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#for creating pac
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i have so many thoughts none of them i am willing to share at the moment
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mikaikaika · 4 months
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What do you think your cubito got sent to prison for ? Wrong answers only
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eokami · 6 months
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Forgot to upload here my art xD Soulfire is just so special for me
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phatcatphergus · 6 months
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I’m kind of obsessed with the mental image of Fit and Tubbo watching some giant ass explosion in the factory before suddenly being poofed into the middle of the factory from 5 minutes ago and just standing there silently before staring at each other and agreeing to never speak of it again
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miscellaneoussmp · 8 months
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I was thinking about how I wanted to actually create a qsmp family tree, and then I remembered I'd actually have to deal with tangled mess, that are the connections between The Brown-de Luque family, The Favela Six, The Morning Crew and The Triplets.
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qtubbo · 6 months
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i feel like we should all start assign every character we want to be in Sunny’s family “jobs”, I think Sunny would make Tina their makeup artist because as Sunny would phrase it, SHE’S A STAR!!! Honestly, I hope Sunny notices Tina’s ability to always look good, and that they think she’s super cool for it.
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dozyrogue · 3 months
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So since I've already kind of discussed how qtubbo Is acting differently with the friends. The only other person we didn't get that I really wanted was pac and phil but more specifically pac.
The other day was the first time in a long time pac and tubbo were even together. He planned a murder with yd tho.... Kinda, yd was planing to kill him and tubbos absolute ability to be a very polite wet cat turned her off?? That's normal qtubbo behavior tho lol. Honestly murder more people qtubbo. Its good enrichment. Yd and tubbo murder hide n seek game.
Anyway I'm gonna take this as canon, that pac is another person hes calm with. He was very chill talking with qpac. Like how he is with qbagi he was just following her around all quiet. Like will pac think very thing is fine cuz hes "normal" and then he hears from fit that hes fucking unhinged.
cuz I don't think I could handle him yelling at pac. Pac makes me sad it be like when in purgatory qcellbit killed him. Sent me in a coma.
Actually it be pretty cool if he's fine with pac by himself but when he's with fit tubbo is the aggressive angry version of himself.. My fave headcanon now. Their relationship was one of the factors for his spiral so its a cool thought
Actually that's canon now lmao./j
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eternallovers65 · 9 months
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It's only Wednesday, but the brazilians are CARRYING the entire server's lore this week
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harpyface · 11 months
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propaganda for mike
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guckies · 3 months
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All that pain and suffering and for what?!? That’s at least 12 hours of my life I’ll never get back!!
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sillygh0st · 11 months
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(WIP)
Pac e Mike wow wow
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guiltye · 8 months
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imagine being designed to be genetically perfect and then you meet alec.
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tubboscreation · 3 months
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"everyone was saying they couldn't look after me" - sunny
i have never been so upset by a minecraft egg
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ell-arts · 1 year
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Summary: She knew that she should’ve done something. She should’ve stepped in sooner, to open her eyes and stop the bullying. She was at fault as much as everybody else was. She was guilty.
And yet, he forgave her.
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miloscat · 6 months
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[Review] Pac-Man and the Ghostly Adventures (3DS)
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What if Pac-Man was Mega Man but also slow and boring?
I’ve been loyal to Inti Creates ever since I fell in love with Rockman Zero (I played a Japanese import first). They kinda lost me with Gunvolt and I find Gal Gun deplorable but they usually seem like they’re really trying to make compelling action games. I’ve wanted to try this handheld companion game to the 3D platformer console tie in to the modern animated series since I learned they were behind it, and after seeing this reboot’s debut in Dimensions it seemed like a good time for it. As for the game, well, I guess every studio has their phoned-in contract work.
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This setting has a surprisingly dark backstory but the actual stories are light and stuffed with “action show for kids” tropes. Pac is a teenager always talking about burgers, grimacing, and hanging out with his hideous friends. He also might secretly be a superhero? Either way, he is “the only one” who can save Pactown in Pacworld or whatever, by eating ghosts which regularly invade via the schemes of their boss Evil McEvilface, er excuse me, “Betrayus”.
A lot of familiar Pac elements are repurposed in occasionally tortured ways: the classic ghost foursome have new designs and are your double agent friends, the fruits exist as transforming vehicles that assist with certain platforming sections, and pellets are central. The small ones, called cookies for some reason, give you lives (again, why have these in a game that you’re intentionally making easier for kids?) and spawn in fruits for points. Power pellets, here berries of the “tree of life”, have elemental alignments that act as your Mega Man powers.
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You can pick from a set of six stages, and the action plays out as a sidescroller. Certain stages unlock new abilities, four in all: fire, ice, magnet, and… chameleon. Collectibles can increase your stock of berries, or unlock art or entries in the model viewer. The powers of course can help you in combat and to interact with your environment to find goodies; replaying stages with new powers is encouraged but I opted out, thanks very much. Chameleon is the most fun when given a chance to shine, as its tongue lets you grapple around and best plays into the combo system.
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The most interesting thing the game does is this mid-air mechanic. You can multiply your score by eating successive ghosts without landing. Well, score didn’t matter much to me but just pulling off strings is satisfying and sometimes lets you reach new areas. Pac has a single-use Yoshi-like flutter jump and a chomp attack that gives you a horizontal boost and can home in on ghosts. This all could add up to a dynamic and fun movement system but in truth it’s quite stilted and never reaches its full potential.
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The combination of mid-air mobility and the powers giving you alternate attacks again could make for really exciting boss fights, and occasionally when you find a specific interaction between a power and a boss weakness there’s moments of brilliance. But most of the time these fights just plod along, waiting for them to become vulnerable. The late-game boss rush only hammers this home.
Inti Create have shown that they can make world-class Mega Man games, whether it’s the slick Zero games or Mighty Gunvolt Burst with its classic vibes and novel customisation. You can see a little tiny bit of that expertise being applied here but it’s not enough. Amusing as it is to meld that gameplay structure and its recognisable characteristics in with this ridiculous setting and its weird try-hard updating of a gaming icon, it just doesn’t amount to much. And that’s a shame, because this could have been something special.
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qtubbo · 7 months
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Omg the Fit and Ramon dynamic ♡. That sounds both cute and goodness they've been going through it. I love it.
I read the game had bombs + Tazercraft's debut game and I side-eyed Mike so hard LOL.
Speaking of, have you thought about what is his deal after what happened with Pac?
Sadly I think Mike would end up more vindictive about the games, he would start seeing most of the competitors in the game as deserving it. He’d also have a false belief that if he was just a bit better, just a bit more liked he’d be able to get Pac back on the team. I think he’d work really hard to be favored again so he could spend all his time with Pac instead of just seeing him off season. Even though pac would have forgiven Cellbit (thats what happens when you actually talk to competitors and see the districts) Mike would be kinda like the devil on his shoulder not letting him leave the feds influence.
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