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#even if you dont pvp
xxswagcorexx · 10 months
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ok maybe this is just me but like, i Feel like people. underhighlight how a Lot of pvpers are just really really good strategists
(more rambling about this under the cut) but like. speaking from someone who's familiar with lifesteal and ivorycello's content, someone like clown isn't just someone who's 1) very skilled at the game, but he's also very good at picking up exactly what he lacks in and how to make up his skills effectively And efficiently
an example would be how clown grinded for 64 god apples because he knew how much the lifesteal server has improved at pvp in general (fun fact on his testrun ep he talks about how everyone has massively improved) (and on top of that him touching grass and not practicing /lh) but, since he knows he cannot rely on pure skill alone (and can't train that much in time) he makes up for those disadvantages by grinding materials to ensure he'll be able to get by, even if it's just barely (he also! observes other people's moves too! ex: during a s3 fight vi and some other people were chasing him down and were supply chaining until they finally wore clown down enough to kill him--and clown was a really good sport about it! and started talking to them about the supply chain strategy and complimented how it worked so well!!! he's good at analyzing stuff, with the whole thing about being able to reconize the other lifestealers have gotten so good that they'd probably kick his ass back in s2 now! the fact hes able to anaylize his own and others pvp is...really cool i think)
and ivory falls under this category as well, you can most clearly see it on her doly 1v1 video, but she's able to figure out exactly what aspects doly uses to his advantage (even to figuring out his ping and how they affect his pcrits) and from that she's able to figure out how to turn those exact methods on top of their heads and build up her own strategies to directly combat what doly was, probably, doing subconsciously. holy hell that's such a cool concept??? like ivory herself admits in her own video that she is a relatively new pvper and the fact she was able to synthesize that much information into a strategy that beat out someone who has so much more experince than her? that's so fucking badass
maybe this is just me not looking in the right places but. i Really do think people like clown's and ivory's skills as strategists should be highlighted more. like, i feel like it humanzies them a lot more. makes them feel like people that just so happen to be very skilled instead of undefeatable figureheads who are powerful beyond comprehension. even though that's their reputation, they're still just people at the end of the day and i think that's an interesting dichotomy to explore <3
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mmyashas · 6 months
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the actual purgatory event is fandom hate
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agapemoon · 11 months
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i find very funny how everyone in the island knows that q!philza is really good at pvp, like even out of rp viewers from all communities know this, know how good he is bc it’s always implied. And then, there is fucking q!roier ….. silly q!roier who is secretly really good at pvp but is always goofing around bc he doesnt want anyone to think he is a “tryhard” so no one in the island and out of rp (besides q!spreen) knows that he is actually very fucking good at fighting and a nerd, he just never activates his tryhard mode bc why would he? Silly guy just wants to have fun and be silly, there is no need to take things seriously and he doesnt want to be taken seriously either …. bc once again, he’s just a lil guy being silly <3
#qsmp#roier#philza#spreen#like its funny bc im sure everyone thinks roier is not good at pvp as if he wasnt raised in highpixel since he was 13 alongside spreen#I dont think he can beat spreen though but spreen says roier is hard to fight when he plays seriously so yes even spreen agrees#correction: he won against spreen once dkxjdkxf#also ive seen tryhard-roier in action and yes all my hommies love tryhard-roier#is very cool to see him kill other players so fast and quick makes me proud. Is like ‘oh so spreen was right’ Ik it’s unexpected but#we (roiers community) know he is GOOD he just doesnt want to show it hes like shy or smth he doesnt want anyone to think he is a tryhard#he always says he is just ‘silly and funny moments roier’ and then he is at the finals of every single mc event with an amazing countkill#u all have no idea how much i want this server to push roier into his tryhard mode i MISS TRYHARD-ROIER#he only appears when he is caught up in the moment or when he is playing an event seriously and wants to WIN#HES A NERDDDDDDDD HE IS A CLOSETED NERDDDD !!! WHEN HE SAYS HE ISNT THAT GOOD HES LYING !!!!!! HES A LIAR !!!!!#YES IM EXPOSING MY STREAMER#HE WAS ONE OF THOSE PEOPLE WHO MESSAGED CCS TO TELL THEM STARTEGIES TO WIN. IM TELLING YOU HES A NERD NERD NERD and i love him for that 😭💖#if u guys dont believe me. Watch the vod of that day roier didnt log in after bobbys death and streamed on a sunday for a mc event#he killed three players in a row with a ton of lag. yes thats my streamer <3#alessa's posts
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chambers003 · 6 days
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mumbo’s grown into such an amazing builder ♥️♥️♥️ he’s so cool ♥️♥️
he’s always been better than he thinks but he’s really grown into it now. like i remember looking back that . in season 5 his seaside town project. it wasnt. great. like we knew what it was but… it was so bland. very 2017. part of that was the biome, sure, and it was also very much a secondary project at the end of the season, but the megabase was all prismarine and quartz and clean lines. geometry. hard to detail - except for the storage system and the aquarium and he popped off with those. but he didnt get time or really.. have the skills? to grow it all to its full potential.
and then in season 6 everything was all hypermodern/futuristic clean lines again that detailing isnt really possible with. he did well with what he could detail, but everything was so smooth, it was hard.
and season 7 it was basically.. just one big build. again, he did really well with it, but it was such a monolith that it was hard to add these tiny details to it. and there was no easy way to look closely? no real places to add them. the golden heart is the exception here.
season 8 we saw the start of something incredible, with the arm chair mountain. the tiny houses on the cliffside were there to provide colour. but they were… empty. again, i get why, and i dont know how to add something to them other than to maybe up the scale and that wouldve been REALLY hard.
we didn’t see much of him in season 9, but he fell back on the geometric designs and clean lines. it looked good! i loved the colour scheme. but the most detailed part of that build was the moat. the screeching crevice. and no one really looked at that after it was all built up.
but he didnt lose the skills from s8. in fact, he improved them.
because now we’re here and he’s making concept art and detailing with shadows and odd block choices and. i honestly think. if he puts his mind to it and keeps this up. we’ll have another heavy hitting builder. this build feels alive. it feels real.
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rox-of-iu · 1 year
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this is just me going "fine I'll just do it myself" after not being able to find a single fanart for Yi Xian (the cultivation card game). (I bet there's some but I'm just not able to find it)
so here we are, catering to myself and myself only with very low-effort doodles to destress feat. mostly Mu Yifeng, Yan Chen and Jiang Ximing
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#Yi xian: the cultivation card game#Mu Yifeng#Yan Chen#Jiang Ximing#i know these arent solid at all but times rough and scribbling go brr#anyway hey if anyones intrigued and wants to know more about the game#its an autobattler deckbuilder in xianxia setting#so if pvp deckbuilding/strategy is your style you absolute should go check it out#i myself hate using my brain and pvp so this is absolutely not what i usually play or would pick up but it charmed me and i love it so much#even tho i SUCK at it so bad#its in early access on steam for 7 euro#for anyone interested#and it makes me so sad that theres so many negative reviews saying its p2w cuz its NOT!!!! the only thing available with money is reskins#and u can get the jades to buy them by playing anyway#but ive heard there were p2w elements back when it got released but they got hotfixed quickly but i guess the rumours stuck around?? sad#also if u like the concept and wanna see more without actually playing i recommend gameplays by retromation they're super entertaining#anyway#yeah i absolutely shouldnt be playing nno games whatsoeveer rn bc i cant afford any of the precious time I've got left#i dont even know exactly how much ive got left until the school leaving exams and shit for Uni like two months ig#im useless absolutely i cant i cant but brain no work and pretty card game makes stress go away uh oh spaghettios#oh well enough of that#cheers#btw ive been doodling in the meantime but ppl actually follow this blog now so I'm overthinking it again and not posting anything goddammit
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quackdragon · 8 months
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Ah my first post, I better make it importa-
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I saw a boulder today
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crest-of-gautier · 4 months
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got the badges for gone fission evp 400 + evp 600 yesterday! .52 gal, l-3 nozzlenose, dread wringer, and squiffer make for quite the synergistic team!
my peak was EVP 810 (appx 300-310% HL). my high score of 151 eggs was obtained somewhere in evp 300...? i'm pretty satisfied with how it went, even if i didn't get HLM or 9s.
some thoughts/reflections on good freelancing teams/traits to develop when trying to rank up in evp under the cut:
i think grinding this rotation was pretty fun- all of the weapons have excellent mobility and i think they cover for each other really well! the l-3 was not my favorite weapon going into it but i think i really enjoyed the accuracy and mobility of it, so it's a bit more favorable for me now :)
i ended up reaching a skill wall in EVP 760-780 where i could not get past wave 2 or 3 (usually for quota related reasons, the quota is BRUTAL! we'd miss it by like 4-5 ish... ofc this partially relates to how well bosses are handled).
the grind for evp was a mix of freelance and grouping up (freelance for 230 -> 440s, grouping up for 440 - 750~, and then testing myself in freelance for that last bit).
i enjoyed the bits of freelance i did, and from my playtime i think these were some of the key traits/practices that indicate "good salmon run skills" to me:
players that know their weapons role(s) and target the appropriate salmonid (but also being willing to break that when priority targets haven't been taken care of)
knowing when a teammate needs help (with a boss or being revived) or when the teammate has a situation under control (e.g. someone's already on the fishstick, you can do something else)
proactive use of specials when problem targets appear, preferably with no overlap (e.g. tri-strike and inkjet activated on the same flyfishes is not the best)
using specials like booyah bomb, triple splashdown, and reefslider to clear basket area in the last 30 seconds to help eggs get in (especially important past evp 600)
teams that paint the walls first thing (especially whoever had the dread wringer). all interior walls for fission can be painted within the first 10 seconds imo
forwarding eggs closer to the basket after splatting static bosses (throwing one egg, and then swimming up with one)
players with good judgment; knowing when to lure (mostly for initial boss spawns), and knowing when to leave the big shot cannon
being able to figure out which directions snatchers come from and what eggs they can help you collect
i think these practices all stem from having good awareness and being able to collect information about the shift. it helps with making snappy quick-fire decisions, and it just gets more important the higher up in EVP you go. camera positioning/control is essential for this (you can't figure out where bosses/teammates are if your back is turned to them).
for me, every 7-10 seconds, i like to rotate my camera around to the opposite side of where i'm currently looking to make sure there isn't any bosses i'm missing. i'm hardly in one place longer than 5-10 seconds and i try to always be on the move. the spawn direction where salmonids come from are always changing, so it's essential to rotate around the map proactively rather than reactively. i think this also helps a lot with shotcalling in groups too (since you can be someone else's pair of eyes).
other than boss spawns/teammate locations (for revives), i think it's also important to notice when certain bosses haven't been taken care of for prolonged periods of time too, so that a special can be popped. to me it's usually a sign that someone whose ill equipped to deal with that boss has been forced to deal with them because the people with the "right" weapon are focused on something else... (no fault to them, of course, everyone has different priorities and you can't always communicate clearly in freelance)
in situations where squiffers were chased by a pack of scrappers, perhaps a booyah bomb or splashdown can be popped to help if you don't have the time to stun and splat them manually. maybe the fish sticks were left unattended by the shooters, so a triple inkstrike or a crab/inkjet shot can help clear them out.
awareness also extends to meeting quota, which imo involves paying attention to the timer + where eggs are located. i find that it's nice to check in with the timer/quota at 50s and 30s respectively so that you can start forwarding eggs closer to basket. and when everyone's going crazy about quota not being met i try to make sure i'm not overstepping anyone else's egg pile so that no one goes "wait no thats the egg that i wanted to pick up fuck i have to go back and get a different one."
i think this is why sometimes playing in groups is easier. if you have more sets of eyes that you can communicate with, it alleviates the need to have awareness of "everything" (provided that you can comms effectively). someone can be attuned to different things (e.g. my friend always tells us where snatchers come from and if they're good, i'm personally attuned to where people need to be revived, etc.). you also know what specials you have access to, unlike in freelance where you're not sure what others have until they use them.
the other part of completing shifts successfully (to me) is being mechanically sound with your movement, mostly in regards to how you use the terrain (walls) to get around the map and escape situations. the more you play a map the more you'll figure out how you can move around on it.
some examples, using the location callouts from salmonrun.ink: there were a few times i'd go on the harbor but i could escape any salmonids in the bridge area by climbing the walls there and squidrolling out as needed. sometimes on high tide i would swim from the perch to the left plat.
sub-strafing is also good to know too, especially when you want to rapidly collect the basket eggs at the end. i still need to integrate it into other parts of my gameplay, but it's helpful!
uh. this was way longer than intended because i have WAY too many thoughts about salmon run. TL;DR: The key to succeeding your shifts is having good awareness which comes from good information collecting practices, and having the mechanical skill to act on that awareness without hesitation.
there's definitely a lot that goes on in sensory overload the game™, so it will take time to build these muscles and reaction times. i think while at every rank of salmon run you may face a wall of "i'm overwhelmed by the bosses," the exact fix needed to get past it usually varies, so it's important to figure out what information you were missing or what actions you could've taken (more efficient movement or special usage, usually).
or if you're struggling with quota, try to practice forwarding eggs or take a look where snatchers come from (even if people splat them, it's still a good practice 2 develop for later evp. source: i don't fucking do it and it's biting me in the ass)
and most importantly, recognize when you're in the midst of a loss streak/skill wall, so that you can take a break and focus on other things that energize you! even if there's a certain goal you want to meet, grinding for higher levels of EVP and getting better at the game can be a very exhausting process. you can always come back to the grind later, whether if it's after a 30 minute break, or just a different rotation!
#splatoon 3#lizz.jpg#lizz.txt#i did like 93 jobs of this rotation if anyone is curious. average waves cleared 2.2. point card was 31315p#im so normal about salmon run this is my favorite mode in the game that even though i have 2x the hours of my friend she's higher leveled-#in the pvp multiplayer than i am (but also she uses exp tickets and i dont because im a money enjoyer)#honestly i do wonder what i could've done differently with evp 740ish bc i could NOT stick around with a group WHICH IS SO FAIR#though it is a little disorienting to go between 300 to 320 HL with every new group of people HAHA#i do think it's the snatchers i gotta pay more attention to but damn idk when they spawn lol#and maybe my specials could get more value for them. i never go a shift without using them but idk#i think there's also been a lot of dying in general. like 3-5 deaths for everyone so it's def a movement/not keeping up with boss issue#in some form...? so maybe if i get to the point where my specials are back to proactive use and not 'for surviving this first wave'#i'll be golden and good to go for 9s... still very valuable learning experience though!#it would have definitely been easier to get to 9s if i reached certain evp ranks earlier to play with more experienced people but#where is the learning in that? LOL. i just feel like you're really forced 2 confront what you suck at when all the 'good people' are-#already at 9s or some higher VP y'know. and then when you get booted down to a lower VP for the next roto. it feels so much easier#and its like wait! maybe i'm okay at this game actually#anyway i don't think i'll be playing salmon for extended period of time for the next week otherwise im gonna be tetris effect'd LOL
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lecliss · 5 months
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I finished the special story in Connections and it got me to bawl my eyes out so bad. That story was so much more meaningful and emotional and impactful than the entirety of Naruto itself. What the fuck do you mean it was written by Kishimoto????? He did NOT write something for a side story in one of the ultimate ninja storm games and make it better than anything he's ever done before. There's just no fucking way.
#i fucking hate when filler and non canon side stuff is like. better than canon lmao#and not cuz like. filler doesnt deserve it ooo fuck filler whatever NO!!!!! BECAUSE IF ITS GOOD PEOPLE STILL DONT WATCH AND THEN CALL YOU#A LOSER EVEN BOTHERING WITH FILLER!!!!! FUCK OFF!!!! FUCK NARUTO AND FUCK SASUKE AND YOU KNOW WHAT. EVEN FUCK OBITO#NO THIS IS ABOUT BORUTO AND NANASHI AND HOW THAT WAS THE BEST NARUTO AND YES EVEN BORUTO CONTENT EVER CREATED#AND NO ONES GOING TO CARE BECAUSE WAAAA FILLER IS STUPID AND IT SUCKS WAAAAA SUCK MY COCK#the best most emotional arc in bleach is fucking filler. the connections side story is barely even filler when its for a fucking VIDEO GAME#ITS NOT FUCKING FAIRRRRRRRR!!!!!! 😭😭😭😭😭😭😭#that was the best naruto content ever. better than even blood prison by a loooooong shot#it just fucked me up man. it really really fucked me up and REALLY got to me#i started getting pissed off how far down the rabbit hole it is of content people actovely DONT want#its an original side story in a game people play for the pvp. its boruto related. ITS FILLER as in no relation to the#plot written by ikemoto#its boruto and its filler and what could people possibly hate more? boruto filler.#but nanashi was an amazing character and bort proved once again that hes the bestest boy in the whole wide world#and not to mentiom merz was really really hot when he took the bandages off his face. im SORRY BUT ITS TRUEEEEE LOOK AT HIM!!!!! FUCK DUDE#and message was so so beautiful and so was the animation and the effects. and just. GOD. they could have made that a movie#MAAAAN i wish it was!!!! that woulda made an INCREDIBLE movie!!!!!#im not gonna get over this. i will always be obsessed with this. holy shit#also im sorry mitsuki but i ship BoruNana/BoruHika now.#at least with nanashi i dont have to worry about her whole character getting thrown to the wayside since her story's already over#now this is reminding me of the anime throwing ryogi away even tho his relationship with shikadai made me feral#just cuz that wasnt an arc in the manga!!! WHICH WAS STILL TOTALLY IN AN ERA OF THEM HAVING ALMOST NOTHING TO DO WITH EACH OTHER#thats what fuckin shoulda happened. the anime and manga should have stayed wildly different stories#i hate how all the original plots that the anime started with got shafted to follow the manga's story#ryogi didnt matter. KAGURA DIDNT FUCKING MATTER CUZ THEY KILLED HIM OFF LATER CUZ I GUESS I NON-MANGA CHARACTER DOESNT MATTER#FUCK OFF!!!!!!!#i hate it here. i fucking hate naruto. leave me alone i need to wallow. im going to wallow brb. i need a wallow sesh#personal
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blazingstarship · 1 year
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Ive been thinking about downloading duel links to see my husband but a i do not and cannot strategist shit and b everything follow dub canon anyway so technically thats not my husband but on other hand it is and i could beg u to help me lol do you unlock him at player lvl 10 or wtf does stage 6 mean anyway
@hyperfixatinglove YESS DO IT!! Even its just for the voice lines and the cards and mats and sleeves and profile pic! We can be buddies!
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Stages are about completing missions to “stage up” and unlock characters, worlds and abilities.
Well funny thing, he is unlockable at a sudden stage (heck idk think its stage 6?10? I cant find it exactly) but before that you have to get through some dm stages first till the “new worlds” missions will pop up and then only you can play the 5ds world…when you reach Stage 10 at dm there will be a mission to unlock Yusei aka 5ds world.
Levels is about the character self you can reach to level 40 to unlock stuff like extra decks, gems, cards and skills (also mats and icons hehe)
And even when you are at 5ds world and get there to Stage 10(?), then you still have unlock character missions to complete before you can have him….lets just say…it looks like this…
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But there is a bright side! There’s this new campaign which you get this character pass
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Which allows you to unlock a character without doing the missions (and its a bless since some are hard to complete)
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Buildmart haters are so boring like pick a better personality trait😤
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bugsinthebayou · 2 years
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learning that clownpierce is around my age (thus: younger than i expected) made me lose my shit and also made me disappointed in my lack of gaming skills
rip </3
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crqstalite · 8 months
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whats so odd to me is when creators make something for their very niche audience, it breaks containment and to everyone else it looks very serious without context, and then the creator gets mad about their ‘joke’ post when they never tagged or alluded to the fact it was a joke in the first place
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wp100 · 10 months
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every time i see a player with the 'azeroth's champion' title... all i can think is 'damn they didnt have a life in BfA. neat'
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Hubbs got me a dino game for the switch on Mother’s Day for us to play together and I feel dirty because my favorite ‘dinosaur’ character is the pterosaur.
I haven’t even *tried* playing any of the raptors. :(
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i genuinely do not understand the difficulty debate! i dont! even with soulsborne (AND I LIKE SOULSBORNE.) like what ??? what does it matter??? "the games are meant to be challenging" YES. THEY ARE. BUT THEY ARENT MEANT TO BE IMPOSSIBLE. "challenging" is different for every person. the challenge of soulsborne games isnt meant to make you feel like shit. they WANT you to succeed. if someone wants more challenge they will pick the more challenging mode. its not that hard oh my god
#realisations ive had since blasting through p5r on normal and patho 2's difficulty settings update#take. take fire emblem. right#casual & classic mode. casual was added in awakening. has stuck around ever since. yeah?#does that stop people from playing classic iron man (no resets when characters die) runs? no?#people who want to be challenged will seek out that challenge#i wouldnt be playing bloodborne if i didnt want that challenge! when i replayed spider-man (example) i played on the hardest difficulty!#pathologic 2's difficulty systems literally say yk 'this is the recommended way to play BUT'#you can make it harder. you can make it easier.#also shoutout to dishonored (2) for not including hard mode achievements common arkane w & all that#BUT EVEN LIKE. ACCESSIBILITY OPTIONS. VISUAL CUES. ADJUSTABLE SUBTITLES?#what the FUCK would it matter if a difficult game has visual cues. fucking online games have visual cues. PVP GAMES. HAVE VISUAL CUES.#i cant speak for the disabled people who struggle with games. yeah? i was raised on them. i like playing fromsoft games.#but why some people are so obsessed with excluding these groups is beyond me#anyway rant over im running late for school you get the point#i apologize for the git gud crowd. they are horrible even to each other#videogames should either be fun or specifically made to be Not Fun (but then end up fun anyway hello pathologic)#or soemthing like that idk im autistic & have chronic pain i play videogames on high difficulties sometimes dont mind me
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bapzap · 1 year
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i wish they would give salmon run new content. with how utterly disastrous every aspect of splatoon 3's multiplayer is it's the only gamemode that's remotely close to being consistently playable
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