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Yuri!!! On Ice animator Eiji Abiko:
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rikeijo · 5 days
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Today's translation #645
Go Yuri!!! Go official fanbook, Abiko Eiji x Tatenaka Junpei interview
Part 3.
-- The scene, in which Victor skates in shadows was also a very impressive one.
Abiko: That scene was made by adding special effects, such as processing the footage to show only the silhouette, to a cut that was created as an extra to be used in the main story. I wasn't sure if our depiction of the silhouette in the shadows would look good, but I'm glad that we've achieved a nice effect.
-- If in the future, you have the opportunity to work on Yuri!!! on ICE again, what would you like to do?
Abiko: Last time, I couldn't participate in recording of the choreography, so I'd like to that next time. I think that watching it live in person will give me more information and help me create the image of [how it should look like in animation] in my mind.
Tatenaka: There is still a lot of things that we didn't manage to depict as good as we would like to, like the sense of rhythm, so I'd like to work on that in the future. In any case, I'm grateful from the bottom of my heart for our fans. Your support was a great source of encouragement for us, that made it possible for us to work and finish everything, till the end.
Abiko: It was the first time for me participating is a project that received such a huge response. I'd like you to continue to support Yuri!!! on ICE in the future and help it spread even more.
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jzq · 2 years
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they are ugly as sin eiji abiko i am never forgiving your ass
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toraonice · 7 years
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Yuri on Ice BD booklet translation (with Eiji Abiko & Junpei Tatenaka interview) - Volume 3
Had a busy weekend, but finally here is the full translation of the BD/DVD vol.3 booklet. The format is the same as usual. I wonder if Yuuri was ever able to enjoy a banquet (and remember it), lol.
EDIT: I changed the translation of the street food eaten by Guang-Hong in episode 6 after being notified that it’s actually the Chinese “jianbing”, which is a kind of crepe, and not “rice cracker” which is what “senbei” means in Japanese. Thank you very much @dragonaeve  for the input!! In Japanese it’s written 煎餅, with the same exact kanji of "senbei” (rice cracker), and though in the anime it totally didn’t look like a senbei to me I failed to notice that it was a false friend... (And to think I even researched all the other Chinese food listed in the topics section to be sure..)
The booklet has 3 parts: 1) Character introduction for Minami-kun, Georgi and Leo.  2) “Topics”, in other words random curiosities. It includes an explanation of how Japanese qualification matches work. 3) Interview with the figure skating animators Eiji Abiko and Junpei Tatenaka. Some of the things they say might be a little difficult to understand if you don’t know a lot about how animation works, but if you google “inbetween animations” you will find more detailed information. The parts in round brackets are exactly like they are in the original text, it’s not something I added.
Translations of the audio commentary and choreography parts coming in the next few days… (As usual I still haven’t even been able to put the BD in the player despite having it since the 23rd, sigh)
***If you wish to share this translation please do it by reblogging or posting a link to it*** 
***Re-translating into other languages is ok but please mention that this post is the source***
The future protagonist of Japan’s figure skating world!
Kenjirou Minami voiced by Ayumu Murase
Profile Date of birth: August 18th, 17 years old Height: 155 cm Blood type: O From Hakata, Fukuoka prefecture
Introduction Last season, all eyes were on him when in the Japan National Championships, in which he participated from the junior section, he became the center of attention and obtained the bronze medal at the young age of 16. This season, which marks his senior debut, he first succeeded in a quadruple jump at the Chu-Shikoku-Kyushu Regional Tournament. Despite his small build, he brightens the hearts of the audience with his energetic skating and exhuberant dancing. The success rate of his quadruple jump and triple axel is still low, but he is the most promising young athlete that might become the future Japanese ace. He admires Yuuri Katsuki, who is from Kyushu like him, and for this reason he chose “Lohengrin” as his short program in the current season. His parents are doctors and his older brother is also a medical student. The late-blooming veteran becomes a witch.
Georgi Popovich voiced by Wataru Hatano
Profile Date of birth: December 26th, 27 years old Height: 178 cm Blood type: private Russian
He is a veteran who can perform high jumps worthy of one of Yakov’s students, but always tended to be overshadowed by fellow student Nikiforov. In this season where Nikiforov is absent he chose 2 programs based on the theme of “heartbreak” to fight to become Russia’s top athlete. With his peculiar artistic sense, in the short program he plays an evil witch that puts a curse on the princess, and in the free the prince that will save her. As also stated by Yakov, he practices hard and strictly follows his coach’s advices. He always entertains fans with his feminine costumes and in Japan is popularly called “pigeon”. Because music was always with me.
Leo de la Iglesia voiced by Shunichi Toki
Profile Date of birth: August 2nd, 19 years old Height: 167 cm Blood type: O American
Introduction A skater that knows how to show his charm and always performs programs brimming with originality, choreographed by himself. He doesn’t jump quadruples, but his Program Components are highly praised because of his performances that give importance to the music. This season he tried his hand at hip-hop in the short program and won the American tournament of the Grand Prix series, held in his country. He is riding on the wave. In his everyday life he is a cheerful American of Mexican origin and is very sociable. He has many friends among fellow figure skaters and his fans are always looking forward to the private shots he uploads on the SNS. He respects Nikiforov, who also choreographs his own programs. YURI!!!’s TOPIC
TOPIC 1: Greed to SNS** (Thirst for the SNS) There are many skaters who share information with fans all over the world via the internet. Now that SNS are popular, skaters will upload a variety of contents, from their practice footage to their daily meals and private pictures of their holidays, some even being as open as to post romantic shots with their lovers. Fans can’t take their eyes off the social networks. In this regard, one of the hottest accounts is Thailand’s Phichit Chulanont’s. From pictures of his fainted teacher to candid shots of other skaters, he uploads any “juicy moment” he witnesses, in a way being the terror of the ones close to him. However, fans absolutely don’t want him to change his habits. [**translator’s note: “Greed to SNS” is what is actually written in English in the booklet, the part in round brackets is a more exact translation of what the Japanese says. All titles of the topics are in both Japanese & English and I’m usually leaving the original English as it is unless it’s weird.]
*Yuuri’s “Hanarezu ni Soba ni Ite” was also spread to the world *The results of matches and other news are always at hand *Maybe Anya’s gaze was already turned to someone else here…? (Phichit’s collection) *Regular updates about his state *He will never miss the chance to get a good shot *Sometimes it’s important to have the courage to upload!
TOPIC 2: Personal Best Score In figure skating, which is a technical sport, an athlete’s highest score up to the present is called “personal best” and the highest score of the season “season best”. Not only his ranking, but whether he managed to surpass his personal best is very important for a skater’s motivation. The season best is also important, because some big tournaments like the World Championships have a required minimum score to participate. ISU (International Skating Union) openly displays all skaters’ personal bests, but only the results obtained in competitions officially recognized by ISU are a target, therefore even if a skater achieves good results in the Japan National Championships or the Chu-Shikoku-Kyushu Regional Tournament, unfortunately they will not be recognized.
*The score display for regional tournaments is simple *The electric scoreboard of the GP’s China tournament (showing the PB mark too) *The TV live broadcast shows the PB mark too
TOPIC 3: National Competitions For Japanese skaters to be able to represent the nation in the World Championships or the Olympics, they need to first win the regional block tournaments and then rank high in the Japan National Championships in December. There are 6 block tournaments, including the “Chu-Shikoku-Kyushu Regional Tournament” in which Yuuri participated, and if you rank high in these you qualify for the Eastern Japan or Western Japan Championships. And if you rank high in those you can proceed to the National Championships (the ones who ranked among the highest the previous year and the ones who have to attend overseas tournaments close to the date of the national competition will be exempted from the qualifiers). By the way, regarding the Grand Prix Series, participants are chosen based on the results obtained in international tournaments the previous year and other elements.
*4 senior athletes are participating in the Chu-Shikoku-Kyushu Regional Tournament *The skating order is chosen by drawing lots the day before *Official practice takes place 2 times, in the morning of the day of the SP and FS *It’s not rare for tournaments to be held in rinks without viewer stands *The skating order and raking are printed on paper *The award ceremony is often done outside of the rink and not on the ice
TOPIC 4: Chinese Gourmet This year’s China tournament of the Grand Prix was held in Beijing. While other athletes are preparing for the match, Victor and Yuuri went to enjoy the traditional Chinese “hotpot”. Various kinds of food, like mutton, are dipped in a pot that has two compartments, one with mild hot water soup and the other with spicy Mala soup. “Duck blood” is also a classic dish that goes with hotpot. The Chinese representant Guang-Hong Ji, who isn’t a fan of hotpot, likes the jianbing (crepes) sold at food stalls. Before the matches Yuuri was paying attention to what he ate not to compromise his physical condition, but at the banquet he had to look after a drunken Victor and it doesn’t seem that he could really have a taste of the Chinese delicacies.
*Winter is the season of Chinese mitten crab. The same as the skating season! *”Drunken shrimp” consists of live shrimps soaked in alcohol *”Duck blood” has a high nutritional value *People dip their favorite ingredients in the hotpot *Rice crackers are affordable snacks that can be purchased from food stalls Figure skating animation Eiji Abiko & Junpei Tatenaka interview
Tatenaka-san’s Victor is so elegant. (Abiko) Abiko-san’s spins are amazing! (Tatenaka)
Abiko: I also took part in the production of director Yamamoto’s previous work “ENDLESS NIGHT”, but I’ve always liked drawing looking at real life pictures, therefore when I was offered this job I thought that I had the necessary technical skills to do it. In the previous work there were some points I believed could have been done a different way, and I felt that in this new project we could try it out. Tatenaka: Before starting the job, I was suggested to try figure skating myself since the work was going to be about it, so I went to a skating class. Though it was just 4 days. The last time I skated was in elementary school, but (when I actually tried this time) I realized that I was going to draw something I knew nothing about. I could understand on which part of the blade you shift your weight when skating forward or backward, and that was really helpful later on. (When I watched the real life footage) after knowing that, I noticed that skaters really land on those points after a jump. They can land on the exact point even after spinning around at that speed! When I see videos where you can see them stress the landing to adjust the position so that they don’t miss the point I have goosebumps.
-Ideas to make performances look beautiful.-
T: What I realized when we started working is that scenes were very long, in the beginning. A: The director wanted to recreate a figure skating program and was determined to show the full sequence without shortening it. This means that all movements need to be connected, which takes a lot of work. T: Especially in the first part of the show, there were many sequences over 10 seconds long. You draw and draw and it never ends (LOL). A: To make skating performances look beautiful, I guess it was important to add a fair amount of inbetween animations (pictures added between key animations to supplement them). We gradually understood that using many key animations during slow movements wouldn’t make them look better unless they are very accurate. T: I had the idea to show the poses on screen for a longer time. (I was among the ones who went to Miyamoto-sensei’s choreography sessions, and) even poses that were really impressive when I saw them live only lasted an instant in the recorded footage, and it shifted to the next pose right away. If we recreated that in the anime, poses that were supposed to look impressive wouldn’t last, therefore I decided to use 2 extra key animations for some parts, so that the beautiful silhouette would stay in the viewers’ eyes. I like to draw “impressions”, and I always work thinking about what I want to show and communicate to the viewers. With figure skating I felt this all the more important. A: There are many things I found amazing about the scenes created by Tatenaka-san. Like Victor’s elegance in episode 1, isn’t that wonderful? When I watched it I was like “jeez, I need to get better too”, and he also has lots of ideas. Like JJ’s spin. I was determined to absolutely learn something from all that. T: Thank you. I like how Abiko-san draws all the characters properly. Yuuri always has an expression that fits his personality and the situation. And the spins are amazing! I couldn’t draw them satisfactorily and had to redraw them many times… I admit I was envious of Abiko-san’s soft touch that makes movements connect so smoothly. A: My favorite character is Otabek. I like how he is tough and cool. T: I like Giacometti. And JJ and Minami-kun. I think they are the ones I could figure out the best when drawing them. A: When the anime actually aired we had a huge response. Fans would write to me on Twitter, and every time I uploaded a picture I would get a lot of reactions. T: It was the first time that I had such a response, I was really surprised. I’m a fan of the baseball team Carp, and when I went to drink with my friends everyone knew “Yuri on Ice”. One person told me “a girl in my company watches it, she was praising it a lot”. It never happened to me so far!
-The biggest miracle is that all this staff could come together.-
A: Tatenaka-san also took part in the production of “ENDLESS NIGHT”, but this is the first time that we worked in the same space. I was really glad that he was there working in the same position as me. I can grumble about work (LOL), and he can understand me. T: It’s really like that. Watching Abiko-san I realized that Yuuri must be difficult to animate because he changes a lot, and when I was working on long sequences he would leave me alone. And he would talk to me when I finished. Things like that. A: I didn’t really do all that on purpose (LOL). But you really feel relieved (when there is someone else in your same position). There were also many other people around 40 years old, like the chief animation director Shishido-san, so we had things in common to talk about. T: It’s really a miracle that all this staff could come together. I think it was a difficult job for everyone, from the colors to the backgrounds to all the rest, not just us. But they were all people who would do whatever they could. Everyone would always find something to do. A: It would have been a problem if even one of them were missing. In difficult workplaces it happens that some people will get sick or leave, but this time it didn’t happen. T: The production staff, who probably had the hardest time, was outstanding and did their best. They were all young, but when they brought you things to fix saying “I want to make this better” you couldn’t refuse. A: Everyone got along well and even when they complained it was always jokingly. It was a really nice group.
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ochomachuu · 2 years
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ososan x squid game art by s3 character designer eiji abiko!
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persona4-anime · 6 years
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aster-nightingale · 3 years
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Info
Name: Aster
Pronouns: He/They
Age: 21+
Other socials
Reddit: u/bluestaraster
Discord: asternightingale
Rp 「new account, follows from @/despairs-memorial」
@despairs-memorial 「Danganronpa canon」
@hopes-memorial 「Danganronpa ocs」
@coronated-prima-donna 「Genshin」
@forgotten-from-the-realm 「BG3/DnD ocs」
Fandom:
@commonwealth-misfit [fallout]
Misc:
@catboy-kiyotaka-edits [editing blog]
@sword-and-nightingale [memes/reblogs]
Fandoms/Interests
Danganronpa
Deadman Wonderland
Dimension 20
Don't Starve
Dungeons and Dragons
Dungeon Meshi
Durarara!
Fallout
Fear and Hunger
The Gray Garden
Hazbin Hotel
Hello Charlotte
Keep In Mind
Ken Gao Games
Metaphorical cannibalism
Needy Streamer Overload
Oshi no Ko
Pathologic
Pokemon
Segawa Games
The Evillious Chronicals
Your Turn to Die
Vampire the Masquerade
Comfort Characters/Favorites/Gender/Kin List [only as a joke]
Abiko Samejima [Oshi no Ko]
Ai Hoshino [Oshi no Ko]
Alcor [Devil Survivors 2]
Ame/Kangel [Needy Streamer Overload]
Anri Sonohara [Durarara]
Arbus [The Gray Garden]
Astarion Ancunin [Baldur's Gate 3]
Aster Laker [Tales of Symphonia]
Ater [The Gray Garden]
Badoh [Walking on a Star Unknown]
Basil [Omori]
Colin Provolone [Dimension 20]
Corme [Walking on a Star Unknown]
Charles Eyler [Hello Charlotte]
(All) Charlotte(s) [Hello Charlotte]
Eiji "Gin" Kamiya [Devil Survivors]
Emmet/Kudari [Pokemon]
Emil Castagnier [Tales of Symphonia]
Es [Alter Ego]
Etihw [The Gray Garden]
Falin Touden [Dungeon Meshi]
Frei/Oracle [Hello Charlotte]
Gale Dekarios [Baldur's Gate 3]
Gertrude Jekyll [Farethere City]
Gundham Tanaka [Danganronpa]
Haru [Devil Survivors]
Hatsune Miku [Vocaloid]
Ichimatsu Matsuno [Osomatsu-san]
Ingo/Nobori [Pokemon]
Izaya Orihara [Durarara]
Jungo Torii [Devil Survivors 2]
Juzo Sakakura [Danganronpa]
Kakashi Hatake [Naruto]
Kantera/Ryuuzen [End Roll]
Katakuri Charlotte [One Piece]
Kazuya Minegishi/Protagonist [Devil Survivors]
Keita Wakui [Devil Survivors 2]
Kiyotaka Ishimaru [Danganronpa]
Kcalb [The Gray Garden]
Kujou Sara [Genshin Impact]
Laios Touden [Dungeon Meshi]
Larry/Aoki [Pokemon]
Ludger Kresnik [Tales of Xilla]
Lycion [Dungeon Meshi]
Macarona/Macaroni [The Gray Garden]
Marcille Donato [Dungeon Meshi]
Midorino [Walking on a Star Unknown]
Mintaka Alcantara [Pokemon: Reborn]
Mondo Oowada [Danganronpa]
Morty/Matsuba [Pokemon]
Naomichi Kurumada [Your Turn to Die]
Neil Watts [To the Moon]
Raspbel Perserves [The Gray Garden]
Rawberry/Rawberrya Perserves [The Gray Garden]
Roy Mustang [Full Metal Alchemist]
Russell Seager [End Roll]
Sayaka Maizono [Danganronpa]
Senji Kiyomasa [Deadman Wonderland]
Shiro [Deadman Wonderland]
Shizuo Heiwajima [Durarara]
Sonia Nevermind [Danganronpa]
Takaaki Ishimaru [Danganronpa]
Takumi Hijirihara [Danganronpa]
Tartaglia/Childe/Ajax [Genshin Impact]
Toto Sakigami [Deadman Wonderland]
Uta [One Piece]
Xan Feur'sel [Baldur's Gate 1]
Yamato Hotsuin [Devil Survivors 2]
Yor Briar [Spy x Family]
Yu Ishigami [Kaguya-Sama, Love is War]
Yurika [Walking on a Star Unknown]
Yuuya/Pigula [Farethere City]
Liked Characters:
Alice [Tales of Symphonia]
Aquamarine Hoshino [Oshi no Ko]
Angel Dust [Hazbin Hotel]
Ayumu Fujimori [Fanganronpa]
Chihiro Fujisaki [Danganronpa]
Chilchuck Tims [Dungeon Meshi]
Daiya Oowada [Danganronpa]
Elize Lutus [Tales of Xilla]
Elle Mel Marta [Tales of Xilla]
Gin Ibushi [Your Turn to Die]
Haku Yuki [Naruto]
Hibiki Otonokoji [Fanganronpa]
Kanade Otonokoji [Fanganronpa]
Kabru [Dungeon Meshi]
Kyoujuro Rengoku [Demon Slayer]
Loid Forger [Spy x Family]
Inosuke Hashibira [Demon Slayer]
Izutsumi [Dungeon Meshi]
Maki Harukawa [Danganronpa]
Marta Lualdi [Tales of Symphonia]
Mikan Tsumiki [Danganronpa]
Mitsuri Kanroji [Demon Slayer]
Monaka Towa [Danganronpa]
Mukuro Ikusaba [Danganronpa]
Nagisa Shingetsu [Danganronpa]
Nico Hakobyan [Fanganronpa]
Nico Himuro [Fanganronpa]
Nifty [Hazbin Hotel]
Obanai Iguro [Demon Slayer]
Peko Pekoyama [Danganronpa]
Rosie [Hazbin Hotel]
Ruby Hoshino [Oshi no Ko]
Sakura Oogami [Danganronpa]
Sara Chidouin [Your Turn to Die]
Satou Matsuzaka [Happy Sugar Life]
Senshi of Izganda [Dungeon Meshi]
Takemichi Yukimaru [Danganronpa]
Takiko Ushina [Fanganronpa]
Veronika Grebenshchikova [Fanganronpa]
Discomfort Characters:
Chihiro Fujisaki [Danganronpa, Discourse]
Izuru Kamukura [Danganronpa, Certain Fan Interpretations]
Kazuichi Souda [Danganronpa, Stalker Moments]
Tenko Chabashira [Danganronpa]
Disliked Characters:
Boruto Uzumaki [Naruto]
Byakuya Togami [Danganronpa]
Haiji Towa [Danganronpa]
Hifumi Yamada [Danganronpa]
Kazuto Kirigaya [Sword Art Online]
Makoto Naegi [Danganronpa]
Teruteru Hanamura [Danganronpa]
Twelam [Walking on a Star Unknown]
Ships I like bc why not:
Bandage Buddies [Danganronpa, Platonic]
Celesaya [Danganronpa]
Kirizono [Danganronpa]
Ishimondo [Danganronpa]
Ishikuro [Danganronpa, Platonic]
Macaberry [Grey Garden]
Munasaka [Danganronpa]
Obamitsu [Demon Slayer]
Oowashima [Danganronpa, Platonic]
Sondam [Danganronpa]
Sonikan [Danganronpa]
Ships I dislike:
Any ships with Haji Towa [Danganronpa]
Any ships with WoH [Danganronpa]
Celesishi [Danganronpa]
Chimondo [Danganronpa]
Daikaaki [Danganronpa]
Despaircest [Danganronpa]
Fujishira(?) [Danganronpa]
Junkan [Danganronpa]
Kresnik-cest [Tales of Xilla]
Naegicest [Danganronpa]
Naeishi [Danganronpa] [HUGE discomfort]
Naeishiwada [Danganronpa] [HUGE discomfort]
Naewada [Danganronpa]
Sounia [Danganronpa]
Soutaka [Danganronpa]
Takaaki x Hiroko [Danganronpa]
Togafuka [Danganronpa]
Toudencest [Dungeon Meshi]
Otonokoji-cest [Fanganronpa]
Yamaceles [Danganronpa]
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daremomatsu · 4 years
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Otomedia AUTUMN 2020 W cover featuring "Osomatsu-san" in the mushroom forest🍄 It will be released on October 28th
The magazine has Interviews with Eiji Abiko(Character Designer), Kazutomi Yamamoto(Ume & Shake Seiyuu), and Jun Fukuyama!(Ichimatsu Seiyuu)
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recentanimenews · 2 years
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It's Matsuno vs. Wild in Mr. Osomatsu 6th Anniversary Theatrical OAV's Main Visual, Trailer
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  On the hunt for another sextuple helping of juvenile antics? Look no further, because the Mr. Osomatsu: ~Hipipozoku to Kagayaku Kajitsu~  ("Mr. Osomatsu ~The Hipipo Tribe and the Glimmering Fruit~") theatrical anime today unveiled an explosive main visual, trailer and theme song details that show off the upcoming 6th anniversary celebration.
  The main visual, drawn by character designer Eiji Abiko:
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    The main trailer provides a preview of the OAV's opening theme song, "Hanamaru Pippi wa Yoiko dake (Reiwa ver.)" by AOP, a new version of the first opening for the Mr. Osomatsu TV anime that aired in the previous Heisei era.
youtube
    The theatrical OAV will have a limited release in Japanese theaters from July 8, 2022, with another OAV to follow in 2023.
    RELATED: Mr. Osomatsu Boys Get 2 Brand-New Theatrical Outings in 2022, 2023
    Mr. Osomatsu: ~Hipipozoku to Kagayaku Kajitsu~ is being directed by Yoshinori Odaka (BEM) at Studio Pierrot and features a superstar lineup of cast members for the Matsuno sextuplets:
  Takahiro Sakurai (Reigen in Mob Psycho 100) as Osomatsu
Yuichi Nakamura (Gojo in JUJUTSU KAISEN) as Karamatsu
Hiroshi Kamiya (Araragi in Bakemonogatari) as Choromatsu
Jun Fukuyama (Draluc in The Vampire Dies in No Time) as Ichimatsu
Daisuke Ono (Fafnir in Miss Kobayashi's Dragon Maid) as Jyushimatsu
Miyu Irino (Tadakuni in Daily Lives of High School Boys) as Todomatsu
  If you're a fan of slapstick comedy anime, check out the first three seasons of Mr. Osomatsu, right here on Crunchyroll!
  Mr. Osomatsu is based off of the gag manga series Osomatsu-kun by Fujio Akatsuka, and ran from 1962 to 1969. The series features a set of sextuplets, the Matsuno brothers, with Osomatsu being the oldest brother and leader of the group.
  Source: Comic Natalie
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    Der shy man behind @Shymander, Liam is a timezone-fluid Aussie with a distinct fondness for anime, Eurovision and creating odd stats projects despite hating math.
By: Liam Dempsey
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pkjd · 4 years
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A promotional video for the "Cells at Work! Code Black" anime has been released. It will have its broadcast premiere in January 2021.
PV: streamable.com/51dj08
-Staff-
Director: Hideyo Yamamoto
Series Composition: Hayashi Mori
Character Design: Eiji Abiko
Music: Yuugo Kanno
Studio: LIDEN FILMS
-Cast-
Red Blood Cell (CV: Junya Enoki)
White Blood Cell (CV: Youko Hikasa)
Narrator (CV: Kenjiro Tsuda)
via: saibou-black.com
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cultfaction · 4 years
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Cells at Work! Code Black trailer released Cells at Work! Code Black, one of the spin-off series to Akane Shimizu's Cells at Work! manga series, is set to premiere in Japan in January 2021.
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rikeijo · 6 days
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Today's translation #644
Go Yuri!!! Go official fanbook, Abiko Eiji x Tatenaka Junpei interview
Part 2.
-- Please tell us which scene among those that you've worked on was particularly memorable to you?
Abiko: The scenes of Victor's FS in episode 1. animated by Tatenaka-san were very impressive. Victor's movements are so soft and agile, and it's so elegant. Camerawork in those scenes is extremely cool, too. They really tell you that this is the World Champion that is skating. Watching that, I thought that I would like to make Yuuri get closer to that level, as he develops.
Tatenaka: For me it's the scene of Victor, when still in juniors, from episode 1. that Abiko-san worked on. That sequence of scenes was honestly beautiful. Abiko-san draws even the small details with care, doesn't he? That's something I'm not very good at, and after I'm done sketching a scene, I'm like 'woah~ I drew it~!' But for Abiko-san, this is when he starts to work on the character, I should say? He draws every little expression detail. Yuuri licking his lips in episode 6. is one example of that. I always watch that with great interest, because that's something that I'm lacking.
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fencer-x · 7 years
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For those wondering about the content of this comic (by Abiko Eiji), Yuuri tells Victor about the plot of the upcoming YOI movie: Yuuri and Yurio, having been expelled from the world of figure skating, return as the world’s first men’s pair team to reclaim their glory (aka the plot of Blades of Glory).
Victor considers this for a hot second before firing back “REJECTED”.
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toraonice · 7 years
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Yuri on Ice interview translation - CREA 2017/03 (p34-35)
Second part of the YOI interviews featured on CREA. As for the one with Kubo, more than “interviews” they are like “mini articles” that incorporate what the interviewed people said. The interviews are with Kenji Miyamoto (choreographer), Eiji Abiko & Junpei Tatenaka (figure skating animators), Yuuko Sagiri (original costume designer), Keisuke Tominaga (music producer).
Random note: thanks to this magazine I was finally able to know that Sagiri’s name is “Yuuko”. When I translated her interview on Pash I did lots of research but wasn’t able to find out the pronunciation so I used Yuiko because that was what came out searching for the name alone, but now it’s confirmed that it’s Yuuko so as soon as I have time I’ll edit that interview to fix it. I swear all magazines should be obliged to provide the pronunciation of names, because sometimes it’s really hard to find out how the kanji are pronounced when it’s not famous people with Wikipedia pages and such...
By the way, the issue of Pash coming out today (Feb. 10th) has an article I was really looking forward to (the second part of Kubo’s detailed commentary on each episode), so I’ll probably spend the night translating it when I get home from work. Also because I want to post it before the YOI all night event on Saturday (I’m going to the live viewing).
***If you wish to share this translation please do it by reblogging or posting a link to it*** 
***Re-translating into other languages is ok but please mention that this post is the source***
The reality as expressed by 5 people who created “Yuri on Ice”
Reality #2: Choreography x Kenji Miyamoto “The footage taken with the camcorder was the key to create realistic and powerful anime scenes”
Profile: From Hyogo prefecture. After retiring from competitive ice dance in 2006 he started working as a choreographer and commentator. With director Sayo Yamamoto’s “ENDLESS NIGHT” for the first time he was involved in creating figure skating choreographies for an anime.
The choreographies for all characters’ programs were created by choreographer Kenji Miyamoto. He created them integrating the music with the information he received from director Yamamoto and Kubo regarding the characters and their programs. What was different than usual is that the songs for the FS were 4 minutes long instead of 4:30 minutes. “In the anime characters need less strokes to speed up, so it’s possible to use less ‘transitions’, the movements connecting different techniques. I cut down on those and made the programs more compact.” Miyamoto was filmed with 4 fixed cameras and 2 portable camcorders as he danced all the programs, then the footage was edited into a multiframe video based on which the animated figure skating scenes were created. “I believe that the footage taken with the portable camcorder, that filmed me up close, is what made it possible to create realistic and powerful tournament scenes.” After watching the finished anime, Miyamoto commented that the characters’ monologues during their performances are realistic. “When you are performing lots of things are whirling around inside your head. In my case it wasn’t words but still pictures, like photographs. I was happy that they expressed the athletes’ feelings.”
Reality #3: Animation x Junpei Tatenaka & Eiji Abiko “The performances look realistic thanks to Miyamoto-sensei’s choreographies”
Profile: Animators working for the anime production company MAPPA. Specialized in sports and action scenes. They both created animation for director Sayo Yamamoto’s “ENDLESS NIGHT”.
Animation of the figure skating scenes was created by action specialists Junpei Tatenaka and Eiji Abiko. “It’s the first time that we digitally create 2D pictures after deciding the camerawork. It was very difficult because we had to figure out how to do everything”. Tatenaka, who was already a fan of figure skating, says: “For the moments I believed to be the ‘highlights’ of a performance I would add 1-2 extra stills. This way, I was able to draw out a little what in the live footage only lasted an instant.” They actually made jumps much higher than they are in real life. “While being aware that real skaters wouldn’t jump that high, I still wanted the scenes to be striking, therefore I was always looking for a good balance between realism and what could be allowed in animation.” (Abiko) They both agree that Miyamoto’s choreography footage was the most important factor that allowed them to create realistic performance scenes. “When there was a key point in the music, Miyamoto-sensei would pose with all of his body creating a beautiful line, from his fingertips to the tips of his toes. It was very easy to draw.” (Tatenaka)
Reality #4: Costumes x Yuuko Sagiri “I think the only difference is that there were no budget restrictions (LOL)”
Profile: Ballroom dancing costume designer working for the ballet & dance supplies maker Chacott. She has designed figure skating costumes for athletes such as Nobunari Oda and Akiko Suzuki.
Yuuko Sagiri, designer of the athletes’ costumes, created the designs giving importance to functionality that would improve a skater’s performance and to elements that would make the character’s personality stand out, just like she does for real costumes. She chose materials, cuttings and decorations that would actually be employed in costumes used for real performances. “Normally I objectively watch an athlete’s past performances to understand their level and what kind of movements they are skilled at, and this is then reflected in the design. This time I based the design on the characters’ setting materials, the information I received from the director and the choreography footage by Miyamoto-sensei. I think the only difference is that there were no budget restrictions (LOL).” Regarding Yuuri’s costume, she mentions that she wanted to reflect the fact that he is psychologically weak and gains weight easily. “I added shining decorations on his chest so that his face would look bright even when he is tense. The cuts on the waist are to make him look slim.” Actually, she also designed a costume for Yurio’s exhibition. Sagiri said that she created the design thinking of what “Yurio would really want to wear”. We’d definitely like to see him skate with that costume!
Reality #5: Music x Keisuke Tominaga “I added melody to the beautiful lyrics that is ‘Yuri on Ice’”
Profile: From Kanagawa prefecture. Music producer. He founded PIANO INC. in 2012 and is the current representative director. His main works include the Pocari Sweat 2016 commercial “Kimi no Yume wa, Boku no Yume.”, the TV anime “Zankyou no Terror”, etc.
When creating the music for this show, music producer Keisuke Tominaga constantly asked himself whether it was music you could dance to. “I would move my hands, feet, my whole body, sometimes even checking the rhythm like a conductor or a dancer. Figure skating has many elements that resemble ballet, so to express the elegant movements of the body I used many tunes in triple time like waltz and bolero.” Most of the classical and orchestra tracks were created by Taku Matsushiba, while the vocal tracks and modern band songs by Tarou Umebayashi. They worked on the music as a team, always communicating with each other. “The world created by Kubo-san and director Yamamoto was like realistic and beautiful ‘lyrics’, and I feel that our role was to create a ‘melody’ for those lyrics. In fact, when I joined together Yuuri’s FS song “Yuri on ICE” and Victor’s recorded voice for the first time, the lines sounded just like the words of a song, and I can’t describe how moved I was. I believe that this strong, deep expression that you would not be able to obtain with music alone is what realistically affects the viewers.”
Bonus in case you haven’t seen it already: Sagiri’s design for Yurio’s exhibition program.
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animefagos · 4 years
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La tercera temporada del anime Osomatsu-san continuará en enero
Nueva entrada publicada en https://www.animefagos.com/2020/11/06/la-tercera-temporada-del-anime-osomatsu-san-continuara-en-enero/
La tercera temporada del anime Osomatsu-san continuará en enero
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La página web oficial del anime Osomatsu-san ha anunciado que la segunda parte de su tercera temporada se estrenará en enero. Para celebrar la confirmación Eiji Abiko, diseñador de personajes de la temporada, ha dibujado una nueva imagen. La tercera temporada se estrenó el 12 de octubre. La primera temporada del anime Osomatsu-san, la tercera serie de televisión…
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recentanimenews · 3 years
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Mr. Osomatsu Announces Casino-Themed Fan Event for 2021
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  The Matsuno brothers are out of their hoodies and all dressed up for this year's fan event!
  Fes Matsu-san '21 is the third Mr. Osomatsu live event, and this year's is rolling high with a casino theme. The key visual (above) was drawn by Eiji Abiko, the series's new character designer as of season 3, and features the cast dressed to the nines for a night at the gambling table.
  Eleven voice actors will be present for the event, including the sextuplets themselves: Takahiro Sakurai (Osomatsu), Yuuichi Nakamura (Karamatsu), Hiroshi Kamiya (Choromatsu), Jun Fukuyama (Ichimatsu), Daisuke Ono (Juushimatsu), and Miyu Irino (Todomatsu). Radio personality Takeshi Washizaki will moderate.
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    Fes Matsu-san '21 is schedule to take place live on June 6 at the Nakano Sunplaza in Tokyo. There will also be a live stream of the event.
  Tickets are now available; keep an eye on the official Twitter account for further news and updates on the live stream.
  Source: Comic Natalie
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    Catch up to Mr. Osomatsu on Crunchyroll!
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  By: Kara Dennison
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