I spent too long on these. They were meant to be small so they'd be easy to take to and from school. They are no longer small. I just finished this cave one. It's for my Cole-ection.
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Hi! What are the powers of each ro? what makes them "special" and mc?
I won't give a super detailed explanation since Rhea already went into all of it in Chapter 1 but a quick recap: You're either born with magic or you aren't.
If you are, you're a magician. There's three types; Soul magicians (magic comes from intentions/morals/beliefs, considered the most powerful, magic can have harmful effects on their body), Heart magicians (magic comes from emotions, less powerful, magic can visibly be seen in use), and Luck magicians (have magic in their veins but can't use it, since they still have magic the world seems to like them and 'lucky' things happen to them, hence the term).
BA has a pretty soft magic system, so you can theoretically do w/e you want with magic with certain limits. Soul magicians can't use magic at all if it goes against their beliefs + it can hurt their bodies. Heart magicians magic is as powerful as the emotions they're currently feeling. Heart magicians are also the only ones compatible with Death Creatures (ghosts, wraiths, poltergeists, etc), although that's pretty rare and no one knows why. With all that said:
Soul Magicians: Rook and Rhea
Heart Magicians: Beck and Lars
Luck Magician: Zoe
Not a magician: ??? and MC
Beck and Lars are both special because their magic is compatible with Death, but they're still Heart Magicians and so their magic is seen as weaker. Rook's magic...isn't strong, and Rhea's magic is average. ??? isn't a magician and can't use magic at all. What MC can do is up to you since there are a few options. You can find a magic item to use (making you a mage), you can get into necromancy, or you can pick the terrible decision to make a deal with something to use magic (making you a warlock). You can also not do any of that and remain without magic/death abilities. Each decision has their own unique consequences.
It should also be noted Death and Magic are opposites of each other, so necromancy isn't considered magic in this world. If anything, it's just blasphemy lol
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the problem is I’m such a staunch believer in the slow buildup, the earnest enjoyment of meandering through terrible story decisions and weird nothing subplots to build up into a conclusion that explodes out from all that as fantastic storytelling and intrigue based on all that buildup, such that it makes it necessary to get through all that or you’re missing something essential, that I’m also a terrible person to talk to about what makes a story good. I can tell you plenty of what actually makes something tight and well-written and all that technical speak but how could anyone take my advice when I so so so love excruciatingly long unnecessarily complex fumbling and weird nonsense that spirals into, inexplicably, weird nonsense that makes you cry your lungs sore
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NaPoWriMo #11: A ovillejo
This wasn’t an official prompt, but I was looking up poetic forms and was so enchanted by the ovillejo that I had to try my hand at it.
Catechism
Who’s given rule o’er everything?
The king!
Who offers prayers for most and least?
The priest!
What’s offered up for all our vice?
The sacrifice!
Not any mortal works suffice
To cleanse the sin that man has done
So we rely on God’s own Son
The king, the priest, the sacrifice
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now that i'm actually Watching the witcher i'm beginning to really appreciate yennefer's character and especially the framing of her desire for a child because the first time i tried watching i thought it was your standard "i wish i was a mother i am a woman i have been robbed of the chance of being a mother 😔" but now it's really clear to me this is just another extension of her desire for power, like she doesn't want a child because she wants to nurture something and raise it with love, she wants a child because even with all the power she has it isn't enough and being a mother would give her absolute power over the life of that child
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I do understand why a fair number of books/shows/etc that deal with the intersection of “the real world” and some fantasy element end up including cops. Cause if you look at the structure of the society, who’s going to ideally come and check out complaints or take care of any serious crime that bleeds into the real world? cops (I don’t think this but it is the expectation of a lot of people where if you got a problem, call the cops).
So yeah, from that perspective, I “get it” but have creators considered 1. Not having copaganda if they gotta have cops at all 2. If you’re including cops cause that’d be “realistic” option, at least also make the behavior of cops realistic (this ties to the first point but whatever) 3. Don’t make corruption in the police force the result of some magic thing. I will kill you for this. 4. There are literally so many other more interesting options than cops. Please. Don’t give a shit about your local law enforcement.
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trying to decide on what stem challenge i'll have the kids do tomorrow and i like the idea of them making marshmallow structures but god. it means going to the shops for supplies tonight or first thing tomorrow and both of those are bad options.
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