Evil art style challenge!!!!
I started playing Hades the other day, so I experimented on Zagreus, I love this boy more than life
I tried to take into account all your words! Thank you very much for the response, I was afraid that no one would write anything at all XD
In fact, it was terribly long to draw it, terribly boring, and the result is too bland
The funny thing is that I've been painting in an evil style for a while in the past.... In general, I stopped drawing in this style, because the drawings eventually seemed dead to me XD. And the line kills all the vividness of the sketch and the rush of inspiration while you're messing with it for a few hours uffffffff
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Been a fan of your fics for YEARS. I was just telling my friend how despite how much I read fics I never actually love them, with some of your fics (especially TMA) as the exception. Felt the need to reread some of them and saw you reblogged some ISAT fanart. So. Any thoughts on ISAT you'd like to share?
Hope you have a wonderful day!! So happy I found your fics again!!
I avoided answering this for a while because I was trying to think of a way to cohesively and coherently vocalize my thoughts on In Stars and Time. I have given up because I don't want to hold everybody here all day and I have accepted that my thoughts are just pterodactyl screeching.
I love it so much. I have so much to say on it. It drove me bonkers for like a week straight. I have AUs. It's absolute Megbait. They're just a little Snufkin and they're having the worst experience of anybody's life. Ludonarratives my fucking beloved.
I am going to talk about the prologue.
The prologue is such a fascinating experience. You crack open the game and immediately begin checking off all of the little genre boxes: mage, warrior, researcher, you're the rogue...some little kid who's there for some reason...alright, you know the score. You're in yet another indie Earthbound RPG, these are your generic characters, let's get the ball rolling.
Except then you realize that these characters are people. You feel instantly how you've entered the game at its last dungeon, at the end of the adventure. They have their own in-jokes, histories, backgrounds, adventures. They get along well and they're obviously close, but not in a twee or unrealistic way. They have so much chemistry and spirit and life. I fell in love with them so quickly.
But Sif doesn't. Sif kind of hates them, because they will not stop saying the same damn thing. They walk the same paths, do the same things, make the same jokes, expect Sif to say the same lines. They keep referencing a Sif we do not see, with jokes we never see him make and heroic personality he never shows - they reference a Sif who is dead - and Sif can't handle that, so he kills them too.
They become only an exercise in tedious frustration. Sif button mashes through their dialogue, Sif mindlessly clicks the same dialogue options, Sif skips through the tutorial, Sif blows through the puzzles. Sif turns their world into a video game. Sif is playing a generic RPG. Sif forgets their names. They are no longer people with in-jokes, histories, backgrounds, adventures. They're the mage, the warrior, the researcher, and...some random kid.
I did not understand the Kid's presence at first. I had no idea what they contributed to the game. They didn't do anything. As a party member in a video game, they're a bit useless. Why is the Kid there?
Because Sif's life isn't a video game. Because the kid isn't 'the kid'. They're Bonnie. Bonnie, who the party loves. Why is Bonnie there? Because they love them. There is no room for Bonnie in the boring RPG that Sif is playing. And then you realize that Sif is wrong, and that they've lost something extremely important, and that they'll never escape without it.
Watching the prologue before watching ISAT gave ISAT the most unique air of dread and horror, because you crack open ISAT and you see the person Sif used to be. You realize that Sif used to be a person. Sif used to be the person who made jokes, who gave real smiles, who interacted with the world as if they are a part of it. And you know you are sitting down to watch Sif lose everything that made them a person, to lose everything that made them a member of this world, and turn them into a character in a video game who doesn't understand the point of Bonnie at all.
At the climax of the game, when the others realize that something is deeply wrong and that Sif physically cannot tell them, they realize that there is nothing they can do. So Bonnie declares snacktime. And for the first time they have snacktime.
What is snacktime? Classic JRPGs don't have snacktime. There's literally no point to a snacktime - not in a video game, and not in Sif's terrible life. It's not fixing this, because nothing can fix this. But Bonnie gives Sif a cookie and Sif eats it.
It's meaningless. It's a cutscene. It didn't save Sif and it didn't change a thing. It will make no difference in the end.
But it did make the difference. It made all of the difference in the world. Bonnie is a character who you really don't understand the point of before you realize that Bonnie was the entire point.
ISAT is about comfort media. Why do we play the same video games over and over again? Why do we avoid watching the finale of our favorite shows? What is truly comforting: a story with no conflict, or a story where you always know what is about to happen? Do you want to live in a scary, uncontrollable world, or do you want to play Stardew Valley? Do you want a person or a character?
When I beat Earthbound for the first time (and if you don't know, the prologue/ISAT battle system is just Mother) and watched the ending cutscene where the characters part ways and say goodbye...I felt a little bit sad. I wanted them to be together forever. But that's something only characters could ever be.
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Koopa Concert Reunion Tour: Part 1
As the Airship approaches the Barrier between Muppetopia and Bowser's Zone, the first thing Tari notices is the music.
"Um, we're still pretty far away, aren't we? Just how loud is this place?"
"The entire Zone is a giant, nonstop rock concert." Kamek groans, "It couldn't have latched onto his chicken nugget addiction, noooo. It just had to be his musical tastes."
Eggman chimes in from nearby, where he's working with some sort of tablet, "Made worse by the fact that everyone who's been converted there has special adaptations that allow them to withstand far greater volumes than normal. I've taken the liberty of installing sound dampeners throughout the ship so our eardrums don't get blown out during our approach. They'll activate when we change Zones."
Sure enough, after a few minutes they cross the barrier and the noise briefly gets FAR worse before abruptly dropping down to a distant rhythmic pulse that's more felt than heard. As they continue towards where Bowser is, Mario looks over the side at the inexplicably bright green lava flows that cut through the area.
"Look Meggy, they've got rivers of jello!"
"I'm pretty sure that's lava, Red. Or...it used to be?" she thinks it over for a moment before shaking her head, "Anyway, we probably can't eat it."
Predictably, this leads to him pouting, "Take all the fun out of it..."
Eventually, they reach what looks like a colossal city/concert hall hybrid that presumably used to be one of Bowser's fortresses. Thankfully the airship docks still exist and there's plenty of spaces for them to park. As they do, Kamek turns to address the group (so all the named characters but not the assorted random Mario enemies and Badniks).
"Alright everyone, this may be friendly territory, but it still carries the risk of conversion, plus it's a giant concert. Don't go anywhere alone, don't get caught up in the festivities," that he clearly directs at Bob and Toad as the musicians and known impulsive troublemakers of the group, "and remember where we parked. SMG4, Mario, you're coming with me to see Lord Bowser. Everyone else, either come with us or do whatever else you want and be back here in three hours. If you're not here on time you will be assumed to be converted and left behind."
As everyone confirms they understand the terms (or in Sig's case just goes belowdecks so nobody expects him to leave the ship. no way he's dealing with all the noise and crowds in this Zone), he gets ready to lead them down the gangplank, pausing to address the ship's captain, "look after the place while we're gone, Bomberto."
"Oye sir, she'll be restocked an' ready ta go when you get back."
He nods and keeps going, only for the group to pause again on the docking station's stainless steel walkway when they hear a familiar laugh, "Mwee-hee-hee-hee! Looks like these guys came late to the party!"
Another young voice chimes in, also familiar, but far less so due to the tone, "How're you supposed to be late to a party that don't stop, BJ?"
"Eh, true. Wadd'ya say we give 'em a warm welcome?"
"You read my mind!"
In drops a pair of small, mostly blue black and green figures. One is clearly Bowser Junior in his canonical Wonder form, complete with mask-turned-space-defying-beartrap-maw and ponytail made of neon green flames, while the other appears to be a floating preteen girl with messy hair the same so-dark-it's-almost-black shade of purple as Junior's head and bangs covering her right eye (both of which have purple sclera and acid-green irises), what appears to be purple lipstick, eyeshadow and nail polish but given how conversion and her own physical form work is probably recolored skin, sharklike teeth, an oversized black tee-shirt with a green Bowser logo half-tucked into jeans with ripped knees and frayed rolled-up legs, black-and-red fingerless gloves with orange Eggman logos on the backs, shoes designed to resemble the boot portions of Eggman's jumpsuit, and what would look like the sleeves of a black and green pixel pattern undershirt if it weren't for the fact that the green parts are moving and the same pattern is visible in the rips on her jeans and a thick streak through her bangs.
While most of the group has trouble figuring out who exactly she is, Eggman, Cubot, Root and Lil Coding's eyes are practically popping out of their skulls seeing her like THAT.
"SAGE!?"
Whatever sort of introduction the two had planned is thoroughly derailed as Sage hears that, actually takes a good look at the group they're supposed to be greeting, and smiles even wider than she already was before hurling herself at Eggman and wrapping her arms as far around his body as they'll go, "DAD! You're okay! Oh chaos, I was so worried when I saw what happened to Metal!"
Well, even as awkward and...unnerving as it is to see her look and act so out-of-character, he immediately melts and returns the hug, "It's good to see you too, sweetheart."
Bob, of course, takes this moment to be Bob, "Huh. Didn't figure she'd have a grunge phase." Meggy promptly smacks him to the other side of the docking bay, "Ow, my ovaries!"
(also, because I got attached to the random background oc and am making him slightly important way later on (because of course I did) here's Boberto)
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