine, great even. That he was going to one day be one of the best adventurers on the continent. It’s not a serious goal, just means to warm himself up and get the day started. This was the beginning of Corven’s problems, sometimes he will look back on this day and wish he had just stayed in bed. (More Details under the cut.)
Personality:
Personality wise, at this point in time, Corven isn’t that heroic of a person.  Often he finds himself in over his head, and relies on guile, luck, and often makes things up as he goes to make up for his shortcomings. He’s not above using underhanded and shifty tactics, often preferring them as they get the job done. Corven’s been called a few names by other, more ‘moral’ adventurers (mostly fledglings that have a more romanticized look on the business) over how he does things but he lets the results speak for themselves and gets paid.
The adventuring life is certainly not glamorous and he didn’t expect it to be. Corven had the advantage of hearing the harsh truths of it from his father, who was quite the adventurous scoundrel himself back in the day. But Corven certainly finds it fun, there’s something about it that simply feels natural to him. He’s happy and is looking to go even farther and seeing even more of the world.
Corven during ARR is mischievous and can be a smart-ass, some of it is to cope with the dangers he finds himself in during the course of the story. He’s not usually the first choice one would go to for a job, most preferring bigger and more experienced adventurers.
Corven does take what he does more seriously than most would think, as he has every intention to survive.
Corven is surprisingly very compassionate. Most wouldn’t really expect it from him, given the image they try to project. But he tries his best to offer what comfort he can when people need it. At the end of the day, Corven would choose doing the right thing over a large payday. He has a habit of going out of his way to help people, sometimes causing more problems for himself. This gradually becomes more of a problem over the course of ARR and after.
There’s a voice in the back of his head, a pang in his heart that chides him for being foolish. As the plot goes and he gets more entangled into this ‘Warrior of Light’ stuff, this voice becomes smaller and smaller, more muffled and distant. It feels like they’ve been losing an important part of themselves as they become the ‘WoL’.
Plot Headcanons and Divergences:
Fray has always been a part of Corven’s life, at first being an ‘imaginary friend’ that he unwittingly conjured as a simulacrum as a kid. They looked like a pair of twins. This stopped as Corven grew older, having a much better balance in self love/preservation and their care towards others. This changed over the course of ARR, as Corven gradually fell more and more into their role as the ‘WoL’.
Edda Pureheart and the events that would later happened in post ARR had a huge impact on Corven. He was kind to her, spending more time with her than depicted in game. Joining their party for a while, Corven was with them for Sastasha and Tam-Tara Deepcroft. Ending up in a one-sided rivalry with Avere which eventually led to the adventurer’s death.
The party threw the blame on Edda. Corven tried to defend her which only made the situation more volatile. The party fractured and split. Leaving Edda and Corven alone with Avere’s body. Edda insisted she couldn’t leave Avere so far from home. Corven and her made a compromise on only taking his head. Corven didn’t have the heart to leave Edda on her own after how he saw her treatment by her former comrades and her fiance. He escorted her back home. They bonded a bit over this trip together. By the time it was finally at an end, Corven and Edda promised to see each other again one day.
This started a chain reaction that would lead to the events of Tam-Tara Deepcroft (Hard). Edda’s feelings for Avere somehow got mixed and mingled with feelings she was starting to have for Corven. Ultimately leading to her desire to combine the two, but reasoning to herself that it was what Avere would want instead of it being her wanting the both of them to herself. Edda’s strong and passionate feelings and being unable to save her, would haunt Corven for a very long time. Leading him to be far more careful in flirtations and having unease when people showed potentially romantic interests in him.
The events at Tam-Tara Deepcroft (Hard) took the wind out of Corven’s sails after victories prior. It was a harsh reminder that he was still fallible. That he couldn’t save everyone and that his actions could and would have impacts on others and themselves, not always positive. There’s other stuff too, but this post is long enough as it is. I hope that you enjoyed reading about my brat.
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echohaver · 1 year
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see, it’s fine! she’s fine.
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guava-saur · 1 year
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shieldbearer
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For FFxivWrite2022 Day 4, a free day, written to “party”. Grishild, early A Realm Reborn, ~1400 words. Past OC death, alcohol use, swearing. The ARR duty support NPCs make appearances here and should hopefully be easy enough to keep track of. I’ve been thinking about this one for a while.
As a former sword-and-shielder herself, Grishild trusts Avere not quite as far as she could kick him.
“That one’s bad news,” Grishild says softly, tipping her head across the gorge.
“How can you tell?” Fifina’s voice wobbles a little. She might not be sure she can do this, but Grishild’s seen her not just slinging spells at the training dummies, but locking the wheels of a runaway cart with ice before it could do more than smash a few crates.
Grishild just doesn’t like him. “He’s only polished the outside of his shield.”
“Huh,” says Sundyrund. His axe gleams, blade and haft alike. His armor’s solid too, well-oiled, the leather supple and the plate with not a speck of rust showing.
A Midlander woman runs up to Master Careless Shield’s group, breathless and babbling apologies. She’s got a conjurer’s cane strapped to her back, but she’s handing out potions to the others. Grishild looks at Kennard, curious.
He shrugs, his own cane bouncing with it. “Some people like the convenience.”
Kennard didn’t speak any louder than Grishild had, so they can all hear Master Careless Shield—Avere, apparently, by the woman’s frantic apologies—start scolding her.
Grishild’s palms itch. If she’d ever even thought about talking to Llayan like that, she would have deserved every bruise she kept. She’d never thought about it, because she wasn’t a bloody ungrateful idiot, Llayan was a damn good healer, and even a bad healer would have been better than none at all.
“I’m sorry!” Edda wails.
They’ve got a thaumaturge who’s watching Avere tear into Edda like it’s a gladiatorial match, and an archer who’s drinking straight out of the bottle, and Edda herself, doubled over with her hands braced on her thighs. Seven hells.
Edda deserves better than Llayan got in the end.
Grishild’s footsteps are silent on the thick grass. Avere doesn’t even see her coming until she stops right behind Edda and says, “The hells are you trying to do, get your whole squad killed?”
Avere looks up and scowls, then scowls darker as he realizes that Grishild is taller than he is and almost as broad across the shoulders, even though she’s wearing a light shirt under her armored vest and he’s armored like he expects a lot of people to hit him. She’d be happy to be first in line. He rallies, though, with an eyeroll and a “None of your business.”
If she’d had any good opinion of him left, that would’ve torn it. It is none of her business, but he should care anyway. He also shouldn’t be dismissing her as a threat, even—especially—to make a point. She’s not, as it happens, planning to put his guts on the outside of his body, but she’s got three knives strapped to her in plain sight and she knows she moves like she knows how to use them.
She crouches at Edda’s side, puts a soothing hand on the girl’s shoulder. Nophica spare her, Edda is small—younger than Llayan was, younger than any recruit Grishild remembers training. Maybe some of that’s Grishild being older now herself, but…damn. Damn. If she’d decided to get married and have kids instead of joining the Blades, the oldest might’ve been nearly Edda’s age. She can’t be much older than fifteen.
“You don’t want to be here,” Grishild says, gently as she can.
“Hey!” Avere shouts.
Edda gulps in air. “Oh, I d-do.” She holds out her left hand with a horrible kind of pride. The afternoon sunlight glints off the yellow metal of a ring. If it’s real gold, Grishild will eat it raw, but from the way Edda looks at it it might as well be. “Avere and I are—are engaged, we’re going to be real adventurers and when we have a little more money and a reputation we can finally get married! I can’t just leave him!”
Seven hells aren’t enough. Grishild looks up at Avere, taking him in from his shiny helmet to his muddy boots. He’s good-looking enough, she supposes, if that’s what you like, but surely the minute he opens his mouth that would put an end to that.
“Yeah.” He glares at her, like he thinks that’s actually going to scare her. It’s not that she thinks she’s too good to fear angry men with swords, but he’s got his fancy scabbard strapped so that it looks impressive but he’ll have to draw the sword slowly to keep from punching himself, and she could be up by then with both her knives out. “Stop trying to steal my girl.”
Frankly, if Grishild wanted to steal his girl, she’d’ve tried it already. Probably wouldn’t have succeeded, with how hung up on him Edda is, but she could do better than this.
The archer tips her head back, draining the last drops from the bottle.
“Look,” Grishild says to the thaumaturge, who at least could be both sober and in his right mind, “this isn’t a good plan. I was going to check out Sastasha myself, with a few fellows.”
She nods over to the group she’s…well, “assembled” makes it sound intentional, or like she’s responsible for them, and it isn’t and she isn’t. Sundyrund will be leading them once they’re inside the caverns, and Kennard will be keeping them all alive. If something happens to Sundyrund, Grishild will throw herself in front of Kennard if she has to—see how long her off-hand knife will serve as a shield—before she lets Noline or Fifina do the same, but none of it is on her. She hasn’t even set out to give them orders, they just keep…asking.
Noline waves.
“You and Edda could come with us.” She looks up at the archer, who’s—shit and derision, gazing at Avere. “You, archer—”
“Liavinne,” the thaumaturge says. He bows. “My name is Paiyo Reiyo.”
Sure, fine. “Grishild Wyght.” Crouched as she is, she can’t bow back, but she inclines her head. “Good to meet you. Liavinne, you’re going to get yourself killed all on your own if you go into battle drunk, but you’d be welcome to join us—sober—any other time.”
“No thanksh.” Liavinne leans a little toward Avere, and it takes real effort for Grishild to keep her hand from tightening on Edda’s shoulder.
They’d all adored Llayan, any soul in the squadron as ready as Grishild to give their all to protect her, and it still hadn’t been enough. Her corpse had been found just fulms away from Grishild’s unconscious body—she hadn’t even had time to run, or, knowing Llayan, even if she’d had the time she wouldn’t have done it. Edda won’t even have that, when things go wrong.
“Paiyo Reiyo—”
“Stop trying to steal my group!” Avere shouts. “The hells is your problem?”
“The hells is yours?” Grishild stands up, anyway. They’re not listening. “You’re not taking care of your gear, you’re not ready to draw that sword of yours fast—if it’s even sharp as well as shiny—and if I’d ever talked to a healer the way you’re talking to your fiancée I would have…” She shakes her head. They wouldn’t even have let her die for it, is the thing, not just sweet-tempered Llayan but any of the Blades’ conjurers and alchemists. They all took their work too seriously. She can’t imagine not respecting that.
Paiyo Reiyo bows again. “Thank you for the offer, but we’ll be fine.”
You won’t, Grishild thinks. What can she do about it, though? She can’t very well keep them out of Sastasha by force. If she’s quick enough—if they’re quick enough, depending on what they face, how many foes Sundyrund is comfortable trying to hold the attention of, how much damage Kennard is used to healing, whether Fifina and Noline as well as Grishild herself can take out their enemies before Sundyrund gets overrun. It’s not about Grishild anymore, and that’s how she wants it.
Even so, helplessness and despair weigh too familiar on her again.
“If you change your mind,” she says again, and Liavinne of all people nods. Well, it’s something, at least.
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edda-of-abalathia · 1 year
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My adventurer plate looks okay so far...
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lightparty-fullparty · 9 months
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I think the reason Edda as a character managed to invade my brain so much, is that she hits a particular narrative love I have for stories about well... love. And how as such a strong and overwhelming emotion, it can drive someone to extremes and become 'corrupted'. Edda was introduced as such a sweet, tragic character. The stereotypical 'Healer'. Soft, kind, naivee, vulnerable. Who gives, and gives, and gives, and never ever takes. Who loves her friends and her finacee and isn't it so sad how she's treated? How she won't or can't fight back?
And then Tam-Tara happened. Avere died. Edda was blamed. Her true love gone. Her friends abbanonded her. For someone who loves so much, who gave so much, she was left with nothing but a rotting head.
Except that wasn't true! She didn't have nothing right? She still had her love. Her memories, and it RUINED her. That overwhelming love she had for Avere meant she could not let him go. Even when she seemed more stable in Ul'dah. It didn't help. Edda was along with no where for all that Love to go. So it went right back to Avere again. To the head in her bag. To her desperation to bring him back. Her obsession to have her love returned again.
When you get to Tam-Tara again, for the 'Wedding', Edda is so lost in her Love that she truly believes the voidsent she created IS Avere. That he's returned to her. When you defeat him, she's so struck by grief again that... she's happy to fall. Because she'll be with Avere again. Love defined Edda. Love killed Edda. Love was comforting, and then corrputing, and then destructive. Love gave her purpose, love caused her grief, love cause her maddness.
And isn't that wonderously terrifying?
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havocpioneer · 2 years
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Pureheart
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sodapaladin · 2 years
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I’ve finished Palace of the Dead’s floor 50! Spoilers ahead!
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This blew my expectations away. ;_; I knew Edda was down here, and half of my reason for wanting to finally tackle PotD was to see her again. I sincerely meant that, but in a half-joking “gotta see my waifu” way, because I figured she’d do an evil cackle and die in a blaze of evil glory at the end. I was not expecting an actually moving scene.
The implication that an Ascian caused her to act in this way surprised me. She was sweet all along, and even called out my name. My favorite song in the whole game, Twilight Over Thanalan, complemented it beautifully. I’m so glad I decided to delve down here.
That being said, I burst out laughing at the duty completion message replaced by “Edda Slain.” Of all the characters to get a special shout out. What a mood killer.
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draconiccatgirl · 27 days
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3 Years of playing and not ONCE have I ever heard about this mockery of Edda's Party? Holy hell?
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