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#lunara lore
basketobread · 4 months
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How does Lunara feel about... Lolth
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not good lol
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introvert-rat · 4 months
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I find that very funny that both Loar (they/she) and Lunara (@basketobread) have PTSD from the underdark
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asmodeus-682 · 4 months
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Things I want as Lore eps in the TSBS channels I watch
This is in no way criticising the shows or anything like that, just thinks I wish to see happen.
It will be put into segments of each show based off how long I was subscribed to them. And Each one will have 5.
TSAMS (Sun and Moon Show)
1. Creator being defeated
2. Moon or Solar meeting Lunara (Evil Lunar)
3. Lord Eclipse or his Servant Sun returning
4. Ruin meeting DJ Music Man (he only appeared in one RWAGS video and deserves more screentime imo)
5. Family karaoke night
TMGAFS (Montgomery Gator and Foxy Show)
1. Frank/Forkface VS Bloodmoon
2. Frank/Forkface's backstory
3. Monty's sister Millie visiting and meeting Earth and Lunar
4. More Puppet lore in general
5. Frank/Forkface getting a new voice box
TLAES (The Lunar and Earth show)
1. Lunar meeting the other astral bodies
2. Castor, Lunar and Pollux VS Eclipse
3. Lunar and Earth meeting Golden Freddy
4. Them getting a new pet
5. Lunar saving Castor from something
TFAFFS (Freddy anf Funtime Freddy Show)
1. Golden Freddy babysitting Francine and FC
2. Toy Chica and Earth meeting
3. A flashback about Golden Freddy's past
4. Francine getting a cat
5. Francine getting better with her magic
That is all of the ideas I had in mind as TSBS lore videos, reblogs are appropriated also if you want to, do tell me any ideas you have in mind.
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venusdevotea · 1 month
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My Tavs!
I've been lurking on BG3 tumblr for a while, but I wanted to finally make a proper post showing off my characters! I've got a couple of campaigns going on, and I'm always looking to make new characters and explore different playstyles and think of fun lore. It's been so awesome to connect with other members of the community too, namely @basketobread's gorgeous mind and OC's, creator our best girl Lunara!
Without further ado, here is my first Tav Tal'riia!
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I had originally named her Karliah after the legendary archer of the nightingales in Skyrim, but then got annoyed that her name was too similar to Karlach's, so I changed it. I usually run rogues or clerics in my irl dnd campaigns, so again she was originally a rogue but then quickly realized Astarion was a rogue too so.... to make more sense having him in my party all the time, I changed her class to ranger and holy hell was that sick as FUCK. I made her strong type at first so she gives off femme himbo vibes (lovable loser rizz) because GOD I missed like half of the content in my first run.
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She is a Seladrine Drow Ranger!! Honestly haven't thought much of her personal lore because I just went for what I thought sounded super awesome to me off rip. I don't have any pictures of her in scene, because I just didn't think to take more tbh and I wasn't super proud of many of my choices and the things I missed in my excitement to finish the game asap to then.... start my next run!
Which brings us to my next two OC's, a re-run of Tal'riia's story and my first Durge Muerta! I... ended up deleting my first campaign and ran a whole do-over, since like I said, I felt increasingly dumb as time went on and after consuming more and more bg3 content online, I realized just how much I had missed in my first campaign.... SO brings us to a re-realized Tal'riia with a different skillset and playstyle. I went for sorcerer/tempest cleric, because I had heard how strong that build was, and with the cheats ring I got from the basket equipment mod, I had a lot of fun playing around. I've got a couple pics of her here:
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Tal'riia 2: Electric Boogaloo Seladrine Drow Sorcerer/Tempest Cleric (I'll post more pics of her when I get back to her story!)
Of course had to also start my first Durge Run, which I chose to go a good route (I'm too nice even in rp to go full evil, but idk, I might try it soon!) and I decided to run an eldrich fighter Durge because I feel fighter makes more sense of a chosen of Bhaal than a sorcerer? But idk that's just me. Here's Muerta!
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I actually have such an unhealthy obsession with her Muerta Half Wood-Elf Eldrich Knight Fighter (Yes the lightning jabber build) Heart of gold, little murder-y at times, but ultimately does resist her Urges. What's a little murder between friends!! Red rum is my drink of choice at a bar! POV: Durge is also casually your bff. Honestly pretty normal. Just don't meet the parents...... or the sister.
I'll share my next campaign in a separate post here. This campaign I'm running based on my dnd character I'm playing in an irl campaign with friends! I made our whole party in the character selection screen, but only moved forward with my character because.... there's only so many unfinished adventures I can have lol.
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Other fun lore:
-The Star attunes itself to whoever uses it first, so nobody else can use it to its full potential.
-Using the Star causes the blackhole that will form the Witherstorm. Each use speeds up the formation of the thing.
-Because of these two facts, whoever uses the Star first is stuck being their dimension’s guardian and one day fighting the Witherstorm to the death before it can destroy their reality and cause problems for other dimensions.
-The Star can undo what’s it done. And can raise the dead en masse. So, Lunara really could have fixed everything like Sun said.
-Moon is going to be teaching Lord Glamrock Freddy how to use the Star so he can fix his universe and help them with Eclipse. Eclipse is the reason he accidentally destroyed all life in his universe, so he’s very down to help with that.
-More reinforcement of the “Star’s only work in their own universes” thing that I’m going to promptly delete from my memory.
DNSJD deleting that from the memory lol
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murderofsomeone · 1 year
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When thinking about the infamous Lunaras Multiverse lore, the realization comes without a doubt that there should be a timeline dedicated to space and nothing but it, yes? Lucky me, there is such a thing, which is the galaxy-themed “Milky Way Mix Up”, a story centered around the planets in the Milky Way and their shenanigans with one another. Something like this is great for a star-intrigued guy like me.
Though the concept of sentient planets are the real-deal, something commonly forgotten about when speaking of the Milky Way enters the questioning mind. What of the stars, then? The starry sky seen every single night? Under this logic they would have to be alive and well too, wouldn’t they?
While the concept of stars themselves aren’t fully relevant throughout MWMU’s run, it still leaves some questions on how these figures work and exist. Do they have their group of friends tying into the constellations? Do they ever feel shamed for being second best compared to the planets? And the most important question of all…
Do they know what the Doppler Effect is?
hi socks
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ofblxxdywitcher · 2 months
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〈  EMILIO SAKRAYA  /  CIS MAN  /  HE/HIM  /  28 〉in the great land of luyuin, RHODES AZGA of HOUSE LOGI begins their journey towards the isle of glass. known to be CHARMING and LOYAL, their suspected RECKLESS and NEGATIVE habits might prove to be their undoing. if the bards could compose a song for them, it could tell stories of UNWAVERING FAITH, SEARCHING EYES WITH AN EVER PRESENT CHARMING SMIRK, WILL DO SOMETHING TO SPITE OTHERS BECAUSE THEY CAN AND ITS FUN. the glass throne whispers to the PERSONAL GUARD  and it is said that their loyalties lie with HOUSE POSEI / HOUSE LOGI . only time will tell if the WITCHER has what it takes to ascend to the throne. 
──── BASICS .
NAME. rhodes azga. NICKNAMES. rhody or by his last name. AGE. twenty-eight. BIRTHDAY. jan. 21. ZODIAC. aquarius. GENDER. cis man. PRONOUNS. he/him. ORIENTATION. pansexual panromantic. SPECIES. witcher.
──── APPEARANCE .
FACECLAIM. emilio sakraya. EYE COLOR. brown. HAIR COLOR. brown. HAIR STYLE. always short, easier to maintain HEIGHT. 6'0. DISTINGUISHING CHARACTERISTICS. many scars littered all over his arms and body from years of fighting and training. ATTIRE. usually all dark clothes with his medallion tucked away, something loose but fitted that allows for movement && leather armor for protection && black scabbard and leather belt with all his things and weapons: dual swords **his specialty**, daggers, occasional quiver bow and arrows. EXTRA. ear piercing on right ear, he's got a myriad of tattoos, and he's very prone to getting them on impulse but some have meanings.
──── RELATIONSHIPS .
HOUSE. minor house of LOGI, under the great house of SUÕRI, located in the SOUTH. also loyal to house POSEI due to working as Lunara Osman's personal guard. FAMILY. adopted sibling to the spouse of the duke / duchess / dukare of house LOGI ( wc ); more tba. CHILDREN. n/a. CURRENT PARTNERS (SECRET, ENGAGEMENT, ETC.). tba. PAST PARTNERS (GOOD, BAD, STILL HOOK UP, ETC.). tba. ENTANGLMENTS (ONE TIME THING, CONSTANT, CASUAL, ETC.). tba. FRIENDS. FLIRTAINTIONSHIP. ASSOCIATES. CONFIDANT/CORNERSTONE. ENEMIES/FRENEMIES. SPARRING PARTNER. ETC. (OPEN TO OTHER CONNECTIONS)
──── PERSONALITY .
THEME SONG. guilty by taemin. + TRAITS. charming, independent, personable, adaptive, && loyal. - TRAITS. secretive, flirtatious, negative, addictive, && reckless. LOVE LANGUAGE. quality time. ALIGNMENT. chaotic good && loyal to his house and house POSEI.
──── ABILITIES & LORE.
witchers, also known as wiccans, hexers, or vedymin are one of the four sentient races of magical beings that reside in luyuin. they have undergone extensive training, ruthless mental and physical conditioning, and an alchemy ritual in preparation for becoming an itinerant monster slayer for hire. it is said that when monsters began to ravage the lands of luyuin, fae created an an alchemical process, and consumable mutagenic compound that turned humans into witchers. similar to fae, witchers age a a slower rate, and are not immortal, having an average lifespan of FIVE HUNDRED YEARS. 
EXTRA: WEAPONRY MASTERY, ENHANCED STRENGTH, SPEED, REFLEXES, AND ENDURANCE 
ACCELERATED HEALING : the mutagenic compound, and physical conditioning combined allows a witcher to recover from injuries far quicker than humans, and some magical beings. 
COMBAT MAGIC : due to their connection to magic, witchers are able to access a form of magic that is purely for defensive means. this allows them to block, parry, and/or dodge with the added power of magic. 
MAGIC NEGATION : due to their loose connection to magic, witchers can learn to negate the power of other magical beings, and monsters for a short period of time. 
WITCHER’S MEDALLION : not necessarily an ability, but a mystical object that aids a witcher in detecting monsters, or small traces of magic. 
WEAKNESS: MORALITY - although they have an extended life span, witchers can be killed through external means, but is far more difficult due to their strength, and accelerated healing. 
──── TDLR.
Rhodes is the adopted sibling to the spouse of the duke/duchess/dukare from house Logi. Doesn't like to talk about his past before being adopted but it was rough and sad until it want anymore. Very loyal to his older sibling and their house they married into. Survived the rigorous training to become a witcher and is very proud to now be one, wearing his scars as if they are medals. Rhodey has been hired as a personal guard to Lunara Osman, a friend from childhood and that keeps him busy for the time being. He enjoys riding and training -specifically with his dual swords, they are his specialty. Can look intimidating and can be when he needs to be, but is an actual softie with a select few. Sometimes is a man of a few words but they are the ones someone needs to hear. Doesn't mean to be a flirt but somehow is lol Rhodes may not look it but is an actual romantic, like pick you up, bring flowers, and spoil you rotten but isn't one to give his heart that easily, his body maybe but not love.
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red-arrow-pack · 6 years
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“Suffer as the wildlands have suffered!”
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magneticmage · 3 years
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Man, just thinking some more about my Baldur's Gate OCs;
Rune and Lucine are Folk Heroes. He is a Moon Circle Druid after a brief brush of lycanthropy (they were misplaced for the problems below and Rune and his sister don't know that yet) when their village was attacked by an unknown plague that was actually brought on by a devil, their tiefling paladin father Riven's Cambion father, in retaliation for killing him before the twins were born, and so he could transfer the "illness"/curse to their mother, a tiefling bad named Lunara, by making a deal with her to "save" her child in exchange for her taking on the illness. It's actually caused by an artifact buried in the nearby ruins that causes whoever dies on the "illness"' soul to be shunted off to the Nine Hells to fight in the Blood War. Luckily, most of the town was "cured" when they ousted the werecreatures and their father returned from his adventures to help nurse their mother back to health while they went off in search of a longer term cure for their home. They instead got kidnapped by mind-flayers and tadpoled into shenanigans. Anyways, his sister is a cleric of Selune (Light Domain) after they were saved from an ambush of the aforementioned weres by a passing cleric of the same faith (who, amusingly enough, turned out to be an ex-flame of their dad's before he met their mother) who stopped to help them defeat the worst of the "plague" at home.
Lyr(e/a/an) Lovemoor and Saga Musehart (who occasionally goes by her stage name of Muse) grew up as a pair of criminals under the tutelage of Lyr's crime-lord and human father (his Seladrine drow mother-named Elissahanna Lovemoor-having died from pregnancy complications surrounding his stillbirth twin and his births), Wilber Musehart. Saga, however, always dreamed of grander things and so pursued an education in the finer arts and eventually became a Bard of a Lore-based College. She even managed to teach Lyr a few things about illusions and glamors and other arcane tricks to aid in their heists (Lyr's an Arcane Trickster). She graduated with honors and had a bright future ahead of her, having finally escaped her darker beginnings. That is, until her foster father demanded one last job before letting her and Lyr go off on their own. The pair were eager to cut ties with the dangerous and shady life they grew up in and so agreed. The job was a set-up as Wilber refused to let anyone leave his guild of assassins and thieves and other criminals, especially his children. He bribed the guards of their prison to blind and maim and torture-but not kill, oh that'd be such a waste of talent-Saga in order to break her spirit and finally crush the hopeful defiance she'd harbored for years. They partly succeeded before they were interrupted by a fellow criminal and Lyr's elder human half-sibling Nel Silosen. Nel helped them escape from both the prison and the city, having faked their deaths and told them to only return when they were ready to help them end their evil father. They were headed to a private house Saga had bought years ago with a portion of her earnings from her performances during her school years when they were accosted and abducted in the night.
Faenerys (her child name was Gaell) was born the secret love child of two feuding wood elven noble families, with her parents names being Helefina Elendir (mother) and Faeris Rosandoral (father). She was raised by her maiden aunt (her mother's sister and baby half-elven cousins whose human father had died in battle, Keynala Iliren and Mialas and Aeven) and given her mother's surname. She spent much of her life sheltered in seclusion and passed the years by studying the magical tomes and scrolls between proper lessons by her Archmage aunt, quickly proving herself to be a prodigy in the Abjuration School. However, one night, a pair of strangely pale and red-eyed men arrived and demanded Faenerys. Her aunt sent Fae and the twins away but a mishap landed them in a parlor room of an unknown house. Worse, one of the twins had gotten stuck in a wall and their arm needed to be amputated. The resulting screaming brought a disheveled looking old elven woman to the room. After things had calmed down and the twins had been put to sleep, Fae discovered this was her grandmother and that her father had become a vampire spawn of powerful and dangerous vampire lord, who went by the name of Roxeiros, who had been hunting down all of his lover's family to kill them in vengeance for murdering his love for her affair. Faenerys set off to find him and hopefully spare whatever was left of her family. Instead, she was abducted and spent half a century as a prisoner and plaything of Roxeiros, who kept the knowledge of her existence from her father by ensuring he was either away on missions or, much later, simply dead. Shortly after her escape, she was taken prisoner yet again and this time was tadpoled by mind-flayers.
"Sable Shades" is the alias of Risdaer Ilaeliom (given to the heavy black clothes and veils he often wears), a Lolth-sworn drow Warlock bound to an Archfey. He was a Szarkai or a rare albino drow. He was born to the leading noblewoman named Matron mother Nhildra of House Ilaeliom but was nearly sacrificed at his birth, were it not for his father, Seladril who shared his condition, volunteering to become a drider. His two older brothers, Rizal and Quilyraen, never let him forget the great loss to their family. His three eldest sisters who were all also Szarkai or albino drow, Haelkiira and Elvandia and Charris, kept them in line from outright killing him but did little to make his life any easier. To that end, he spent much of his childhood learning how to blend in and become what others expected and wanted from him, always masking his true motives and intentions to get what he needed and wanted, a Charlatan in all but name. This behavior earned him the chance to become a spy and was as much to prevent him from causing further trouble (he'd seduced both a High Priestess of Lolth named Menzonae and a rival House's heiress named Lyzrima Baenoth and let them fight over him at his matron's request, which resulted in both's deaths and nearly destabilized the city's power structure in the process due to both calling on various alliances to "win") as well as to gain valuable arcane knowledge and items and wealth on his family's behalf to use against their rivals. He obeyed and, after a few years of adjusting and adventuring to surface life, met a mysterious elven woman who wore a crown and gown made of wintery ice. His attempts to charm and seduce her failed spectacularly. It was only when he admitted that he no longer knew who he was beneath the personas and masks he wore that she acknowledged him. She promised to aid him in his journey of self-discovery in exchange for a century's worth of service. He agreed and set out. Needless to say, he was surprised when Roan stumbled on his camp during the day-and then again moments later when they were both captured by mind-flayers.
Roan Roarke was born to a pair of farmers in a small hamlet. The local noble press-ganged the young and able-bodied into an army for his own gain and Roan was forcibly conscripted in order to spare the razing of the family farm. In the military, he quickly distinguished himself as a capable tactitian and Fighter (he's a Battlemaster). While he was out on campaign, a horde of goblinoids led by horned man who called himself Velkan (whose believed to be a Cambion or other demonkin) killed and looted his hometown. Unable to enact vengeance due to his noble patron having plotted with this Velkan in exchange for powerful magics and his family buried in the ashes of his childhood home, he moved on to grow strong enough to defeat his enemies. To that end, he became a Mercenary Veteran who took on whatever job he could, his morals fighting with his practicality for a time. One time, he took a job that involved hunting down a renegade drow named Jarimar Araburden with the aid of his elven comrades, Nymlil Tarn and Rhysyldrin Baeloth (sadly both of whom later perished when the illithid ship crashed) and received word that a mysterious white elf named Sable knew his whereabouts.
~For the Companions backgrounds, here's my best guess based off their skillsets+some of my headcanons and thus it may change as we discover more of these companions~
Shadowheart is a Half-High Elf Cleric of Trickery Domain with the Urchin background.
Wyll is a Human Warlock of the Fiend Pact with the Noble background.
Astarion is a High Elf (also Vampire spawn) Rogue (gave him the Thief archetype for fic purposes) with the Noble background.
Gale is a Human Wizard (gave him the Evocation School for fic purposes) with the Sage Background.
Lae'Zel is a Githyanki Fighter (gave her the Eldritch Knight archetype for fic purposes) with a Solidier background.
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Dryad: A Lore Guide
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History
Evolution (Year -150,000): Dryads are the daughters of the demigod Cenarius, son of Ancient Guardian Malorne and the goddess Elune. Some are fathered by Remulos, son of Cenarius. Their brothers are the male counterpart to dryads, Keepers of the Grove. They are also related to centaurs through another of Cenarius’s sons Zaetar mating with the earth elemental Princess Theradras who produced the centaur offspring. Their children killed Zaetar. Dryads come in two forms: common dryads of the forest and crystal dryads who reside in Crystalsong Forest. Their changed colouration is most likely due to the dragon magic in the area. As well as this, they are related to the magnataur. Lastly, nymphs are evolved versions of dryads, coming in forest and frost varieties.
Out Of The Woods (Year -15,000): It is unknown when dryads first appeared on Azeroth but their own first encounter with other races was when the dark trolls ventured to the Well of Eternity and gradually evolved into night elves. Cenarius became fond of these creatures, teaching them all he knew about nature. Somewhere around this time frame, the yaungol also inhabited the plains of Kalimdor alongside Cenarius but grew tired of sharing their hunting grounds with the trolls, moving south. There, they were enslaved by the mogu.
They Always Come Crawling Back (Year  -12,000): The yaungol overthrow the mogu in a revolt alongside the other slave races. A tribe known as the tauren returned to Cenarius and embraced traditions of the past. They began relearning the lessons of nature and it’s believed that Xarantaur was his student. Back with the night elves, Cenarius noticed their increasing interest with the arcane energies of the Well of Eternity and was disappointed, retreating further into the forest. Many years later, Malfurion Stormrage researches the legends of Cenarius and decides to, alongside his friend Tyrande Whisperwind and brother Illidan Stormrage, to seek out the Ancient. Cenarius reveals himself to Malfurion and seeing promise within the elf agrees to tutor him. Malfurion becomes the first druid.
A Grand Entrance (Year -10,000): Night elven highborne queen Azshara makes contact with Sargeras and begins to use the Well of Eternity to bring him into this world. A night elven resistance force is gathered, beginning the War of the Ancients. In light of the events, Cenarius returns, bringing many other demigods to their commander Jarod Shadowsong to aid their efforts. During a battle, Cenarius is wounded and surrounded and so his father Malorne charges in to rescue him. Successful, it is unfortunately ended by Archimonde killing Malorne. After the Great Sundering caused by the Well’s explosion, dryads ventured out of the forests and the night elves believed them to be an omen of good fortune given their revolt’s overall victory. Following the war, the Dreamweavers powerful druids in Val'sharah began to be tutored by Cenarius.
An Unwanted Pack (Year -9,300): Malfurion comes across the wolf Pack Form of the Ancient Goldrinn. Overwhelmed, he attacks Cenarius who in turn seals him within the Emerald Dream so he may calm himself. Once collected, Malfurion decides that the Pack Form is dangerous and bans its use amongst the night elves. During War of the Satyr, Ralaar Fangfire and the Druids of the Scythe became the first worgen, using the Pack Form in an attempt to rid the satyr threat. With Cenarius's blessing, Malfurion and a number of other druids met in Moonglade and established the Cenarion Circle to defeat the Alpha Prime. For thousands of years after, the night elves remained in relative seclusion. Comforted by this, the dryads started appearing with more and more frequency with their brothers and alongside their father, patrolled Moonglade.
Orcs Incoming (Year 20): The orcs arrived in Kalimdor and attempted to settle in, eventually allying with the humans in an effort to defeat the Scourge threat. The night elves retaliated with violence, seeing their reckless use of the forest’s resources as desecration. A corrupted Grom Hellscream kills Cenarius, prompting further night elf attacks. Cenarius's spirit returned to the Emerald Dream after his death and he was able to sense the events of the Battle of Mount Hyjal. Cenarius saw the orcs defend Nordrassil hand-in-hand with the night elves, who eventually allied with them and developed respect for them.
Dryads, Dryads Everywhere (Year 25): During a conversation between Remulos and Malfurion’s spirit it is revealed  that Cenarius was helping Malfurion fight against the Nightmare that was disrupting the Emerald Dream that caused the corruption of The Four Dragons. Dryads can be found in various locations at this time. Within Ashenvale, the body of Anilia at Xavian; Shael'dryn is a dryad quest giver located at Raynewood Tower in Ashenvale. Illiyana and Therysil are stationed at the Shrine of Aessina [Therysil had been removed, lore may not apply]. Tarindrella is located in Shadowglen in Teldrassil. Therylune in the Master's Glaive in the night elven zone of Darkshore [Therylune removed, lore may not apply]. Cavindra, daughter of Remulos, is found in the caves outside the Maraudon. Rynthariel was the Keymaster of the Talon Den on Stonetalon Peak. With the druids, she built the Den, where they kept many powerful items. She hid the  [Gatekeeper's Key], with which she was able to open caches around the Den. She once guarded the entrance of the Den with Gatekeeper Kordurus. Kadrak had Horde adventurers kill her [Ryntheriel and quest removed, lore may not apply]. Selendra is on Sar'theris Strand in Desolace.
Bladed Edges (Year 26): Within Blade's Edge Mountains Daranelle is located at Sylvanaar whereas Faradrella is at Evergrove. Kelnir Leafsong located on near Bloodvenom Post in Felwood. Tarindrella is in Shadowglen in Teldrassil. Illiyana moves to Forest Song.
On The Chopping Block (Year 27): Taryndrella is grown from the Seed of Thalyss. She was imprisoned in Zul'Farrak by the Sandfury tribe who attempted to sacrifice her to him their loa, Mueh'zala.
It’s Getting Hot In Here (Year 28): Cenarius is revived by Malfurion to gight the forces of the returned Firelord, Ragnaros, in Mount Hyjal. Tarindrella is present during the Firelands Invasion. Malfurion also successfully resurrects Malorne. Malorne joins the Guardians of Hyjal and defeats Lord Rhyolith and the other enemies attacking the Sanctuary of Malorne.
A Bad Nap (Year 32): Cenarius goes comatose Grove of Cenarius in Val'sharah, afflicted by the Emerald Nightmare. The Tears of Elune can save him, but Xavius steals them. Malfurion pursues Xavius into the depths of the forest. Cenarius is battled in the Emerald Nightmare, where he believes he is defending the forests. While he is defeated, he is only unconscious and not killed. The adventurers journey to the Rift of Aln to confront Xavius. After Xavius is defeated, the purified Cenarius is found within the Emerald Dream. Lunara, daughter of Cenarius, is located in the Dreamgrove in Val'sharah.
Physical traits
Life expectancy: It is unknown how long dryad can live for. They appear to be immune to ageing and it can be assume they cannot die from old age.
Height:They grow to be around 5″5.
Eye colour: They have blue, amber or green eyes.
Cosmetics: Their lower half is that of a faun whereas their upper body resembles a female night elf.
Personality traits
Passive Pacifists: They despise violence and prefer the peace of harmony, however will rally to protect the forests and its creatures for harm.
Curiosity Killed The...: While shy, many dryads are curious. They like to watch from a distance to satisfy their intrigue. 
Other races: Dryads have a unique bond with night elves and their shared history with taurens suggests a postivie relationship. However, due to the orc and human pillaging of their forests in the Third War, they may have a disaste for them. 
Other creatures: Loa respect and/or fear dryads for their powerful parentage. Shadra bowed her head to Taryndrella out of one or both of these feelings.
Culture
Language: Dryads speak Darnassian. Dryads find it useful to know the languages of the races with which they are most likely to come into contact, thus know Common, Low Common, and Taur-ahe. Due to their great empathy, they read use body language, vocalizations, and demeanor to communicate with animals. 
Military: They can become hunters, druids or mages.
Government: Their racial leader is Cenarius and by default through their allegiance with the night elves are Alliance members. They however take their orders from Tyrande alone.
Religion: They have a reverence for nature and also recognise their grandmother - or great-grandmother depending on the generation - Elune.
Traditions
They begin their lives as enchanted acorns, cared for by experienced druids. These druids whisper in various languages to the acorn to teach them about the world before they're grown, and at the first touch of water, sprout into their normal appearance.
They imprint on the first druid they see.
Dryads do not consume animal products.
Young dryads are called fauns.
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basketobread · 5 months
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another mini procreate doodle but this time its Lunara pre-surface 👀 not exactly canon (well idk yet) but still!!!!!! my poor sweet girl 💔
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Eeeevilll Lunara.....
So uh. Where Lunara is a moon angel, Solaris, pictured above, is a sun demon. And rather than use their powers for good, these creatures choose to cause droughts, and burn crops. There’s more lore to these guys, but I don’t feel like typing it out. 
@wealwaysdeliver
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barbosaasouza · 6 years
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Heroes of the Storm May 22 Patch Reworks Lunara & Diablo for Nexomania
Earlier this year, Blizzard pledged to bring more lore into Heroes of the Storm, while noting that there would still be plenty of other events the prioritized fun for the sake of fun. The latter has arrived, as Heroes of the Storm goes ALL IN with the Lucha-themed Nexomania event. That's the best way to celebrate this Rusev Day.
But this Nexomania is about more than masks, posedowns, pyro, and four-hour pay-per-view events that go on about an hour after they're supposed to end. This latest Heroes of the Storm update offers up some noteworthy reworks to a handful of the game's heroes. The following changes come from the Heroes of the Storm website:
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Lunara
Abilities
Nature's Toxin (Trait): Damage reduced from 34 to 30.
Wisp (E)
Mana cost removed.
Wisp Movement Speed increased by 100%.
Vision radius reduced from 7 to 6.
Additional functionality: When a Wisp is in a bush for 2 seconds, its vision radius is increased by 75%.
Talents
Level 1
New Talent: Sentinel Wisp (E): When a Wisp is in a bush for 5 seconds, its vision radius is increased by 200% and reveals the surrounding area.
Photosynthesis: Removed.
Cruel Spores (Q): Removed.
New Talent: Hippity Hop (Z): After not Basic Attacking or taking damage for 5 seconds, increase the Movement Speed bonus of Dryad's Swiftness by 10%.
Level 4
Timelost Wisp (E): Removed.
Skybound Wisp (E): Removed.
Dividing Wisp (E): Removed.
Blossom Swell (Q): Moved from Level 1. Additional functionality: Now also increases Noxious Blossom's range by 25%.
Siphoning Toxin (Trait): Moved from Level 7. Heal amount reduced from 18 to 9 Health per second. Additional functionality: When an enemy Hero has 3 stacks of Nature's Toxin, this Healing increases to 28 per second.
Nature's Culling (Trait): Moved from Level 7.
Level 7
Choking Pollen (Q): Moved from Level 16. Bonus damage reduced from 125% to 50%. Additional functionality: This damage bonus increases by an additional 50% against enemies who have 3 stacks of Nature's Toxin.
Level 13
Pestering Blossom: Removed.
New Talent: Endless Spores (W): Casting Crippling Spores while at least 2 enemy Heroes are afflicted with Nature's Toxin reduces its cooldown by 3 seconds.
Let Them Wither (W): Moved from Level 16. Adjusted functionality: No longer increases Crippling Spores' Slow amount. Instead, increases Crippling Spores' Slow duration by 1 second and causes it to no longer decay.
Giant Killer: Removed.
Abolish Magic (Active): Moved from Level 20.
Level 16
New Talent: Accelerated Contamination (Q): While at least 2 enemy Heroes are afflicted with Nature's Toxin, Noxious Blossom's cooldown recharges 100% faster.
Invigorating Spores (W): Attack Speed bonus reduced from 50% to 30%. Additional functionality: Basic Attacks against enemy Heroes with 3 stacks of Nature's Toxin deal damage equal to 1.5% of their maximum Health.
Unfair Advantage (Trait): Moved from Level 13. Bonus damage increased from 50% to 60%. Now also deals this bonus damage to Rooted and Stunned Heroes.
Level 20:
Forest's Wrath (R): No longer increases Thornwood Vine's speed. Additional functionality: Thornwood Vine now applies 2 stacks of Nature's Toxin.
Boundless Stride (R): Additional functionality: Now also decreases the Leaping Strike’s cooldown by 5 seconds.
New Talent: Intensifying Toxin (Trait): Nature's Toxin deals 40% more damage to enemies afflicted with 3 stacks.
While Lunara gets some new gameplay additions related to her Wisps, Blizzard is aiming at adding some new fiery abiltiies to Diablo. He's the second hero to get a major rework, not only getting some new attacks and abilities, but also getting some new ways to heal himself. Here's what he looks like:
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Diablo
Abilities
Shadow Charge (Q)
Range increased from 7 to 8.5.
Mana cost increased from 60 to 70.
Damage reduced from 75 to 40.
Terrain collision damage reduced from 150 to 120.
No longer grants Armor.
Now also increases Movement Speed by 15% for 2 seconds.
Fire Stomp (W)
Now unleashes fire waves in a large cone in the chosen direction, rather than a 360 degree area around Diablo.
Number of fire waves reduced from 8 to 5.
Multiple fire waves can now hit the same target.
Cooldown increased from 6 to 8 seconds.
Mana cost reduced from 40 to 30.
Outgoing fire wave damage reduced from 54 to 12.
Returning fire wave damage reduced from 81 to 36. Damage dealt by returning fire waves now counts as critical damage.
Now Heals Diablo for 125% of the damage dealt to Heroes.
Overpower (E)
Mana cost reduced from 60 to 40.
Lightning Breath (R)
Range increased from 10.5 to 12.
Each tick of Lightning Breath damage now also Slows enemies hit by 5% for 2 seconds, up to a maximum of 50%.
Talents
Level 1
New Talent: Feast on Fear (Passive): Stunning an enemy Hero with Shadow Charge or Overpower Heals Diablo for 15% of his maximum Health over 4 seconds.
Soul Shield (Active) Moved from Level 7. New functionality: Activate to gain Spell Armor equal to 25 plus 50% of Diablo's current Souls for 4 seconds. 60 second cooldown. Every time Diablo damages an enemy Hero, reduce this cooldown by 1 second.
Bulwark (Q): Removed.
Level 4
New Talent: Sacrificial Soul (Q): Stunning an enemy Hero with Shadow Charge grants 5 Souls and 15 Armor for 4 seconds. While at 100 Souls, increase this Armor to 30.
New Talent: Souls to the Flame (W): Fire Stomp grants 1 Soul every 3 times it damages an enemy Hero and Heals for an additional 1.25% of its damage dealt per Soul.
Life Leech (Passive): Moved from Level 1. New functionality: Diablo gains 1 Soul and Heals for 1.5% of his maximum Health for every Basic Attack against an enemy Hero. While at 100 Souls, increase this Healing to 3% of his maximum Health.
From the Shadows (Q): Removed.
Speed Demon (Passive): Removed.
Demonic Strength (E): Removed.
Level 7
New Talent: Eternal Flames (W): When Diablo Stuns an enemy Hero with Overpower or Shadow Charge, Fire Stomp’s cooldown is reset.
Malevolence (Passive): Using Basic Abilities causes Diablo’s next Basic Attack within 6 seconds to deal an additional 100 Spell Damage. Stores up to 2 charges.
Soul Feast (Trait): Removed.
Diabolical Momentum (Passive): Basic Attacks now also reduce Fire Stomp's cooldown. Cooldown reduction granted per Basic Attack decreased from 1.5 to 0.75 seconds.
Level 13
Devastating Charge (Q): Adjusted functionality: Now increases Shadow Charge's terrain collision damage by 100%, rather than a percentage of the target’s maximum Health. Quest: Each time an enemy Hero takes terrain collision damage, increase this bonus by 15%, to a maximum of 75%.
New Talent: Cruelty (Passive): Stunning an enemy Hero with Shadow Charge or Overpower increases Diablo's Attack Speed by 50% for 5 seconds, up to 100%.
Hellfire (W): New functionality: Each enemy Hero hit by Fire Stomp grants 2% Spell Power for 10 seconds, up to 30%.
Fire Devil (W): Removed.
Level 16
Debilitating Flames (W): New functionality: Enemy Heroes hit by Fire Stomp are Slowed by 5% for 4 seconds, up to 50%. Heroes Slowed 25% or more by Debilitating Flames deal 50% less damage.
New Talent: Overpowering Nightmare (E): Gain 2 additional charges of Overpower, with a 2 second cooldown between uses.
Fearful Presence (Active): Removed.
Level 20
Dying Breath (R): Now reduces Apocalypse's cooldown by 20 seconds per enemy Hero hit (to a minimum total cooldown of 5 seconds), rather than reducing its cooldown by a static amount.
Hellstorm (R): No longer increases Lightning Breath's range. Bonus duration increased from 50% to 200%.
Lord of Terror (Active): Now also grants 5 Souls per enemy Hero hit.
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These changes are now up and running. Nexomania is set to run through June 11 and the festivities begin with the player selecting their tag team partner: La Parca Lunara or La Pantera Sonya. Each offers different rewards, but only one can be chosen and there's no taking that choice back.
Heroes of the Storm May 22 Patch Reworks Lunara & Diablo for Nexomania published first on https://superworldrom.tumblr.com/
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basketobread · 5 months
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Wait, Lunara used to be in a sapphic moon goddess worshipping polycule? I want to see an entire game about THAT instead!
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YES, ACTUALLY!! she wasn't romantically involved with all the worshippers but she had her own little polycule within the group <33
HAHA i'd love to explore their dynamic more but i'm still planning out lunara's story so we will have to make do with this for now 😅
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basketobread · 25 days
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there’s a whole AU thing where lunara never leaves the Underdark and gets sent into the absolute and I love her (a lot of this is really old art LOL)
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basketobread · 4 months
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have some pre-surface lunara sketches + one big forehead lunara (cuz i love her) + one cope moment of current lunara :)
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